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Difference between revisions of "User:JackalUnderscore/Sandbox"

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__TOC__<br clear=all>
 
__TOC__<br clear=all>
  
=Phantom Forces=
 
{{Infobox Video Game|{{PAGENAME}}
 
|name=Phantom Forces
 
|picture=
 
|caption=''Official Cover Art''
 
|date=
 
|developer=StyLiS Studios
 
|publisher=Roblox
 
|platforms=PC<br>PlayStation 4<br>Xbox One
 
|genre=[[First-Person Shooter]]
 
}}
 
 
'''''Phantom Forces''''' is a first-person shooter developed by Stylis Studios and published on ROBLOX on 2nd June, 2015 for consoles, and August 31st, 2015 for PC. It is a modern shooter with over 150 weapons and a variety of attachment options. The game has strong influence from Battlefield, specifically 3 and 4, with some of the maps and weapons of 4, and the HUD of 3. It also has the 4 class system of Battlefield games, without the unique gadgets of those classes.
 
 
{{VG Title|Phantom Forces}}
 
=Overview=
 
There are 4 classes in Phantom Forces, which have access to 4 different primary weapon classes. There is no differences between classes except for their primary weapons. Assault has access to assault rifles, carbines, battle rifles and shotguns. Support is the same, except with MGs instead of assault rifles. Scout (originally called Engineer) has access to SMGs, Carbines, Shotguns and DMRs. Recon has access to Sniper Rifles, DMRs, Battle Rifles and carbines.
 
 
=Pistols=
 
==AWS 1911==
 
The [[AWS 1911]] appears as the "MP1911", unlocked at rank 106 and classed as a machine pistol. It has a 30 round extended magazine, despite this it incorrectly holds 15 rounds. It fires at 1000 RPM in full auto.
 
[[Image:aws191138super.jpg|thumb|none|350px|AWS 1911 - .38 Super.]]
 
 
==Beretta 93R==
 
The [[Beretta 93R]] with wood grips is unlocked at rank 26, and it is the only burst fire secondary in the game. It has a 20 round magazine and is classed as a machine pistol.
 
[[Image:Beretta M93.jpg|thumb|none|350px|Beretta 93R with wood grips - 9x19mm]]
 
 
==Beretta M9==
 
The [[Beretta M9]] with custom wood grips and a grey slide and frame is unlocked at rank 0, making it the first sidearm players gain access to alongside the Glock 17. It can be fitted with the 93R's stock, called the "Raffica Stock" in-game.
 
[[File:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm.]]
 
[[Image:Beretta M93.jpg|thumb|none|350px|Beretta 93R with wood grips, which are the same shape as the grips of the in-game M9  - 9x19mm]]
 
 
==Colt M1911A1==
 
The [[Colt M1911A1]] is unlocked at rank 8. The weapon has the original M1911's main spring housing on the rear of the grip, while the trigger and the cutouts around the trigger as well as the beaver-tail are from the A1. The hammer is longer than it should be, and it has a full length guide rod. The front sights are green and the rear are red, giving it uniquely coloured glowing sights. It has an aftermarket 8 round magazine, a white slide, red grips and a black frame.
 
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]
 
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911, for comparison - .45 ACP]]
 
 
==Colt Rail Gun==
 
The [[Colt Rail Gun]] appears as the M45A1, unlocked at rank 34. The M45A1 is based on the Colt Rail Gun, but the in-game weapon is not a real M45A1, as it lacks the tan frame and slide and the ambidextrous thumb safety. It also lacks the 3 holes in the trigger. The weapon has tribal marking on the grey slide, a white grip and a 10 round magazine.
 
[[Image:ColtRailGun.jpg|thumb|none|350px|Colt Rail Gun - .45 ACP]]
 
 
==FN Five-seveN==
 
The [[FN Five-seveN]] Mk2 with FDE frame is unlocked at rank 57, a nod to the caliber of the pistol.
 
[[File:FN Five-seveN Mark 2 FDE.jpg|thumb|none|350px|FN Five-seveN Mark 2 FDE - FN 5.7x28mm.]]
 
 
==Glock 17==
 
The [[Glock 17]] with a tan frame is unlocked at rank 0, making it the first sidearm players gain access to alongside the M9.
 
 
The Glock 17 has the option of equipping 33 round Glock magazines and the Glock stock. It can also be modified to fire the .50 GI round, which is only possible with .45 ACP Glock pistols in reality. It lowers the ammunition capacity to a meager 8+1 rounds, but makes the gun 2 shot kill at close range.
 
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm.]]
 
 
==Glock 17C==
 
The [[Glock 17C]] stands in for the Glock 18C (referred to as Glock 18 in-game), identifiable due to the lack of fire selector. The Glock 17C is the first machine pistol players unlock, at rank 17.
 
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm.]]
 
[[Image:Glock 18C.jpg|thumb|none|350px|3rd Generation Glock 18C, for comparison - 9x19mm.]]
 
 
==IMI/Magnum Research Desert Eagle L5==
 
The [[Desert Eagle]] L5 is chambered in .44 Magnum and is unlocked at rank 18. The barrel is slightly longer than the real L5 pictured below, making the in-game weapon roughly the same size as the Mark XIX. This is most likely due to it reusing the same model as the XIX for most parts of the weapon, with the colour changed to black.
 
[[File:Desert Eagle L5.jpg|thumb|none|350px|Magnum Research Desert Eagle L5 - .50 AE]]
 
 
==IMI/Magnum Research Desert Eagle Mark XIX==
 
The [[Desert Eagle Mark XIX]] is chambered in .50 AE and is unlocked at rank 102.
 
[[Image:DesertEagle50AE.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]
 
 
==Intratec TEC-DC9==
 
The [[Intratec TEC-DC9]] appears as the "TEC-9", converted to full auto. It fires at 1500 RPM, making it one of the highest firerate weapons in the game. It has a 20 round magazine. The machine pistol is unlocked at rank 50.
 
[[File:Tec-DC9.jpg|thumb|none|300px|Intratec TEC-DC9 - 9x19mm]]
 
 
==Serbu GB-22==
 
The [[Serbu GB-22]] is unlocked at rank 99. It is larger than the real weapon. Like the ZiP .22 below, it is a joke weapon, with no magazine. The player instead loads a .22 LR round into the chamber each time they wish to fire. It can kill with 1 bullet at any range if the player gets a headshot, even with suppressors equipped, which usually reduce damage at range.
 
 
The weapon has 3 ammo conversions, 10mm auto, .50 AE and 12 gauge minishells. Using .50 AE with the short barrel is preferred, as it makes the weapon kill in 1 shot in CQC. 10mm auto is preferred for longer range shooting. When combined with the long barrel attachment, it gives the weapon a ridiculous muzzle velocity of 2625m/s. 12 gauge minishells turn it into a pocket shotgun, albeit with only 1 shell and less than average range.
 
 
==USFA ZiP .22==
 
The [[USFA ZiP 22]] is unlocked at rank 61, referred to as ZIP 22. It is a joke weapon, with no practical purpose, with the lowest damage and shortest range on any ranged weapon in the game, requiring 7-9 shots to kill. Headshots reduce this to a 3 shot kill, but the 10 round magazine and short range limits its effectiveness.
 
 
The weapon has access to the "Pro Mag", unlocked by getting 1337 kills with the weapon. The "Pro Mag" is a [[Ruger 10/22]] 50 round drum, which increases the ZiP .22's combat effectiveness. The kill requirement is a reference to "leet".
 
[[Image:USFA_ZiP_Gun.jpg|thumb|350px|none|USFA ZiP .22 with extended magazine - .22 LR]]
 
 
=Revolvers=
 
==Mateba Model 6 Unica==
 
[[File:matebamodel6_5inch.jpg|thumb|none|350px|Mateba Model 6 Unica, 5" barrel]]
 
 
==MP-412 REX==
 
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]
 
 
==Remington 1858 New Army==
 
[[Image:Remington1858-1.jpg|thumb|none|350px|Remington 1858 New Army - .44 caliber]]
 
 
==Ruger Redhawk==
 
[[Image:RugerRedhawk.jpg|thumb|none|350px|Ruger Redhawk with stainless steel finish and 5.5" barrel - .44 Magnum]]
 
 
==Taurus Judge==
 
[[Image:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45 Long Colt/.410 Bore]]
 
 
==Taurus Raging Judge==
 
[[File:Taurus Raging Judge.jpg|thumb|none|350px|Taurus Raging Judge - .454 Casull]]
 
 
=Submachine Guns=
 
Most weapons in the PDW class are SMGs, however some carbines are incorrectly in the PDW class too.
 
