Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Operation: Harsh Doorstop"
PyramidHead (talk | contribs) (Grammar pass) |
|||
Line 2: | Line 2: | ||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
− | |name = Operation: Harsh | + | |name = ''Operation: Harsh Doorst''op |
|picture =OHD artwork.jpg | |picture =OHD artwork.jpg | ||
|caption = ''Official Artwork'' | |caption = ''Official Artwork'' | ||
Line 11: | Line 11: | ||
}} | }} | ||
− | '''Operation: Harsh Doorstop''' is a free-to-play, tactical, first person shooter made as sort of tribute to games similar to the likes of ''[[Insurgency]]'', ''[[Rising Storm 2: Vietnam]]'', and ''[[Project Reality]]''. It is also being advertised as a type of sandbox game for the modding community, everything can be configured to the user's desire in the SDK. The current released build features multiple factions of various time periods, such as the Imperial German Army, North Vietnamese Army, and Middle Eastern Insurgents. | + | '''''Operation: Harsh Doorstop''''' is a free-to-play, tactical, first person shooter made as sort of tribute to games similar to the likes of ''[[Insurgency]]'', ''[[Rising Storm 2: Vietnam]]'', and ''[[Project Reality]]''. It is also being advertised as a type of sandbox game for the modding community, everything can be configured to the user's desire in the SDK. The current released build features multiple factions of various time periods, such as the Imperial German Army, North Vietnamese Army, and Middle Eastern Insurgents. |
Line 23: | Line 23: | ||
==M1911A1== | ==M1911A1== | ||
An [[M1911A1]] appears as a primary weapon for the Squad Leaders for the (anachronistic for the era) WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces. | An [[M1911A1]] appears as a primary weapon for the Squad Leaders for the (anachronistic for the era) WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces. | ||
− | |||
[[File:M1911Colt.jpg|350px|thumb|none|WWII era Colt M1911A1 with parkerized finish - .45 ACP]] | [[File:M1911Colt.jpg|350px|thumb|none|WWII era Colt M1911A1 with parkerized finish - .45 ACP]] | ||
[[File:M1911Render.jpg|600px|thumb|none|A render of the M1911A1 model used in Operation Michael and Overlord, lacking any markings.]] | [[File:M1911Render.jpg|600px|thumb|none|A render of the M1911A1 model used in Operation Michael and Overlord, lacking any markings.]] | ||
Line 34: | Line 33: | ||
==Walther P38== | ==Walther P38== | ||
− | The [[Walther P38]] incorrectly appears under the nomenclature of "Luger P38" and was the sole | + | The [[Walther P38]] incorrectly appears under the nomenclature of "[[Luger]] P38" and was the sole sidearm for the Imperial German Army Squad Leader and Sniper until the more period-accurate [[1914 Mauser Pocket Pistol]] was added in the Multiplayer Modding Update, a more accurate choice would have been an actual [[Luger P08]], or a [[Mauser C96]]. However, it is more accurately depicted as the sidearm for the ''Wehrmacht''. |
[[File:Mauser-P38.jpg|350px|thumb|none|Mauser production Walther P38 - 9x19mm]] | [[File:Mauser-P38.jpg|350px|thumb|none|Mauser production Walther P38 - 9x19mm]] | ||
[[File:P38Render.jpg|600px|thumb|none|Behold, a P38!]] | [[File:P38Render.jpg|600px|thumb|none|Behold, a P38!]] | ||
− | [[File:OHD P38.jpg|600px|thumb|none|A German officer somehow wielding a P38 during WWI A time traveler perhaps?]] | + | [[File:OHD P38.jpg|600px|thumb|none|A German officer somehow wielding a P38 during WWI. A time traveler, perhaps? ]] |
[[File:OHD P38 Irons.jpg|600px|thumb|none|The iron sights of this vintage piece.]] | [[File:OHD P38 Irons.jpg|600px|thumb|none|The iron sights of this vintage piece.]] | ||
[[File:OHD P38 Reload1.jpg|600px|thumb|none|Dry reloading a P38, flick the magazine release and simply swapping mags.]] | [[File:OHD P38 Reload1.jpg|600px|thumb|none|Dry reloading a P38, flick the magazine release and simply swapping mags.]] | ||
Line 45: | Line 44: | ||
==1914 Mauser Pocket Pistol== | ==1914 Mauser Pocket Pistol== | ||
− | The [[1914 Mauser Pocket Pistol]] and or [[Mauser_Pocket_Pistol#1914_Mauser_Pocket_Pistol|Mauser Taschenpistole M1914 ]] appears in game as "Mauser 1914" and is | + | The [[1914 Mauser Pocket Pistol]] and/or [[Mauser_Pocket_Pistol#1914_Mauser_Pocket_Pistol|Mauser Taschenpistole M1914 ]] appears in game as "Mauser 1914" and is available to the Imperial German Army Squad Leader and sniper after the Multiplayer Modding Update, it correctly feeds from a 8-round magazine of .32 ACP/7.65x17mmSR. |
[[File:1914MauserPocket.jpg|350px|thumb|none|Mauser Taschenpistole M1914 - 7.65x17mmSR]] | [[File:1914MauserPocket.jpg|350px|thumb|none|Mauser Taschenpistole M1914 - 7.65x17mmSR]] | ||
==Smith & Wesson 59== | ==Smith & Wesson 59== | ||
− | The [[Smith & Wesson 59]] appears | + | The [[Smith & Wesson 59]] appears mocked-up as a [[Smith & Wesson Model 39#Mk_22_Mod_0_.22Hush_Puppy.22|Mk 22 Mod 0 "Hush Puppy"]] under the name "Mk22 Mod 0", added in the Multiplayer Modding Update. It's only used by the American Vietnam Sniper class as a secondary weapon replacing the [[M1911A1]] in that role. It incorrectly holds 11 rounds in a magazine, despite the Smith & Wesson 59 having a 14-round double-stack magazine. It also fires semi-automatically, whereas the actual Mk 22 utilizes a slide lock to prevent the slide from fully cycling after every shot to cut down on noise, which requires the user to manually release the slide after every shot. |
− | [[File:Smith & Wesson 59.jpg|350px|thumb|none|Smith & Wesson 59 - 9x19mm | + | [[File:Smith & Wesson 59.jpg|350px|thumb|none|Smith & Wesson 59 - 9x19mm]] |
[[File:MK 22 MOD 0 suppressor attached.jpg|350px|thumb|none|Mk 22 Mod 0 with suppressor attached - 9x19mm Parabellum,]] | [[File:MK 22 MOD 0 suppressor attached.jpg|350px|thumb|none|Mk 22 Mod 0 with suppressor attached - 9x19mm Parabellum,]] | ||
==Beretta M9== | ==Beretta M9== | ||
− | A [[Beretta 92F]] (distinguished by the | + | A [[Beretta 92F]] (distinguished by the slightly more curved dust cover), standing in for the military issue [[Beretta M9]], appears as the sidearm to the Gulf War era US Army faction. Available only to Squad Leader and Marksman kits. |
[[File:Beretta92F LeftSide.jpg|350px|thumb|none|Beretta 92F - 9x19mm]] | [[File:Beretta92F LeftSide.jpg|350px|thumb|none|Beretta 92F - 9x19mm]] | ||
[[File:BerettaM9Render.jpg|600px|thumb|none]] | [[File:BerettaM9Render.jpg|600px|thumb|none]] | ||
[[File:OHD M9.jpg|600px|thumb|none|[[Call of Duty 4: Modern Warfare|"Your show sucks!"]]]] | [[File:OHD M9.jpg|600px|thumb|none|[[Call of Duty 4: Modern Warfare|"Your show sucks!"]]]] | ||
− | [[File:OHD M9Draw.jpg|600px|thumb|none|The user thumbs the hammer on | + | [[File:OHD M9Draw.jpg|600px|thumb|none|The user thumbs the hammer on their Beretta upon equipping it...]] |
