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From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Phantom Forces


Phantom Forces
[[image:|300px|center|]]
Official Cover Art
Developer: StyLiS Studios
Publisher: Roblox
Platforms: PC
PlayStation 4
Xbox One
Genre: First-Person Shooter


Phantom Forces is a first-person shooter developed by Stylis Studios and published on ROBLOX on 2nd June, 2015 for consoles, and August 31st, 2015 for PC. It is a modern shooter with over 150 weapons and a variety of attachment options. The game has strong influence from Battlefield, specifically 3 and 4, with some of the maps and weapons of 4, and the HUD of 3. It also has the 4 class system of Battlefield games, without the unique gadgets of those classes.


The following weapons appear in the video game Phantom Forces:


Overview

There are 4 classes in Phantom Forces, which have access to 4 different primary weapon classes. There is no differences between classes except for their primary weapons. Assault has access to assault rifles, carbines, battle rifles and shotguns. Support is the same, except with MGs instead of assault rifles. Scout (originally called Engineer) has access to SMGs, Carbines, Shotguns and DMRs. Recon has access to Sniper Rifles, DMRs, Battle Rifles and carbines.

Handguns

Submachine Guns

Shotguns

Rifles & Carbines

Sniper Rifles

Machine Guns

Launchers

Explosives

Other

Emplaced/Mounted Weapons

Promotional Artwork

Unturned


Unturned
[[image:|300px|center|]]
Official Cover Art
Developer: Smartly Dressed Studios
Publisher: Smartly Dressed Studios
Platforms: PC
PlayStation 4
Xbox One
Genre: Zombie Survival


Unturned is a zombie survival game developed and published by Smartly Dressed Studios on 7 June, 2017 for PC, and 12 Nov, 2020 for consoles.


The following weapons appear in the video game Unturned:


Overview

The weapons in Unturned are one of four grades: Civilian, Police, Ranger or Military. Civilian-grade weapons are usually weak but common, being found in houses or farms. Police-grade weapons are slightly better, found at police stations. Ranger-grade weapons are equivalent to Military-grade weapons. Most maps have very few locations where Ranger-grade weapons spawn in, but on Russia they are very common, due to the majority of them being Russian weapons found in military bases. Finally, military-grade weapons are found at military bases on most maps, except Russia, where they can be found in a few obscure locations.

Airdrops can spawn nearly every gun, including ones that usually would not appear on the map, which means players can use the Colt Canada C8 Carbine in maps other than Prince Edwards Islands if they get it in an airdrop (as the "Maplestrike" only spawns in PEI, a map set in Canada).

Attachments include various optics, laser pointers, flashlights, rangefinders, suppressors, extended barrels, extended magazines, alternate ammo types and various grips.

Guns can be repaired with bits of scrap metal and a blowtorch, as firing them causes their quality to decrease, leading to a decrease in weapon performance.

Note: Only official weapons created by the developer of the game and/or featured in the official maps (PEI, Washington, Yukon, Germany, Russia) are on this page. Any weapons that came with a limited-time featured Steam workshop map will not be included on this page (example: France, Ireland, Hawaii, Greece).

Handguns

Beretta 96

The Beretta 96 appears as the "Avenger". It has green illuminated sights and fires Low Caliber Military ammunition. The weapon is meant to be the Beretta M9, evidenced by it only being found at military bases, but it only holds 13 rounds. The Beretta 92 series does not have a 13 round magazine, only the .40 S&W Beretta 96 does.

It inaccurately spawns at military bases on the Germany and Prince Edward Islands maps. Neither country's military uses the Beretta 96 or M9 - Germany's service pistol is the Heckler & Koch P8 and Canada's is the Browning Hi-Power.

Beretta 96FS - .40 S&W

Colt M1911

The Colt M1911 appears, called the "1911", firing Low Caliber Civilian ammo. It was previously called the "Colt" and the "Oakbear".

Original Colt M1911 (dated 1913) - .45 ACP

Colt Python

The Colt Python appears as the "Ace", firing Low Caliber Civilian ammo. It has red illuminated iron sights. The Ace can accept the Makeshift Muffler attachment, which is inaccurate, as the Python cannot be suppressed in real life.