 
==Coharie Arms MP-10==
 
[[Image:Coharie MP-10light.jpg|thumb|none|450px|Coharie MP-10 with UMP stock and weaponlight - 9x19mm.]]
 
 
==Colt RO633==
 
===Colt RO635===
 
[[Image:Colt-9mm--SMG.jpg‎|thumb|450px|none|Colt 9mm SMG (aka Colt R0635) - 9x19mm]]
 
 
==Daewoo K7==
 
[[File:DAEWOO K7.jpg|thumb|none|450px|Daewoo K7 - 9x19mm]]
 
 
==FN P90 TR==
 
[[Image:FN P90 Triple Rail (TR).jpg|thumb|450px|none|FN P90 TR with optics removed - FN 5.7x28mm]]
 
 
==Heckler & Koch MP5A2==
 
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|450px|Heckler & Koch MP5A2 with "tropical" wide handguard - 9x19mm]]
 
 
==Heckler & Koch MP5K==
 
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm.]]
 
 
==Heckler & Koch MP5SD2==
 
[[File:HK-MP5SD2.jpg|thumb|none|450px|Heckler & Koch MP5SD2 - 9x19mm]]
 
 
==Heckler & Koch MP5/10==
 
[[File:MP5-10-retractable.jpg|thumb|none|450px|Heckler & Koch MP5/10 with 3-round burst trigger group and retractable stock - 10mm Auto]]
 
 
==Heckler & Koch MP7A1==
 
[[File:MP7 40rdmag.jpg|thumb|none|450px|Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight, 40-round magazine, and stock extended - 4.6x30mm]]
 
 
==Heckler & Koch UMP45==
 
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP.]]
 
 
===Heckler & Koch UMP40===
 
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP. Visually very similar to the UMP40.]]
 
 
==IMI Micro Uzi==
 
[[Image:MicroUziPistol.jpg‎|thumb|none|350px|IMI Micro Uzi with 20-round magazine - 9x19mm]]
 
 
==IMI Uzi==
 
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi with buttstock collapsed - 9x19mm]]
 
 
==IWI X95==
 
[[File:IWI X95 9mm.jpg|thumb|none|450px|IWI X95 - 9x19mm Parabellum]]
 
 
==KRISS Vector==
 
[[File:KRISS Vector.jpg|thumb|none|450px|KRISS USA Gen I Vector, later model with different safety - .45 ACP]]
 
 
==M1928 Thompson==
 
[[File:M1928.jpg|thumb|none|450px|M1928 Thompson with 50-round drum magazine - .45 ACP]]
 
 
==M3 "Grease Gun"==
 
[[Image:Grease3 2.jpg|thumb|none|450px|M3A1 "Grease Gun" - .45 ACP.]]
 
 
==MAC-10==
 
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - 9x19mm]]‎
 
[[Image:Ingram-mac10_new.jpg|thumb|350px|none|MAC-10 with Sionics Two-Stage Sound Suppressor - .45 ACP]]
 
 
==MP40==
 
[[File:MP40 Bakelite.jpg|thumb|none|450px|MP40 with brown bakelite lower receiver - 9x19mm]]
 
 
==PP-19 Bizon==
 
[[File:Izhmashpp19bizon.jpg|thumb|none|450px|PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov]]
 
[[File:Bizon1.jpg|thumb|none|450px|PP-19 Bizon-1 - 9x18mm Makarov. Image used to show the smooth magazine.]]
 
 
==PPSh-41==
 
[[File:PPSH-01-SMG.jpg‎|thumb|none|450px|PPSh-41 with 71-round drum- 7.62x25mm Tokarev]]
 
 
==Sa vz. 61 Skorpion==
 
---
 
 
==Sterling L2A3==
 
[[Image:SterlingSMG.jpg|thumb|none|450px|Sterling L2A3 (Mk.4) - 9x19mm]]
 
[[Image:Sterling-Mk-4.jpg|thumb|none|450px|Sterling L2A3 (Mk.4) - 9x19mm]]
 
 
==Steyr AUG A3 9mm XS==
 
[[Image:AUG A3 9mm XS.jpg|thumb|none|450px|Steyr AUG A3 9mm XS with RIS foregrip - 9x19mm]]
 
 
=Shotguns=
 
==AA-12==
 
[[Image:AA-12 CQB.jpg|thumb|450px|none|MPS AA-12 CQB - 12 gauge]]
 
 
=="DBV-12"==
 
[[File:AK-12 shotgun.jpg|thumb|none|450px|Photoshopped mock-up of an AK-12/76 - 12 gauge]]
 
 
==Double Barrel Shotgun==
 
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|500px|Savage/Stevens 311A Shotgun - 12 gauge]]
 
 
==Franchi SPAS-12==
 
[[Image:Franchi-SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]
 
 
==Kel-Tec KSG==
 
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG Gen 1 with Magpul RVG foregrip - 12 gauge]]
 
 
==KS-23M==
 
[[File:KS23.JPG|thumb|none|450px|KS-23M - 23x75mm R]]
 
 
==Remington Model 870 Express Tactical Magpul==
 
[[File:870 Express Magpul.jpg|thumb|none|450px|Remington 870 Express Tactical Magpul - 12 gauge]]
 
 
==Saiga-12K==
 
[[File:Saiga 12K.jpg|thumb|none|450px|Saiga-12K - 12 gauge]]
 
==="Saiga-12U"===
 
[[File:Saiga 12K.jpg|thumb|none|450px|Saiga-12K - 12 gauge]]
 
 
==Sawed-Off Double Barrel Shotgun==
 
[[Image:SS311A sawed-off-2.jpg|thumb|none|450px|'''Photoshopped''' Sawed-off Savage/Stevens 311A - 12 gauge]]
 
[[File:Sawed-off Stevens 1960s SBS.jpg|thumb|none|450px|Stevens SBS shotgun with sawn-off barrels - 12 gauge.]]
 
 
==Serbu Super Shorty==
 
[[Image:Super Shorty (870).jpg|thumb|none|450px|Serbu Super Shorty Shotgun made from a Remington 870 - 12 gauge]]
 
 
=Assault Rifles=
 
 
==AK-12==
 
[[File:AK-12 2012.jpg|thumb|none|450px|AK-12 - 5.45x39mm, 2012 prototype]]
 
 
==AK-47/AKM Hybrid==
 
[[Image:TypeIII AK47.jpg|thumb|450px|none|Type 3 AK-47 with laminated stock - 7.62x39mm]]
 
[[File:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]
 
 
===VPO-209===
 
[[File:Vpo-209.jpg|thumb|450px|none|VPO-209 - .366 TKM. This is a smoothbore semi-automatic civilian version of the AKM (with "paradox rifling" on the last 120mm of the barrel) sold in Russia under the shotgun license.]]
 
 
==AK-74N==
 
[[File:AK-74 NTW 12 92.jpg|thumb|none|450px|AK-74 - 5.45x39mm]]
 
 
==AK-103==
 
103-2
 
[[Image:AK103.jpg|thumb|none|450px|AK-103 with cleaning rod removed - 7.62x39mm]]
 
 
===AK-107===
 
[[Image:Ak107-2.jpg|thumb|none|450px|AK-107 with experimental 60-round magazine - 5.45x39mm]]
 
 
==AKMN==
 
[[File:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]
 
 
===VPO-209===
 
[[File:Vpo-209.jpg|thumb|450px|none|VPO-209 - .366 TKM. This is a smoothbore semi-automatic civilian version of the AKM (with "paradox rifling" on the last 120mm of the barrel) sold in Russia under the shotgun license.]]
 
 
==AN-94==
 
[[file:An94-1.jpg|thumb|none|450px|AN-94 - 5.45x39mm]]
 
 
==AS Val==
 
[[Image:AS Val.jpg|thumb|none|450px|AS Val - 9x39mm]]
 
 
==Colt M16A3==
 
It is shown with a safe/semi/auto selective fire capability, meaning it was based on the export International Model R0901.
 
[[File:M16A4Standard.jpg|thumb|none|450px|M16A4 with carry handle attached - 5.56x45mm]]
 
[[File:M16A4 Grippod.jpg|thumb|none|450px|M16A4 MWS with ACOG and grippod - 5.56x45mm. Note the cut-out in the KAC M5 RAS.]]
 