[[File:OHD M9Safety.jpg|600px|thumb|none|...only to engage the safety and decocker while unequipping it.]] | [[File:OHD M9Safety.jpg|600px|thumb|none|...only to engage the safety and decocker while unequipping it.]] | ||
==Makarov PM== | ==Makarov PM== | ||
− | The [[Makarov]] appears as | + | The [[Makarov PM]] appears as a sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits. |
[[File:MakarovPM.jpg|350px|thumb|none|Makarov PM - 9x18mm]] | [[File:MakarovPM.jpg|350px|thumb|none|Makarov PM - 9x18mm]] | ||
[[File:MakarovRender.jpg|600px|thumb|none|The render of the PM. Despite the hammer being cocked, the trigger is still in the double-action position.]] | [[File:MakarovRender.jpg|600px|thumb|none|The render of the PM. Despite the hammer being cocked, the trigger is still in the double-action position.]] | ||
− | [[File:OHD Makarov.jpg|600px|thumb|none|Back | + | [[File:OHD Makarov.jpg|600px|thumb|none|Back in the past, an NVA soldier in the jungle brandishes his Makarov.]] |
− | [[File:OHD MakarovIrons.jpg|600px|thumb|none|Almost twenty some years after Vietnam | + | [[File:OHD MakarovIrons.jpg|600px|thumb|none|Almost twenty-some years after Vietnam, his Russian counterpart finally gives us a look down the sights in 1991.]] |
[[File:OHD MakarovReload.jpg|600px|thumb|none|Flashing back to Vietnam, the NVA soldier performs a retention reload on the PM.]] | [[File:OHD MakarovReload.jpg|600px|thumb|none|Flashing back to Vietnam, the NVA soldier performs a retention reload on the PM.]] | ||
− | [[File:OHD MakarovSlideLock.jpg|600px|thumb|none|In his excitement, he neglected the fact that it only holds | + | [[File:OHD MakarovSlideLock.jpg|600px|thumb|none|In his excitement, he neglected the fact that it only holds eight rounds. ]] |
[[File:OHD MakarovEmptyReload.jpg|600px|thumb|none|[[Half-Life 2|"Don't forget to reload, Dr. Freeman."]]]] | [[File:OHD MakarovEmptyReload.jpg|600px|thumb|none|[[Half-Life 2|"Don't forget to reload, Dr. Freeman."]]]] | ||
[[File:OHD MakarovSlideRack.jpg|600px|thumb|none|Racking the slide, chambering the fresh round.]] | [[File:OHD MakarovSlideRack.jpg|600px|thumb|none|Racking the slide, chambering the fresh round.]] | ||
Line 85: | Line 84: | ||
[[File:OHD G19SlideRelease.jpg|600px|thumb|none|And then thumbing the slide release with the off hand.]] | [[File:OHD G19SlideRelease.jpg|600px|thumb|none|And then thumbing the slide release with the off hand.]] | ||
− | =Rifles | + | =Rifles and Carbines= |
==M16A2== | ==M16A2== | ||
− | The [[ | + | The [[M16A2]] is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi-auto and three-round burst. |
[[File:M16A2.jpg||thumb|none|450px|M16A2 - 5.56x45mm NATO]] | [[File:M16A2.jpg||thumb|none|450px|M16A2 - 5.56x45mm NATO]] | ||
− | [[File:M16A2 Render.jpg|600px|thumb|none|Word to the | + | [[File:M16A2 Render.jpg|600px|thumb|none|[[Generation Kill|"''Word to the motherf**kin' street, yo!''"]]]] |
[[File:OHD M16A2.jpg|600px|thumb|none|The M16A2 in all its glory, we should all be fairly familiar with how this rifle works.]] | [[File:OHD M16A2.jpg|600px|thumb|none|The M16A2 in all its glory, we should all be fairly familiar with how this rifle works.]] | ||
[[File:OHD M16A2irons.jpg|600px|thumb|none|A look through the irons, not as obstructive as some games incorrectly depict them being.]] | [[File:OHD M16A2irons.jpg|600px|thumb|none|A look through the irons, not as obstructive as some games incorrectly depict them being.]] | ||
Line 102: | Line 101: | ||
[[File:M16A1 render.jpg|600px|thumb|none|An unused variant with a Colt 3x20 scope can also be found in the SDK.]] | [[File:M16A1 render.jpg|600px|thumb|none|An unused variant with a Colt 3x20 scope can also be found in the SDK.]] | ||
[[File:OHD M16A1.jpg|600px|thumb|none|GI Joe with his M16A1 in the rice paddies. He just needs to keep an ear open for the trees.]] | [[File:OHD M16A1.jpg|600px|thumb|none|GI Joe with his M16A1 in the rice paddies. He just needs to keep an ear open for the trees.]] | ||
− | [[File:OHD M16A1Irons.jpg|600px|thumb|none|Checking the irons on the M16A1]] | + | [[File:OHD M16A1Irons.jpg|600px|thumb|none|Checking the irons on the M16A1.]] |
[[File:OHD M16A1Reload.jpg|600px|thumb|none|Reloading his A1. The taped mags are sadly not usable in the game.]] | [[File:OHD M16A1Reload.jpg|600px|thumb|none|Reloading his A1. The taped mags are sadly not usable in the game.]] | ||
[[File:OHD M16A1Boltrelease.jpg|600px|thumb|none|Releasing the bolt on his new rifle.]] | [[File:OHD M16A1Boltrelease.jpg|600px|thumb|none|Releasing the bolt on his new rifle.]] | ||
Line 110: | Line 109: | ||
An [[AK-74]] is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant. | An [[AK-74]] is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant. | ||
[[File:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm <br>A proper Russian made AK-74 for comparison]] | [[File:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm <br>A proper Russian made AK-74 for comparison]] | ||
− | [[File:BulgarianAK-74.jpg|thumb|none|450px|A Bulgarian produced AK-74. <br>It seems to bear a significant resemblance to the one in-game.]] | + | [[File:BulgarianAK-74.jpg|thumb|none|450px|A Bulgarian produced AK-74 - 5.45x39mm <br>It seems to bear a significant resemblance to the one in-game.]] |
[[File:AK74render.jpg|600px|thumb|none|Render of the AK-74 in the game's SDK.]] | [[File:AK74render.jpg|600px|thumb|none|Render of the AK-74 in the game's SDK.]] | ||
[[File:OHD AK74.jpg|600px|thumb|none|The AK-74 in the hands of a Russian soldier deployed somewhere in the Middle East or in Central Asia.]] | [[File:OHD AK74.jpg|600px|thumb|none|The AK-74 in the hands of a Russian soldier deployed somewhere in the Middle East or in Central Asia.]] | ||
Line 118: | Line 117: | ||
==M1 Garand== | ==M1 Garand== | ||
− | The [[M1 Garand]] is available to the US WWII era faction | + | The [[M1 Garand]] is available to the Rifleman and Grenadier kits of the US WWII era faction. |
[[File:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | [[File:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | ||
[[File:M1GarandRender.jpg|600px|thumb|none|A Garand haunted by a loaded and unloaded clip.]] | [[File:M1GarandRender.jpg|600px|thumb|none|A Garand haunted by a loaded and unloaded clip.]] | ||
[[File:OHD M1Garand.jpg|600px|thumb|none|On the harsh fields of Monte Cassino, a GI totes his Garand into battle.]] | [[File:OHD M1Garand.jpg|600px|thumb|none|On the harsh fields of Monte Cassino, a GI totes his Garand into battle.]] | ||
[[File:OHD M1Garand Irons.jpg|600px|thumb|none|A look through the Garand's iconic iron sights]] | [[File:OHD M1Garand Irons.jpg|600px|thumb|none|A look through the Garand's iconic iron sights]] | ||
− | [[File:OHD M1Garand Reload.jpg|600px|thumb|none|A new | + | [[File:OHD M1Garand Reload.jpg|600px|thumb|none|A new en-bloc clip being inserted, the Garand is also capable being reloaded without expending the entire clip.]] |
==M14== | ==M14== | ||