A special version of the Ace can be obtained after completing a quest on the Russia map, from the Doc Ernie NPC. It has an 8x scope, which normally cannot be attached to the revolver in game.

Colt Python with 6" Barrel and nickel finish and 3rd generation grip- .357 Magnum

IMI/Magnum Research Desert Eagle Mark XIX

A Desert Eagle Mark XIX appears as the "Desert Falcon". However, it was called the Desert Eagle when it was first added to the game. Is uses High Caliber Military ammo in game, despite not being a service pistol of any military. It also has the same green illuminated iron sights of the Beretta 96.

A special gold-plated version of the Desert Eagle can be obtained after completing a quest on the Hawaii map, from the Major Ekho NPC. It has a vertical grip, a flashlight and a "Military Muzzle" attachment, which appears to be some sort of extended barrel. Another special "Desert Falcon" is available to players of the Gold edition of the game, with golden iron sights and gold plating.

Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE

Glock 17

The Glock 17 with an olive drab frame appears as the "Cobra", standing in for the Glock 18. It is fully automatic in game, despite lacking the fire selector of a real Glock 18. It is considered a police weapon and it uses Low Caliber Civilian ammo. The "Cobra" has the ability to use 20 or 40 round box magazines, the latter of which is fictional.

The name is a reference to the Austrian EKO Cobra counter-terrorist unit, who requested a full-auto version of the Glock 17 to be produced, resulting in the Glock 18.

3rd Generation Glock 17 - 9x19mm.
Glock 18 (3rd Generation) with 19-round magazine, for comparison - 9x19mm

Luger P08

The Luger P08 appears, simply called "Luger". The magazine incorrectly holds 9 rounds instead of the real Luger's 8. It spawns in civilian locations on the Germany map and uses Low Caliber Civilian ammo.

Luger P08 (dated 1917) - 9x19mm.

Makarov PM

The Makarov PM appears as the "Kryzkarek", with a longer barrel compared to the real pistol. It has a 12 round magazine from the PMM, which, unlike every other Ranger weapon, uses Low Caliber Civilian ammunition, to reflect the rather weak characteristics of the 9x18mm Makarov round. However, it oddly deals high damage, more than other pistols that fire the Low Grade Civilian ammo.

Makarov PM - 9x18mm Makarov

TEC-9 Mini

The TEC-9 Mini appears as the "Teklowvka". It incorrectly holds 15 rounds, the real TEC-9 can have 10, 20, 32, 50 or 72 round magazines, but not 15. It uses Low Caliber Ranger ammo.

Intratec TEC-9 Mini - 9x19mm

Submachine Guns

Every submachine gun except the UMP45 is classed as a carbine in game.

FN P90 TR

The FN P90 TR appears as the "Peacemaker", firing Low Caliber Military ammo. The weapon spawns in military bases on the Washington and Germany maps, as well as the American Spy Base on the Russia map.

The name is a reference to the law enforcement troops seen in The Hunger Games: Catching Fire, who are called "Peacekeepers" and use P90's as their primary weapon.

FN P90 TR with optics removed - FN 5.7x28mm

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 appears as the "Viper", firing Low Caliber Civilian ammo from fictional 25 round magazines. It has a slightly shorter stock and barrel compared to the real MP5, with the barrel resembling a MP5K-sized "tropical" wide handguard. The length of barrel that extends out from the end of the handguard is also slightly longer compared to the real MP5. The "Viper" is found at a variety of police and military locations, most notably the Scorpion-7 research laboratories, which implies its status as a standard-issue SMG for the organisation.

Heckler & Koch MP5A2 (Navy trigger group) - 9x19mm

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "Empire". It is only found in military locations in Germany and in airdrops. Oddly, it holds 27 rounds instead of the real weapons 25, and it fires Low Caliber Military ammo. The "Empire" correctly has semi-auto, full-auto and 3 round burst modes, the only official gun in the game with this ability. The "Empire" is also the only SMG to actually be classed as an SMG in game.

Heckler & Koch UMP45 - .45 ACP.

