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Difference between revisions of "Medal of Honor: Allied Assault"
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− | {{ | + | {{Infobox Video Game|{{PAGENAME}} |
− | + | |name = ''Medal of Honor: Allied Assault'' | |
− | + | |picture = MOHAA.jpg | |
+ | |series = ''[[Medal of Honor]]'' | ||
+ | |date = January 22, 2002 | ||
+ | |developer = 2015, Inc. | ||
+ | |platforms = PC, Mac OS X, Linux | ||
+ | |publisher = Electronic Arts | ||
+ | |genre = First-Person Shooter | ||
+ | }} | ||
− | + | [[file:MoHAA-Spearhead-boxart.jpg|thumb|right|300px|'''''Medal of Honor: Allied Assault - Spearhead''''' (2002)]] | |
+ | [[file:MoHAA-Breakthrough-boxart.jpg|thumb|right|300px|'''''Medal of Honor: Allied Assault - Breakthrough''''' (2003)]] | ||
− | + | '''''Medal of Honor: Allied Assault (MoHAA)''''' is a first-person shooter video game developed by ''2015, Inc.'', on a modified version of the id Tech 3 engine (Quake III Arena engine). The game was published by ''Electronic Arts'' for the PC and released between January 22-February 15, 2002, later published by ''Aspyr'' for Mac OS X on August of the same year, and again for Linux in 2004. It is the third main installment of the series, the first to be developed for the PC rather than consoles. The game was a critical and commercial success, considered to be a foundation for many future first-person shooter games inspired by it. One iteration is the '''''[[Call_of_duty|Call of Duty (CoD)]]''''' franchise, originally created by ''Infinity Ward (IW)''. Incidentally, the franchise was founded by ''MoHAA'''s former lead designers, Jason West and Vince Zampella, both whom later founded ''Respawn Entertainment'' after their departure from ''Infinity Ward''. Also worth noting is retried USMC Captain [[Dale Dye]] has served as a military advisor for the development of the game, as well as provided voice-over for the background instructor in the training mission of ''MoHAA''. | |
− | The | + | The game's story is a revised and continuous version of the ''[[Medal_of_Honor_(1999)|original game]]'', set between 1942-1945 in Algeria, Norway, France, and Germany. Once again, the story follows Mike Powell, another US Army lieutenant; an infantryman first served with the 34th Infantry Division, later assigned to the 1st and then 2nd Ranger Battalions, finally recruited to the Office of Strategic Services (OSS), the same as the original game's protagonist, Jimmy Patterson. Both characters are either assigned to different missions or fighting on the same grounds simultaneously, though story-wise they do not meet each other whatsoever. |
− | |||
− | |||
− | + | ''MoHAA'' received two expansions, both introducing new single-player campaigns, multiplayer maps and game modes, weapons, characters, and various fixes or gameplay additions. the first expansion, '''''Spearhead (MoHAA:SH)''''', was developed by ''TKO Software, Inc''. and released on November 12, 2002. The story of ''Spearhead'' follows Sgt. Jack Barnes (voiced by [[Gary Oldman]]), a paratrooper with the US Army's 501st Parachute Infantry Regiment, 101st Airborne Division. The campaign takes place in Normandy, Belgium and Berlin, as well as introducing two new allied factions; the British Army and the Soviet Red Army. | |
− | The | + | The second expansion, '''''Breakthrough (MoHAA:BT)''''', was developed by ''EA Los Angeles'' and released on September 22, 2003. The story of ''Breakthrough'' follows Sgt. John Baker, an infantryman with the US Army's 34th Infantry Division. The campaign takes place in Tunisia, Sicily, and Italy, as well as introducing a new axis faction; the Italian Army. |
− | |||
− | |||
− | + | As usual for early Medal of Honor titles; the player can only use a pre-assigned loadout of weaponry with enemy weapons that fall under the same category instead providing ammo to the player when picked up (even when both weapons wouldn't share ammo like the Thompson and MP 40) though oddly unlike the PS1 games, this is not a technical limitation as grenades, cheats and a few specific instances ''do'' give the player multiple weapons in the same category slot. | |
+ | {{Game Title}} | ||
− | + | =Handguns= | |
− | [[File: | + | All Handguns can be used for a melee attack in the original game as a last-ditch attack with the expansions adding this feature to most other weapons. |
+ | ==Beretta M1934== | ||
+ | Introduced in the Breakthrough expansion pack, the [[Beretta M1934]] incorrectly features a 15-round magazine, when in reality it only has a 7-round magazine. Appears simply as "Beretta". | ||
+ | [[File:Beretta Model 1934 Pistol.jpg|thumb|none|350px|Beretta M1934 - .380 ACP]] | ||
+ | [[File:Moh breakthrough Beretta M1934 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta M1934 mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta M1934 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta M1934 rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Colt M1911A1== |
+ | The main sidearm used for all US Forces is the [[Colt M1911A1]] pistol. It is the standard pistol for US forces in multiplayer. | ||
+ | [[File:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 Pistol - .45 ACP.]] | ||
+ | [[File:MOHAA Colt M1911A1 hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Colt M1911A1 mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Colt M1911A1 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Colt M1911A1 rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Colt M1911A1 world.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Colt M1911A1 world 1.jpg|thumb|none|600px|An American soldier holds a Colt M1911A1.]] | ||
− | [[File: | + | ==High Standard HDM== |
+ | The [[High Standard HDM]] pistol is available only in some singleplayer missions in ''Allied Assault'', where Powell goes undercover. It is not available in multiplayer, except on modified servers. | ||
+ | It is oddly depicted as manually-operated as the player character has to manually operate the slide to chamber a round after every shot. | ||
+ | [[File:Hi-Standard-HD-Silenced.jpg|thumb|none|350px|High Standard HDM - .22 LR]] | ||
+ | [[File:MOHAA High Standard HDM hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA High Standard HDM mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA High Standard HDM rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA High Standard HDM rel 2.jpg|thumb|none|600px]] | ||
− | + | ==Webley .38 Mk IV== | |
+ | Refered to simply as the "Webley Revolver", the [[Webley .38 Mk IV]] revolver appears in the D-Day missions of ''Spearhead'', where the British paratroopers give one to Barnes. It is also available to the british forces in multiplayer in ''Spearhead'' and ''Breakthrough''. | ||
+ | [[File:Webley-MK-4.jpg|thumb|none|350px|Webley .38 Mk IV - .38 S&W]] | ||
+ | [[File:Moh spearhead Webley .38 Mk IV hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Webley .38 Mk IV mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Webley .38 Mk IV rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Webley .38 Mk IV rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Nagant M1895== |
− | [[ | + | The [[Nagant M1895]] revolver is available to Barnes in the first Berlin mission in ''Spearhead''. It is also available to the Russian forces in multiplayer in ''Spearhead'' and ''Breakthrough''. An inaccuracy during gameplay can be noticed during the revolver's reloading sequence; the revolver is shown as being reloaded whilst the hammer is cocked, but this is not possible in real life as the cylinder is locked in place when the hammer is cocked. |