 
==Colt M16A4==
 
R0905
 
[[File:M16A4Standard.jpg|thumb|none|450px|M16A4 with carry handle attached - 5.56x45mm]]
 
[[File:M16A4 Grippod.jpg|thumb|none|450px|M16A4 MWS with ACOG and grippod - 5.56x45mm. Note the cut-out in the KAC M5 RAS.]]
 
 
==Daewoo K2==
 
[[Image:Daewoo-K2.jpg|thumb|none|450px|Daewoo K2 - 5.56x45mm NATO]]
 
 
==Diemaco/Colt Canada C7A2==
 
[[File:C7a2.jpg|thumb|none|450px|Colt Canada C7A2 with ELCAN scope and backup iron sight - 5.56x45mm]]
 
 
==FAMAS G1==
 
[[File:FAMAS G1.jpg|thumb|none|450px|FAMAS G1 - 5.56x45mm]]
 
 
===FAMAS G2===
 
[[File:Famas g2.jpg|thumb|none|450px|FAMAS G2 with the charging handle pulled back - 5.56x45mm]]
 
 
===FAMAS Valorisé===
 
[[File:FamasFelin.jpg|thumb|none|450px|FAMAS Valorisé prototype with SCROME J4 scope - 5.56x45mm. This prototype can be distinguished from the final variant by the lack of fixed front sight ahead of the scope rail.]]
 
 
==FN SCAR-L==
 
[[Image:FN SCAR-L (Standard).jpg|thumb|450px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]
 
 
==Heckler & Koch G11K2==
 
[[File:HK G11 caseless Rifle.jpg|thumb|none|450px|Heckler & Koch G11 K2 - 4.73x33mm]]
 
 
==Heckler & Koch G36==
 
[[File:G36.jpg|thumb|450px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
 
[[File:G36C with STANAG mag adaptor.jpg|thumb|450px|none|Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm. Image used to show export variant of the rail top carry handle]]
 
 
==Heckler & Koch G36 ("MG36")==
 
[[File:G36 CMag.jpg|thumb|450px|none|A standard G36 with a bipod handguard and C-Mag, visually identical to the real MG36 - 5.56x45mm NATO]]
 
[[File:G36C with STANAG mag adaptor.jpg|thumb|450px|none|Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm. Image used to show export variant of the rail top carry handle]]
 
 
==Heckler & Koch G36K==
 
[[File:G36K-Export.jpg|thumb|none|450px|Heckler & Koch G36KV with export optical sight - 5.56x45mm]]
 
[[File:G36C with STANAG mag adaptor.jpg|thumb|450px|none|Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm. Image used to show export variant of the rail top carry handle]]
 
 
==Heckler & Koch HK416A5==
 
[[Image:HK416 A5.jpg|thumb|none|450px|Heckler & Koch HK416A5 with 14.5 inch barrel - 5.56x45mm]]
 
 
==L85A2==
 
[[File:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
 
 
==Steyr AUG A1==
 
[[Image:Steyr-AUG.jpg|thumb|450px|none|Steyr AUG A1 - Austrian Army Version - 5.56x45mm]]
 
 
===Steyr AUG Para===
 
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]
 
 
==Steyr AUG A2==
 
[[Image:AUG A2 16.jpg|thumb|none|450px|Steyr AUG A2 - 5.56x45mm NATO]]
 
[[Image:SteyrAUGSR.jpg|thumb|none|450px|Steyr AUG Special Receiver - 5.56x45mm. Image used to show the Picatinny rail.]]
 
 
==Steyr AUG A3==
 
[[File:SteyrAUGA3.jpg|thumb|none|450px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
 
 
==Tavor TAR-21==
 
[[File:TAR21 Flattop.jpg|thumb|none|450px|IWI Tavor TAR-21 with flat top (officially designated "TAR-21 Flat Top" by IWI) - 5.56x45mm NATO]]
 
 
===Tavor CTAR-21===
 
[[File:CTAR Flattop.jpg|thumb|none|450px|IWI Tavor CTAR-21 with flat top - 5.56x45mm NATO]]
 
 
==Type 88-2==
 
 
===Type 88===
 
 
===Type 58===
 
 
=Battle Rifles=
 
 
==AG-3F2==
 
 
=="AK12BR"==
 
[[File:Ak-12 7.62x51mm.jpg|thumb|none|450px|AK-12 - 7.62x51mm NATO]]
 
[[Image:Ak107-2.jpg|thumb|none|450px|AK-107 with experimental 60-round magazine - 5.45x39mm. Image used to show the Balanced Recoil system]]
 
 
==Alexander Arms Beowulf EBR==
 
[[Image:AA Beowulf.jpg|thumb|none|450px|Alexander Arms .50 Beowulf - .50 Beowulf]]
 
 
==Alexander Arms Beowulf TCR==
 
[[Image:AA Beowulf.jpg|thumb|none|450px|Alexander Arms .50 Beowulf - .50 Beowulf]]
 
 
==DSA SA58 SPR==
 
[[Image:DSA SA58 SPR.jpg|thumb|none|450px|DSA SA58 Special Purpose Rifle - 7.62x51mm NATO]]
 
 
==FN FAL 50.00==
 
[[File:FN FAL 50 00.jpg|thumb|none|450px|FN FAL 50.00 - 7.62x51mm NATO]]
 
 
==="FAL Para Shorty"===
 
[[File:SA 58 Pistol.jpg|thumb|none|450px|DSArms SA58 Pistol - 7.62x51mm NATO]]
 
[[File:L1A1 Wild Geese custom.jpg|thumb|none|450px|'''Photoshopped''' Custom shortened L1A1 SLR (Self Loading Rifle) as used in [[The Wild Geese]] - 7.62x51mm]]
 
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm.]]
 
 
==FN FAL 50.63==
 
[[File:Fal_para-1-.jpg‎ |thumb|none|450px|FN FAL 50.63 - 7.62x51mm NATO]]
 
 
==FN SCAR-H==
 
[[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
 
 
==Heckler & Koch G3A3==
 
[[File:HKG3A3.jpg|thumb|none|450px|Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO.]]
 
 
==Heckler & Koch HK417==
 
[[Image:HK417 16.jpg|thumb|none|450px|Heckler & Koch HK417 with sights removed and 16" barrel - 7.62x51mm NATO]]
 
 
==Heckler & Koch MC51SD==
 
[[File:NPSHK51.JPG|thumb|450px|none|HK51 - 7.62x51mm]]
 
[[File:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm. Image used to show the integrap suppressor and handguard.]]
 
 
=Rifles & Carbines=
 
 
==AAC Honey Badger==
 
[[File:AAC honey badger.jpg|thumb|none|450px|Original AAC Honey Badger with magazine removed - .300 AAC Blackout]]
 
 
==AKS-74U==
 
[[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
 
 
==AKS-74UB==
 
[[Image:Bs-1 1.jpg|thumb|none|450px|Rifle-grenade launcher complex 6S1 «Kanareyka» - 5.45x39mm/30mm. This weapon system was developed by TsNIITochMash for Spetsnaz. The complex includes: AKS-74UB, PBS-4 supressor and [[BS-1 grenade launcher|30-mm silent grenade launcher BS-1]].]]
 
 
==AK-105==
 
[[File:AK-105.jpg|thumb|none|450px|AK-105 - 5.45x39mm]]
 
 
==AK-12 Carbine==
 
[[File:AK-12 Carbine.jpg|thumb|none|460px|AK-12 Carbine - 5.45x39mm]]
 
 
==AK-12U==
 
[[File:AK-12U.jpg|thumb|none|450px|Photoshopped mock-up of the AK-12U - 5.45x39mm]]
 
 
==Bushmaster Arm Pistol==
 
[[File:BushmasterArmpistol1.jpg|thumb|450px|none|Gwinn/Bushmaster Firearms Arm Pistol - 5.56x45mm]]
 
 
==Colt M4==
 
[[File:ColtM4 FirstVersion.jpg|thumb|none|450px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]
 
 
==Colt M4A1==
 
[[File:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
 
 
==Daewoo K1A==
 
[[File:K1A stock extended.jpg|thumb|none|500px|Daewoo K1A with stock extended and 30-round magazine - 5.56x45mm]]
 
 
==FN SCAR PDW==
 
[[File:FN SCAR PDW (old).jpg|thumb|none|450px|FN SCAR PDW (prototype version) with 20-round magazine - 5.56x45mm NATO]]
 
 
==Heckler & Koch G36C==
 
[[Image:Hkg36c.jpg|thumb|450px|none|Heckler & Koch G36C - 5.56x45mm]]
 
[[File:G36C with STANAG mag adaptor.jpg|thumb|450px|none|Heckler & Koch G36C with a STANAG mag adaptor - 5.56x45mm. Image used to show export variant of the rail top carry handle]]
 
 
==Heckler & Koch SL5==
 
[[File:SL8-5.jpg|thumb|none|450px|Heckler & Koch SL8-5 - 5.56x45mm.]]
 
