Work In Progress
Dying Light is is a 2015 survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game revolves around an undercover operative sent to infiltrate an infected-filled quarantine zone in a city called Harran. Firearms in game are rare in the game, but there are a few to find. In game, the models are detailed enough to have fictional engraved trades.
The following weapons are featured in the video game Dying Light:
"German 9mm Pistol"
The "German 9mm Pistol" resembles a hybrid of the Heckler & Koch USP and SIG-Sauer P228 with the addition of a slide mounted safety and Heckler & Koch USP Tactical adjustable sights, it has an 8-round magazine capacity. In the opening cutscene, Kyle Crane uses one by shooting one of Rais' men after being attacked by them. A unique version of the pistol called "Rais's Gun" can be also found in the game, which functions as a three-round burst pistol instead of the default semi-automatic variant.
"American 9mm Pistol"
Smith & Wesson Schofield Model 3
The Smith & Wesson Schofield Model 3 revolver with golden engravings, gold plated parts, and pearl grips appears as the "Quickshooter" and is a special quest reward in The Following.
A unique Remington 1890 revolver with engravings, gold plated parts, and ivory grips can be found in The Following, appearing as the "Six-shooter".
The "Flea SMG" appears to be mainly resembled to be an IMI Uzi with elements of an Heckler & Koch MP7, such as its stock. It appears in the DLC entitled The Following in full-automatic and can hold 40 rounds. The SMG also appears with golden and camouflage variants.
The "SMG" appears as a resembled hybrid of a Intratec TEC-9 and a M3 "Grease Gun". Also appearing in The Following, it fires in full-automatic and holds a 45 round capacity. Additional variants of the weapons include in gold, spray-paint, and engraved.
Double Barreled Shotgun
A double barreled shotgun mainly resembling a Stogeger/IGA Coach Gun appears in the game as the "Double-Barrel Shotgun", it has the expected 2 shell capacity and prior to The Following DLC, was the only shotgun available in the game at the time. It has the highest amount of firepower per shot of any other gun, but has a very large spread, making it only effective at close range.
The "Hunting Shotgun" appears in The Following DLC, mainly resembling a Remington 870 with a ribbed barrel and ghost ring-styled sights. It holds 6 rounds, functions as a pump shotgun, and is effective at medium range.
"Semi Automatic Shotgun"
The "Semi Automatic Shotgun" also appears in The Following DLC, mostly resembling a Benelli M3 Super 90 with hybrid elements of a SPAS-12. It holds 8 rounds, fires in semi-automatic, and is effective at close range.
The "Police Rifle" in-game appears to mainly resemble a Bushmaster ACR receiver with incorporated elements of a SIG SG 556, such as the SG 556's foregrip, iron sights, pistol grip, and charging handle/ejection port. It is semi-automatic and holds 20 rounds, in addition it features a Heckler & Koch-styled fixed stock and a 20-round STANAG magazine.
The "Military Rifle" appears to resemble a Bushmaster ACR much more, it is fully-automatic and uses a 30-round STANAG magazine along with a Heckler & Koch MP5-styled retractable stock and a different foregrip.
DShK Machine Gun
A DShK heavy machine gun can be seen on a photo in Rais's hotel room.
PKT Machine Gun
T90s are shown as Turkish military tanks in the game's introduction, most likely fitted with PKT machine guns.
Mig 29s most likely fitted with with Gryazev-Shipunov GSh-30-1s regularly patrol the skies above Sector 0. Despite the deployments being attributed to the Turkish Ministry of Defense, they seem to use Russian-made vehicles when Turkey uses exclusively NATO equipment in real life.