+ | [[File:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 - 7.62x38N]] | ||
+ | [[File:Moh spearhead Nagant M1895 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Nagant M1895 mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Nagant M1895 rel 1.jpg|thumb|none|600px|Reloading the Nagant M1895, while the player character does correctly insert one-round at a time and rotate the cylinder for every bullet, they don't actually eject the fired rounds.]] | ||
+ | [[File:Moh spearhead Nagant M1895 rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Walther P38== |
+ | The [[Walther P38]] pistol is used by the German forces in both single and multiplayer. | ||
+ | It is only usable via cheats in single player outside of ''Spearhead'' where Barnes is equipped with captured German weapons in the Bastogne missions. | ||
+ | [[File:P38.jpg|thumb|none|350px|Walther P38 - 9x19mm Parabellum]] | ||
+ | [[File:MOHAA Walther P38 hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Walther P38 mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Walther P38 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Walther P38 rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Walther P38 world.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Walther P38 world 2.jpg|thumb|none|600px|A German soldier holds a Walther P38.]] | ||
− | + | =Submachine Guns= | |
− | [[ | + | ==Beretta Model 38A== |
+ | The [[Beretta Model 38A]] sub-machine gun is used by Italian forces in ''Breakthrough''. The game simply calls it "Moschetto". | ||
+ | [[File:Beretta Model 38A.jpg|thumb|none|450px|Beretta Model 38A - 9x19mm Parabellum]] | ||
+ | [[File:Moh breakthrough Beretta Model 38A hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta Model 38A mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta Model 38A rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Beretta Model 38A rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==MP 40== |
+ | The [[MP 40]] is used by German Wehrmacht and SS soldiers, usually seen in the hands of officers and NCOs. In the single-player campaigns, the MP 40 is one of the most common weapons seen in the missions. In multiplayer, it is the dedicated SMG used by the German faction. | ||
+ | The MP 40 in-game is one of the weapons that lacks a modeled bolt handle. Meaning that when reloading the weapon, the handle is actually missing, although the animation does show the character pulling an imaginary handle. Also, the handling animation show the character gripping the weapon from the magazine, which in real life is very inaccurate. | ||
+ | [[File:MP40.jpg|thumb|none|450px|MP 40 - 9x19mm Parabellum]] | ||
+ | [[File:MOHAA MP 40 hold.jpg|thumb|none|600px|The MP 40 in-game. Note the missing bolt handle which should have been very obvious as it is located on the left side of the weapon. Ironically, for comparison: the in-game [[Browning Automatic Rifle M1918A2]] which also has the bolt handle on the left side, does actually feature a modeled handle. It is unclear why the developers have overlooked this part when modeling the MP 40.]] | ||
+ | [[File:MOHAA MP 40 mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA MP 40 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA MP 40 rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA MP 40 world.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA MP 40 world 2.jpg|thumb|none|600px|A German soldier holds a MP 40.]] | ||
− | == | + | ==PPSh-41== |
+ | The [[PPSh-41]] is introduced in the Berlin mission in ''Spearhead''. In the first expansion pack, Spearhead, it incorrectly had a 45 round magazine and a low rate of fire, in stark contrast to the real weapon. The second expansion pack, Breakthrough, keeps the low rate of fire and corrects the magazine size to a 71 round magazine. | ||
+ | [[File:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]] | ||
+ | [[File:Moh spearhead PPSh-41 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead PPSh-41 mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead PPSh-41 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead PPSh-41 rel 2.jpg|thumb|none|600px]] | ||
− | The [[ | + | ==Sten Mk V== |
− | [[ | + | The [[Sten Mk V]] sub-machine gun, minus the foregrip, is introduced in the D-Day missions of ''Spearhead''. Also available to British forces in multiplayer in ''Spearhead'' and ''Breakthrough''. The game incorrectly refers to it as the "Sten Mk. II". |
− | [[File: | + | [[File:Sten_Mk5.JPG|thumb|none|450px|Sten Mk V - 9x19mm Parabellum]] |
+ | [[File:Moh spearhead Sten Mk V hold.jpg|thumb|none|600px|The Sten Mk V in-game. Note how the weapon is improperly held by the magazine; in reality, this was known to cause damage to magazines.]] | ||
+ | [[File:Moh spearhead Sten Mk V mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Sten Mk V rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Sten Mk V rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Sten Mk V world 1.jpg|thumb|none|600px|A British soldier holds a Sten Mk V.]] | ||
− | == | + | ==Thompson M1A1== |
+ | The [[Thompson M1A1]] is used by US Army soldiers, usually seen in the hands of officers. In the single-player campaigns, it is either already available within the player's inventory, or can be picked up from fallen NPCs. In multiplayer, it is the dedicated SMG used by the US faction. | ||
+ | The Thompson in-game is one of the weapons that lacks a modeled bolt actuator. Meaning that when reloading the weapon, the actuator is actually part of the weapon's texture, although the animation does show the character pulling the actuator back. | ||
+ | [[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson with 30-round magazine - .45 ACP]] | ||
+ | [[File:MOHAA Thompson M1A1 hold.jpg|thumb|none|600px|The M1A1 Thompson in-game. Note that in contrast to the real weapon, the in-game textures feature blued finish for the metallic body, whilst the wooden parts are more cherry-like reddish.]] | ||
+ | [[File:MOHAA Thompson M1A1 mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Thompson M1A1 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Thompson M1A1 world.jpg|thumb|none|600px|An American soldier holds a Thompson M1A1.]] | ||
− | + | =Shotguns= | |
− | [[ | + | ==Winchester M1912 Trench Gun== |
+ | A [[Winchester Model 1912|Winchester M1912 Trench Gun]] is available in-game, and is simply referred to as the "Shotgun". | ||
+ | [[File:WinchesterM12Trench.jpg|thumb|none|450px|Winchester M1912 "Trench Gun" with heat shield and bayonet lug.]] | ||
+ | [[File:MOHAA Winchester M1912 Trench Gun hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Winchester M1912 Trench Gun mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Winchester M1912 Trench Gun rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Winchester M1912 Trench Gun rel 2.jpg|thumb|none|600px]] | ||
− | === | + | =Rifles / Carbines= |
+ | ==Carcano M91/38 7.35 mm== | ||
+ | The [[Carcano M91/38|Carcano M91/38 7.35 mm]] is used in the Breakthrough expansion Pack. | ||
+ | [[File:CarcanoM91-38ShortRifle.jpg|thumb|none|450px|Carcano M91/38 7.35 mm - 7.35x51 mm]] | ||
+ | [[File:Moh breakthrough Carcano M91-38 7.35 mm hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Carcano M91-38 7.35 mm mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Carcano M91-38 7.35 mm rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Carcano M91-38 7.35 mm rel 2.jpg|thumb|none|600px]] | ||
− | + | ==De Lisle Carbine== | |