KRISS Vector

The KRISS Vector appears as the "Scalar", firing Low Caliber Military ammo from 30 round magazines, which implies the weapon is based on the .45 ACP version. The weapon has a blue lower receiver and buttplate. The "Scalar" appears in Coalition locations on the Germany map, on the Coalition aircraft carrier, called the Liberator, and in airdrops. The blue colour, which matches the Coalition's colour scheme, and the appearance on the Liberator implies the "Scalar" is a standard-issue Coalition weapon.

The name is a play on the Vector name, and its mathematical origin. The term "scalar" is used to define a vector space, with a "vector" being described by multiple scalars.

KRISS USA Gen II Vector - .45 ACP / 9x19mm Parabellum.

Mini Uzi

The Mini Uzi appears as the "Bulldog", firing Low Caliber Ranger ammo. It is modelled with 32 round magazines, but they hold 45 rounds, which is not a real magazine option for the Uzi. It is correctly identified as Israeli, and fires with a closed-bolt, which is incorrect. The weapon can be found at some Ranger locations in the Germany map and at military locations on the Russia map, despite Russia not using the Uzi in any form in its any of its military forces.

IMI Mini Uzi - 9x19mm

MP40

The MP40 appears as the "Maschinengewehr". Maschinengewehr" translates to machine gun, while the MP40 is a submachine gun ("machinenpistole" in German). In game, it is a very rare Ranger weapon, only spawning in airdrops and one specific location on the Germany map.

PP-19 Bizon-2

The PP-19 Bizon-2 appears as the "Yuri", firing Low Caliber Ranger ammo from 64 round helical magazines, implying it is chambered in 9x18 Makarov. The rear sights are mounted much further back than the real weapon. It can be found in Ranger locations on the PEI, Washington and Germany maps, and in Military locations in the Russia map.

PPSh-41

The PPSh-41 appears as the "Calling Card", firing Low Caliber Ranger ammo from its 71 round drum. As the name suggests, the weapon is found at the Krovi Estate in the Russia map, which was owned by the mafia before the zombie virus hit Russia. It can also be found in airdrops.

A calling card is an object criminals leave behind at the scene of a crime to taunt the police.

Shotguns

AA-12 CQB

The AA-12 CQB appears as the "Devil's Bane", with a light grey appearance. The weapon has a 21 shell drum magazine - one shell larger than the real drum magazine. It can only be found in police locations on the Germany map, as a reward from Horde Beacons or in airdrops.

MPS AA-12 CQB - 12 gauge

Double Barrel Shotgun

A Double Barrel Shotgun appears as the "Masterkey". The real Masterkey is an underbarrel pump-action, not a double barrel. The weapon is chambered in 20 gauge shells, which the player reloads as if it were a detachable magazine, and can be found in farms and campgrounds in the PEI, Washington and Russia maps.

Stoeger/IGA Coach imported side by side shotgun - 12 gauge. Visually similar to the "Masterkey".

Sawed Off Double Barrel Shotgun

A Sawed-Off Double Barrel Shotgun appears to be a sawn off version of the "Masterkey", called the "Sawed-off". The weapon is chambered in 20 gauge shells, which the player reloads as if it were a detachable magazine, and can be crafted by using a saw on the "Masterkey".

Remington Spartan Sawed Off shotgun - 12 gauge. Visually similar to the "Sawed-off".

"Quadbarrel"

A variant of the Sawed-Off Double Barrel Shotgun appears as the "Quadbarrel", which can only be crafted on the Russia map, due to it needing a blueprint obtained by completing a quest. It has 4 barrels side-by-side, which somehow allows the shotgun to hold 8 shells. You cannot fire all 8 shells at once, they are fired individually. Unlike the "Sawed-off" it is based off, the "Quadbarrel" is uses 12 gauge shells.

Remington Spartan Sawed Off shotgun - 12 gauge. Visually similar to the "Quadbarrel", minus the extra barrels.

Mossberg 500

The Mossberg 500 appears as the "Bluntforce", with a black synthetic stock and an 8 round tube magazine. It is a police shotgun, found in police stations on every map except Russia.

