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Talk:Silent Storm: Sentinels

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Why is there an AK-47 in a WW2 game?-S&Wshooter 21:01, 11 June 2009 (UTC)
The game is set a few years after the orignal 1948 I think. - Domj29 01:49, 12 June 2009 (UTC)
Also, Why is there a Sterling Sub Machine gun? The Sterling only came into service in 1953.-Oliveira 12:45, 12 June 2009 (UTC)
Its not historically accurate the game also features armoured mech suits and laser weapons. - Domj29 14:33, 12 June 2009 (UTC)
Oh well. Atleast i get to kill nazis with a AK-47.-Oliveira 13:55, 12 June 2009 (UTC)
Making new version of the page with images. -Samz 16:20, 6 November 2023 (UTC)

Silent Storm S2 is a WW2 tactical turn-based strategy game.

The game notably features a focus on destructable environments as well as bullet penetration. It received sequels with an expansion pack called Sentinels moving the action to Post WW2 with the player recruiting characters from both the Allied/Axis campaigns from S2 as mercenaries. Hammer & Sickle, a mod turned standalone game, moves the action further into 1949 with the player as a Soviet Commando trapped behind enemy lines in West Germany.

Sentinels also added both a money system (instead of faction-alligned gear being free and unlocked by plot progression.) and alternative ammo types for weapons such as hollow points for guns and anti-armor rockets for the launchers.

Hammer & Sickle changes how stats/mechanics work and added carry weight to the game with the total weight of the equipment the player is carrying impacting them as well as having relatively more of a focus on espionage and stealth over combat.

A notable inclusion are "Panzerkleins" fictional mech suits that can be equipped with some heavier weaponry that wouldn't be man-portable (or are man portable in reality but locked to them like the Boys AT Rifle) for infantry, Panzerkleins also return in Sentinels though their stats are heavily rebalanced while Hammer & Sickle doesn't include them.

While Sentinels is included in digital versions of Silent Storm, Hammer & Sickle has not seen a digital release. (and sadly is trapped behind Starforce DRM.)

Weapons added in Sentinels will have Italic Text.

Weapons added in Hammer & Sickle will have Bold Text

Pistols

Browning Hi-Power

The Browning Hi-Power is added in Sentinels.

Browning Hi-Power - 9x19mm
SilentStormHiPower.jpg

Colt Detective Special

The Colt Detective Special is added in Sentinels and is notably the only ".38" ammo weapon to actually use .38 instead of being mixed up with 9X19mm.

Colt Detective Special - .38 Special
Silent Storm Colt Detective Special.jpg

Luger P08

The Luger P08 appears in two versions, a black gripped "Luger P08" and a brown gripped "Luger British". These use the exact same ".38" ammo down to even using the exact same magazines (Silent Storm has an error where every 9x19mm weapon is chambered in .38) despite the Luger British using ".38 British Service", a distinction no other British .38 weapon has. The two Lugers are practically identical gameplay-wise with the "Luger P08" just barely having slightly higher damage and range over the British counterpart. (With the British counterpart having higher durability in Sentinels.)

Luger P08 - 9x19mm
The two Lugers in the inventory menu.

Mauser C96

The Mauser C96 appears mistranslated as the "Mauser K96 1912", "Mauser K96 1912 Silenced" and "Masuer M.712" for the M712 Schnellfeuer version. In-game, it inaccurately loads .38 bullets and the Schnellfeuer version is only capable of burst-fire. Despite only adding "Silenced", the suppressed version is actually loaded with a magazine, similar to the Schnellfeuer but is semi-auto only.

Mauser C96 "Broomhandle" - 7.63x25mm Mauser
Mauser M712 Schnellfeuer - 7.63x25mm Mauser
The three versions of the C96.


Nagant M1895

The Nagant M1895 revolver appears as the "Nagant 1910" in both a suppressed and unsuppressed version. It is depicted as the only "multifaction" realistic weapon as both Quartermasters for the Allied/Axis campaigns will supply the player both this weapon and ammunition for it. Unlike other firearms which use magazines or speedloaders, the Nagant M1895's ammo is (visually) just 7 cartridges taking up 1 inventory tile that's actually up to 21 rounds for the Nagant, it's the only firearm that has it's ammunition supply more ammo than the capacity of the weapon.

Nagant M1895 - 7.62x38N
The normal and suppressed Nagant 1895 in the inventory.

Stechkin APS

The Stechkin APS appears as a new pistol in Hammer & Sickle.

Stechkin APS - 9x18mm.

Sterling Mk.7

The Sterling Mk.7 is added as the "Sterling Patachett Para" in Sentinels.

Sterling Mk.7 A4 - 9x19mm
SilentStormSterlingMK7.jpg

Tokarev TT-33

The Tokarev TT-33 is available.

Tokarev TT-33 (Tula production) - 7.62x25mm Tokarev
SilentStormTT33.jpg

Webley & Scott Revolver

An unknown Webley & Scott Revolver is available as the "Webley & Scott" chambered in .455 Webley. It functions as the sterotypical "Magnum" of the game, dealing extremely high damage (capable of surpassing rifles) with low accuracy. Sentinels reworks the Webley to have lower damage but can now be aimed like other pistols instead of only low-accuracy snap shots. In Sentinels it is also used by Swiss police.

SilentStormWebley&Scott.jpg

Submachine Guns

IMI UZI

The Uzi is added in Hammer & Sickle.

IMI Uzi - 9x19mm

MAT-49

The MAT-49 is added in Hammer & Sickle.

MAT-49 - 9x19mm

Sterling SMG

The Sterling SMG is added in Sentinels.