− | The [[M14]] is usable by the US Vietnam Squad Leader kit, it is also capable of being fired in full auto as well. | + | The [[M14]] is usable by the US Vietnam Squad Leader kit, it is also capable of being fired in full-auto as well. |
[[File:M14 rifle.jpg|thumb|none|450px|M14 Rifle - 7.62x51mm]] | [[File:M14 rifle.jpg|thumb|none|450px|M14 Rifle - 7.62x51mm]] | ||
[[File:M14Render.jpg|600px|thumb|none|Yep, that's an M14.]] | [[File:M14Render.jpg|600px|thumb|none|Yep, that's an M14.]] | ||
Line 135: | Line 134: | ||
==M1A1 Paratrooper Carbine== | ==M1A1 Paratrooper Carbine== | ||
− | The [[M1A1 Carbine]] also appears available to the Medic kit | + | The [[M1A1 Carbine]] also appears available to the Medic kit of the US WWII era faction. |
[[File:M1A1Carbine.jpg|thumb|none|450px|M1A1 Carbine - .30 Carbine]] | [[File:M1A1Carbine.jpg|thumb|none|450px|M1A1 Carbine - .30 Carbine]] | ||
[[File:M1CarbineRender.jpg|600px|thumb|none|He was just a rookie trooper and he surely shook with pride...]] | [[File:M1CarbineRender.jpg|600px|thumb|none|He was just a rookie trooper and he surely shook with pride...]] | ||
Line 144: | Line 143: | ||
==Springfield M1903== | ==Springfield M1903== | ||
− | The [[Springfield M1903]] is used as the main service rifle of the WWI era US forces, and used by the Sniper kit | + | The [[Springfield M1903]] is used as the main service rifle of the WWI era US forces, and used by the Sniper kit of the WWII US faction. |
[[File:M1903Mark1.jpg|450px|thumb|none|Springfield M1903 Mk 1 - .30-06 Springfield]] | [[File:M1903Mark1.jpg|450px|thumb|none|Springfield M1903 Mk 1 - .30-06 Springfield]] | ||
[[File:M1903 scoped.jpg|450px|thumb|none|Springfield M1903A1 with 7.8x Unerti scope- .30-06 Springfield]] | [[File:M1903 scoped.jpg|450px|thumb|none|Springfield M1903A1 with 7.8x Unerti scope- .30-06 Springfield]] | ||
Line 151: | Line 150: | ||
[[File:OHD 1903 Irons.jpg|600px|thumb|none|Sighting it in with the skinny original M1903 sights.]] | [[File:OHD 1903 Irons.jpg|600px|thumb|none|Sighting it in with the skinny original M1903 sights.]] | ||
[[File:OHD 1903 Bolt.jpg|600px|thumb|none|The Doughboy works the bolt on his issued rifle.]] | [[File:OHD 1903 Bolt.jpg|600px|thumb|none|The Doughboy works the bolt on his issued rifle.]] | ||
− | [[File:OHD 1903 Reload.jpg|600px|thumb|none|Currently, all bolt action rifles available in the base game are reloaded one round at a time, even if all rounds fully expended.]] | + | [[File:OHD 1903 Reload.jpg|600px|thumb|none|Currently, all bolt-action rifles available in the base game are reloaded one round at a time, even if all rounds fully expended.]] |
− | [[File:OHD 1903 Sniper.jpg|600px|thumb|none|The time travelling Unertl scope strikes the Doughboy here in France.]] | + | [[File:OHD 1903 Sniper.jpg|600px|thumb|none|The time-travelling Unertl scope strikes the Doughboy here in France.]] |
− | [[File:OHD 1903 Scope.jpg|600px|thumb|none|And behold, the thin reticle of this | + | [[File:OHD 1903 Scope.jpg|600px|thumb|none|And behold, the thin reticle of this 1930s vintage optic.]] |
==Karabiner 98k== | ==Karabiner 98k== | ||
− | The [[Karabiner 98k]] is | + | The [[Karabiner 98k]] is anachronistically used by the Imperial German Army, presumably standing in for the [[Gewehr 1898]]. More accurately, it is also used by the Rifleman, Medic, Grenadier, and Sniper kits in the ''Wehrmacht''. |
[[File:Karabiner-98K.jpg|450px|thumb|none|Karabiner 98k - 7.92x57mm Mauser]] | [[File:Karabiner-98K.jpg|450px|thumb|none|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[File:Mauser K98 Sniper.jpg|450px|thumb|none|Karbiner 98k with a ZF-42 scope]] | [[File:Mauser K98 Sniper.jpg|450px|thumb|none|Karbiner 98k with a ZF-42 scope]] | ||
Line 169: | Line 168: | ||
==FG42/II== | ==FG42/II== | ||
− | The [[FG42]] appears available to the Auto Rifleman kit | + | The [[FG42]] appears available to the Auto Rifleman kit of the ''Wehrmacht'' faction. |
[[File:FG 42 II.jpg|350px|thumb|none|FG42/II - 7.92x57mm Mauser]] | [[File:FG 42 II.jpg|350px|thumb|none|FG42/II - 7.92x57mm Mauser]] | ||
[[File:FG42Render.jpg|600px|thumb|none|Side profile of the FG42/II in the SDK.]] | [[File:FG42Render.jpg|600px|thumb|none|Side profile of the FG42/II in the SDK.]] | ||
− | [[File:OHD FG42.jpg|600px|thumb|none|A German soldier with his rather uncommon rifle | + | [[File:OHD FG42.jpg|600px|thumb|none|A German soldier with his rather uncommon rifle sometime in the mid-1940s.]] |
[[File:OHD FG42Irons.jpg|600px|thumb|none|A look through the FG42's irons, unfortunately no variant with the optic exists at this time.]] | [[File:OHD FG42Irons.jpg|600px|thumb|none|A look through the FG42's irons, unfortunately no variant with the optic exists at this time.]] | ||
[[File:OHD FG42Reload.jpg|600px|thumb|none|He then reloads his paratrooper rifle...]] | [[File:OHD FG42Reload.jpg|600px|thumb|none|He then reloads his paratrooper rifle...]] | ||
Line 179: | Line 178: | ||
==AK-47 Type II== | ==AK-47 Type II== | ||
− | The [[AK-47#AK-47|AK-47 Type II]] | + | The [[AK-47#AK-47|AK-47 Type II]] is available to the NVA, Insurgents, and Russian military factions. |
[[File:AK-47 type II Part DM-ST-89-01131.jpg|450px|thumb|none|AK-47 Type II with a slabsided magazine - 7.62x39mm]] | [[File:AK-47 type II Part DM-ST-89-01131.jpg|450px|thumb|none|AK-47 Type II with a slabsided magazine - 7.62x39mm]] | ||
[[File:AK-47Render.jpg|600px|thumb|none|The render of the AK, the metal stock bracket confirming it as a Type II.]] | [[File:AK-47Render.jpg|600px|thumb|none|The render of the AK, the metal stock bracket confirming it as a Type II.]] | ||
Line 185: | Line 184: | ||
[[File:OHD AK47Irons.jpg|600px|thumb|none|Iron sights...]] | [[File:OHD AK47Irons.jpg|600px|thumb|none|Iron sights...]] | ||
[[File:OHD AK47 Reload.jpg|600px|thumb|none|And a fairly typical reload, swap mags...]] | [[File:OHD AK47 Reload.jpg|600px|thumb|none|And a fairly typical reload, swap mags...]] | ||
− | [[File:OHD AK47 BoltPull.jpg|600px|thumb|none| | + | [[File:OHD AK47 BoltPull.jpg|600px|thumb|none|...and charge it with the firing hand.]] |
==SKS== | ==SKS== | ||
− | Available to the NVA and Insurgent teams, the SKS is used by the NVA Squad Leader and Marksman and exclusive to the Insurgent AT Rifleman. | + | Available to the NVA and Insurgent teams, the [[SKS]] is used by the NVA Squad Leader and Marksman and exclusive to the Insurgent AT Rifleman. |
[[File:Simonov-Russian-SKS45.jpg|450px|thumb|none|Simonov SKS - 7.62x39mm]] | [[File:Simonov-Russian-SKS45.jpg|450px|thumb|none|Simonov SKS - 7.62x39mm]] | ||
Line 211: | Line 210: | ||
==Daniel Defense Mk 18 SBR== | ==Daniel Defense Mk 18 SBR== | ||
− | The [[Mk 18 Mod 1|Daniel Defense Mk 18 SBR]] is available to the Squad Leader and primary Rifleman kits | + | The [[Mk 18 Mod 1|Daniel Defense Mk 18 SBR]] is available to the Squad Leader and primary Rifleman kits of the PMC faction. The Squad Leader's version sports a suppressor, while the Rifleman's does not. The in-game model appears to have Colt style markings on the lower receiver, while it has a Daniel Defense marked upper receiver. |
