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Resident Evil 2 (2019)

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Resident Evil 2 (2019) for current discussions. Content is subject to change.

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Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.


Resident Evil 2
Re2remaketitle.jpg
Title Image
Release Date: January 25, 2018
Developer: Capcom
Publisher: Capcom
Series: Resident Evil
Platforms: PC
Playstation 4
Xbox One
Genre: Survival Horror


Resident Evil 2 (2019) is a PC, PS4 and Xbox One remake of the original 1998 Resident Evil 2, in the same vein as the 2002 Resident Evil remake. The remake features significantly updated graphics, new third-person gameplay, and a retold storyline. Players are able to play as Leon Scott Kennedy, Claire Redfield, and can also play as Ada Wong and Sherry Birkin during certain sections of the two player characters' campaigns. Additional modes featuring HUNK and Tofu are also included.


The following weapons appear in the video game Resident Evil 2 (2019):

Overview

The 2019 remake uses the same grid-based inventory system of Resident Evil 7: Biohazard, and various weapons have different sizes instead of the generic inventory slots of the original. This forces the player to manage their loadouts carefully while also allowing space for ammo and various other items.

By default, most firearms take up one block of space, though large weapons take up two. Certain mods exist for some firearms, and fitting certain item onto them will confer some gameplay changes, as well as increasing their footprint in Leon or Claire's inventory, though these can be removed to reduce the weapon's profiles back to the standard 1x1 at the cost of their bonuses.

Like the previous entries, weapons in the same class share the same type of generic ammunition, while ones of different categories do not, regardless of their actual caliber in reality.

Handguns

Heckler & Koch VP70M

Like the original game, Leon starts the game with the Heckler & Koch VP70 pistol. It is called by the series' staple name for the gun, "Matilda". It uses Handgun Ammunition (9x19mm Parabellum rounds), and is underloaded to 12 rounds. The VP70 can be upgraded with an unrealistic 24 round extended magazine, the burst fire stock and a compensator to reduce recoil. The in-game weapon description states that the Matilda is a "Non-standard issue gun with problems that make it impractical for the general public", implying that it is Leon's personal carry gun rather than his RPD service weapon.

The VP70M acts as Leon's "canon" sidearm, therefore he will always have it equipped during cutscenes regardless of loadout, or if it even being in his inventory, and will not have any modifications fitted.

Heckler & Koch VP70M with attached stock - 9x19mm
RE2RemasterMatilda.jpg
RE2RemasterVP70 01.jpg
The "Matilda" in recoil.
RE2RemasterVP70 03.jpg

Mauser HSc

Ada Wong carries a black Mauser HSc as her weapon of choice. In-game it is known as the "Broom Hc". The player can use it in Ada's playable section, though its power is rather anemic and it has no upgrades. It holds 9 rounds of 9mm Handgun Ammo.

Mauser HSc with plastic grips - .32 ACP

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears in the game as the "JMB Hp3", with "Hp3" obviously being a reference to the actual name of the gun, Hi-Power Mark III, while "JMB" likely stands for John Moses Browning. It is the standard-issue sidearm of all non-S.T.A.R.S. RPD personnel, though Leon himself does not have access to it. It is available only during Claire's playthrough in the boot of a police car at the Parking Garage, where the stock of the Matilda is found during Leon's story, which requires a Car Key found near the Firing Range of the police station to unlock.

The JMB Hp3 has a 13-shot magazine in 9mm that can be upgraded with a 26-round extended magazine and a laser sight, which removes the need for focused aiming.

Browning Hi-Power Mark III - 9x19mm
Note the missing external extractor on the weapon model.
Leon holds the Hi-Power in the trailer.

Desert Eagle Mark XIX

A black Desert Eagle Mark XIX with custom wood grips and a modified safety appears as the "Lightning Hawk". While very similar to the original Desert Eagle from Resident Evil 2, its model is not based on the item sprite of the original. It is available exclusively to Leon, and can be obtained in the S.T.A.R.S. office after a somewhat lengthy treasure hunt. It can be upgraded with a long barrel and a red dot sight that, oddly, behaves like a laser sight. The long barrel also increases its size from 1 slot to 2.

True to the other magnum pistols of the series, it is incredibly powerful but is hampered by its rare MAG Ammo, which are .50 AE rounds.

IMI Desert Eagle Mark XIX - .50 AE.
Inventory preview of the "Lightning Hawk".

M1911A1

The M1911A1 from Resident Evil 7 reappears as a new game plus weapon for Leon, under the same name, "M19". Like the SAA, the M1911 uses "Large-caliber Handgun Ammo", or .45 ACP rounds. Unlike the Matilda, the M1911A1 cannot be upgraded.

Pre-War Colt M1911A1 - .45 ACP
Para-Ordnance LDA with exposed hammer (single stack 7.45) - .45 ACP

Beretta 92FS "Samurai Edge"

The S.T.A.R.S (Special Tactics And Rescue Service) standard-issue "Samurai Edge" custom Beretta 92FS Brigadier makes a comeback as both preorder DLC and game clear reward: the original basic model is unlocked by getting an S-rank clear of either campaign on either difficulty, Jill's and Chris' are given for free with pre-ordered editions of the game, and Wesker's model is exclusive to pre-orders of the Deluxe edition.