− | [[ | + | The [[De Lisle Carbine]] pistol caliber carbine is featured in the Breakthrough expansion Pack; it is used by the player character while infiltrating an Italian airfield. It has an integrated suppressor and a 7 round magazine. |
+ | [[File:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]] | ||
+ | [[File:Moh breakthrough De Lisle Carbine hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough De Lisle Carbine mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough De Lisle Carbine rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough De Lisle Carbine rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Enfield L42A1== |
+ | The [[L42A1|Enfield L42A1]] is the standard British sniper rifle in-game, and is used during the Monte Cassino and Monte Battaglia levels. The L42A1's appearance is anachronistic, as it did not appear until the early 1970's. A more suitable weapon that could have been used would have been the [[Lee-Enfield|Lee-Enfield No.4 Mk.I(T)]]. | ||
+ | [[File:Enfieldenforcer.jpg|thumb|none|450px|L42A1 - 7.62x51mm NATO]] | ||
+ | [[File:Moh breakthrough Enfield L42A1 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Enfield L42A1 aim.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Enfield L42A1 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Enfield L42A1 rel 2.jpg|thumb|none|600px]] | ||
− | [[ | + | ==Gewehr 43 (with ZF 4 scope)== |
− | [[File: | + | The [[Gewehr 43]] is first used in the ''Spearhead'' expansion pack, where it is fitted with a ZF 4 scope. |
+ | [[File:Gew 43.jpg|thumb|none|450px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]] | ||
+ | [[File:Moh spearhead G 43 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead G 43 aim.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead G 43 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead G 43 rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Kar 98k== |
+ | The [[Kar 98k]] is the standard German rifle, and is used by most of the German soldiers in-game. | ||
+ | In the base game and the ''Breakthrough'' expansion, it can only be used outside of multiplayer in the Omaha Beach/Bizerte Harbor levels if the player avoids picking up the Springfield/Carcano rifle in these levels. | ||
+ | [[File:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98 Kurz - 7.92x57mm Mauser]] | ||
+ | [[File:MOHAA Kar 98k hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k world.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k world 2.jpg|thumb|none|600px|A German soldier holds a Kar 98k.]] | ||
− | [[ | + | ===Kar 98k (with dow scope)=== |
− | [[File:MOHAA | + | The German sniper rifle of choice and unlike it's base version, it is available normally to the player in the base game and expansions. |
+ | [[File:K98kdow.jpg|thumb|none|450px|Kar 98k - 7.92x57mm Mauser. With "dow" scope and hooded front sight.]] | ||
+ | [[File:MOHAA Kar 98k with dow scope hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k with dow scope aim.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k with dow scope rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k with dow scope rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k with dow scope world.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Kar 98k with dow scope world 2.jpg|thumb|none|600px|A German soldier holds a Kar 98k with dow scope.]] | ||
− | == | + | ==Lee-Enfield No. 4 Mk I== |
+ | The [[Lee-Enfield No. 4 Mk I]] rifle is also seen in-game. It is used by British paratroopers in the Spearhead expansion pack. | ||
+ | [[File:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I - .303 British]] | ||
+ | [[File:Moh spearhead Lee-Enfield No. 4 Mk I hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Lee-Enfield No. 4 Mk I mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Lee-Enfield No. 4 Mk I rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Lee-Enfield No. 4 Mk I rel 2.jpg|thumb|none|600px]] | ||
− | [[File: | + | ==M1 Garand== |
+ | The first weapon available for use is the [[M1 Garand]]. It is used by the US rifleman in multiplayer. | ||
+ | [[File:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06 Springfield]] | ||
+ | [[File:MOHAA M1 Garand hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Garand mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Garand rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Garand rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Garand world.jpg|thumb|none|600px|An American soldier holds a M1 Garand.]] | ||
− | == | + | ==Mosin Nagant M1891/30== |
+ | The [[Mosin Nagant M1891/30]] is used by Russian soldiers in the Spearhead expansion pack. It is the standard rifle for Russian rifleman in multiplayer. | ||
+ | [[File:M9130.jpg|thumb|none|450px|Mosin Nagant M91/30 - 7.62x54mm R]] | ||
+ | [[File:Moh spearhead Mosin Nagant M1891-30 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Mosin Nagant M1891-30 mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Mosin Nagant M1891-30 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Mosin Nagant M1891-30 rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Springfield M1903A4 (with M84 scope)== |
+ | A [[Springfield M1903A4]] rifle is used as a sniper weapon for the US forces. | ||
+ | [[File:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|450px|M1903A4 Springfield - .30-06 Springfield. With M84 scope.]] | ||
+ | [[File:MOHAA Springfield M1903A4 hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Springfield M1903A4 aim.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Springfield M1903A4 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Springfield M1903A4 rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Springfield M1903A4 world.jpg|thumb|none|600px]] | ||
− | + | ==Tokarev SVT-40 (with PU sniper scope)== | |
− | [[ | + | A scoped [[Tokarev SVT-40]] is the Soviet sniper rifle in the expansion packs. The player character can carry it when infiltrating Berlin in the ''Spearhead'' expansion pack's Russian campaign, and it is the standard sniper rifle for the Russians in multiplayer. |
− | [[File: | + | [[File:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mm R]] |
+ | [[File:Moh spearhead Tokarev SVT-40 hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Tokarev SVT-40 aim.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Tokarev SVT-40 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead Tokarev SVT-40 rel 2.jpg|thumb|none|600px]] | ||
− | === | + | =Assault Rifles= |
+ | ==StG 44== | ||
+ | The [[StG 44]] is used by some late-game enemies. | ||
+ | [[File:Sturmgewehr_44.jpg|thumb|none|450px|StG 44 - 7.92x33mm]] | ||
+ | [[File:MOHAA StG 44 hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA StG 44 mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA StG 44 rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA StG 44 rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA StG 44 world 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA StG 44 world 3.jpg|thumb|none|600px|A German soldier holds a StG 44.]] | ||
− | + | =Machine Guns= | |
− | [[ | + | ==Breda Modello 30== |
− | [[File: | + | The [[Breda Modello 30]] is introduced in the Breakthrough expansion pack. Similarly to the [[Degtyaryov DTM-44]], it is seen in fixed positions, despite being intended as an infantry-portable light machine gun; the [[Breda Modello 37]] would be more appropriate for this role. |
+ | A portable version ''was'' added in a patch but it only appears in multiplayer, even with cheats. | ||
+ | [[File:Breda 30.jpg|thumb|none|450px|Breda Modello 30 - 6.5x52mm Carcano]] | ||
+ | [[File:Moh breakthrough Breda Modello 30 1.jpg|thumb|none|600px|An emplaced Breda Modello 30 in-game. Note that the magazine is visibly empty.]] | ||
