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Difference between revisions of "SOCOM: US Navy SEALs Fireteam Bravo 3"

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'''The following guns appear in the video game ''SOCOM: US Navy SEALs Fireteam Bravo 3'':'''
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{{VG Title}}
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[[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]]
 
[[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]]
'''WORK IN PROGRESS'''
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 +
__TOC__<br clear=all>
  
 
== Pistols ==
 
== Pistols ==
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[[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]]
 
[[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]]
  
===Heckler & Koch Mark 23 Mod 0===
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===Heckler & Koch Mark 23===
 
The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'.
 
The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'.
[[Image:Mk23.jpg |thumb|none|400px|H&K Mk23 Mod 0, .45 ACP]]
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[[Image:Mk23.jpg |thumb|none|400px|H&K Mark 23, .45 ACP]]
[[Image:SOCOM_FTB3_Mk23_Mod_0.JPG‎ |thumb|none|200px| Mk23 Mod 0 during weapon selection screen]]
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[[Image:SOCOM_FTB3_Mk23_Mod_0.JPG‎ |thumb|none|200px|Mark 23 during weapon selection screen]]
  
 
===Taurus 24/7===
 
===Taurus 24/7===
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[[Image:SOCOM_FTB3_Taurus_247.JPG‎ |thumb|none|182px|Taurus 24/7 during weapon selection]]
 
[[Image:SOCOM_FTB3_Taurus_247.JPG‎ |thumb|none|182px|Taurus 24/7 during weapon selection]]
  
===OTS-33===
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===OTs-33 "Pernach"===
[[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33".
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The [[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33".
 
[[Image:OTs-33_automatic_pistol.jpg‎ |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]]
 
[[Image:OTs-33_automatic_pistol.jpg‎ |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]]
 
[[Image:SOCOM_FTB3_OTS_33.JPG‎ |thumb|none|300px|OTs-33 during weapon selection]]
 
[[Image:SOCOM_FTB3_OTS_33.JPG‎ |thumb|none|300px|OTs-33 during weapon selection]]
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===Glock 18===
 
===Glock 18===
 
The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying.
 
The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying.
[[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock 18, 9x19mm]]
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[[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock 18C -  9x19mm]]
 
[[Image:SOCOM_FTB3_Glock_18.JPG‎ |thumb|none|400px|Glock 18 seen during weapon selection.]]
 
[[Image:SOCOM_FTB3_Glock_18.JPG‎ |thumb|none|400px|Glock 18 seen during weapon selection.]]
  
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===PP-2000===
 
===PP-2000===
 
The [[PP-2000]] is referred to as the "PP-2K".
 
The [[PP-2000]] is referred to as the "PP-2K".
[[Image:Pp-2000.jpg‎ |thumb|none|400px|PP-2000 with red dot sight 9x19mm]]
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[[Image:Pp-2000.jpg‎ |thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight 9x19mm]]
[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection]]
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[[Image:PP-2000 magsto.jpg|thumb|none|400px|PP-2000 with spare magazine used as stock]]
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[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection. Note the image shows a spare high-capacity magazine being used as a stock]]
  
 
===IMI Mini Uzi===
 
===IMI Mini Uzi===
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===Heckler & Koch UMP===
 
===Heckler & Koch UMP===
The [[Heckler & Koch UMP]] is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK alongwith the MP7.
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The [[Heckler & Koch UMP]] is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7.
 
[[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]]
 
[[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]]
 
[[Image:SOCOM_FTB3_HK_UMP.JPG‎ |thumb|none|UMP during weapon selection]]
 
[[Image:SOCOM_FTB3_HK_UMP.JPG‎ |thumb|none|UMP during weapon selection]]
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===AS VAL===
 
===AS VAL===
 
[[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL".
 
[[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL".
[[Image:As_val1.jpg‎|thumb|none|400px|AS Val - 9x39mm SP-5, SP-6 or PAB-9]]
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[[Image:AS Val.jpg‎|thumb|none|400px|AS Val - 9x39mm SP-5, SP-6 or PAB-9]]
 
[[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]]
 
[[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]]
  
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[[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]]
 
[[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]]
  
===AKM===
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===AK-47===
The [[AKM]] is referred to as the 'AK-47M'.
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The [[AK-47]] is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine.
[[Image:AKMRifle.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]
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[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]
 
[[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]]
 
[[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]]
  
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===M4A1===
 
===M4A1===
[[M4A1]] appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath.
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[[M4A1]] appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand.
 
