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Difference between revisions of "Talk:Resident Evil 4 (2023 VG)"

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==Winchester Model 1887==
 
==Winchester Model 1887==
The "Skull Shaker" appears as one of the exclusive Deluxe or Collector's edition weapon. It is based out of the famous cut-down Model 1887 from ''Terminator 2''.
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The "Skull Shaker" appears, only exclusive to the owners of the game's Deluxe or Collector's edition. The shotgun is based on the [[Winchester Model 1887]], more specifically, the famous cut-down variant first seen in ''[[Terminator 2]]'', along with a enlarged lever loop and flip-cocking action. Unlike the other shotguns, the custom Model 1887 is an extremely compact weapon, beating out the Striker-12. However, it can hold a paltry ''two'' shells in the magazine tube when not upgraded, though it can be reloaded and expended fairly quickly (in fact, all shells are loaded at once). It can be upgraded up to six shells with a maxed out ammo capacity upgrade, though the correct five shell capacity is possible.
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Its presence in the game is likely a callback to Jill's [[Winchester Model 1892#"Mare's Leg"|Winchester 1892 "Mare's Leg"]] in the original ''[[Resident Evil 3: Nemesis|Resident Evil 3]]'', where in the weapon functions as a fast-firing lever-action shotgun. It even has similar gameplay properties to it, especially when the Model 1887 is maxed out.
  
 
==Benelli M3 Super 90==
 
==Benelli M3 Super 90==

Revision as of 01:24, 28 March 2023

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Resident Evil 4 (2023 VG) for current discussions. Content is subject to change.


Resident Evil 4
Re4remaketitle.jpg
Release Date: March 24, 2023
Developer: Capcom
Publisher: Capcom
Series: Resident Evil
Platforms: PC
Genre: Survival Horror


Resident Evil 4 is a 2023 remake of the critically-acclaimed Resident Evil 4 originally released in 2005. As with recent installments of the franchise, the 2023 remake runs under the technologically-advanced RE Engine, featuring significantly improved graphics over its original game as well as its HD remakes. Along with new visuals, much of the mechanics have been remade and the gameplay itself being modernized to the remake series standards starting with the Resident Evil 2 remake.


The following weapons appear in the video game Resident Evil 4 (2023 VG):

Overview

Handguns

Heckler & Koch USP9

Replacing the hybridized "Silver Ghost" pistol in the original game, Leon starts with a custom-tailored two-tone "SG-09 R", based out of the Heckler & Koch USP9 (which in-universe, the pistol's basic design is based on the "MUP" handgun of the previous remakes, which too is also based on a USP9). It initially and incorrectly holds 10 handgun rounds in the magazine when not upgraded, though the level 3 capacity upgrade gives it 14 rounds, one round shy of the actual 15 in real life. This can be upgraded up to 18 rounds when fully upgraded. It doesn't come with its laser sight by default, unlike the original pistol, but it can be fitted with one if the player buys the laser sight upgrade from the Merchant.

"SG" in its designation likely refers to "Silver Ghost", the original weapon it was based out of, while "-09" likely refers to its caliber, 9mm. As before, the pistol's exclusive perk upgrade allows the pistol to have a 5x critical shot rate.

Tokyo Marui SG-09 R - 6mm BB. This is a licensed replica of the "SG-09 R", a customized Heckler & Koch USP, from Resident Evil 4 (2023).

SIG-P226 E2

The "Sentinel Nine" appears as one of the exclusive Deluxe or Collector's edition weapons, based on the SIG-Sauer P226 E2 that Leon used in Resident Evil: Vendetta under the same name. This marks it as its first usable appearance by the player in the game series.

Tokyo Marui Sentinel Nine "Leon Model" - 6mm BB. This is a licensed replica of the custom SIG-Sauer P226 E2 from Resident Evil: Vendetta.

FN Five-seveN

The FN Five-seveN returns as the "Punisher", along with its exaggerated piercing capabilities. The pistol can only be bought from the Merchant, but instead of pesetas, he sells the weapon in rare Spinels. Once again, the Five-seveN in-game uses standard handgun rounds shared by other pistols, which is 9mm in this game. It holds an underloaded 12 rounds by default, though the level 4 capacity upgrade increases it to 21 rounds, one round over the maximum capacity of the real deal. Like the USP9, the Five-seveN can be upgraded with an underbarrel laser sight. Instead of the all-black finish of the original weapon, the pistol is based on the FDE variant.

FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN

Mauser C96 "Red 9"

The iconic C96 "Red9" also returns, and it can now be found for free in Chapter 4, though if the player misses the firearm there, it can alternatively be bought by the Merchant with pesetas. As before, it can be fitted with a stock to improve accuracy and recoil. It initially holds 8 rounds in capacity, though the level 2 ammo capacity upgrade allows it to correctly hold 10 rounds, which can be potentially increased further up to 16. An iconic pistol from returning veterans and new players alike, the Red9's best known for its raw damage per shot, with it exclusive perk upgrade having 1.5x firepower.