+ | [[File:Moh breakthrough Breda Modello 30 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Breda Modello 30 3.jpg|thumb|none|600px]] | ||
+ | [[File:Medal of Honor Allied Assault Breakthough Breda M30 Multiplayer.jpg|thumb|none|600px|Holding the portable multiplayer version of the Breda M30.]] | ||
+ | [[File:Medal of Honor Allied Assault Breakthough Breda M30 Multiplayer melee.jpg|thumb|none|600px|Performing a melee attack with the Breda M30.]] | ||
+ | [[File:Medal of Honor Allied Assault Breakthough Breda M30 Multiplayer reload 1.jpg|thumb|none|600px|Starting to reload the gun.]] | ||
+ | [[File:Medal of Honor Allied Assault Breakthough Breda M30 Multiplayer reload 2.jpg|thumb|none|600px|Somehow, the player character removes the gun's internal magazine (the very thing the Breda M30 was designed ''not to do'') before replacing it with a fully loaded one instead of using stripper clips.]] | ||
− | === | + | ==Browning Automatic Rifle M1918A2== |
+ | The [[Browning Automatic Rifle M1918A2]] is introduced in the 3rd campaign, during the hedgerow fighting. | ||
+ | [[File:BAR.jpg|thumb|450px|none|Browning Automatic Rifle M1918A2 - .30-06 Springfield]] | ||
+ | [[File:MOHAA M1918A2 Browning Automatic Rifle hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1918A2 Browning Automatic Rifle mele.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1918A2 Browning Automatic Rifle rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1918A2 Browning Automatic Rifle rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1918A2 Browning Automatic Rifle world.jpg|thumb|none|600px|An American soldier holds a Browning Automatic Rifle M1918A2.]] | ||
− | The [[ | + | ==Vickers-Berthier Mk.1== |
− | [[ | + | The [[Vickers-Berthier|Vickers-Berthier Mk.1]] is the standard British machine gun (though the [[Bren Gun]] would have been more appropriate), and has a 30-round magazine capacity. It is first obtained in the Caltagirone Airfield level, and later during the fighting in Gela. |
+ | [[File:Vickers-Berthier Mk1.jpg|thumb|none|450px|Vickers-Berthier Mk.1 - .303 British]] | ||
+ | [[File:Moh breakthrough Vickers-Berthier hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Vickers-Berthier mele.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Vickers-Berthier rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough Vickers-Berthier rel 2.jpg|thumb|none|600px]] | ||
− | === | + | =Grenades & Explosives= |
+ | ==F-1 hand grenade== | ||
+ | The [[F-1 hand grenade]] is the standard Russian hand grenade in-game. | ||
+ | [[File:deactivated f1.jpg|thumb|none|150px|F-1 hand grenade]] | ||
+ | [[File:Moh spearhead F1 hand grenade.jpg|thumb|none|600px|An F1 Fragmentation Grenade in-game.]] | ||
− | The | + | ==M1A1 Bangalore Torpedo== |
− | [[ | + | The M1A1 Bangalore Torpedo is used by the rangers in Omaha Beach in the same vein as in ''[[Saving_Private_Ryan#M1A1_Bangalore_Torpedo|Saving Private Ryan]]''. |
+ | [[File:Bangalore-Box-2.jpg|thumb|none|450px|Crate containing M1A1 Bangalore Torpedoes.]] | ||
+ | [[File:MOHAA M1A1 Bangalore Torpedo.jpg|thumb|none|600px]] | ||
− | == | + | ==M2 Mine== |
+ | The [[M2 Mine]] is added in the "Mines" class in ''Breakthrough'' for Allies players and are used in combination with a mine detector as the same "weapon". | ||
+ | [[file:M2A3 Mine.jpg|thumb|none|150px|M2A3 Anti-personel mine]] | ||
+ | [[File:Moh breakthrough M2 Mine.jpg|thumb|none|600px|A placed M2 Mine just before it turns invisible by the power of video games.]] | ||
− | + | ==M18 Smoke Grenade== | |
− | [[ | + | The [[M18 smoke grenade]] is used during Spearhead's D-Day mission to provide temporary cover. What appears to be a slight reskin of the M18 is available to the Russians, incorrectly referred to as the "[[RDG-1 smoke grenade|RDG-1]]". |
+ | Oddly despite being fully functional against AI in both ''Spearhead'' and ''Breakthrough'', only the former gives the player smoke grenades in its campaign, with ''Breakthrough'' only having smoke grenades in multiplayer without cheating. | ||
+ | [[File:M18red.jpg|thumb|none|150px|M18 smoke grenade]] | ||
+ | [[File:Moh spearhead M18 Smoke Grenade.jpg|thumb|none|600px|The M18 smoke grenade in-game.]] | ||
+ | [[File:Moh spearhead RDG-1.jpg|thumb|none|600px|The alleged "RDG-1", fooling absolutely nobody. Even the marking is incorrect - aside from the fact that it should be "PДГ", the "-1" designation was only applied retroactively once the [[RDG-2 smoke grenade]] entered service in the 1950s.]] | ||
− | === | + | ==Mk 2 hand grenade== |
+ | The [[Mk 2 hand grenade]] is one of the high-explosive fragmentation hand grenades available in the game, being used by the Americans. | ||
+ | [[File:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade]] | ||
+ | [[File:MOHAA Mk 2 hand grenade.jpg|thumb|none|600px|The Mk 2 hand grenade in-game.]] | ||
− | + | ==Model 24 Stielhandgranate== | |
+ | The [[Model 24 Stielhandgranate]] is yet another usable hand grenade in-game, and is used by the Germans. | ||
+ | [[File:24-43 grenade.jpg|thumb|none|200px|Model 24 Stielhandgranate]] | ||
+ | [[File:MOHAA Model 24 Stielhandgranate.jpg|thumb|none|600px|A Model 24 Stielhandgranate in-game.]] | ||
− | [[ | + | ==Nebelkerze 39B== |
+ | The [[Nebelkerze 39|Nebelkerze 39B]] smoke grenade is standard equipment for the Germans in-game. | ||
+ | [[File:Nebelkerze-39B.jpg|thumb|none|200px|Nebelkerze 39B]] | ||
+ | [[File:Moh spearhead Nebelkerze 39B.jpg|thumb|none|600px]] | ||
− | === | + | ==No. 36M Mk. I == |
+ | The [[Mills Bomb|No. 36M Mk. I ]] is another fragmentation grenade available in-game, and is used by the British. | ||
+ | [[File:Mills Bomb SGM-1.jpg|thumb|none|150px|No. 36M Mk. I ]] | ||
+ | [[File:Moh spearhead No. 36M Mk. I.jpg|thumb|none|600px]] | ||
− | + | ==OTO Mod. 35== | |
− | [[ | + | The [[OTO Mod. 35]] is incorrectly used by the Italian Forces as their smoke grenade. The correct choice would have been the [[SRCM Mod. 35#SRCM Mod. 35 FI|SRCM Mod. 35 FI]]. |
+ | [[File:Italian Bomba a Mano Mod 35 OTO.jpg|thumb|none|150px|OTO Mod. 35]] | ||
+ | [[File:Moh breakthrough OTO Mod. 35.jpg|thumb|none|600px|An OTO Mod. 35 High Explosive Grenade in-game, incorrectly shown as a smoke grenade.]] | ||
− | == | + | ==Radio-controlled explosive== |
+ | Radio-controlled explosive. | ||
+ | [[File:MOHAA Radio-controlled explosive.jpg|thumb|none|600px]] | ||
− | The | + | ==S-Mine== |
− | [[ | + | The Axis equivalent of the M2 Mine is the [[S-Mine]]. |
+ | [[File:Schrapnellmine 35 mine.jpg|thumb|none|150px|S-Mine]] | ||
+ | [[File:Moh breakthrough S-Mine.jpg|thumb|none|600px]] | ||
− | == | + | ==SRCM Mod. 35== |
+ | The [[SRCM Mod. 35]] is used by the Italian Forces as their high explosive hand grenade. It can also be used by the player character when picked up. | ||
+ | [[File:Italian Bomba a Mano Mod 35 SRCM.jpg|thumb|none|150px|SRCM Mod. 35]] | ||
+ | [[File:Moh breakthrough SRCM Mod. 35.jpg|thumb|none|600px]] | ||
− | + | ==Sticky bomb== | |
− | + | Sticky bomb. | |
− | [[File: | + | [[File:Moh spearhead sticki bomb.jpg|thumb|none|600px]] |
− | == | + | ==TNT== |
+ | TNT explosive charge. | ||
+ | [[File:MOHAA TNT 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA TNT 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA TNT 3.jpg|thumb|none|600px]] | ||
− | The [[ | + | =Launchers= |
− | [[ | + | ==M1 Bazooka== |
+ | The [[M1 Bazooka]] is the standard American anti-tank weapon the the game. In the original game, it is used during the hedgerow fighting, and again in the infamous "Sniper Town" level. In Breakthrough, you use it the town of Gela and again in the fighting at Monte Battaglia. | ||