 
==Henry 45-70==
 
 
==Knight's Armament Company Revolver Rifle==
 
[[Image:RevolverRifle-1.jpg|thumb|none|450px|Knight's Armament Revolver Rifle - .30 Caliber]]
 
 
==IWI X95R==
 
[[File:IWI X95 5.45x39.jpg|thumb|none|450px|IWI X95R with 13-inch barrel and tan body - 5.45x39mm]]
 
 
==M231 FPW==
 
[[File:381portg.jpg|thumb|none|450px|M231 Firing Port Weapon - 5.56x45mm NATO]]
 
 
==OTs-14-1A-01 Groza==
 
[[file:OTs-14-1A-01.jpg|thumb|none|450px|OTs-14-1A-01 Groza - 7.62x39mm]]
 
 
==OTs-14-4A-03 Groza==
 
[[Image:OTs-14-4A-03.jpg|thumb|none|450px|OTs-14-4A-03 Groza - 9x39mm]]
 
 
==Remington 1858 "Cattleman's Carbine"==
 
[[Image:RemCattlemansCarbine58.jpg|thumb|none|450px|Remington 1858 "Cattleman's Carbine" - .44 caliber.]]
 
 
==Rossi Circuit Judge==
 
[[file:Rossi Circuit Judge 1.jpg|thumb|450px|none|Rossi Circuit Judge - .410 Bore/.45 Colt]]
 
 
==SA80 AFV Prototype==
 
[[Image:Sa80-l22a1.jpg|thumb|none|450px|SA80 AFV prototype with SUSAT scope - 5.56x45mm NATO]]
 
 
==SKS==
 
[[File:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|450px|SKS fitted with a Tapco Intrafuse stock - 7.62x39mm]]
 
 
==SR-3M==
 
[[Image:SR-3M-vichr-30-mag.jpg|thumb|none|450px|SR-3M with 30 round magazine - 9x39mm]]
 
 
=Sniper Rifles=
 
 
==Accuracy International Arctic Warfare Suppressed==
 
[[File:AWS 1800.jpg|thumb|450px|none|Accuracy International AWS - 7.62x51mm NATO]]
 
 
==Accuracy International Arctic Warfare Magnum==
 
[[File:AWSM fixed.jpg|thumb|none|450px|Accuracy International AWSM without scope - .338 Lapua Magnum]]
 
[[Image:Accuracy International AWM.jpg|thumb|none|450px|Accuracy International AWM-F - .300 Win Mag]]
 
 
==Barrett M107==
 
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 Long Range Sniper Rifle - .50 BMG]]
 
 
==Cheyenne Tactical M200 Intervention==
 
[[Image:M200.jpg|thumb|none|450px|CheyTac M200 - .408 CheyTac]]
 
 
==Daewoo K14==
 
 
==Dragunov SVDS==
 
[[File:SVD-S-Rifle.jpg‎|thumb|none|450px|SVDS - 7.62x54mmR]]
 
 
==Dragunov SVU==
 
[[Image:Svu-a 2.jpg|thumb|none|450px|SVU modernized with black furniture and a bipod - 7.62x54mmR]]
 
 
==FN SSR==
 
[[Image:SSR Mk.20 Mod.0.jpg|thumb|none|450px|FN SSR (Sniper Support Rifle) - 7.62x51mm NATO]]
 
 
==Heckler & Koch MSG90==
 
[[Image:HKMSG90.jpg|thumb|none|450px|Heckler & Koch MSG90 with 20 round magazine - 7.62x51mm NATO]]
 
 
==Knight's Armament SR-25==
 
[[File:Knights-Armament-SR-25-Mk11-Mod-0Unsuppressed.jpg|thumb|none|450px|Knight's Armament SR-25 with Harris bipod - 7.62x51mm NATO]]
 
 
==Mosin Nagant M38 Carbine==
 
[[File:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mmR]]
 
[[File:Mosin-Nagant M38 Carbine Sniper.jpg|thumb|none|450px|Mosin Nagant M38 Carbine with PU 3.5x sniper scope - 7.62x54mmR]]
 
 
===Mosin Nagant "Obrez"===
 
[[File:Mosin-Nagan-obrez.jpg|thumb|none|450px|Mosin Nagant M91/30 "Obrez"  - 7.62x54mmR]]
 
 
==PGM Hecate II==
 
[[File:PGMHecateII.jpg|450px|thumb|none|PGM Hecate II - .50 BMG]]
 
 
==Remington Model 700 Magpul==
 
[[File:Remington M700 Hunter 700L stock.jpg|thumb|none|450px|Remington Model 700 with Magpul Hunter 700L Stock - 7.62x51mm NATO]]
 
 
==Sako TRG-42==
 
[[Image:Sako trg42.jpg|thumb|none|450px|Sako TRG-42 - .300 Win Mag]]
 
 
==Serbu BFG 50==
 
[[File:serbu bfg50.jpg|thumb|none|450px|BFG 50 - .50 BMG]]
 
 
==="SFG 50"===
 
[[File:serbu bfg50.jpg|thumb|none|450px|BFG 50 - .50 BMG]]
 
 
==Steyr Scout==
 
[[File:Scout Gray.jpg|thumb|none|450px|Steyr Scout (early model) with gray stock and long-eye-relief scope - 7.62x51mm NATO]]
 
 
==VSS Vintorez==
 
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez with PSO-1 scope - 9x39mm]]
 
 
==Walther WA 2000==
 
[[Image:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]
 
 
=Machine Guns=
 
 
==Diemaco/Colt Canada C7A1 LSW==
 
[[File:Model 950 C7A1 LSW.jpg|thumb|none|450px|Diemaco C7A1 LSW/Colt Model 950 LMG with Parker & Hale bipod - 5.56x45mm]]
 
 
==FN SCAR HAMR==
 
[[File:FN HAMR.jpg|thumb|none|450px|FN HAMR IAR - 5.56x45mm NATO]]
 
 
==Heckler & Koch HK21E==
 
[[File:HK21E.jpg|thumb|none|450px|Heckler & Koch HK21E - 7.62x51mm NATO]]
 
 
==L86A2==
 
[[File:L86A2.jpg|thumb|none|450px|L86A2 with SUSAT scope - 5.56x45mm NATO]]
 
 
==M60E6==
 
[[File:M60E6.jpg|thumb|none|450px|M60E6 machine gun with ELCAN scope - 7.62x51mm NATO]]
 
clubfoot stock
 
 
==MG3KWS==
 
[[File:MG3KWS.jpeg|thumb|none|450px|MG3KWS with Steiner 1-5x24 scope - 7.62x51mm NATO]]
 
 
==RPK==
 
[[File:RPK lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm. This is an RPKN variant with a scope mount bracket.]]
 
 
==RPK-12==
 
[[File:RPK-12.jpg|thumb|none|450px|Photoshopped mock-up of the RPK-12 - 7.62x39mm]]
 
 
==RPK-74==
 
[[File:Soviet RPK-74.jpg|thumb|none|450px|RPK-74 with 45-round box magazine - 5.45x39mm]]
 
 
==Steyr AUG HBAR==
 
[[Image:Aug-hbar.jpg|thumb|none|450px|Steyr AUG HBAR - 5.56x45mm]]
 
[[Image:SteyrAUGSR.jpg|thumb|none|450px|Steyr AUG Special Receiver - 5.56x45mm. Image used to show the Picatinny rail.]]
 
 
==Vollmer HK51B==
 
[[file:HK51-b.jpg|thumb|none|450px|Vollmer HK51-B without ammunition belt - 7.62x51mm NATO]]
 
 
=Launchers=
 
==M79==
 
The [[M79]] appears as the "M79 Thumper", one of the grenade launcher's nicknames from the Vietnam War. It is classified as an "Other" secondary, alongside the Obrez, the "SFG 50", the "Saiga-12U", the sawed-off shotgun and the Serbu Super Shorty, and is unlocked at rank 79. The sights are permanently folded down, and are removed and replaced by a Picatinny rail when using optics. The stock is removeable, replaced by a sawed-off pistol grip, and the barrel can be shortened. Nonsensically, the weapon can also be fitted with a muzzle brake or a compensator, which would never be able to be attached to the M79 in real life. It also has access to the joke "Loudener" muzzle attachment, which makes the weapon louder when firing. When reloading, the opening latch is correctly used before the barrel can be opened, which is nice attention to detail.
 