Mossberg 500 with high-capacity magazine tube - 12 gauge

MTs255

A sawn-off MTs255 appears as the "Determinater", incorrectly stated to be an American shotgun and incorrectly holding 8 shells in a 6 shell cylinder. It is chambered in 12 gauge shells, and can only be found in the prison and under the mountain in the Germany map, or in airdrops.

Sawn-off MTs255 - 12 gauge

Saiga-12K

The Saiga-12K appears as the "Vonya". Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon. It uses a fictional 7 shell magazine, the real Saiga-12 does not have this option. The shotgun is correctly semi-auto, but prior to version 3.19.0.0, the weapon was full auto. The "Vonya" spawns at police locations in the Russia map, or in airdrops in the PEI and Washington maps.

Rifles & Carbines

Ranger magazines and Military magazines appear as the default magazine for many rifles & carbines. The Military magazine is based on STANAG 30 round magazines, while the Ranger magazines are fictional 35 round magazines that can somehow fit into both AKs, G36C and AUGs.

AAC Honey Badger

The AAC Honey Badger appears as the "PDW", despite the real weapon being a carbine. It fires Low Caliber Military ammo from 30 round Military magazines. It appears on every map, either spawning after completing a horde beacon, killing a Mega Zombie, finding an airdrop or in military locations on the Germany. Washington and Russia maps.

AKM

The AKM appears as the "Zubeknakov", firing Low Caliber Ranger ammo from the 35 round Ranger magazines. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon. The weapon can be identified as an AKM by the angle of the stock - it is very straight, unlike the AK-47's stock, which is angled downwards. The handguard is the same as the AS Val, albeit brown wood instead of black polymer.

Oddly, the weapon deals less damage than weapons chambered in 5.56x45mm NATO, like the C8 Carbine seen below. This may imply it is chambered in 5.45x39mm, which has less stopping power than 5.56x45mm NATO, however the high recoil of the "Zubeknakov" and the curvature of the magazine implies the usage of 7.62x39mm.

AKM - 7.62x39mm
AS Val - 9x39mm. Image used to show the different handguard design similar to the handguard of the "Zubeknakov".

Colt Canada C8 Carbine

The Colt Canada C8 Carbine appears as the "Maplestrike", incorrectly referred to as an assault rifle. It fires Low Caliber Military ammunition and can only be found at military locations on the PEI map, which is set in Canada, or in airdrops. The name is a reference to the maple leaf on the Canadian flag.

Colt Canada C8A2 with Thermold polymer magazine - 5.56x45mm

Colt M16A4

The Colt M16A4 appears as the "Eaglefire", a reference to the national bird of America. It fires Low Caliber Military ammo in 3 round bursts and has a Magpul CTR stock. It used to be called the "AR32", firing fully automatic, which would have made it an M16A3.

The weapon is implied to be a civilian AR-15, as it is found in civilian gun stores in the Washington map, but it usage of Military ammo and Military magazines, the 3 round burst setting and the chance to spawn at the American Spy Base in the Russia map make it clear it is meant to be the military burst-fire M16A4, rather than the civilian semi-auto AR-15. Albeit illegal in most circumstances, the real AR-15 can be converted to allow for a 3-round burst.

FAMAS F1

The FAMAS F1 appears as the "Fusilaut", a a portmanteau of the French words "fusillade" and "fusil d'assault", meaning "a series of shots in succession" and "assault rifle" respectively. It fires in 3 round bursts from both Ranger and Military magazines, both of which hold different numbers of rounds compared to the real F1's 25 round straight magazine. The ability to use 30 round STANAG Military magazines is incorrect, as the weapon does not have the magwell of the G2. It is chambered in Low Caliber Ranger ammunition, and can be found in military locations in the Germany and Russia maps, despite neither of these countries using the FAMAS rifle in any of their military forces, as well as in airdrops.

FN SCAR-L

The FN SCAR-L appears as the "Heartbreaker", firing Low Caliber Military ammo. It can rarely spawn at military locations in the Washington map, implying the NAVY SEALS were garrisoned in Washington prior to the virus outbreak, as well as at military locations in the Germany map, as part of the special spawn group, due to its use by GSG 9 and SEK. It can also be found in airdrops.