+ | [[File:Bazookasmithsonian.jpg|thumb|none|450px|M1 Bazooka - 2.36 inch]] | ||
+ | [[File:MOHAA M1 Bazooka hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Bazooka rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA M1 Bazooka rel 2.jpg|thumb|none|600px]] | ||
− | == | + | ==PIAT== |
+ | The [[PIAT]] is the standard British anti-armor weapon. | ||
+ | [[File:PIATLauncher.jpg|thumb|none|450px|PIAT - 3.25 in]] | ||
+ | [[File:Moh breakthrough PIAT hold.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough PIAT rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough PIAT rel 2.jpg|thumb|none|600px]] | ||
− | The [[ | + | ==RPzB 54 "Panzerschreck"== |
− | [[ | + | The [[Panzerschreck|RPzB 54 "Panzerschreck"]] is the standard German anti-armor weapon in-game. |
+ | [[File:Tank h5.jpg|thumb|none|450px|RPzB 54 - 88mm]] | ||
+ | [[File:MOHAA RPzB 54 Panzerschreck hold.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA RPzB 54 Panzerschreck rel 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA RPzB 54 Panzerschreck rel 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA RPzB 54 Panzerschreck world.jpg|thumb|none|600px|A German soldier holds a RPzB 54 "Panzerschreck".]] | ||
− | == | + | ==Schießbecher== |
+ | Added in Breakthrough, the [[Schießbecher]] was added to replace the shotgun for the Germans in the multiplayer part of the game. | ||
+ | The player is given 3 rifle grenades alongside still being able to use the actual rifle with primary fire firing the rifle and secondary fire loading a rifle grenade. | ||
+ | [[File:Schiessbecher.jpg|thumb|none|450px|Schießbecher - 30mm]] | ||
+ | [[File:Moh breakthrough Schiessbecher hold.jpg|thumb|none|600px|Holding the Karabiner 98k with the Gewehrgranatengerät attached.]] | ||
+ | [[File:Moh breakthrough Schiessbecher rel 1.jpg|thumb|none|600px|Firing the rifle.]] | ||
+ | [[File:Moh breakthrough Schiessbecher rel 2.jpg|thumb|none|600px|Reloading the rifle.]] | ||
+ | [[File:Moh breakthrough Schiessbecher rel 3.jpg|thumb|none|600px|Inserting a rifle grenade, like most video games, the player character doesn't remove the live rounds and replace them with blanks.]] | ||
+ | [[File:Moh breakthrough Schiessbecher rel 4.jpg|thumb|none|600px|Ready to fire a rifle grenade, at this point both primary and secondary fire will launch the grenade.]] | ||
− | === | + | =Mounted Machine Guns= |
+ | ==Breda Modello 38== | ||
+ | The [[Breda Modello 38]] is mounted on an Autoblinda 41 armored car. | ||
+ | [[file:Breda38.jpg|thumb|none|450px|Breda Modello 38 - 8x59mm RB Breda]] | ||
+ | [[file:Moh breakthrough Autoblinda 41 armored car.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Autoblinda 41 armored car 1.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Breda Modello 38.jpg|thumb|none|600px]] | ||
− | + | ==Breda-SAFAT 12.7== | |
− | [[ | + | The [[Breda-SAFAT machine gun|Breda-SAFAT 12.7]] is mounted on a Fiat G.55. |
− | [[ | + | [[file:12.7mmBreda-SAFAT.jpg|thumb|none|450px|Breda-SAFAT 12.7 (Fixed) - 12.7x81mmSR]] |
+ | [[file:Moh breakthrough Fiat G55.jpg|thumb|none|600px]] | ||
− | == | + | ==Browning M2 Heavy Barrel== |
+ | The [[Browning M2 Heavy Barrel]]. | ||
+ | [[File:BrowningM2 plain.jpg|thumb|none|450px|Browning M2 Heavy Barrel - .50 BMG]] | ||
+ | [[File:Moh breakthrough M2HB 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough M2HB 2.jpg|thumb|none|600px]] | ||
− | [[File: | + | ==Browning M1919A4== |
− | [[File:MOHAA | + | The [[Browning M1919A4]] is used from the back of a Jeep in an early level. |
− | [[File:MOHAA | + | [[File:M1919A4.jpg|thumb|none|450px|Browning M1919A4 - .30-06 Springfield]] |
+ | [[File:MOHAA Browning M1919A4 1.jpg|thumb|none|600px|A third-person view of the Jeep-mounted Browning M1919A4.]] | ||
+ | [[File:MOHAA Browning M1919A4 2.jpg|thumb|none|600px|The Browning M1919A4 in-game.]] | ||
+ | [[File:MOHAA Browning M1919A4 3.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Browning M1919A4 4.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Browning M1919A4 5.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA Browning M1919A4 6.jpg|thumb|none|600px]] | ||
− | == | + | ==Degtyaryov DTM-44== |
+ | The [[Degtyaryov DTM-44]] is introduced in the Spearhead expansion pack, and is seen in fixed positions in-game (rather odd for a weapon that could be either a tank-mounted machine gun or an infantry-carried one; the [[Maxim M1910]] would be a more appropriate choice). | ||
+ | [[File:Degtyaryov DTM.jpg|thumb|none|450px|Degtyaryov DTM-44 - 7.62x54mm R]] | ||
+ | [[File:Moh spearhead DTM 2.jpg|thumb|none|600px|The emplaced Degtyaryov DTM-44 in-game.]] | ||
+ | [[File:Moh spearhead DTM 3.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead DTM 4.jpg|thumb|none|600px|The game itself shows us that this is a DTM-44 model. Unfortunately, it cannot be verified because the back of the weapon cannot be seen.]] | ||
+ | [[File:Moh spearhead DTM 1.jpg|thumb|none|600px|Mounted in the hull of the T-34 tank.]] | ||
− | + | ==MG 15== | |
− | [[ | + | During the mission in Algeria, you can see the plane in the hangar. Which resembles a Ju 87 R-2. Its defensive weapon is the [[MG 15]]. |
+ | [[File:MG15.jpg|thumb|450px|none|MG 15 - 7.92x57mm Mauser.]] | ||
+ | [[File:MOHAA Ju 87 R-2.jpg|thumb|none|600px|Ju 87 R-2.]] | ||
− | == | + | ==MG 17== |
+ | During the mission in Algeria, you can see the plane at the airport. Which resembles the Fw 190 A-1. Its offensive weapons are [[MG 17]] and [[MG FF]] | ||
+ | [[File:MG 17.jpg|thumb|450px|none|MG 17 - 7.92x57mm Mauser.]] | ||
+ | [[File:MOHAA Fw 190 A-1.jpg|thumb|none|600px|Fw 190 A-1.]] | ||
− | [[File: | + | ==MG 34 Panzerlauf== |
+ | The [[MG 34 Panzerlauf]] it is mounted on German tanks. | ||
+ | [[File:MG 34 Panzerlauf 2.jpg|thumb|450px|none|MG 34 Panzerlauf - 7.92x57mm Mauser.]] | ||
+ | [[File:MOHAA MG 34 Panzerlauf 2.jpg|thumb|none|600px|Panzerkampfwagen VI Tiger.]] | ||
+ | [[File:MOHAA MG 34 Panzerlauf 1.jpg|thumb|none|600px|Panzerkampfwagen VI Tiger.]] | ||
+ | [[File:MOHAA MG 34 Panzerlauf 3.jpg|thumb|none|600px|Panzerkampfwagen IV.]] | ||
+ | [[File:MOHAA MG 34 Panzerlauf 4.jpg|thumb|none|600px|Panzerkampfwagen VI B Tiger II.]] | ||
− | === MG42 | + | ==MG 42== |
+ | The [[MG 42]] is frequently encountered in fixed positions. | ||
+ | [[File:MG42.jpg|thumb|none|450px|MG 42 - 7.92x57mm Mauser]] | ||
+ | [[File:MOHAA MG 42 1.jpg|thumb|none|600px|An emplaced MG 42 in-game.]] | ||
+ | [[File:MOHAA MG 42 2.jpg|thumb|none|600px|The same MG 42, as seen from a different angle.]] | ||
+ | [[File:MOHAA MG 42 3.jpg|thumb|none|600px]] | ||
+ | In the Spearhead DLC, textures have been changed. | ||
+ | [[File:Moh spearhead MG 42 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead MG 42 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead MG 42 3.jpg|thumb|none|600px]] | ||
+ | [[File:MG42 and Lafatte.jpg|thumb|none|450px|MG 42 - 7.92x57mm Mauser. On a Lafette 42 tripod.]] | ||
+ | [[File:Moh spearhead MG 42 tripod 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead MG 42 tripod 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead MG 42 tripod 3.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead MG 42 tripod 4.jpg|thumb|none|600px]] | ||
− | [[ | + | =Mounted Cannons/Mortars= |
− | [[File:MOHAA | + | ==2 cm FlaK 30== |
− | [[File:MOHAA | + | The [[2 cm FlaK 30]] appears in some levels. In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X. One of the anti-aircraft weapons resembles: 2 cm FlaK. It is difficult to determine the exact model. |