− | [[File:Dd-mk18-factory.JPG|450px|thumb|none|Daniel Defense SBR, to which the pistol grip and RIS are taken from]] | + | [[File:Dd-mk18-factory.JPG|450px|thumb|none|Daniel Defense SBR, to which the pistol grip and RIS are taken from - 5.56x45mm NATO]] |
− | [[File:Mk18Render.jpg|600px|thumb|none|The render of the Mk 18. It's fitted with the PMC special EXPS-3 holographic sight, Magpul CTR stock, TangoDown stubby grip, a DD overmolded grip and a DD A1 BUIS front sight with KAC 300m folding rear | + | [[File:Mk18Render.jpg|600px|thumb|none|The render of the Mk 18. It's fitted with the PMC special EXPS-3 holographic sight, Magpul CTR stock, TangoDown stubby grip, a DD overmolded grip and a DD A1 BUIS front sight with KAC 300m folding rear, and OKAY Industry Surefeed mags.]] |
− | [[File:OHD MK18.jpg|600px|thumb|none|Out in the fun ]] | + | [[File:OHD MK18.jpg|600px|thumb|none|Out in the fun.]] |
− | [[File:OHD MK18Sight.jpg|600px|thumb|none|A look through the EOTech | + | [[File:OHD MK18Sight.jpg|600px|thumb|none|A look through the EOTech.]] |
[[File:OHD MK18-2.jpg|600px|thumb|none|Reloading the unsuppressed Mk 18 by yanking out the mag...]] | [[File:OHD MK18-2.jpg|600px|thumb|none|Reloading the unsuppressed Mk 18 by yanking out the mag...]] | ||
− | [[File:OHD MK18Reload.jpg|600px|thumb|none| | + | [[File:OHD MK18Reload.jpg|600px|thumb|none|... and then stuffing a new one in the gun. Note our nice Daniel Defense branded upper.]] |
[[File:OHD MK18Boltcheck.jpg|600px|thumb|none|And slapping the bolt release.]] | [[File:OHD MK18Boltcheck.jpg|600px|thumb|none|And slapping the bolt release.]] | ||
==Custom AR-15 Variant== | ==Custom AR-15 Variant== | ||
− | An [[AR-15]] variant appears in-game as the "M4A1 M203 Rifle." Seemingly based on the at-the-moment unused M4A1 in the game's SDK but stretched to fit the M203 model off of the M16A2, what it ''becomes'' is a franken rifle made out of an M4 lower and an 16" Dissipator style upper | + | An [[AR-15]] variant appears in-game as the "M4A1 M203 Rifle." Seemingly based on the at-the-moment unused M4A1 in the game's SDK but stretched to fit the M203 model off of the M16A2, what it ''becomes'' is a franken rifle made out of an M4 lower and an 16" Dissipator style upper and a stretched-out M4 RAS handguard. |
− | [[File:M16A4M203ACOG.jpg|thumb|none| | + | [[File:M16A4M203ACOG.jpg|thumb|none|450px|Artwork of an M16A4 rifle with ACOG scope, KAC M5 RIS handguard, and M203 grenade launcher - 5.56x45mm / 40x46mm]] |
− | [[File:M4A1GrenadeRender.jpg|600px|thumb|none|SDK render of the abomination | + | [[File:M4A1GrenadeRender.jpg|600px|thumb|none|SDK render of the abomination, fitted with the PMC EXPS and a stretched-to-fit M4 RAS handguard. The lack of a relief in the front of the handguard for the 203 mounting point says this is just an M4 RAS rather than the M16A4's M5 RAS. And the texture being identical to the unused M4A1 model seen below makes it more obvious.]] |
[[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]] | [[File:OHD M4A1Grenadier (1).jpg|600px|thumb|none|Behold, the desert dustbowl and the Grenadier's abomination rifle.]] | ||
[[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]] | [[File:OHD M4A1Grenadier (2).jpg|600px|thumb|none|Hey, functional M203 though, that's nice.]] | ||
Line 229: | Line 228: | ||
[[File:OHD M4A1Grenadier (5).jpg|600px|thumb|none|Putting in a new one...]] | [[File:OHD M4A1Grenadier (5).jpg|600px|thumb|none|Putting in a new one...]] | ||
[[File:OHD M4A1Grenadier (7).jpg|600px|thumb|none|Palming the bolt release...]] | [[File:OHD M4A1Grenadier (7).jpg|600px|thumb|none|Palming the bolt release...]] | ||
− | [[File:OHD M4A1Grenadier (8).jpg|600px|thumb|none|And tilting the rifle to make sure the bolt's gone home, and to question just what was done to this poor M4 | + | [[File:OHD M4A1Grenadier (8).jpg|600px|thumb|none|And tilting the rifle to make sure the bolt's gone home, and to question just what was done to this poor M4.]] |
==Heckler & Koch HK417== | ==Heckler & Koch HK417== | ||
Line 241: | Line 240: | ||
[[File:OHD HK417 (5).jpg|600px|thumb|none|...and a look through the RMR as well.]] | [[File:OHD HK417 (5).jpg|600px|thumb|none|...and a look through the RMR as well.]] | ||
[[File:OHD HK417 (7).jpg|600px|thumb|none|Reloading properly by yanking out the mag, putting a new one in...]] | [[File:OHD HK417 (7).jpg|600px|thumb|none|Reloading properly by yanking out the mag, putting a new one in...]] | ||
− | [[File:OHD HK417 (11).jpg|600px|thumb|none| | + | [[File:OHD HK417 (11).jpg|600px|thumb|none|...and giving it a slap...]] |
− | [[File:OHD HK417 (12).jpg|600px|thumb|none|..then surely enough to our surprise, he also checks if the bolt was seated correctly! For some reason the selector is on safe.]] | + | [[File:OHD HK417 (12).jpg|600px|thumb|none|...then surely enough to our surprise, he also checks if the bolt was seated correctly! For some reason the selector is on safe.]] |
[[File:OHD HK417 (13).jpg|600px|thumb|none|As part of the stow animation, he starts to close the ejection port cover.]] | [[File:OHD HK417 (13).jpg|600px|thumb|none|As part of the stow animation, he starts to close the ejection port cover.]] | ||
[[File:OHD HK417 (14).jpg|600px|thumb|none|Then in the draw animation, he opens the ejection port.]] | [[File:OHD HK417 (14).jpg|600px|thumb|none|Then in the draw animation, he opens the ejection port.]] | ||
Line 252: | Line 251: | ||
[[File:H&KMP5A5.jpg|450px|thumb|none|H&K MP5A5 - 9x19mm]] | [[File:H&KMP5A5.jpg|450px|thumb|none|H&K MP5A5 - 9x19mm]] | ||
[[File:MP5A5Render.jpg|600px|thumb|none|Render of the MP5A5 with a Midwest Industries MLOK handguard.]] | [[File:MP5A5Render.jpg|600px|thumb|none|Render of the MP5A5 with a Midwest Industries MLOK handguard.]] | ||
− | [[File:OHD MP5A4 (1).jpg|600px|thumb|none|The merc with relatively modified, but barebones MP5A5 | + | [[File:OHD MP5A4 (1).jpg|600px|thumb|none|The merc with relatively modified, but barebones MP5A5. Maybe customization will come later?]] |
[[File:OHD MP5A4 (2).jpg|600px|thumb|none|A look through the open v-notch setting on rear diopter sight.]] | [[File:OHD MP5A4 (2).jpg|600px|thumb|none|A look through the open v-notch setting on rear diopter sight.]] | ||
[[File:OHD MP5A4 (3).jpg|600px|thumb|none|Doing a quick reload here... (with terrible trigger discipline!)]] | [[File:OHD MP5A4 (3).jpg|600px|thumb|none|Doing a quick reload here... (with terrible trigger discipline!)]] | ||
Line 260: | Line 259: | ||
==Hecker & Koch MP7A1== | ==Hecker & Koch MP7A1== | ||
− | Like the MP5 above, the [[ | + | Like the MP5 above, the [[MP7A1]] is exclusive to the PMCs, but this time limited to the AT Rifleman kit |
[[File:H&K MP71A1.jpg|450px|thumb|none|H&K MP7A1 - 4.6x30mm]] | [[File:H&K MP71A1.jpg|450px|thumb|none|H&K MP7A1 - 4.6x30mm]] | ||