 
The weapon does not fire HE 40x46mm grenades, as one might expect, instead it fires 10 .22 LR bullets using the 40x46mm grenade casing, meaning it functions more like a single barrelled shotgun than a grenade launcher. This is not possible in real life - while there were experimental, shotgun like, ammunition for this weapons in real life, the chamber of the M79 cannot hold enough pressure to push small projectiles up to a lethal velocity. The barrel is rifled, therefore the small projectiles spread widely and is less lethal than a handgun or conventional shotgun at further range.
 
 
The M79 has a few ammo conversions. It can use Hollow Point and Armour Piercing, unlike other shotguns, owing to it using .22 LR, not regular shotgun shells. The 40mm Sponge ammunition is unlocked by default, a riot-control ammo type intended to be non-lethat, instead of killing it stuns and shocks the target. It has a similar function to a slug round used in the other shotguns, but with more pronounced drop and a muzzle velocity of 60m/s. It can kill with a hit anywhere on the body, and it has a different model to the normal ammunition - the 40mm grenade now has a grey base and a blue tip. The M79 can also fire Flechette ammunition, which has 16 projectiles, more than standard 8 darts used by every other shotgun with the flechette ammunition equipped. Flechette pierces cover better, but deals less damage, less muzzle velocity and has more spread. ".410 Beehive" converts the M79 to fire .410 shells, with 12 pellets that travel faster and further than the .22 LR, but have less power and more spread, meaning it functions similarly to the birdshot ammunition. Buckshot makes it fire the standard 8 pellet shells used in other shotguns via an adaptor, dealing more damage and with more muzzle velocity than the standard .22 LR, but with more spread and less pellets, it is not very useful. Finally, slugs function similarly to the 40mm Sponge, but with longer range, more spread and less drop, turning the M79 into an inaccurate version of the "SFG 50".
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40x46mm]]
 
 
=Explosives=
 
==M67==
 
The [[M67]] is currently the only grenade in Phantom Forces. The grenade has a slightly altered shape, being more apple-shaped than the offset spherical shape of the real thing. The M67 has the unrealistic ability to glow green or red, depending on which team threw the grenade.
 
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade with "jungle clip"]]
 
 
__TOC__<br clear=all>
 
 
=Unturned=
 
{{Infobox Video Game|{{PAGENAME}}
 
 
|name=Unturned
 
|name=Unturned
 
|picture=
 
|picture=

Revision as of 22:08, 10 June 2021

Bunch of WIP projects and stuff on here, as well as pages for futuristic games that will never get their own page.


Titanfall 2

Titanfall 2 is a a science-fiction first-person shooter video game and a sequel to Titanfall[1]. It was developed by Respawn Entertainment and was released on Xbox One, PlayStation 4 and Microsoft Windows on October 28, 2016. It was released on Steam on June 18, 2020. Unlike Titanfall, Titanfall 2 features a single-player campaign.


The following weapons appear in the video game Titanfall 2:

Overview

Titanfall 2 features more advanced weaponry compared to the original Titanfall, with many weapons returning in an upgraded form (e.g. G2A4 replaced by G2A5). These weapons are slightly different cosmetically, but retain the same role in the game. Titanfall 2 also features more weapon customisation in the form of attachments and modifications. Attachments are scopes, while modifications include various abilities such as the ability to shoot while sprinting and quicker reloads.

Pistols

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Submachine Guns

"Alternator"

"CAR"

"R-97"

"Volt"

Shotguns

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Rifles & Carbines

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Sniper Rifles

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Machine Guns

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Launchers

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Grenades and Explosives

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Titan Weapons

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Apex Legends


The following weapons appear in the video game Apex Legends:


Doom (2016)

Doom is a a first-person shooter video game and a reboot of the Doom franchise. It was developed by id Software, published by Bethesda and was released on Xbox One, PlayStation 4 and Microsoft Windows on May 13, 2016. It was released on Nintendo Switch on November 10, 2017 and Stadia on August 28, 2020.

It is the first major instalment in the series since Doom 3 (2004). Players take the role of the Doom Slayer, as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation within their energy-mining facility on Mars. The gameplay returns to a faster pace with more open-ended levels, closer to the first two games than the slower survival horror approach of Doom 3, but it retains some of the horror aesthetic from Doom 3. It also features environment traversal, character and weapon upgrades, and the ability to perform gory executions known as "glory kills".


The following weapons appear in the video game Doom (2016):

Singleplayer Weapons

"EMG" Pistol

"DS-117" Combat Shotgun

Super Shotgun

Heavy Assault Rifle

"Delta-12 Chaingun"

Plasma Rifle

Gauss Cannon

Rocket Launcher

BFG-9000

Multiplayer Weapons

"EMG Mark V" Pistol

Precision Burst Rifle

Static Rifle

"Hellshot"

Lightning Gun

"Reaper"

Vortex Rifle

"Tactical Division V-ORT.X Rifle"

Grenade Launcher

Grenades & Explosives


Doom Eternal

Weapons

Pistol

Combat Shotgun

Super Shotgun

Heavy Cannon

"M220 Chaingun"

Plasma Rifle

"Reaper"

Ballista

Rocket Launcher

BFG-9000

BFG-10000

Unmakyr

Grenades & Explosives

Frag Grenade

Ice Bomb

Flame Belch


|name=Unturned |picture= |caption=Official Cover Art |date= |developer=Smartly Dressed Studios |publisher=Smartly Dressed Studios |platforms=PC
PlayStation 4
Xbox One |genre=Zombie Survival }}

Unturned is a zombie survival game developed and published by Smartly Dressed Studios on 7 June, 2017 for PC, and 12 Nov, 2020 for consoles.


The following weapons appear in the video game Unturned:


Overview

The weapons in Unturned are one of four grades: Civilian, Police, Ranger or Military. Civilian-grade weapons are usually weak but common, being found in houses or farms. Police-grade weapons are slightly better, found at police stations. Ranger-grade weapons are equivalent to Military-grade weapons. Most maps have very few locations where Ranger-grade weapons spawn in, but on Russia they are very common, due to the majority of them being Russian weapons found in military bases. Finally, military-grade weapons are found at military bases on most maps, except Russia, where they can be found in a few obscure locations.

Airdrops can spawn nearly every gun, including ones that usually would not appear on the map, which means players can use the Colt Canada C8 Carbine in maps other than Prince Edwards Islands if they get it in an airdrop (as the "Maplestrike" only spawns in PEI, a map set in Canada).

Attachments include various optics, laser pointers, flashlights, rangefinders, suppressors, extended barrels, extended magazines, alternate ammo types and various grips.

Guns can be repaired with bits of scrap metal and a blowtorch, as firing them causes their quality to decrease, leading to a decrease in weapon performance.

Due to the low detail of the models in Unturned, it is difficult to pinpoint which version of a weapon the in game gun is based on. For example, the Beretta 96 has many variants, the most common being the FS model, but the "Avenger" is simply listed under Beretta 96, as you cannot tell which version of the 96 it is based on.

Note: Only official weapons created by the developer of the game and/or featured in the official maps (PEI, Washington, Yukon, Germany, Russia) are on this page. Any weapons that came with a limited-time featured Steam workshop map will not be included on this page (example: France, Ireland, Hawaii, Greece).

Handguns

Beretta 96

The Beretta 96 appears as the "Avenger". It has green illuminated sights and fires Low Caliber Military ammunition. The weapon is meant to be the Beretta M9, evidenced by it only being found at military bases, but it only holds 13 rounds. The Beretta 92 series does not have a 13 round magazine, only the .40 S&W Beretta 96 does.

It inaccurately spawns at military bases on the Germany and Prince Edward Islands maps. Neither country's military uses the Beretta 96 or M9 - Germany's service pistol is the Heckler & Koch P8 and Canada's is the Browning Hi-Power. However, it correctly spawns at military locations in the Washington map.

Beretta 96FS - .40 S&W

Colt M1911

The Colt M1911 appears, called the "1911", firing Low Caliber Civilian ammo. It was previously called the "Colt" and the "Oakbear".