Heckler & Koch G36C

The Heckler & Koch G36C appears as the "Nightraider", firing Low Caliber Ranger ammo. As it is a Ranger weapon, the default magazine is the 35 round Ranger, however it is interchangeable with Military magazines. The weapon can be found at military locations in the Germany and Russia map, despite it not being used by the Russian military in real life. It can also be found in airdrops.

Mosin Nagant M1891/30

The Mosin Nagant M1891/30 appears as the "Schofield", named after the developer's social studies teacher, who said in a livestream that he wanted a weapon named after him. It fires Low Caliber Civilian ammo from generic "Rifle Clips". The weapon was incorrectly called a French battle rifle before a patch changed this to a Russian battle rifle, which is still incorrect as the Mosin has none of the characteristics of a battle rifle. The weapon has a straight-pull bolt, rather than the downturned one seen on the M77, but it reuses the same bolt animation as every other bolt rifle, which has the player pull the bolt up, pull it back, push it forward and push it down. This is the wrong amimation for a straight-pull bolt.

The "Schofield" can be found at farms and campsites on the PEI and Washington maps, and in gun stores on the Germany and Russia maps.

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R

Ruger 10/22

The "Sportshot" rifle appears to be based on the Ruger 10/22, however it has an extended magazine far larger than the .22 LR magazines used in the real gun, which still holds 10 rounds of Low Caliber Civilian ammo. However, the damage model of the rifle implies it is chambered in .22 LR, as it deals less damage than any other bullet weapon in the game. It does more damage against animals than players. The description states it is a target rifle, a reference to its high usage in marksmanship competitions. The weapon can be found at campsites, farms and gun stores on every map except Yukon, where it can only be found at campgrounds.

A special "April Fools" variant of the "Sportshot" was added for the 1st April, 2016. It fired miniature rockets that dealt more damage than the base "Sportshot" in 10 round bursts, meaning the magazine would be emptied with one burst. It was removed the following day.

Ruger 10/22 with black polymer stock - .22 LR

Ruger Gunsite Scout

The "Hawkhound" rifle appears to be based on the Ruger M77 Gunsite, however it is semi-auto instead of bolt-action, it feeds from a fictional 8 round magazine, it has wood furniture and stock and it is referred to as Canadian in game, while Ruger is an American company. The rifle fires Low Caliber Civilian ammo, which is meant to be either 5.56x45mm or .308 Winchester, judging by the decently high player damage of the weapon. The "Hawkhound" can be found at farms and campgrounds in the 3 North American maps - PEI, Washington and Yukon.

Ruger M77 Gunsite scout rifle - .308 Winchester

"Makeshift Rifle"

The "Makeshift Rifle" appears to have the same overall appearance as the "Hawkhound", however it is bolt-action instead of semi auto, making it resemble a Ruger M77 Hawkeye. It also has the exact same damage model as the "Hawkhound", further supporting the idea that the two weapons are part of the same family. The weapon has a straight-pull bolt, rather than the downturned one seen on the M77, but it reuses the same bolt animation as every other bolt rifle, which has the player pull the bolt up, pull it back, push it forward and push it down. This is the wrong amimation for a straight-pull bolt. The body of the rifle can be made out of birch, maple or pine wood, which is held together, rather alarmingly, by bits of duct tape and rope.

Ruger M77 Hawkeye Compact - .30-06 Springfield

SIG SG 553

The SIG SG 553 appears as the "Swissgewehr" (literally "Swiss Rifle"), firing Low Caliber Military ammo from a unique opaque 20 round "Swissgewehr" magazine. The weapon is able to use any other Military magazine alongside its unique 20 rounder. Like the SG 551, it has 3 rectangular vent holes in its green handguard, but these are at the bottom rather than the top, which makes little sense, as they are about as far away from the barrel as they could be. The "Swissgewehr" only spawns at police locations in the Germany map and in airdrops.

SIG SG 553 LB (Long Barrel) - 5.56x45mm
SIG SG 551 - 5.56x45mm

Steyr AUG A1

The Steyr AUG A1 appears as the "Augewehr", which is based on the acronym AUG ("Armee Universal Gewehr"). The weapon fires Low Caliber Ranger ammo and is fitted with a 4x Swavorski scope by default, although this can be removed and replaced with other optical attachments. The "Augewehr" can use both Ranger and Military magazines, although as a Ranger weapon, it spawns with 35 round Ranger magazines. It spawns in military locations on the Germany and Russia maps, as well as in airdrops.