[[File:MP7A1Render.jpg|600px|thumb|none|The render of the MP7A1, for reasons, some weapons that have optics are currently missing when viewed in the SDK.]] | [[File:MP7A1Render.jpg|600px|thumb|none|The render of the MP7A1, for reasons, some weapons that have optics are currently missing when viewed in the SDK.]] | ||
Line 269: | Line 268: | ||
[[File:OHD MP7A1 (5).jpg|600px|thumb|none|Or in this case do a non-empty mag swap and hold an entire 40 rounder in between your ring and pinkie finger.]] | [[File:OHD MP7A1 (5).jpg|600px|thumb|none|Or in this case do a non-empty mag swap and hold an entire 40 rounder in between your ring and pinkie finger.]] | ||
[[File:OHD MP7A1 (6).jpg|600px|thumb|none|Shove it in further...]] | [[File:OHD MP7A1 (6).jpg|600px|thumb|none|Shove it in further...]] | ||
− | [[File:OHD MP7A1 (8).jpg|600px|thumb|none| | + | [[File:OHD MP7A1 (8).jpg|600px|thumb|none|...until it clicks.]] |
[[File:OHD MP7A1 (9).jpg|600px|thumb|none|And then drops the bolt.]] | [[File:OHD MP7A1 (9).jpg|600px|thumb|none|And then drops the bolt.]] | ||
Line 278: | Line 277: | ||
[[File:OHD M1A1 Thompson.jpg|600px|thumb|none|The US NCO guards his position with his M1A1 Thompson.]] | [[File:OHD M1A1 Thompson.jpg|600px|thumb|none|The US NCO guards his position with his M1A1 Thompson.]] | ||
[[File:OHD M1A1 ThompsonI Irons.jpg|600px|thumb|none|A view through the Thompson's rear peep sight.]] | [[File:OHD M1A1 ThompsonI Irons.jpg|600px|thumb|none|A view through the Thompson's rear peep sight.]] | ||
− | [[File:OHD M1A1 Thompson Reload.jpg|600px|thumb|none|As is part of the Post Scriptum/Day of Infamy Compact, one must tap his loaded mag on the side of a Thompson for his reload animation.]] | + | [[File:OHD M1A1 Thompson Reload.jpg|600px|thumb|none|As is part of the ''[[Post Scriptum]]''/''[[Day of Infamy]]'' Compact, one must tap his loaded mag on the side of a Thompson for his reload animation.]] |
==M3A1 Grease Gun== | ==M3A1 Grease Gun== | ||
Line 290: | Line 289: | ||
[[File:OHD GreaseGunBoltPull.jpg|600px|thumb|none|Pulling the bolt back, bringing it back in the fight.]] | [[File:OHD GreaseGunBoltPull.jpg|600px|thumb|none|Pulling the bolt back, bringing it back in the fight.]] | ||
− | == | + | ==MP 40== |
− | Like its American counterpart, the [[ | + | Like its American counterpart, the [[MP 40]] is also available to the ''Wehrmacht'' Squad Leader. |
− | [[File:MP40 Bakelite.jpg|450px|thumb|none| | + | [[File:MP40 Bakelite.jpg|450px|thumb|none|MP 40 with a brown bakelite lower receiver - 9x19mm]] |
[[File:MP40Render.jpg|600px|thumb|none]] | [[File:MP40Render.jpg|600px|thumb|none]] | ||
− | [[File:OHD MP40.jpg|600px|thumb|none|A German Wehrmacht officer wielding his | + | [[File:OHD MP40.jpg|600px|thumb|none|A German ''Wehrmacht'' officer wielding his MP 40, on the look out for the likes of [[Band of Brothers|Easy Company]].]] |
[[File:OHD MP40Irons.jpg|600px|thumb|none|Sighting it in, having a good bit of field of view eaten by the user's hand.]] | [[File:OHD MP40Irons.jpg|600px|thumb|none|Sighting it in, having a good bit of field of view eaten by the user's hand.]] | ||
[[File:OHD MP40Reload.jpg|600px|thumb|none|Removing the old mag...]] | [[File:OHD MP40Reload.jpg|600px|thumb|none|Removing the old mag...]] | ||
Line 314: | Line 313: | ||
==M40== | ==M40== | ||
− | The [[M40]] is available to the Sniper kits of US forces both in Vietnam and Gulf War era. | + | The [[M40 Sniper Rifle|M40]] is available to the Sniper kits of US forces both in Vietnam and the Gulf War era. |
[[File:M40 1.jpg|450px|thumb|none|M40 Sniper Rifle - 7.62x51mm NATO]] | [[File:M40 1.jpg|450px|thumb|none|M40 Sniper Rifle - 7.62x51mm NATO]] | ||
[[File:M40A1Render.jpg|600px|thumb|none|The render of the M40.]] | [[File:M40A1Render.jpg|600px|thumb|none|The render of the M40.]] | ||
− | [[File:OHD M40A1.jpg|600px|thumb|none|A | + | [[File:OHD M40A1.jpg|600px|thumb|none|A grunt with his sniper rifle trying to enjoy a [[Good Morning, Vietnam|good morning]].]] |
− | [[File:OHD M40A1Scope.jpg|600px|thumb|none|Note the slightly too modern reticle, mil-dots weren't really popular on scope designs until later in the | + | [[File:OHD M40A1Scope.jpg|600px|thumb|none|Note the slightly too modern reticle, mil-dots weren't really popular on scope designs until later in the 1990s.]] |
[[File:OHD M40A1Bolt.jpg|600px|thumb|none|Working the bolt...]] | [[File:OHD M40A1Bolt.jpg|600px|thumb|none|Working the bolt...]] | ||
− | [[File:OHD M40A1Reload.jpg|600px|thumb|none| | + | [[File:OHD M40A1Reload.jpg|600px|thumb|none|...and topping off the rifle.]] |
=Machine Guns= | =Machine Guns= | ||
Line 326: | Line 325: | ||
==PKM== | ==PKM== | ||
The [[PKM]] is a standard MG for the Russian armed forces, and is also used by the Insurgents. | The [[PKM]] is a standard MG for the Russian armed forces, and is also used by the Insurgents. | ||
− | [[File:PKM-mg.jpg| | + | [[File:PKM-mg.jpg|450px|thumb|none|PKM - 7.62x54mmR]] |
[[File:PKMRender.jpg|600px|thumb|none]] | [[File:PKMRender.jpg|600px|thumb|none]] | ||
[[File:OHD PKM.jpg|600px|thumb|none|A Russian machine gunner on a long walk in the desert, lugging his PKM with him.]] | [[File:OHD PKM.jpg|600px|thumb|none|A Russian machine gunner on a long walk in the desert, lugging his PKM with him.]] | ||
Line 338: | Line 337: | ||
The [[M60]] is available to the Vietnam and Gulf War US forces in the game. | The [[M60]] is available to the Vietnam and Gulf War US forces in the game. | ||
− | [[File:M60GPMG.jpg| | + | [[File:M60GPMG.jpg|450px|thumb|none|M60 - 7.62x51mm]] |
[[File:M60Render.jpg|600px|thumb|none|A render of the M60.]] | [[File:M60Render.jpg|600px|thumb|none|A render of the M60.]] | ||
[[File:OHD M60.jpg|600px|thumb|none|Come on, admit it. You were expecting a Vietnam screenshot for this one.]] | [[File:OHD M60.jpg|600px|thumb|none|Come on, admit it. You were expecting a Vietnam screenshot for this one.]] | ||
Line 348: | Line 347: | ||
==Madsen Machine Gun== | ==Madsen Machine Gun== | ||
− | A [[Madsen]] appears for the Machine Gunner kit | + | A [[Madsen]] appears for the Machine Gunner kit of the Imperial German Army. |
− | [[File:MadsenGun1.jpg| | + | [[File:MadsenGun1.jpg|450px|thumb|none|Madsen Machine Gun - 7.92x57mm Mauser]] |
− | [[File:MadsenGun.jpg|600px|thumb|none|A render of a | + | [[File:MadsenGun.jpg|600px|thumb|none|A render of a century-old classic.]] |
[[File:OHD MadsenGun.jpg|600px|thumb|none|A German gunner wanders the French village with his Danish machine gun, true multiculturalism.]] | [[File:OHD MadsenGun.jpg|600px|thumb|none|A German gunner wanders the French village with his Danish machine gun, true multiculturalism.]] | ||
− | [[File:Madsen PointShoot.jpg|600px|thumb|none|The Imperial German soldier doing the closest thing to hip firing with his Madsen.]] | + | [[File:Madsen PointShoot.jpg|600px|thumb|none|The Imperial German soldier doing the closest thing to hip-firing with his Madsen.]] |