Original Colt M1911 (dated 1913) - .45 ACP

Colt Python

The Colt Python appears as the "Ace", firing Low Caliber Civilian ammo. It has red illuminated iron sights. The Ace can accept the Makeshift Muffler attachment, which is inaccurate, as the Python cannot be suppressed in real life.

A special version of the Ace can be obtained after completing a quest on the Russia map, from the Doc Ernie NPC. It has an 8x scope, which normally cannot be attached to the revolver in game.

Colt Python with 6" Barrel and nickel finish and 3rd generation grip- .357 Magnum

IMI/Magnum Research Desert Eagle Mark XIX

A Desert Eagle Mark XIX appears as the "Desert Falcon". However, it was called the Desert Eagle when it was first added to the game. Is uses High Caliber Military ammo in game, despite not being a service pistol of any military. It also has the same green illuminated iron sights of the Beretta 96.

A special gold-plated version of the Desert Eagle can be obtained after completing a quest on the Hawaii map, from the Major Ekho NPC. It has a vertical grip, a flashlight and a "Military Muzzle" attachment, which appears to be some sort of extended barrel. Another special "Desert Falcon" is available to players of the Gold edition of the game, with golden iron sights and gold plating.

Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE

Glock 17

The Glock 17 with an olive drab frame appears as the "Cobra", standing in for the Glock 18. It is fully automatic in game, despite lacking the fire selector of a real Glock 18. It is considered a police weapon and it uses Low Caliber Civilian ammo. The "Cobra" has the ability to use 20 or 40 round box magazines, the latter of which is fictional.

The name is a reference to the Austrian EKO Cobra counter-terrorist unit, who requested a full-auto version of the Glock 17 to be produced, resulting in the Glock 18.

3rd Generation Glock 17 - 9x19mm.
Glock 18 (3rd Generation) with 19-round magazine, for comparison - 9x19mm

Luger P08

The Luger P08 appears, simply called "Luger". The magazine incorrectly holds 9 rounds instead of the real Luger's 8. It spawns in civilian locations on the Germany map and uses Low Caliber Civilian ammo.

Luger P08 (dated 1917) - 9x19mm.

Makarov PM

The Makarov PM appears as the "Kryzkarek", with a longer barrel compared to the real pistol. It has a 12 round magazine from the PMM, which, unlike every other Ranger weapon, uses Low Caliber Civilian ammunition, to reflect the rather weak characteristics of the 9x18mm Makarov round. However, it oddly deals high damage, more than other pistols that fire the Low Grade Civilian ammo.

Makarov PM - 9x18mm Makarov

TEC-9 Mini

The TEC-9 Mini appears as the "Teklowvka". It incorrectly holds 15 rounds, the real TEC-9 can have 10, 20, 32, 50 or 72 round magazines, but not 15. It uses Low Caliber Ranger ammo.

Intratec TEC-9 Mini - 9x19mm

Submachine Guns

Every submachine gun except the UMP45 and the MP40 is classed as a carbine in game.

FN P90 TR

The FN P90 TR appears as the "Peacemaker", firing Low Caliber Military ammo. The weapon spawns in military bases on the Washington and Germany maps, as well as the American Spy Base on the Russia map.

The name is a reference to the law enforcement troops seen in The Hunger Games: Catching Fire, who are called "Peacekeepers" and use P90's as their primary weapon.

FN P90 TR with optics removed - FN 5.7x28mm

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 appears as the "Viper", firing Low Caliber Civilian ammo from fictional 25 round magazines. It has a slightly shorter stock and barrel compared to the real MP5, with the barrel resembling a MP5K-sized "tropical" wide handguard. The length of barrel that extends out from the end of the handguard is also slightly longer compared to the real MP5. The "Viper" is found at a variety of police and military locations, most notably the Scorpion-7 research laboratories, which implies its status as a standard-issue SMG for the organisation.

Heckler & Koch MP5A2 (Navy trigger group) - 9x19mm

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "Empire". It is only found in military locations in Germany and in airdrops. Oddly, it holds 27 rounds instead of the real weapons 25, and it fires Low Caliber Military ammo. The "Empire" correctly has semi-auto, full-auto and 3 round burst modes, the only official gun in the game with this ability. The "Empire" is also the only SMG to actually be classed as an SMG in game.

Heckler & Koch UMP45 - .45 ACP.

KRISS Vector

The KRISS Vector appears as the "Scalar", firing Low Caliber Military ammo from 30 round magazines, which implies the weapon is based on the .45 ACP version. The weapon has a blue lower receiver and buttplate. The "Scalar" appears in Coalition locations on the Germany map, on the Coalition aircraft carrier, called the Liberator, and in airdrops. The blue colour, which matches the Coalition's colour scheme, and the appearance on the Liberator implies the "Scalar" is a standard-issue Coalition weapon.

The name is a play on the Vector name, and its mathematical origin. The term "scalar" is used to define a vector space, with a "vector" being described by multiple scalars.

KRISS USA Gen II Vector - .45 ACP / 9x19mm Parabellum.

Mini Uzi

The Mini Uzi appears as the "Bulldog", firing Low Caliber Ranger ammo. It is modelled with 32 round magazines, but they hold 45 rounds, which is not a real magazine option for the Uzi. It is correctly identified as Israeli, and fires with a closed-bolt, which is incorrect. The weapon can be found at some Ranger locations in the Germany map and at military locations on the Russia map, despite Russia not using the Uzi in any form in its any of its military forces.

IMI Mini Uzi - 9x19mm

MP40

The MP40 appears as the "Maschinengewehr", with wood furniture. Maschinengewehr" translates to machine gun, while the MP40 is a submachine gun ("machinenpistole" in German). When the weapon was first added, it was called MP40, but this was quickly changed. It fires Low Caliber Ranger ammo. In game, it is a very rare Ranger weapon, only spawning in airdrops and some Ranger locations on the Germany map.

MP40 - 9x19mm

PP-19 Bizon-2

The PP-19 Bizon-2 appears as the "Yuri", firing Low Caliber Ranger ammo from 64 round helical magazines, implying it is chambered in 9x18 Makarov. The rear sights are mounted much further back than the real weapon. It can be found in Ranger locations on the PEI, Washington and Germany maps, and in Military locations in the Russia map.

PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov

PPSh-41

The PPSh-41 appears as the "Calling Card", firing Low Caliber Ranger ammo from its 71 round drum. As the name suggests, the weapon is found at the Krovi Estate in the Russia map, which was owned by the mafia before the zombie virus hit Russia. It can also be found in airdrops.

A calling card is an object criminals leave behind at the scene of a crime to taunt the police.

PPSh-41 with 71-round drum - 7.62x25mm Tokarev

Shotguns

AA-12 CQB

The AA-12 CQB appears as the "Devil's Bane", with a light grey appearance. The weapon has a 21 shell drum magazine - one shell larger than the real drum magazine. It can only be found in police locations on the Germany map, as a reward from Horde Beacons or in airdrops.

MPS AA-12 CQB - 12 gauge

Double Barrel Shotgun

A Double Barrel Shotgun appears as the "Masterkey". The real Masterkey is an underbarrel pump-action, not a double barrel. The weapon is chambered in 20 gauge shells, which the player reloads as if it were a detachable magazine, and can be found in farms and campgrounds in the PEI, Washington and Russia maps.

Stoeger/IGA Coach imported side by side shotgun - 12 gauge. Visually similar to the "Masterkey".

Sawed Off Double Barrel Shotgun

A Sawed-Off Double Barrel Shotgun appears to be a sawn off version of the "Masterkey", called the "Sawed-off". The weapon is chambered in 20 gauge shells, which the player reloads as if it were a detachable magazine, and can be crafted by using a saw on the "Masterkey".

Remington Spartan Sawed Off shotgun - 12 gauge. Visually similar to the "Sawed-off".

"Quadbarrel"

A variant of the Sawed-Off Double Barrel Shotgun appears as the "Quadbarrel", which can only be crafted on the Russia map, due to it needing a blueprint obtained by completing a quest. It has 4 barrels side-by-side, which somehow allows the shotgun to hold 8 shells. You cannot fire all 8 shells at once, they are fired individually. Unlike the "Sawed-off" it is based off, the "Quadbarrel" is uses 12 gauge shells.

Remington Spartan Sawed Off shotgun - 12 gauge. Visually similar to the "Quadbarrel", minus the extra barrels.

Mossberg 500

The Mossberg 500 appears as the "Bluntforce", with a black synthetic stock and an 8 round tube magazine. It is a police shotgun, found in police stations on every map except Russia.