Sniper Rifles

Barrett M82

The original Barrett M82 appears as the "Grizzly", with the muzzle break of the M82A1. It fires High Caliber Military ammo from a 5 round magazine instead of the real rifle's 10. Respecting the power of its cartridge, the .50 BMG, it has the highest player damage of any weapon in the game, save for the "Shadowstalker" railguns. It can be found in military locations in the Germany and Washington maps, as a reward from Horde Beacons and in airdrops in the PEI and Russia maps.

Original/Early Specification Barrett M82 - .50 BMG

C14 Timberwolf

The C14 Timberwolf appears as the "Timberwolf", with a black chassis. It has a fictional 6 round magazine chambered in High Caliber Military ammo, and a slightly shorter barrel. It can be found in military locations on the PEI map, or in airdrops on the Washington and Russia maps.

Cheyenne Tactical M200 Intervention

The Cheyenne Tactical M200 Intervention appears as the "Ekho". It is incorrectly called a Russian sniper rifle and "Ekho" is the transliteration of the Russian word for "echo". It uses a 7 round magazine firing High Caliber Military ammo. The magazine well is on the left side of the receiver, rather than underneath it like the real weapon. The "Ekho" also has a much shorter barrel than the real rifle. It can be found in military locations in the Russia map, as a reward from Horde Beacons and in airdrops.

The name, magazine well position and spawn locations imply the Intervention is a Russian weapon in-universe.

CheyTac M200 Intervention - .408 CheyTac

M39 Enhanced Marksman Rifle

The M39 EMR appears as the "Sabretooth", with a tan chassis. The weapon is chambered in Low Caliber Military ammunition - most sniper rifles use High Caliber ammunition. The "Sabretooth" is classified as a "Sharpshooter Rifle" alongside the "Snayperskya", which also uses Low Caliber ammo.

The "Sabretooth" spawns at military locations in the Washington map, and at the American Spy Base in the Russia map.

M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO

SVD Dragunov

The SVD Dragunov appears as the "Snayperskya", which is what the "S" in SVD stands for - it translates as "sniper". The weapon has a fictional 7 round magazine and it fires Low Caliber Ranger ammo, like the "Sabretooth". Also like the "Sabretooth", it is classified as a "shartshooter rifle". The rifle has a similar stock design to the synthetic stock used on newer SVDs, however it is still made out of wood. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Snayperskya" spawns in Ranger locations in the PEI and Washington maps, and in military locations in the Russia map.

SVD Dragunov - 7.62x54mm R
SVD, later production model with synthetic furniture. Image used to show the stock.

VSS Vintorez

The VSS Vintorez appears as the "Matamorez", incorrectly classed as an assault rifle. It uses 17 or 36 round magazines, both of which are fictional. It fires High Caliber Ranger ammo, despite the real weapon being chambered in 9x39mm, which is roughly the same size as 7.62x39mm. The ironsights are incorrectly modelled on the receiver, rather than on the barrel. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Matamorez" can spawn in Ranger locations in the PEI, Washington and Germany maps, in the nuclear missile silo in the Russia map and as a reward from Horde Beacons.

Machine Guns

M134 Minigun

A handheld M134 Minigun appears as the "Hell's Fury". It operates with no power source and no ammo belt, instead it uses a 250 round "Hell's Fury" magazine, which is completely fictional and which fires both Low Caliber Ranger and Low Caliber Military ammo. The weapon has a "Chainsaw grip" and pistol grip, which are used by the player to hold the massive gun. The spool-up time is incorrect as the M134's action is cycled by barrel rotation and would start firing as soon as the cluster rotated and would continue to fire until the cluster stopped, without the need to speed up the rotations before it fires. Brass ejects from the 1 o'clock position sending a stream of shells up and to the right. In reality the links would be ejected from the feeder/delinker where the chute is attached on the right side of the weapon and the brass would eject from the bottom. Likely this was altered for a more cinematic effect while using the gun. It is incorrectly stated to be Russian in origin.