[[File:OHD MadsenGunIrons.jpg|600px|thumb|none|A view through the Madsen's sights.]] | [[File:OHD MadsenGunIrons.jpg|600px|thumb|none|A view through the Madsen's sights.]] | ||
[[File:OHD MadsenGunReload.jpg|600px|thumb|none|The German soldier swapping out the magazine on his Madsen.]] | [[File:OHD MadsenGunReload.jpg|600px|thumb|none|The German soldier swapping out the magazine on his Madsen.]] | ||
Line 359: | Line 358: | ||
==Chauchat Mle. 1915== | ==Chauchat Mle. 1915== | ||
The [[Chauchat]] appears available to the US WWI Machine Gunner kit. | The [[Chauchat]] appears available to the US WWI Machine Gunner kit. | ||
− | [[File:Chauchat without sights.jpg| | + | [[File:Chauchat without sights.jpg|450px|thumb|none|Chauchat Mle 1915 - 8x50mmR Lebel]] |
[[File:ChauchatRender.jpg|600px|thumb|none|SDK render of the model.]] | [[File:ChauchatRender.jpg|600px|thumb|none|SDK render of the model.]] | ||
[[File:OHD Chauchat.jpg|600px|thumb|none|A Doughboy wanders a French field with his French automatic rifle, being slightly less multicultural.]] | [[File:OHD Chauchat.jpg|600px|thumb|none|A Doughboy wanders a French field with his French automatic rifle, being slightly less multicultural.]] | ||
Line 368: | Line 367: | ||
==RPD== | ==RPD== | ||
An [[RPD]] is currently used by the NVA faction. | An [[RPD]] is currently used by the NVA faction. | ||
− | [[File:RPD-Light-Machine-Gun.jpg| | + | [[File:RPD-Light-Machine-Gun.jpg|450px|thumb|none|RPD Light Machine Gun - 7.62x39mm]] |
[[File:RPDRender.jpg|600px|thumb|none|RPD with the bipod deployed.]] | [[File:RPDRender.jpg|600px|thumb|none|RPD with the bipod deployed.]] | ||
[[File:OHD RPD.jpg|600px|thumb|none|Papa-san guards his rice paddy with his RPD.]] | [[File:OHD RPD.jpg|600px|thumb|none|Papa-san guards his rice paddy with his RPD.]] | ||
− | [[File:RPD PointShoot.jpg|600px|thumb|none|An NVA soldier pointing his RPD around looking for any GIs.]] | + | [[File:RPD PointShoot.jpg|600px|thumb|none|An NVA soldier pointing his RPD around, looking for any GIs.]] |
[[File:OHD RPD Irons.jpg|600px|thumb|none|Aided by a decent enough sight picture.]] | [[File:OHD RPD Irons.jpg|600px|thumb|none|Aided by a decent enough sight picture.]] | ||
[[File:OHD RPD Prone.jpg|600px|thumb|none|And by getting down and dirty in the mud.]] | [[File:OHD RPD Prone.jpg|600px|thumb|none|And by getting down and dirty in the mud.]] | ||
Line 379: | Line 378: | ||
[[File:OHD RPD BoltPull.jpg|600px|thumb|none|And then charging it.]] | [[File:OHD RPD BoltPull.jpg|600px|thumb|none|And then charging it.]] | ||
− | + | ==MG 42== | |
− | == | + | The [[MG 42]] is usable by the ''Wehrmacht'' Machine Gunner kit. |
− | The [[ | ||
[[File:MG42.jpg|350px|thumb|none|MG42 - 7.92x57mm Mauser]] | [[File:MG42.jpg|350px|thumb|none|MG42 - 7.92x57mm Mauser]] | ||
[[File:MG42Render.jpg|600px|thumb|none]] | [[File:MG42Render.jpg|600px|thumb|none]] | ||
− | [[File:OHD MG42.jpg|600px|thumb|none|A | + | [[File:OHD MG42.jpg|600px|thumb|none|A beleaguered German gunner wanders the outskirts of Monte Cassino with his MG 42.]] |
[[File:MG42 PointShoot.jpg|600px|thumb|none|The German machine gunner practicing the (probably) unorthodox point shooting with his buzzsaw.]] | [[File:MG42 PointShoot.jpg|600px|thumb|none|The German machine gunner practicing the (probably) unorthodox point shooting with his buzzsaw.]] | ||
[[File:OHD MG42Irons.jpg|600px|thumb|none|Squatting down with his MG, lining up the sights.]] | [[File:OHD MG42Irons.jpg|600px|thumb|none|Squatting down with his MG, lining up the sights.]] | ||
[[File:OHD MG42Prone.jpg|600px|thumb|none|And firing wildly into the mud, because why not?]] | [[File:OHD MG42Prone.jpg|600px|thumb|none|And firing wildly into the mud, because why not?]] | ||
[[File:OHD MG42Reload.jpg|600px|thumb|none|We need an excuse to reload, like opening up the top cover...]] | [[File:OHD MG42Reload.jpg|600px|thumb|none|We need an excuse to reload, like opening up the top cover...]] | ||
− | [[File:OHD MG42Reload2.jpg|600px|thumb|none| | + | [[File:OHD MG42Reload2.jpg|600px|thumb|none|...and stuffing in a new belt.]] |
==Browning M1919A4== | ==Browning M1919A4== | ||
− | Like the | + | Like the MG 42, the [[Browning M1919A4]] is standard to the US WWII Machine Gunner. |
− | [[File:M1919A4.jpg| | + | [[File:M1919A4.jpg|450px|thumb|none|Browning M1919A4 - .30-06 Springfield]] |
[[File:Browning1919Render.jpg|600px|thumb|none|Someone stole my stock!]] | [[File:Browning1919Render.jpg|600px|thumb|none|Someone stole my stock!]] | ||
[[File:OHD Browning1919.jpg|600px|thumb|none|Ah well, a GI must make do.]] | [[File:OHD Browning1919.jpg|600px|thumb|none|Ah well, a GI must make do.]] | ||
Line 401: | Line 399: | ||
[[File:OHD BrowningM1919Reload.jpg|600px|thumb|none|Loading up a new belt...]] | [[File:OHD BrowningM1919Reload.jpg|600px|thumb|none|Loading up a new belt...]] | ||
[[File:OHD Browning1919Reload2.jpg|600px|thumb|none|And slapping the top cover down.]] | [[File:OHD Browning1919Reload2.jpg|600px|thumb|none|And slapping the top cover down.]] | ||
− | |||
==Browning Automatic Rifle M1918A2== | ==Browning Automatic Rifle M1918A2== | ||
Line 416: | Line 413: | ||
==M203 Grenade Launcher== | ==M203 Grenade Launcher== | ||
The [[M203]] appears exclusive to the Grenadier kit for 1990s US and PMC teams. | The [[M203]] appears exclusive to the Grenadier kit for 1990s US and PMC teams. | ||
− | [[File:M16A2 M203.jpg|450px|thumb|none|M16A2 with an M203 - 40x46mmSR]] | + | [[File:M16A2 M203.jpg|450px|thumb|none|M16A2 with an M203 - 5.56x45mm/40x46mmSR]] |
− | [[File:M4Block2M203A1.jpg|450px|thumb|none|M4A1 Block II with an underslung M203A1, similar configuration to the one seen in game]] | + | [[File:M4Block2M203A1.jpg|450px|thumb|none|M4A1 Block II with an underslung M203A1, similar configuration to the one seen in game - 5.56x45mm/40x46mmSR]] |
[[File:M16A2GrenadierRender.jpg|600px|thumb|none|The classic M16A2 with a M203.]] | [[File:M16A2GrenadierRender.jpg|600px|thumb|none|The classic M16A2 with a M203.]] | ||
− | [[File:M4A1GrenadeRender.jpg|600px|thumb|none|The M4A1 Block II look-alike with an underslung M203A1]] | + | [[File:M4A1GrenadeRender.jpg|600px|thumb|none|The M4A1 Block II look-alike with an underslung M203A1.]] |
[[File:OHD M16M203.jpg|600px|thumb|none|The US grenadier admires his A2 with the M203 mounted to it.]] | [[File:OHD M16M203.jpg|600px|thumb|none|The US grenadier admires his A2 with the M203 mounted to it.]] | ||
[[File:OHD M16M203Irons.jpg|600px|thumb|none|Now a look through the leaf sight.]] | [[File:OHD M16M203Irons.jpg|600px|thumb|none|Now a look through the leaf sight.]] | ||
Line 443: | Line 440: | ||
==Gewehrgranatgerat 41== | ==Gewehrgranatgerat 41== | ||
− | Like the launcher above, the [[Gewehrgranatengerät]] is exclusive to the Wehrmacht | + | Like the launcher above, the [[Gewehrgranatengerät]] is exclusive to the ''Wehrmacht'' Grenadier as well. |