+ | [[File:2 cm FlaK 30 stacionary.jpg|thumb|none|450px|2 cm FlaK 30 - 20x138mm B]] | ||
+ | [[File:MOHAA 3.7 cm Flak 37 1.jpg|thumb|none|600px|A 2 cm FlaK 30 behind some sandbags.]] | ||
+ | [[File:MOHAA 3.7 cm Flak 37 2.jpg|thumb|none|600px|The other side of the autocannon.]] | ||
+ | [[File:MOHAA 2 cm FlaK 30 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 2 cm FlaK 30 2.jpg|thumb|none|600px]] | ||
− | == | + | ==2 cm Flakvierling 38== |
+ | The [[2 cm Flakvierling 38]] is available during the "Normandy - Welcome to France" (Moh spearhead) mission. Two weapons are on the field. You can use it and shoot. | ||
+ | [[File:Flak38.jpg|thumb|none|450px|2 cm Flakvierling 38 - 20x138mm B]] | ||
+ | [[File:Moh spearhead 2 cm Flakvierling 38 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2 cm Flakvierling 38 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2 cm Flakvierling 38 3.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2 cm Flakvierling 38 4.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2 cm Flakvierling 38 5.jpg|thumb|none|600px]] | ||
− | [[File: | + | ==2.8 cm sPzB 41== |
+ | The [[2.8 cm sPzB 41]]. | ||
+ | [[File:SPzB 41.jpg|thumb|none|450px|2.8 cm sPzB 41 - 28/20mm]] | ||
+ | [[File:Moh spearhead 2.8 cm sPzB 41 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2.8 cm sPzB 41 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2.8 cm sPzB 41 3.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 2.8 cm sPzB 41 4.jpg|thumb|none|600px]] | ||
− | == | + | ==3.7 cm Flak M42== |
+ | In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X. One of the anti-aircraft weapons resembles: [[3.7 cm Flak M42]]. | ||
+ | [[File:3.7 cm Flak M42.jpg|thumb|none|450px|3.7 cm Flak M42 - 37x249mm R]] | ||
+ | [[File:MOHAA 3.7 cm Flak M42 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 3.7 cm Flak M42 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 3.7 cm Flak M42 3.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 3.7 cm Flak M42 4.jpg|thumb|none|600px]] | ||
− | === | + | ==8 cm Granatwerfer 42 Mortar== |
+ | The [[8 cm Granatwerfer 42 Mortar]]. | ||
+ | [[File:Kz-8cm-gr-w-42-short-mortar.jpg|thumb|none|450px|Kurzer 8 cm Granatwerfer 42 - 81.4mm]] | ||
+ | [[File:Moh spearhead 8 cm Granatwerfer 42 Mortar 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 8 cm Granatwerfer 42 Mortar 2.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 8 cm Granatwerfer 42 Mortar 3.jpg|thumb|none|600px]] | ||
+ | [[File:Moh spearhead 8 cm Granatwerfer 42 Mortar 4.jpg|thumb|none|600px]] | ||
− | The [[ | + | ==8.8 cm Flak 37== |
− | [[ | + | The [[8.8 cm Flak 18/36/37/41|8.8 cm Flak 37]]. |
− | [[File:MOHAA | + | [[File:FlaK37.jpg|thumb|none|450px|8.8 cm FlaK 37 - 88x571mm R]] |
+ | [[File:MOHAA 8.8 cm Flak 37 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 8.8 cm Flak 37 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 8.8 cm Flak 37 3.jpg|thumb|none|600px]] | ||
− | == | + | ==10.5 cm L/45== |
+ | The [[10.5 cm L/45]]. In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X. | ||
+ | [[File:10.5 cm L-45.jpg|thumb|none|450px|10.5 cm L/45 - 10.5 cm]] | ||
+ | [[File:MOHAA 8.8 cm SK C-35 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 8.8 cm SK C-35 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 8.8 cm SK C-35 3.jpg|thumb|none|600px]] | ||
− | The [[ | + | ==15 cm Nebelwerfer 41== |
− | [[ | + | The [[15 cm Nebelwerfer 41]]. |
+ | [[File:15cm Nebelwerfer 41.jpg|thumb|none|400px|15 cm Nebelwerfer 41 multiple rocket launcher]] | ||
+ | [[File:MOHAA 15 cm Nebelwerfer 41 1.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 15 cm Nebelwerfer 41 2.jpg|thumb|none|600px]] | ||
+ | [[File:MOHAA 15 cm Nebelwerfer 41 3.jpg|thumb|none|600px]] | ||
− | === | + | ==15 cm Nebelwerfer 42== |
+ | The [[15 cm Nebelwerfer 42]] on a Panzerwerfer 42 vehicle. | ||
+ | [[File:15 cm Nebelwerfer 42.jpg|thumb|none|400px|15 cm Nebelwerfer 42 multiple rocket launcher]] | ||
+ | [[File:Moh spearhead 15 cm Nebelwerfer 42.jpg|thumb|none|600px]] | ||
− | [[ | + | ==15 cm TbtsK C/36== |
+ | The [[15 cm TbtsK C/36]]. | ||
+ | [[File:15cmTbKC36.jpg|thumb|none|400px|15 cm TbtsK C/36 - 150 mm]] | ||
+ | [[File:Moh breakthrough 15 cm TbtsK C-36 1.jpg|thumb|none|600px]] | ||
+ | [[File:Moh breakthrough 15 cm TbtsK C-36 2.jpg|thumb|none|600px]] | ||
− | == | + | ==Cannone da 47/32 M35== |
+ | The [[Cannone da 47/32 M35]] it is stationary as an anti-tank weapon and is mounted on the Autoblinda 41 armored car. | ||
+ | [[file:Cannone da 47-32.jpg|thumb|none|400px|Cannone da 47/32 M35 - 47x195mm R]] | ||
+ | [[file:Moh breakthrough Cannone da 47-32 Bohler 1.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Cannone da 47-32 Bohler 2.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Cannone da 47-32 Bohler 3.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Cannone da 47-32 Bohler 4.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Autoblinda 41 armored car.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Autoblinda 41 armored car 1.jpg|thumb|none|600px]] | ||
+ | [[file:Moh breakthrough Autoblinda 41 armored car 2.jpg|thumb|none|600px]] | ||
− | [[ | + | ==MG 151/20== |
+ | The [[MG 151|MG 151/20]] is mounted on a Fiat G.55. | ||
+ | [[file:MG-151.jpg|thumb|none|450px|MG 151/15 or MG 151/20 - 15x96mm or 20x82mm. Fixed configuration.]] | ||
+ | [[file:Moh breakthrough Fiat G55.jpg|thumb|none|600px]] | ||
− | === | + | ==MG FF== |
+ | During the mission in Algeria, you can see the plane at the airport. Which resembles the Fw 190 A-1. Its offensive weapons are [[MG 17]] and [[MG FF]] | ||
+ | [[File:MG-FF ausf.B.jpg|thumb|450px|none|MG FF Ausf.B - 20x80mmRB]] | ||
+ | [[File:MOHAA Fw 190 A-1.jpg|thumb|none|600px|Fw 190 A-1.]] | ||
− | == | + | ==Obice da 75/18 modello 34== |
− | + | The [[Obice da 75/18 modello 34]] | |
− | [[ | + | [[File:Obice da 75-18 modello 34.jpg|thumb|450px|none|Obice da 75/18 modello 34 - 75x232.5mm R]] |
− | [[File: | + | [[File:Moh breakthrough Obice da 75-18 modello 34 1.jpg|thumb|none|600px]] |
− | + | [[File:Moh breakthrough Obice da 75-18 modello 34 2.jpg|thumb|none|600px]] | |
− | + | [[File:Moh breakthrough Obice da 75-18 modello 34 3.jpg|thumb|none|600px]] | |
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[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Medal of Honor]] | [[Category:Medal of Honor]] |
Revision as of 14:27, 14 April 2024
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Medal of Honor: Allied Assault (MoHAA) is a first-person shooter video game developed by 2015, Inc., on a modified version of the id Tech 3 engine (Quake III Arena engine). The game was published by Electronic Arts for the PC and released between January 22-February 15, 2002, later published by Aspyr for Mac OS X on August of the same year, and again for Linux in 2004. It is the third main installment of the series, the first to be developed for the PC rather than consoles. The game was a critical and commercial success, considered to be a foundation for many future first-person shooter games inspired by it. One iteration is the Call of Duty (CoD) franchise, originally created by Infinity Ward (IW). Incidentally, the franchise was founded by MoHAA's former lead designers, Jason West and Vince Zampella, both whom later founded Respawn Entertainment after their departure from Infinity Ward. Also worth noting is retried USMC Captain Dale Dye has served as a military advisor for the development of the game, as well as provided voice-over for the background instructor in the training mission of MoHAA.