Mauser C96 "Red 9" Version with shoulder stock and stripper clip - 9x19mm

Springfield Armory XD/H2000(?)

The "Blacktail" also makes its return.

Heckler & Koch VP70M

The H&K VP70M makes its appearance once again as the "Matilda". Unlike its original incarnation, it is not a post-game weapon, it can be obtained by spending 10 Spinels from the Merchant. Once again, the VP70M can be fitted with a stock, which allows it to fire in bursts. Correctly, the slide does not lock back on the last shot.

Heckler & Koch VP70M - 9x19mm

Smith & Wesson Schofield

The "Broken Butterfly" returns once more, this time being more accurately based on a Smith & Wesson Schofield than a hybrid of the former and the Colt Single Action Army. It is the quintessential magnum handgun, which can be bought much later in the game compared to the original version, available in chapter 7 for pesetas. It initially holds 6 rounds in the cylinder, though it can hold up to an impossible 10 rounds through upgrades and Capcom-patented magic. Its exclusive upgrade perk increases the firepower by 1.5x.

LAR Grizzly

"Killer7", making its return, you know the drill.

Smith & Wesson Model 500(?)

(Haven't seen this one yet)

Shotguns

Remington 870

As before, Leon acquires the Remington 870 as his first shotgun obtained in the Ganado Village. Instead of the Express Combo in the original game, its model was based on the fully upgraded variant in the Resident Evil 2 remake. It holds at a paltry five shells when first obtained, despite it visibly having an extended tube magazine on the model. It can be upgraded to the correct 8 with the level 4 ammo upgrade and up to 10 on its max ammo upgrade.

Winchester Model 1887

The "Skull Shaker" appears, only exclusive to the owners of the game's Deluxe or Collector's edition. The shotgun is based on the Winchester Model 1887, more specifically, the famous cut-down variant first seen in Terminator 2, along with a enlarged lever loop and flip-cocking action. Unlike the other shotguns, the custom Model 1887 is an extremely compact weapon, beating out the Striker-12. However, it can hold a paltry two shells in the magazine tube when not upgraded, though it can be reloaded and expended fairly quickly (in fact, all shells are loaded at once). It can be upgraded up to six shells with a maxed out ammo capacity upgrade, though the correct five shell capacity is possible.

Its presence in the game is likely a callback to Jill's Winchester 1892 "Mare's Leg" in the original Resident Evil 3, where in the weapon functions as a fast-firing lever-action shotgun. It even has similar gameplay properties to it, especially when the Model 1887 is maxed out.

Benelli M3 Super 90

The "Riot Gun" returns, though its model was taken from the RE3 Remake.

Penn Arms Striker-12

"Striker", big spread, lots of hulla.

Submachine Guns

Steyr TMP

The Steyr TMP returns as well, under the "TMP" name as before.

Heckler & Koch MP5A3

Unlike the original game, the MP5A3 makes an appearance as the "LE 5", being an alternative to the TMP which can be first obtained for free in the Island levels.

M1A1 Thompson

The Chicago Typewriter makes its appearance once again, though it can be unlocked through the post-game shop.

Rifles

Springfield M1903A4

Now known as the "SR M1903" instead of the generic "Rifle" designation, the Springfield M1903A4 rifle can be obtained relatively early in the game.

Heckler & Koch SL8

Changed from the generic "Semi-Auto Rifle", the "Stingray" makes an appearance, bearing resemblance to the SL8 as with the original game.

Colt Model 933

Coming from the RE3 Remake, the Colt Model 933 makes an appearance in the remake as the "CQBR Assault Rifle", as more of an expensive, fast-firing rifle option.

Machine Guns

Launchers

RPG-7

The RPG-7 once again serves as the main rocket launcher throughout the game, featuring the same role as with the original game.

Heavy Weaponry

Cannon

Other

"Bolt Thrower"

Replacing the original "Mine Thrower" fictional arm gun in the original game, a modernized crossbow sorts of weapon known as the "Bolt Thrower" makes its appearance. This weapon can be purchased with ten thousand pesetas starting from Chapter 2. As its name implies, the "Bolt Thrower" fires craftable bolt projectiles which can be retrieved after the projectile hits. Leon can attach the bolts with explosive mines, which detonate when an enemy is in its proximity or after a few seconds once it has been struck to the enemy.

Stealthy but slow-firing (especially not upgraded), the Bolt Thrower greatly benefits from exploration sections in the game, conserving ammunition for other weapons when they will be needed for the high combat sections later on.

Grenades

M26 Fragmentation Grenade

M84 Stun Grenade

Discussion


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