[[File:Gewehrgranatgerat 41.jpg|450px|thumb|none|Gewehrgranatgerat attached to a Karabiner 98k.]] | [[File:Gewehrgranatgerat 41.jpg|450px|thumb|none|Gewehrgranatgerat attached to a Karabiner 98k.]] | ||
[[File:Kar98kGrenadeRender.jpg|600px|thumb|none]] | [[File:Kar98kGrenadeRender.jpg|600px|thumb|none]] | ||
Line 451: | Line 448: | ||
==GP-30M== | ==GP-30M== | ||
− | The [[GP-30M]] appears as an underslung weapon on the AK-74, usable to Russian and Insurgent | + | The [[GP-30M]] appears as an underslung weapon on the AK-74, usable to Russian and Insurgent Grenadier kits. |
− | [[File:Russian GP-30 40mm caseless grenade launcher & grenades.jpg|450px|thumb|none|GP-30M 40mm]] | + | [[File:Russian GP-30 40mm caseless grenade launcher & grenades.jpg|450px|thumb|none|GP-30M - 40mm]] |
[[File:GP30MRender.jpg|600px|thumb|none]] | [[File:GP30MRender.jpg|600px|thumb|none]] | ||
[[File:OHD GP30Deploy.jpg|600px|thumb|none|Deploying the GP-30M's leaf sight.]] | [[File:OHD GP30Deploy.jpg|600px|thumb|none|Deploying the GP-30M's leaf sight.]] | ||
[[File:OHD GP30Deploy2.jpg|600px|thumb|none|Now fully deployed, and ready for action.]] | [[File:OHD GP30Deploy2.jpg|600px|thumb|none|Now fully deployed, and ready for action.]] | ||
− | [[File:OHD GP30 Aim.jpg|600px|thumb|none|Pointing the GP-30M]] | + | [[File:OHD GP30 Aim.jpg|600px|thumb|none|Pointing the GP-30M.]] |
[[File:OHD GP30Sight.jpg|600px|thumb|none|A look through the leaf sight. ]] | [[File:OHD GP30Sight.jpg|600px|thumb|none|A look through the leaf sight. ]] | ||
[[File:OHD GP30Reload.jpg|600px|thumb|none|Inserting a new VOG shell. ]] | [[File:OHD GP30Reload.jpg|600px|thumb|none|Inserting a new VOG shell. ]] | ||
==M79 Grenade Launcher== | ==M79 Grenade Launcher== | ||
− | The [[M79]] is available | + | The [[M79]] is available for the US Vietnam forces, only accessible to the Grenadier kit. |
[[File:M79-Grenade-Launcher.jpg|450px|thumb|none|M79 Grenade Launcher - 40x46mm]] | [[File:M79-Grenade-Launcher.jpg|450px|thumb|none|M79 Grenade Launcher - 40x46mm]] | ||
[[File:OHD M79.jpg|600px|thumb|none|The GI with his Thumper back in the jungle.]] | [[File:OHD M79.jpg|600px|thumb|none|The GI with his Thumper back in the jungle.]] | ||
Line 469: | Line 466: | ||
==M136 AT4== | ==M136 AT4== | ||
− | The [[AT-4]] is used by PMC and 1990s US Anti-Tank kits, unlike the Insurgent's RPG-7, it is a disposable launcher, and cannot be reloaded. | + | The [[AT-4]] is used by the PMC and 1990s US Anti-Tank kits, unlike the Insurgent's RPG-7, it is a disposable launcher, and cannot be reloaded. |
[[File:AT-4Launcher.jpg|450px|thumb|none|M136 AT4 - 84mm]] | [[File:AT-4Launcher.jpg|450px|thumb|none|M136 AT4 - 84mm]] | ||
[[File:AT4Render.jpg|600px|thumb|none]] | [[File:AT4Render.jpg|600px|thumb|none]] | ||
Line 495: | Line 492: | ||
==Model 16 Stielhandgranate== | ==Model 16 Stielhandgranate== | ||
− | The classic [[Model 16 Stielhandgranate|potato masher]] appears | + | The classic [[Model 16 Stielhandgranate|potato masher]] appears for both WWI and WWII German factions. World War II-era ''Wehrmacht'' solders would most likely use the newer [[Model 24 Stielhandgranate]] or [[Model 43 Stielhandgranate]]. |
[[File:M16stick.jpg|350px|thumb|none|Model 16 Stielhandgranate]] | [[File:M16stick.jpg|350px|thumb|none|Model 16 Stielhandgranate]] | ||
− | [[File:OHD PotatoMasher.jpg|600px|thumb|none|The German soldier prepares to put his non-Mann Co. branded Caber to use.]] | + | [[File:OHD PotatoMasher.jpg|600px|thumb|none|The German soldier prepares to put his [[Team Fortress 2|non-Mann Co. branded Caber]] to use.]] |
==Mk 2 Hand Grenade== | ==Mk 2 Hand Grenade== | ||
− | The [[Mk 2 Hand Grenade]] is | + | The [[Mk 2 Hand Grenade]] is useable to both WWI US faction and their WWII incarnation. |
[[File:MK2 grenade DoD.jpg|250px|thumb|none|Mk 2 Hand Grenade]] | [[File:MK2 grenade DoD.jpg|250px|thumb|none|Mk 2 Hand Grenade]] | ||
[[File:OHD MK2Grenade.jpg|600px|thumb|none|A Doughboy gazes at his time travelling pineapple.]] | [[File:OHD MK2Grenade.jpg|600px|thumb|none|A Doughboy gazes at his time travelling pineapple.]] | ||
Line 515: | Line 512: | ||
==Type 67 Stick Grenade== | ==Type 67 Stick Grenade== | ||
− | Available to the NVA, the [[Type 67 stick grenade | + | Available to the NVA, the [[Type 67 stick grenade]] is standard to most of the faction's kits. |
[[File:Type67Grenade.jpg|350px|thumb|none]] | [[File:Type67Grenade.jpg|350px|thumb|none]] | ||
[[File:OHD Type67Grenade.jpg|600px|thumb|none|A NVA soldier tells GI to go home in the most direct way possible.]] | [[File:OHD Type67Grenade.jpg|600px|thumb|none|A NVA soldier tells GI to go home in the most direct way possible.]] | ||
− | ==M67 | + | ==M67 Hand Grenade== |
− | The [[M67 Hand | + | The [[M67 Hand Grenade]] is available to the US Gulf War and PMC teams. |
[[File:Baseball.jpg|250px|thumb|none|M67 Fragmentation Grenade]] | [[File:Baseball.jpg|250px|thumb|none|M67 Fragmentation Grenade]] | ||
[[File:OHD M67Frag.jpg|600px|thumb|none|A US soldier tells the insurgents his strongly worded opinion in 3 to 7 seconds or less.]] | [[File:OHD M67Frag.jpg|600px|thumb|none|A US soldier tells the insurgents his strongly worded opinion in 3 to 7 seconds or less.]] | ||
==RDG-2 Smoke Grenade== | ==RDG-2 Smoke Grenade== | ||
− | The [[RDG-2 smoke grenade | + | The [[RDG-2 smoke grenade]] is available to most kits of the Russian, NVA, and Insurgent factions. |
[[File:RDG-2.jpg|350px|thumb|none|RDG-2 Smoke Grenade]] | [[File:RDG-2.jpg|350px|thumb|none|RDG-2 Smoke Grenade]] | ||
[[File:OHD RGD2Smoke.jpg|600px|thumb|none|An insurgent prepares to signal the boys with his fancy smoke candle.]] | [[File:OHD RGD2Smoke.jpg|600px|thumb|none|An insurgent prepares to signal the boys with his fancy smoke candle.]] | ||
==M18 Smoke Grenade== | ==M18 Smoke Grenade== | ||
− | + | The [[M18 Smoke Grenade]] is available to the US Vietnam and Gulf War, as well a PMC, factions. | |
[[File:M18green.jpg|350px|thumb|none|M18 Smoke Grenade (Green)]] | [[File:M18green.jpg|350px|thumb|none|M18 Smoke Grenade (Green)]] | ||
[[File:OHD M18SmokeGrenade.jpg|600px|thumb|none|A GI sights in the napalm strike with his M18.]] | [[File:OHD M18SmokeGrenade.jpg|600px|thumb|none|A GI sights in the napalm strike with his M18.]] |
Revision as of 06:44, 5 January 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Operation: Harsh Doorstop for current discussions. Content is subject to change. |
|
Operation: Harsh Doorstop is a free-to-play, tactical, first person shooter made as sort of tribute to games similar to the likes of Insurgency, Rising Storm 2: Vietnam, and Project Reality. It is also being advertised as a type of sandbox game for the modding community, everything can be configured to the user's desire in the SDK. The current released build features multiple factions of various time periods, such as the Imperial German Army, North Vietnamese Army, and Middle Eastern Insurgents.