The "Hell's Fury" can be modified with the "Adaptive Chambering" attachment, which nonsensically increases the firerate to a ridiculous level. It can be found at military locations in the Germany map, at the Oil Rig and nuclear missile silo in the Russia map and as a reward from Horde Beacons or in airdrops.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm

M249

The M249 appears in game, with a very short barrel and a 150 round box belt. It fires High Caliber Military ammo, unlike the other machine guns Low Caliber ammo, although it originally used Low Caliber Military ammo as well. The "Dragonfang" can spawn at the American Spy Base in the Russia map, at military locations in the Washington and Germany maps and it can be one of the rewards from completing a Horde Beacon.

M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.

PKM

The PKM appears as the "Nykorev". It has a short barrel and a 200 round belt box, firing Low Caliber Ranger ammo. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Nykorev" can be found at Ranger locations in the PEI, Germany and Washington maps, at the Oil Rig and nuclear missile silo in the Russia map, as a reward from Horde Beacons or in airdrops.

Launchers

RPG-7

The RPG-7 appears, simply called "Rocket Launcher". It fires a rocket that looks similar to the PG-7VL rocket.

Explosives

Other

Combat Bow

Various combat bows, made of birch, maple or pine wood, appear in game.

Compound Bow

A metal compound bow appears in game.

Crossbow

A crossbow with a green chassis appears in game, correctly firing bolts instead of arrows. It can be found at campsites and farms.

Fictional Railguns

Two fictional railguns appear in game, called the "Shadowstalker" and the "Shadowstalker Mk. II".

"Shadowstalker"

The "Shadowstalker" is fictional, however it highly resembles the "Rorsch Mk-1" from Battlefield 4, with a larger scope and a larger hole in the stock. The "Shadowstalker" takes the railgun name very literally, firing an actual "rail", which appears to be a very sharp pointed metal projectile, rather than the ferromagnetic projectile magnetically propelled via electromagnetic rails real railguns fire. When firing, the player pulls on a nonexistent bolt, due to the "Shadowstalker" reusing the same bolt pull animations as the bolt-action rifles in game. It has no bullet drop, unlike every other weapon in the game. The "rails" explode on impact.

The "Shadowstalker" can be found in the Washington map at the crashed UFO, and at the firing range of the Washington Scorpion-7 laboratory. It is implied through letters that the crashed alien UFO supplied Scorpion-7 with the technology required to manufacutre prototype "railguns", hence its spawn locations.

Rorsch Mk-1 - Heavy sabot railgun rounds. Visually similar to the "Shadowstalker".
Accuracy International AWM-F - .338 Lapua. Note the thumbhole stock - the "Shadowstalker" has a much larger hole in its stock.

"Shadowstalker Mk. II"

The "Shadowstalker Mk. II" is an improved version of the original "Shadowstalker", with a 20 round magazine inspired by the M1941 Johnson rifle's magazine. It has a skeletal stock instead of the thumbhole-esque stock of the original "Shadowstalker", and claw-like 'things' at the end of the "barrel". The "barrel" also has bumps and ridges above it and a large handguard below the "barrel", unlike the original.

Instead of firing black "rails" like the original, it fires new red "rails", which are unique to the magazine it spawns with, and cannot be found anywhere else in the game, meaning the magazine cannot be refilled. The Mk. II is the only non-cosmetic item in the game to have the red "Mythical" rarity. It is also the only gun in the game with a 0% chance of wear, meaning you never need to repair the gun in order to bring its quality up. The explosion radius of the Mk. II is larger than that of the original "Shadowstalker".

The "Shadowstalker Mk. II" can only be obtained from the Russia Mk. II puzzle, which involves many tasks around the map related to the lore of the Russia map. Said lore implies Scorpion-7 improved the "Shadowstalker" using soul crystal derived technology, which could explain the red colour of the "rails".

Rorsch Mk-1 - Heavy sabot railgun rounds. Visually similar to the "Shadowstalker Mk. II".
M1941 Johnson Rifle - .30-06. Used to show the magazine design.

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