Sterling L2A3 - 9x19mm
SilentStormSterling.jpg

Rifles

AK-47

The AK-47 is added in Sentinels.

AK-47 - 7.62x39mm
SilentStormAK-47.jpg

Boys AT Rifle

A fictionalized Boys anti-tank rifle appears as the "PTR Boys Gun" as a Panzerklein exclusive weapon. (Despite the fact the real life weapon is designed to be used by infantry.) Oddly all anti-armor rifles are treated as Panzerklein Sniper Rifles, having the option to use the unique scoped firing mode exclusive to scoped rifles despite the lack of any scope mounted on them.

Boys Mark I - .55 Boys (13.9x99mmB)
The "PTR Boys Gun" attached to a Panzerklein.

Unknown Carcano Rifle

Wrongly called the "Carcano M91/24" which is a carbine rifle, a scoped Carcano rifle chambered in "6.5 Manlicher-Carcano" is available.

Moschetto di Fanteria Modello 91/24 - 6.5x52mm Carcano
The Carcano sniper rifle.

Carcano M38

The Carcano M38 appears as one of the available rifles. It is wrongly chambered in 7.92X57 Mauser.

Moschetto Mod. 91/38 - 7.35×51mm Carcano
SilentStormCarcanoCarbineM38.jpg

Gustloff Volkssturmgewehr

The Gustloff Volkssturmgewehr appears as new weapon in Sentinels. While it's called an "Assault Rifle" when the cursor is placed over it, is classified mechanically with perks and the inventory as a submachine gun with abnormally high range and damage, a rather unusual choice as the real deal was not select fire.

Gustloff Volkssturmgewehr MP508 - 7.92x33mm Kurz
SilentStormvolkssturmgewehr.jpg

TKB-408

The TKB-408 appears in Sentinels.

TKB-408 - 7.62x39mm
SilentStormTKB408.jpg

Mauser Gewehr 1898

What appears to be a Mauser Gewehr 1898 appears as the "Mauser M98".

Mauser Gewehr 1898 - 7.92x57mm Mauser
SilentStormMauserM98.jpg

Panzerbüchse M.SS.41

A highly altered Panzerbüchse M.SS.41 appears as the "MSS 41 Sniper Cannon" as a Panzerklein weapon and has oddly been heavily redesigned to unbullpup it.

Panzerbüchse M.SS.41 - 7.92x94mm (Patrone 318)
The "MSS 41 Sniper Cannon" attached to a Panzerklein.

Machine Guns

Bren Mk1

The Bren Mk1 appears as one of the machine guns

Bren Mk1 (M) - .303 British
SilentStormBREN.jpg

DP Machine Gun

What is either the DP-27 or DP-28 from the DP from the Degtyaryov DP Series Machine Gun appears as the "DP".

Degtyaryov DP-27/28 - 7.62x54mm R
SilentStormDP.jpg

DShK

The DShK appears either mounted as a stationary turret or as a machine gun mounted on Panzerkleins.

DShKM on tripod - 12.7x108mm.
DShK mounted turret in-game.

MG34

The MG34 appears on a tripod mounting.

MG34 on tripod - 7.92x57mm Mauser
A tripod mounted MG34.


RPD

The RPD appears as one of the Allied machine guns.

RPD Light Machine Gun - 7.62x39mm
SilentStormRPD.jpg

Vickers Mk. I Machine Gun

A Vickers appears as one of the game's turrets.

Vickers Mk. I Machine Gun - .303 British
SilentStormVickers12.7.jpg

Launchers

Panzerfaust

A highly altered Panzerfaust that is reloadable appears as the first Axis launcher.

Panzerfaust - 44mm, with 149mm warhead
SilentStormPanzerfaust.jpg

Panzerschreck

The Panzerschreck is the second Axis launcer.

Panzerschreck - 88mm
SilentStormPanzershreck.jpg

Mines

PMD-6 Mine

The PMD-6 Mine is available as the "PMD-6M"

PMD-6 Mine
The "Smiz-35".

Riegel mine 43

The Riegel mine 43 appears as the "PMi-43" as an Axis mine.

The "PMi-43".


S-Mine

The S-Mine appears as the "Smiz-35" mine.

Schrapnellmine 35
The "Smiz-35".

Schützenmine 42

The Schützenmine 42 mine appears as the "Shumi-42"

Schützenmine 42
The "Shumi-42".


Others

2cm FlaK 38

The 2cm FlaK 38 appears rarely as a usable turret.

2 cm FlaK 38 in single mounting - 20x138mm B
The FlaK 38 in-game.
The "TLG-3", a modified energy weapon version of the Flak.

MG FF

The MG FF appears as a Panzerklein weapon.

MG FF/M - 20x80mmRB
SilentStormMGFF.jpg

OSS "Bigot" M1911

The OSS "Bigot" M1911 appears as a rare weapon from a specific random encounter and is misidentified as the "Big Joe". (presumably the Big Joe 5 Crossbow.) It fires explosive darts. In Sentinels it is now available from the Arms Dealer.

OSS "Bigot" M1911A1. The dart pictured here is the most popular kind, with sliding notched fins.
SilentStormM1911Bigot.jpg


Little Joe Crossbow

The "Little Joe" Crossbow appears as a rare weapon, notably not only is in different random encounters for both Allied/Axis players, both encounters will only sometimes spawn the weapon in a specific variant of the encounter. It can be instead purchased from the Arms Dealer in Sentinels.

Little Joe crossbow.
SilentStormLittleJoeCrossbow.jpg

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