The following weapons appear in the video game Operation: Harsh Doorstop:
Pistols
M1911A1
An M1911A1 appears as a primary weapon for the Squad Leaders for the (anachronistic for the era) WWI US Army faction, and as sidearm for the WWII and Vietnam era US forces.
Walther P38
The Walther P38 incorrectly appears under the nomenclature of "Luger P38" and was the sole sidearm for the Imperial German Army Squad Leader and Sniper until the more period-accurate 1914 Mauser Pocket Pistol was added in the Multiplayer Modding Update, a more accurate choice would have been an actual Luger P08, or a Mauser C96. However, it is more accurately depicted as the sidearm for the Wehrmacht.
1914 Mauser Pocket Pistol
The 1914 Mauser Pocket Pistol and/or Mauser Taschenpistole M1914 appears in game as "Mauser 1914" and is available to the Imperial German Army Squad Leader and sniper after the Multiplayer Modding Update, it correctly feeds from a 8-round magazine of .32 ACP/7.65x17mmSR.
Smith & Wesson 59
The Smith & Wesson 59 appears mocked-up as a Mk 22 Mod 0 "Hush Puppy" under the name "Mk22 Mod 0", added in the Multiplayer Modding Update. It's only used by the American Vietnam Sniper class as a secondary weapon replacing the M1911A1 in that role. It incorrectly holds 11 rounds in a magazine, despite the Smith & Wesson 59 having a 14-round double-stack magazine. It also fires semi-automatically, whereas the actual Mk 22 utilizes a slide lock to prevent the slide from fully cycling after every shot to cut down on noise, which requires the user to manually release the slide after every shot.
Beretta M9
A Beretta 92F (distinguished by the slightly more curved dust cover), standing in for the military issue Beretta M9, appears as the sidearm to the Gulf War era US Army faction. Available only to Squad Leader and Marksman kits.
Makarov PM
The Makarov PM appears as a sidearm available to the NVA, Russian military, and Insurgent factions. Much like the M9, it's also exclusive to Squad Lead and Marksman kits.
Glock 19 Gen 5
A Glock 19 appears exclusively as a sidearm for the PMC faction at the date of this writing. Appropriately named "Triarc" in game, due to it sporting an aftermarket Triarc slide. For obvious reasons, it lacks animations as far as engaging the safety or cocking the hammer is concerned.
Rifles and Carbines
M16A2
The M16A2 is correctly depicted as the standard issue rifle for the Gulf War US forces. A grenadier variant is also available. As per usual, it is capable of semi-auto and three-round burst.
M16A1
The M16A1 is available to the Vietnam era US forces.
AK-74
An AK-74 is available as the main rifle to the Russian military and Insurgent factions. Oddly enough, it is a standard AK-74 that is fitted with an AK-74M's handguard, and is fitted with a fixed black synthetic stock much like the Bulgarian produced variant.
M1 Garand
The M1 Garand is available to the Rifleman and Grenadier kits of the US WWII era faction.
M14
The M14 is usable by the US Vietnam Squad Leader kit, it is also capable of being fired in full-auto as well.
M1A1 Paratrooper Carbine
The M1A1 Carbine also appears available to the Medic kit of the US WWII era faction.
Springfield M1903
The Springfield M1903 is used as the main service rifle of the WWI era US forces, and used by the Sniper kit of the WWII US faction.
Karabiner 98k
The Karabiner 98k is anachronistically used by the Imperial German Army, presumably standing in for the Gewehr 1898. More accurately, it is also used by the Rifleman, Medic, Grenadier, and Sniper kits in the Wehrmacht.
FG42/II
The FG42 appears available to the Auto Rifleman kit of the Wehrmacht faction.
AK-47 Type II
The AK-47 Type II is available to the NVA, Insurgents, and Russian military factions.
SKS
Available to the NVA and Insurgent teams, the SKS is used by the NVA Squad Leader and Marksman and exclusive to the Insurgent AT Rifleman.
DSA SA-58 OSW
Exclusive to the PMC team, the DSA SA-58 OSW appears as the primary weapon to the alternate Rifleman kit.
Daniel Defense Mk 18 SBR
The Daniel Defense Mk 18 SBR is available to the Squad Leader and primary Rifleman kits of the PMC faction. The Squad Leader's version sports a suppressor, while the Rifleman's does not. The in-game model appears to have Colt style markings on the lower receiver, while it has a Daniel Defense marked upper receiver.
Custom AR-15 Variant
An AR-15 variant appears in-game as the "M4A1 M203 Rifle." Seemingly based on the at-the-moment unused M4A1 in the game's SDK but stretched to fit the M203 model off of the M16A2, what it becomes is a franken rifle made out of an M4 lower and an 16" Dissipator style upper and a stretched-out M4 RAS handguard.
Heckler & Koch HK417
A suppressed HK417 appears, available to the PMC Marksman kit. It features a Schmidt & Bender LPVO and a Trijicon RMR on the side of the scope ring on the Geissele Automatics mount.
Submachine Guns
Heckler & Koch MP5A5
The MP5A5 is available to the Medic kit of the PMC Faction.
Hecker & Koch MP7A1
Like the MP5 above, the MP7A1 is exclusive to the PMCs, but this time limited to the AT Rifleman kit
M1A1 Thompson
The iconic M1A1 Thompson is available exclusively to the US WWII era Squad Leader kit.
M3A1 Grease Gun
The M3A1 Grease Gun appears available to the Medic kit in the Vietnam US faction.
MP 40
Like its American counterpart, the MP 40 is also available to the Wehrmacht Squad Leader.
Sniper Rifles
SVD Dragunov
The SVD Dragunov appears as the standard rifle of the Insurgent and Russian Marksman class.
M40
The M40 is available to the Sniper kits of US forces both in Vietnam and the Gulf War era.
Machine Guns
PKM
The PKM is a standard MG for the Russian armed forces, and is also used by the Insurgents.
M60
The M60 is available to the Vietnam and Gulf War US forces in the game.
Madsen Machine Gun
A Madsen appears for the Machine Gunner kit of the Imperial German Army.
Chauchat Mle. 1915
The Chauchat appears available to the US WWI Machine Gunner kit.
RPD
An RPD is currently used by the NVA faction.
MG 42
The MG 42 is usable by the Wehrmacht Machine Gunner kit.
Browning M1919A4
Like the MG 42, the Browning M1919A4 is standard to the US WWII Machine Gunner.
Browning Automatic Rifle M1918A2
The classic Browning M1918A2 available to the US Auto Rifleman.
Launchers
M203 Grenade Launcher
The M203 appears exclusive to the Grenadier kit for 1990s US and PMC teams.
M7 Rifle Grenade Launcher
Available only to the WWII US Grenadier kit, the M7 Rifle Grenade Launcher appears as their secondary weapon.
Gewehrgranatgerat 41
Like the launcher above, the Gewehrgranatengerät is exclusive to the Wehrmacht Grenadier as well.
GP-30M
The GP-30M appears as an underslung weapon on the AK-74, usable to Russian and Insurgent Grenadier kits.
M79 Grenade Launcher
The M79 is available for the US Vietnam forces, only accessible to the Grenadier kit.
M136 AT4
The AT-4 is used by the PMC and 1990s US Anti-Tank kits, unlike the Insurgent's RPG-7, it is a disposable launcher, and cannot be reloaded.
RPG-18
An RPG-18 is available exclusive to the Russian Anti-Tank kit
RPG-7
The RPG-7 is usable to AT kits in the NVA and Insurgent factions.
Explosives
Model 16 Stielhandgranate
The classic potato masher appears for both WWI and WWII German factions. World War II-era Wehrmacht solders would most likely use the newer Model 24 Stielhandgranate or Model 43 Stielhandgranate.
Mk 2 Hand Grenade
The Mk 2 Hand Grenade is useable to both WWI US faction and their WWII incarnation.
F-1 Hand Grenade
An F-1 Hand Grenade is available to Russian and Insurgent factions.
M26 Hand Grenade
An M26 Hand Grenade is available to Vietnam era US forces.
Type 67 Stick Grenade
Available to the NVA, the Type 67 stick grenade is standard to most of the faction's kits.
M67 Hand Grenade
The M67 Hand Grenade is available to the US Gulf War and PMC teams.
RDG-2 Smoke Grenade
The RDG-2 smoke grenade is available to most kits of the Russian, NVA, and Insurgent factions.
M18 Smoke Grenade
The M18 Smoke Grenade is available to the US Vietnam and Gulf War, as well a PMC, factions.
Cut/Unused Weapons
The following weapons can be found in the SDK, but are currently not accessible by normal means.