The game's story is a revised and continuous version of the original game, set between 1942-1945 in Algeria, Norway, France, and Germany. Once again, the story follows Mike Powell, another US Army lieutenant; an infantryman first served with the 34th Infantry Division, later assigned to the 1st and then 2nd Ranger Battalions, finally recruited to the Office of Strategic Services (OSS), the same as the original game's protagonist, Jimmy Patterson. Both characters are either assigned to different missions or fighting on the same grounds simultaneously, though story-wise they do not meet each other whatsoever.
MoHAA received two expansions, both introducing new single-player campaigns, multiplayer maps and game modes, weapons, characters, and various fixes or gameplay additions. the first expansion, Spearhead (MoHAA:SH), was developed by TKO Software, Inc. and released on November 12, 2002. The story of Spearhead follows Sgt. Jack Barnes (voiced by Gary Oldman), a paratrooper with the US Army's 501st Parachute Infantry Regiment, 101st Airborne Division. The campaign takes place in Normandy, Belgium and Berlin, as well as introducing two new allied factions; the British Army and the Soviet Red Army.
The second expansion, Breakthrough (MoHAA:BT), was developed by EA Los Angeles and released on September 22, 2003. The story of Breakthrough follows Sgt. John Baker, an infantryman with the US Army's 34th Infantry Division. The campaign takes place in Tunisia, Sicily, and Italy, as well as introducing a new axis faction; the Italian Army.
As usual for early Medal of Honor titles; the player can only use a pre-assigned loadout of weaponry with enemy weapons that fall under the same category instead providing ammo to the player when picked up (even when both weapons wouldn't share ammo like the Thompson and MP 40) though oddly unlike the PS1 games, this is not a technical limitation as grenades, cheats and a few specific instances do give the player multiple weapons in the same category slot.
The following weapons appear in the video game Medal of Honor: Allied Assault:
Handguns
All Handguns can be used for a melee attack in the original game as a last-ditch attack with the expansions adding this feature to most other weapons.
Beretta M1934
Introduced in the Breakthrough expansion pack, the Beretta M1934 incorrectly features a 15-round magazine, when in reality it only has a 7-round magazine. Appears simply as "Beretta".
Colt M1911A1
The main sidearm used for all US Forces is the Colt M1911A1 pistol. It is the standard pistol for US forces in multiplayer.
High Standard HDM
The High Standard HDM pistol is available only in some singleplayer missions in Allied Assault, where Powell goes undercover. It is not available in multiplayer, except on modified servers. It is oddly depicted as manually-operated as the player character has to manually operate the slide to chamber a round after every shot.
Webley .38 Mk IV
Refered to simply as the "Webley Revolver", the Webley .38 Mk IV revolver appears in the D-Day missions of Spearhead, where the British paratroopers give one to Barnes. It is also available to the british forces in multiplayer in Spearhead and Breakthrough.
Nagant M1895
The Nagant M1895 revolver is available to Barnes in the first Berlin mission in Spearhead. It is also available to the Russian forces in multiplayer in Spearhead and Breakthrough. An inaccuracy during gameplay can be noticed during the revolver's reloading sequence; the revolver is shown as being reloaded whilst the hammer is cocked, but this is not possible in real life as the cylinder is locked in place when the hammer is cocked.
Walther P38
The Walther P38 pistol is used by the German forces in both single and multiplayer. It is only usable via cheats in single player outside of Spearhead where Barnes is equipped with captured German weapons in the Bastogne missions.
Submachine Guns
Beretta Model 38A
The Beretta Model 38A sub-machine gun is used by Italian forces in Breakthrough. The game simply calls it "Moschetto".
MP 40
The MP 40 is used by German Wehrmacht and SS soldiers, usually seen in the hands of officers and NCOs. In the single-player campaigns, the MP 40 is one of the most common weapons seen in the missions. In multiplayer, it is the dedicated SMG used by the German faction. The MP 40 in-game is one of the weapons that lacks a modeled bolt handle. Meaning that when reloading the weapon, the handle is actually missing, although the animation does show the character pulling an imaginary handle. Also, the handling animation show the character gripping the weapon from the magazine, which in real life is very inaccurate.
PPSh-41
The PPSh-41 is introduced in the Berlin mission in Spearhead. In the first expansion pack, Spearhead, it incorrectly had a 45 round magazine and a low rate of fire, in stark contrast to the real weapon. The second expansion pack, Breakthrough, keeps the low rate of fire and corrects the magazine size to a 71 round magazine.
Sten Mk V
The Sten Mk V sub-machine gun, minus the foregrip, is introduced in the D-Day missions of Spearhead. Also available to British forces in multiplayer in Spearhead and Breakthrough. The game incorrectly refers to it as the "Sten Mk. II".
Thompson M1A1
The Thompson M1A1 is used by US Army soldiers, usually seen in the hands of officers. In the single-player campaigns, it is either already available within the player's inventory, or can be picked up from fallen NPCs. In multiplayer, it is the dedicated SMG used by the US faction. The Thompson in-game is one of the weapons that lacks a modeled bolt actuator. Meaning that when reloading the weapon, the actuator is actually part of the weapon's texture, although the animation does show the character pulling the actuator back.
Shotguns
Winchester M1912 Trench Gun
A Winchester M1912 Trench Gun is available in-game, and is simply referred to as the "Shotgun".
Rifles / Carbines
Carcano M91/38 7.35 mm
The Carcano M91/38 7.35 mm is used in the Breakthrough expansion Pack.
De Lisle Carbine
The De Lisle Carbine pistol caliber carbine is featured in the Breakthrough expansion Pack; it is used by the player character while infiltrating an Italian airfield. It has an integrated suppressor and a 7 round magazine.