Mossberg 500 with high-capacity magazine tube - 12 gauge

MTs255

A sawn-off MTs255 appears as the "Determinater", incorrectly stated to be an American shotgun and incorrectly holding 8 shells in a 6 shell cylinder. It is chambered in 12 gauge shells, and can only be found in the prison and under the mountain in the Germany map, or in airdrops.

Sawn-off MTs255 - 12 gauge

Saiga-12K

The Saiga-12K appears as the "Vonya". Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon. It uses a fictional 7 shell magazine, the real Saiga-12 does not have this option. The shotgun is correctly semi-auto, but prior to version 3.19.0.0, the weapon was full auto. The "Vonya" spawns at police locations in the Russia map, or in airdrops in the PEI and Washington maps.

Rifles & Carbines

Ranger magazines and Military magazines appear as the default magazine for many rifles & carbines. The Military magazine is based on STANAG 30 round magazines, while the Ranger magazines are fictional 35 round magazines that can somehow fit into both AKs, G36C and AUGs.

AAC Honey Badger

The AAC Honey Badger appears as the "PDW", despite the real weapon being a carbine. It fires Low Caliber Military ammo from 30 round Military magazines. It appears on every map, either spawning after completing a horde beacon, killing a Mega Zombie, finding an airdrop or in military locations on the Germany. Washington and Russia maps.

AKM

The AKM appears as the "Zubeknakov", firing Low Caliber Ranger ammo from the 35 round Ranger magazines. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon. The weapon can be identified as an AKM by the angle of the stock - it is very straight, unlike the AK-47's stock, which is angled downwards. The handguard is the same as the AS Val, albeit brown wood instead of black polymer.

Oddly, the weapon deals less damage than weapons chambered in 5.56x45mm NATO, like the C8 Carbine seen below. This may imply it is chambered in 5.45x39mm, which has less stopping power than 5.56x45mm NATO, however the high recoil of the "Zubeknakov" and the curvature of the magazine implies the usage of 7.62x39mm.

AKM - 7.62x39mm
AS Val - 9x39mm. Image used to show the different handguard design similar to the handguard of the "Zubeknakov".

Colt Canada C8 Carbine

The Colt Canada C8 Carbine appears as the "Maplestrike", incorrectly referred to as an assault rifle. It fires Low Caliber Military ammunition and can only be found at military locations on the PEI map, which is set in Canada, or in airdrops. The name is a reference to the maple leaf on the Canadian flag.

Colt Canada C8A2 with Thermold polymer magazine - 5.56x45mm

Colt M16A4

The Colt M16A4 appears as the "Eaglefire", a reference to the national bird of America. It fires Low Caliber Military ammo in 3 round bursts and has a Magpul CTR stock. It used to be called the "AR32", firing fully automatic, which would have made it an M16A3.

The weapon is implied to be a civilian AR-15, as it is found in civilian gun stores in the Washington map, but it usage of Military ammo and Military magazines, the 3 round burst setting and the chance to spawn at the American Spy Base in the Russia map make it clear it is meant to be the military burst-fire M16A4, rather than the civilian semi-auto AR-15. Albeit illegal in most circumstances, the real AR-15 can be converted to allow for a 3-round burst.

FAMAS F1

The FAMAS F1 appears as the "Fusilaut", a a portmanteau of the French words "fusillade" and "fusil d'assault", meaning "a series of shots in succession" and "assault rifle" respectively. It fires in 3 round bursts from both Ranger and Military magazines, both of which hold different numbers of rounds compared to the real F1's 25 round straight magazine. The ability to use 30 round STANAG Military magazines is incorrect, as the weapon does not have the magwell of the G2. It is chambered in Low Caliber Ranger ammunition, and can be found in military locations in the Germany and Russia maps, despite neither of these countries using the FAMAS rifle in any of their military forces, as well as in airdrops.

FN SCAR-L

The FN SCAR-L appears as the "Heartbreaker", firing Low Caliber Military ammo. It can rarely spawn at military locations in the Washington map, implying the NAVY SEALS were garrisoned in Washington prior to the virus outbreak, as well as at military locations in the Germany map, as part of the special spawn group, due to its use by GSG 9 and SEK. It can also be found in airdrops.

Heckler & Koch G36C

The Heckler & Koch G36C appears as the "Nightraider", firing Low Caliber Ranger ammo. As it is a Ranger weapon, the default magazine is the 35 round Ranger, however it is interchangeable with Military magazines. The weapon can be found at military locations in the Germany and Russia map, despite it not being used by the Russian military in real life. It can also be found in airdrops.

Mosin Nagant M1891/30

The Mosin Nagant M1891/30 appears as the "Schofield", named after the developer's social studies teacher, who said in a livestream that he wanted a weapon named after him. It fires Low Caliber Civilian ammo from generic "Rifle Clips". The weapon was incorrectly called a French battle rifle before a patch changed this to a Russian battle rifle, which is still incorrect as the Mosin has none of the characteristics of a battle rifle. The weapon has a straight-pull bolt, rather than the downturned one seen on the M77, but it reuses the same bolt animation as every other bolt rifle, which has the player pull the bolt up, pull it back, push it forward and push it down. This is the wrong amimation for a straight-pull bolt.

The "Schofield" can be found at farms and campsites on the PEI and Washington maps, and in gun stores on the Germany and Russia maps.

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R

Ruger 10/22

The "Sportshot" rifle appears to be based on the Ruger 10/22, however it has an extended magazine far larger than the .22 LR magazines used in the real gun, which still holds 10 rounds of Low Caliber Civilian ammo. However, the damage model of the rifle implies it is chambered in .22 LR, as it deals less damage than any other bullet weapon in the game. It does more damage against animals than players. The description states it is a target rifle, a reference to its high usage in marksmanship competitions. The weapon can be found at campsites, farms and gun stores on every map except Yukon, where it can only be found at campgrounds.

A special "April Fools" variant of the "Sportshot" was added for the 1st April, 2016. It fired miniature rockets that dealt more damage than the base "Sportshot" in 10 round bursts, meaning the magazine would be emptied with one burst. It was removed the following day.

Ruger 10/22 with black polymer stock - .22 LR

Ruger Gunsite Scout

The "Hawkhound" rifle appears to be based on the Ruger M77 Gunsite, however it is semi-auto instead of bolt-action, it feeds from a fictional 8 round magazine, it has wood furniture and stock and it is referred to as Canadian in game, while Ruger is an American company. The rifle fires Low Caliber Civilian ammo, which is meant to be either 5.56x45mm or .308 Winchester, judging by the decently high player damage of the weapon. The "Hawkhound" can be found at farms and campgrounds in the 3 North American maps - PEI, Washington and Yukon.

Ruger M77 Gunsite scout rifle - .308 Winchester

"Makeshift Rifle"

The "Makeshift Rifle" appears to have the same overall appearance as the "Hawkhound", however it is bolt-action instead of semi auto, making it resemble a Ruger M77 Hawkeye. It also has the exact same damage model as the "Hawkhound", further supporting the idea that the two weapons are part of the same family. The weapon has a straight-pull bolt, rather than the downturned one seen on the M77, but it reuses the same bolt animation as every other bolt rifle, which has the player pull the bolt up, pull it back, push it forward and push it down. This is the wrong amimation for a straight-pull bolt. The body of the rifle can be made out of birch, maple or pine wood, which is held together, rather alarmingly, by bits of duct tape and rope.

Ruger M77 Hawkeye Compact - .30-06 Springfield

SIG SG 553

The SIG SG 553 appears as the "Swissgewehr" (literally "Swiss Rifle"), firing Low Caliber Military ammo from a unique opaque 20 round "Swissgewehr" magazine. The weapon is able to use any other Military magazine alongside its unique 20 rounder. Like the SG 551, it has 3 rectangular vent holes in its green handguard, but these are at the bottom rather than the top, which makes little sense, as they are about as far away from the barrel as they could be. The "Swissgewehr" only spawns at police locations in the Germany map and in airdrops.

SIG SG 553 LB (Long Barrel) - 5.56x45mm
SIG SG 551 - 5.56x45mm

Steyr AUG A1

The Steyr AUG A1 appears as the "Augewehr", which is based on the acronym AUG ("Armee Universal Gewehr"). The weapon fires Low Caliber Ranger ammo and is fitted with a 4x Swavorski scope by default, although this can be removed and replaced with other optical attachments. The "Augewehr" can use both Ranger and Military magazines, although as a Ranger weapon, it spawns with 35 round Ranger magazines. It spawns in military locations on the Germany and Russia maps, as well as in airdrops.