All four are superior to the standard unmodified VP70M in every way, the pre-order threes in the form of enhanced damage and greater basic magazine size, while the original model has infinite ammo.

Official Tokyo Marui airsoft replica of the Beretta 92FS "Samurai Edge" from the Resident Evil video game series.
Official Tokyo Marui airsoft replica of Albert Wesker's Beretta 92FS "Samurai Edge" from the Resident Evil video game series.
"Samurai Edge Kai M92F Kendo S.T.A.R.S. Custom Chris Redfield Model" airsoft pistol.
"Samurai Edge A1 Jill Valentine Model" airsoft pistol.

Heckler & Koch USP

HUNK uses a two tone Heckler & Koch USP pistol in The 4th Survivor, named "MUP" in-game. It has a 16-round capacity, and uses 9mm rounds.

Heckler & Koch USP with two-tone finish - 9x19mm

Revolvers

Single Action Army

The Colt Single Action Army returns from the original Resident Evil 2 and appears as a new game plus weapon for Claire, under the name "Quickdraw Army". The SAA uses "Large-caliber Handgun Ammo" in-game, which are .45 ACP rounds. Claire fans the weapon when firing, giving it a rapid firing speed, though the reload has to be done round-by-round.

Colt Single Action Army - .45 Long Colt

Smith & Wesson Bodyguard

Claire starts her campaign with the Smith & Wesson Bodyguard revolver, known under the name "SLS 60". It is a 5-shot 9mm handgun in-game. It can be upgraded with a Reinforced Frame that allows the revolver to fire High-Powered Rounds; said rounds are .357 rounds, and the Reinforced Frame parts consist of a new barrel, a new cylinder, and a new synthetic grip, meaning that the upgrade effectively changes the gun's caliber. It can also be upgraded with a Speed Loader, which greatly reduces reload speed.

Smith & Wesson Bodyguard - .38 Special
Claire quickly reloads her Bodyguard, facing down mutant G-Birkin.

Unidentified Revolver

RPD Chief Brian Irons is seen using a revolver to threaten Claire in the Gamescom 2018 trailer.

Submachine Guns

Ingram MAC-11

The MAC-11 can be found in Claire Redfield's campaign, under the name "MQ 11". It uses "Submachine Gun Ammo", or .380 ACP rounds, and has a 24-round capacity that can be upgraded to 50 rounds. It can be equipped with a suppressor that also unfolds the weapons stock, which reduces the time it takes for the crosshair to settle and is less effected when moving, the suppressor also nullifies most gunshot noise to a minimum, meaning most enemies are not alerted to your presence, it does however increase the size to 2 slots, instead of 1.

RPB Industries M11A1 - .380 ACP
Claire shooting with MAC 11 against William Birkin in Gamescom 2018 Demo

Heckler & Koch MP5A3

An MP5A3 with its iron sights replaced by an optic appears in-game as the "LE 5" submachine gun. It is the default weapon of HUNK in the "The Fourth Survivor" mode, and is unlockable in the main campaigns by getting an S-rank clear on Hardcore difficulty. Like the MAC-11, it uses .380 ACP "Submachine Gun Ammo", and holds 32 rounds, though the unlockable version exclusively has infinite ammunition.

Heckler & Koch MP5A3 with SEF trigger group - 9x19mm
Re2mp5.jpg

Shotguns

Remington 870

Leon can acquire a Remington 870 in a pistol grip configuration early on in the game. It is known as the W-870 in-game and is initially found with a 4-round tube magazine which can later be upgraded to 8 rounds along with an extended barrel for a tighter spread, as well as a full stock for reduced recoil. Interestingly, it starts with black polymer furniture, but this is switched out for wood as the gun is upgraded.

Remington 870 Express with TacStar pistol grip - 12 gauge
RE2Remaster870.jpg

Launchers

M79

Claire can find an M79 in her campaign. Named "GM 79", the grenade launcher starts with a pistol grip and fixed iron sights, which can be upgraded with a full length stock that reduces recoil and allows shots to travel in a more stable trajectory. The fixed stock upgrade also adds a leaf sight to the weapon. It should be noted that when the launcher has a pistol grip, it only takes up one slot in the inventory, while when it is full length, it takes up 2 slots.

M79 Grenade Launcher
Claire RE2Re M79.jpg
Claire, with the M79. It might be a bad idea to carry it with the leaf sight flipped up.

M202 FLASH

The M202 FLASH is obtainable near the endgame as the "Anti-tank Rocket" launcher, during the boss fight against Mr. X. Visually, it is roughly identical to the real steel, though it lacks the front and rear tube covers. There is no extra ammunition for this weapon.

M202A1 FLASH - 66mm
Inventory preview of the "Anti-tank Rocket" launcher.

Explosives


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