Enfield L42A1
The Enfield L42A1 is the standard British sniper rifle in-game, and is used during the Monte Cassino and Monte Battaglia levels. The L42A1's appearance is anachronistic, as it did not appear until the early 1970's. A more suitable weapon that could have been used would have been the Lee-Enfield No.4 Mk.I(T).
Gewehr 43 (with ZF 4 scope)
The Gewehr 43 is first used in the Spearhead expansion pack, where it is fitted with a ZF 4 scope.
Kar 98k
The Kar 98k is the standard German rifle, and is used by most of the German soldiers in-game. In the base game and the Breakthrough expansion, it can only be used outside of multiplayer in the Omaha Beach/Bizerte Harbor levels if the player avoids picking up the Springfield/Carcano rifle in these levels.
Kar 98k (with dow scope)
The German sniper rifle of choice and unlike it's base version, it is available normally to the player in the base game and expansions.
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I rifle is also seen in-game. It is used by British paratroopers in the Spearhead expansion pack.
M1 Garand
The first weapon available for use is the M1 Garand. It is used by the US rifleman in multiplayer.
Mosin Nagant M1891/30
The Mosin Nagant M1891/30 is used by Russian soldiers in the Spearhead expansion pack. It is the standard rifle for Russian rifleman in multiplayer.
Springfield M1903A4 (with M84 scope)
A Springfield M1903A4 rifle is used as a sniper weapon for the US forces.
Tokarev SVT-40 (with PU sniper scope)
A scoped Tokarev SVT-40 is the Soviet sniper rifle in the expansion packs. The player character can carry it when infiltrating Berlin in the Spearhead expansion pack's Russian campaign, and it is the standard sniper rifle for the Russians in multiplayer.
Assault Rifles
StG 44
The StG 44 is used by some late-game enemies.
Machine Guns
Breda Modello 30
The Breda Modello 30 is introduced in the Breakthrough expansion pack. Similarly to the Degtyaryov DTM-44, it is seen in fixed positions, despite being intended as an infantry-portable light machine gun; the Breda Modello 37 would be more appropriate for this role. A portable version was added in a patch but it only appears in multiplayer, even with cheats.
Browning Automatic Rifle M1918A2
The Browning Automatic Rifle M1918A2 is introduced in the 3rd campaign, during the hedgerow fighting.
Vickers-Berthier Mk.1
The Vickers-Berthier Mk.1 is the standard British machine gun (though the Bren Gun would have been more appropriate), and has a 30-round magazine capacity. It is first obtained in the Caltagirone Airfield level, and later during the fighting in Gela.
Grenades & Explosives
F-1 hand grenade
The F-1 hand grenade is the standard Russian hand grenade in-game.
M1A1 Bangalore Torpedo
The M1A1 Bangalore Torpedo is used by the rangers in Omaha Beach in the same vein as in Saving Private Ryan.
M2 Mine
The M2 Mine is added in the "Mines" class in Breakthrough for Allies players and are used in combination with a mine detector as the same "weapon".
M18 Smoke Grenade
The M18 smoke grenade is used during Spearhead's D-Day mission to provide temporary cover. What appears to be a slight reskin of the M18 is available to the Russians, incorrectly referred to as the "RDG-1". Oddly despite being fully functional against AI in both Spearhead and Breakthrough, only the former gives the player smoke grenades in its campaign, with Breakthrough only having smoke grenades in multiplayer without cheating.
Mk 2 hand grenade
The Mk 2 hand grenade is one of the high-explosive fragmentation hand grenades available in the game, being used by the Americans.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is yet another usable hand grenade in-game, and is used by the Germans.
Nebelkerze 39B
The Nebelkerze 39B smoke grenade is standard equipment for the Germans in-game.
No. 36M Mk. I
The No. 36M Mk. I is another fragmentation grenade available in-game, and is used by the British.
OTO Mod. 35
The OTO Mod. 35 is incorrectly used by the Italian Forces as their smoke grenade. The correct choice would have been the SRCM Mod. 35 FI.
Radio-controlled explosive
Radio-controlled explosive.
S-Mine
The Axis equivalent of the M2 Mine is the S-Mine.
SRCM Mod. 35
The SRCM Mod. 35 is used by the Italian Forces as their high explosive hand grenade. It can also be used by the player character when picked up.
Sticky bomb
Sticky bomb.
TNT
TNT explosive charge.
Launchers
M1 Bazooka
The M1 Bazooka is the standard American anti-tank weapon the the game. In the original game, it is used during the hedgerow fighting, and again in the infamous "Sniper Town" level. In Breakthrough, you use it the town of Gela and again in the fighting at Monte Battaglia.
PIAT
The PIAT is the standard British anti-armor weapon.
RPzB 54 "Panzerschreck"
The RPzB 54 "Panzerschreck" is the standard German anti-armor weapon in-game.
Schießbecher
Added in Breakthrough, the Schießbecher was added to replace the shotgun for the Germans in the multiplayer part of the game. The player is given 3 rifle grenades alongside still being able to use the actual rifle with primary fire firing the rifle and secondary fire loading a rifle grenade.
Mounted Machine Guns
Breda Modello 38
The Breda Modello 38 is mounted on an Autoblinda 41 armored car.
Breda-SAFAT 12.7
The Breda-SAFAT 12.7 is mounted on a Fiat G.55.
Browning M2 Heavy Barrel
Browning M1919A4
The Browning M1919A4 is used from the back of a Jeep in an early level.
Degtyaryov DTM-44
The Degtyaryov DTM-44 is introduced in the Spearhead expansion pack, and is seen in fixed positions in-game (rather odd for a weapon that could be either a tank-mounted machine gun or an infantry-carried one; the Maxim M1910 would be a more appropriate choice).
MG 15
During the mission in Algeria, you can see the plane in the hangar. Which resembles a Ju 87 R-2. Its defensive weapon is the MG 15.
MG 17
During the mission in Algeria, you can see the plane at the airport. Which resembles the Fw 190 A-1. Its offensive weapons are MG 17 and MG FF
MG 34 Panzerlauf
The MG 34 Panzerlauf it is mounted on German tanks.
MG 42
The MG 42 is frequently encountered in fixed positions.
In the Spearhead DLC, textures have been changed.
Mounted Cannons/Mortars
2 cm FlaK 30
The 2 cm FlaK 30 appears in some levels. In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X. One of the anti-aircraft weapons resembles: 2 cm FlaK. It is difficult to determine the exact model.
2 cm Flakvierling 38
The 2 cm Flakvierling 38 is available during the "Normandy - Welcome to France" (Moh spearhead) mission. Two weapons are on the field. You can use it and shoot.
2.8 cm sPzB 41
The 2.8 cm sPzB 41.
3.7 cm Flak M42
In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X. One of the anti-aircraft weapons resembles: 3.7 cm Flak M42.
8 cm Granatwerfer 42 Mortar
The 8 cm Granatwerfer 42 Mortar.
8.8 cm Flak 37
The 8.8 cm Flak 37.
10.5 cm L/45
The 10.5 cm L/45. In one of the missions, we have to sink a German submarine. Which is modeled after the U-Boot-Klasse X.
15 cm Nebelwerfer 41
The 15 cm Nebelwerfer 41.
15 cm Nebelwerfer 42
The 15 cm Nebelwerfer 42 on a Panzerwerfer 42 vehicle.
15 cm TbtsK C/36
The 15 cm TbtsK C/36.
Cannone da 47/32 M35
The Cannone da 47/32 M35 it is stationary as an anti-tank weapon and is mounted on the Autoblinda 41 armored car.
MG 151/20
The MG 151/20 is mounted on a Fiat G.55.
MG FF
During the mission in Algeria, you can see the plane at the airport. Which resembles the Fw 190 A-1. Its offensive weapons are MG 17 and MG FF