Sniper Rifles

Barrett M82

The original Barrett M82 appears as the "Grizzly", with the muzzle break of the M82A1. It fires High Caliber Military ammo from a 5 round magazine instead of the real rifle's 10. Respecting the power of its cartridge, the .50 BMG, it has the highest player damage of any weapon in the game, save for the "Shadowstalker" railguns. It can be found in military locations in the Germany and Washington maps, as a reward from Horde Beacons and in airdrops in the PEI and Russia maps.

Original/Early Specification Barrett M82 - .50 BMG

C14 Timberwolf

The C14 Timberwolf appears as the "Timberwolf", with a black chassis. It has a fictional 6 round magazine chambered in High Caliber Military ammo, and a slightly shorter barrel. It can be found in military locations on the PEI map, or in airdrops on the Washington and Russia maps.

Cheyenne Tactical M200 Intervention

The Cheyenne Tactical M200 Intervention appears as the "Ekho". It is incorrectly called a Russian sniper rifle and "Ekho" is the transliteration of the Russian word for "echo". It uses a 7 round magazine firing High Caliber Military ammo. The magazine well is on the left side of the receiver, rather than underneath it like the real weapon. The "Ekho" also has a much shorter barrel than the real rifle. It can be found in military locations in the Russia map, as a reward from Horde Beacons and in airdrops.

The name, magazine well position and spawn locations imply the Intervention is a Russian weapon in-universe.

CheyTac M200 Intervention - .408 CheyTac

M39 Enhanced Marksman Rifle

The M39 EMR appears as the "Sabretooth", with a tan chassis. The weapon is chambered in Low Caliber Military ammunition - most sniper rifles use High Caliber ammunition. The "Sabretooth" is classified as a "Sharpshooter Rifle" alongside the "Snayperskya", which also uses Low Caliber ammo.

The "Sabretooth" spawns at military locations in the Washington map, and at the American Spy Base in the Russia map.

M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO

SVD Dragunov

The SVD Dragunov appears as the "Snayperskya", which is what the "S" in SVD stands for - it translates as "sniper". The weapon has a fictional 7 round magazine and it fires Low Caliber Ranger ammo, like the "Sabretooth". Also like the "Sabretooth", it is classified as a "shartshooter rifle". The rifle has a similar stock design to the synthetic stock used on newer SVDs, however it is still made out of wood. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Snayperskya" spawns in Ranger locations in the PEI and Washington maps, and in military locations in the Russia map.

SVD Dragunov - 7.62x54mm R
SVD, later production model with synthetic furniture. Image used to show the stock.

VSS Vintorez

The VSS Vintorez appears as the "Matamorez", incorrectly classed as an assault rifle. It uses 17 or 36 round magazines, both of which are fictional. It fires High Caliber Ranger ammo, despite the real weapon being chambered in 9x39mm, which is roughly the same size as 7.62x39mm. The ironsights are incorrectly modelled on the receiver, rather than on the barrel. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Matamorez" can spawn in Ranger locations in the PEI, Washington and Germany maps, in the nuclear missile silo in the Russia map and as a reward from Horde Beacons.

Machine Guns

M134 Minigun

A handheld M134 Minigun appears as the "Hell's Fury". It operates with no power source and no ammo belt, instead it uses a 250 round "Hell's Fury" magazine, which is completely fictional and which fires both Low Caliber Ranger and Low Caliber Military ammo. The weapon has a "Chainsaw grip" and pistol grip, which are used by the player to hold the massive gun. The spool-up time is incorrect as the M134's action is cycled by barrel rotation and would start firing as soon as the cluster rotated and would continue to fire until the cluster stopped, without the need to speed up the rotations before it fires. Brass ejects from the 1 o'clock position sending a stream of shells up and to the right. In reality the links would be ejected from the feeder/delinker where the chute is attached on the right side of the weapon and the brass would eject from the bottom. Likely this was altered for a more cinematic effect while using the gun. It is incorrectly stated to be Russian in origin.

The "Hell's Fury" can be modified with the "Adaptive Chambering" attachment, which nonsensically increases the firerate to a ridiculous level. It can be found at military locations in the Germany map, at the Oil Rig and nuclear missile silo in the Russia map and as a reward from Horde Beacons or in airdrops.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm

M249

The M249 appears in game, with a very short barrel and a 150 round box belt. It fires High Caliber Military ammo, unlike the other machine guns Low Caliber ammo, although it originally used Low Caliber Military ammo as well. The "Dragonfang" can spawn at the American Spy Base in the Russia map, at military locations in the Washington and Germany maps and it can be one of the rewards from completing a Horde Beacon.

M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.

PKM

The PKM appears as the "Nykorev". It has a short barrel and a 200 round belt box, firing Low Caliber Ranger ammo. Like the other AK-based weapons in game, the rear sights are mounted much further back than the real weapon.

The "Nykorev" can be found at Ranger locations in the PEI, Germany and Washington maps, at the Oil Rig and nuclear missile silo in the Russia map, as a reward from Horde Beacons or in airdrops.

Launchers

RPG-7

The RPG-7 appears, simply called "Rocket Launcher". It fires a rocket that looks similar to the PG-7VL rocket.

Explosives

M26 Grenade

The M26 Hand Grenade appears in game, as the "Fragmentation Grenade". It is found at military locations.

M26 High-Explosive Fragmentation hand grenade

M83 Smoke Grenade

The M83 Smoke Grenade appears in game, as the "Smoke Grenade". The smoke can be one of many different colours; white, black, purple, green, orange, red, blue or yellow. It is found at military locations.

Inert M83 smoke grenade.

Other

Combat Bow

Various combat bows, made of birch, maple or pine wood, appear in game.

Compound Bow

A metal compound bow appears in game.

Crossbow

A crossbow with a green chassis appears in game, correctly firing bolts instead of arrows. It can be found at campsites and farms.

Fictional Railguns

Two fictional railguns appear in game, called the "Shadowstalker" and the "Shadowstalker Mk. II".

"Shadowstalker"

The "Shadowstalker" is fictional, however it highly resembles the "Rorsch Mk-1" from Battlefield 4, with a larger scope and a larger hole in the stock. The "Shadowstalker" takes the railgun name very literally, firing an actual "rail", which appears to be a very sharp pointed metal projectile, rather than the ferromagnetic projectile magnetically propelled via electromagnetic rails real railguns fire. When firing, the player pulls on a nonexistent bolt, due to the "Shadowstalker" reusing the same bolt pull animations as the bolt-action rifles in game. It has no bullet drop, unlike every other weapon in the game. The "rails" explode on impact.

The "Shadowstalker" can be found in the Washington map at the crashed UFO, and at the firing range of the Washington Scorpion-7 laboratory. It is implied through letters that the crashed alien UFO supplied Scorpion-7 with the technology required to manufacutre prototype "railguns", hence its spawn locations.

Rorsch Mk-1 - Heavy sabot railgun rounds. Visually similar to the "Shadowstalker".
Accuracy International AWM-F - .338 Lapua. Note the thumbhole stock - the "Shadowstalker" has a much larger hole in its stock.

"Shadowstalker Mk. II"

The "Shadowstalker Mk. II" is an improved version of the original "Shadowstalker", with a 20 round magazine inspired by the M1941 Johnson rifle's magazine. It has a skeletal stock instead of the thumbhole-esque stock of the original "Shadowstalker", and claw-like 'things' at the end of the "barrel". The "barrel" also has bumps and ridges above it and a large handguard below the "barrel", unlike the original.

Instead of firing black "rails" like the original, it fires new red "rails", which are unique to the magazine it spawns with, and cannot be found anywhere else in the game, meaning the magazine cannot be refilled. The Mk. II is the only non-cosmetic item in the game to have the red "Mythical" rarity. It is also the only gun in the game with a 0% chance of wear, meaning you never need to repair the gun in order to bring its quality up. The explosion radius of the Mk. II is larger than that of the original "Shadowstalker".

The "Shadowstalker Mk. II" can only be obtained from the Russia Mk. II puzzle, which involves many tasks around the map related to the lore of the Russia map. Said lore implies Scorpion-7 improved the "Shadowstalker" using soul crystal derived technology, which could explain the red colour of the "rails".

Rorsch Mk-1 - Heavy sabot railgun rounds. Visually similar to the "Shadowstalker Mk. II".
M1941 Johnson Rifle - .30-06. Used to show the magazine design.



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