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]
 
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]
 
[[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]]
 
[[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]]
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[[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]]
 
[[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]]
  
===Heckler & Koch 416===
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===Heckler & Koch HK416===
[[Heckler & Koch HK rifle series|Heckler & Koch 416]] appears in game under the name "416".
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The [[Heckler & Koch HK416]] appears in game under the name "416".
[[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch 416 - 5.56x45mm]]
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[[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch HK416 - 5.56x45mm]]
 
[[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]]
 
[[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]]
  
===Heckler & Koch 417===
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===Heckler & Koch HK417===
[[Heckler & Koch HK rifle series|Heckler & Koch 417]] appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better.
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The [[Heckler & Koch HK417]] appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better.
Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle(including the SCAR-H), and sniper rifles are able to use in-game.
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Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game.
 
[[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]]
 
[[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]]
 
[[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]]
 
[[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]]
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===FN SCAR-H===
 
===FN SCAR-H===
 
[[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
 
[[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
[[Image:2fff2537c0.jpg|thumb|none|400px|Fabrique Nationale SCAR-H, 7.62x51mm NATO]]
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[[Image:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H with standard length barrel - 7.62x51mm NATO]]
 
[[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]]
 
[[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]]
  
===Mark 18 Mod 0 CQBR===
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===Mk 18 Mod 0===
[[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0 CQB-R]] appears in game under the name "MK.18 MOD 0".
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[[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0]] appears in game under the name "MK.18 MOD 0".
[[Image:M4A1CQBR.jpg‎ |thumb|none|400px|Mk. 18 Mod 0 5.56mm with RIS handguard.]]
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[[Image:M4A1CQBR.jpg‎ |thumb|none|400px|Mk 18 Mod 0 with RIS handguard - 5.56x45mm NATO]]
 
[[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]]
 
[[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]]
  
 
===Steyr AUG A2===
 
===Steyr AUG A2===
 
[[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2]] appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation.
 
[[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2]] appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation.
[[Image:SteyrAUGSR.jpg‎|thumb|none|400px|Steyr AUG Special Receiver equipped with a scope - 5.56x45mm]]
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[[Image:AUG A2 16.jpg‎|thumb|none|400px|Steyr AUG A2 - 5.56x45mm]]
 
[[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]]
 
[[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]]
  
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===FAMAS F1===
 
===FAMAS F1===
 
[[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst.
 
[[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst.
It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model have a STANAG magazine, which made it into a G1.
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It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1.
 
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]
 
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]
 
[[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]]
 
[[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]]
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[[Image:Fn f2000 3.jpg‎|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]]
 
[[Image:Fn f2000 3.jpg‎|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]]
  
===Mark 14 Mod 0 Enhanced Battle Rifle===
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===Mk 14 Mod 0 Enhanced Battle Rifle===
[[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game.
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The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game.
[[Image:M14EBR.jpg‎ |thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO, with a Harris bipod and vertical RIS foregrip.]]
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[[Image:M14EBR.jpg‎ |thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and vertical RIS foregrip - 7.62x51mm]]
 
[[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]]
 
[[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]]
  
 
== Sniper rifles ==
 
== Sniper rifles ==
  
===SOCOM 16===
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===Springfield Armory M1A SOCOM 16===
[[M14#SOCOM 16|SOCOM 16]] appears in game. Reffered as "M1A SOCOM".
+
The [[Springfield Armory M1A SOCOM 16|Springfield Armory M1A SOCOM II]] appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns.
It has the same damage as the MSG90, which is lower than most other 7.62x51 guns.
+
[[Image:M1A SOCOM II.jpg|thumb|none|400px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO]]
[[Image:Springfield_Armory_M1A_Socom_16.JPG |thumb|none|400px|SOCOM 16 7.62x51mm NATO with M68 Aimpoint scope]]
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[[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks.]]
[[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks]]
 
  
 
===M24 SWS===
 
===M24 SWS===
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===Mk 12 Mod 0 SPR===
 
===Mk 12 Mod 0 SPR===
The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Special Purpose Rifle]] appears in game. Not to be confused with Mk 11 Mod 0, which is a variant of the 7.62mm [[Knight's Armament SR-25|SR-25]] rifle used by SEALs.[http://www.navyseals.com/mk11-sniper-weapon-system-sws]
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The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Special Purpose Rifle]] appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle.
It has the same damage as most 7.62x51 guns, which is made incorrectly.
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[[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR with Parker & Hale bipod - 5.56x45mm]]
[[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR with Parker & Hale bipod 5.56x45mm]]
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[[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk 12 during weapon selection. Note that it is mirrored in this shot.]]
[[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk 12 during weapon selection]]
 
  
 
===Dragunov SVD===
 
===Dragunov SVD===
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===Dragunov SVU===
 
===Dragunov SVU===
 
[[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U".
 
[[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U".
[[Image:Svu-a 2.jpg|thumb|none|400px|SVU, 7.62x54mm R]]
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[[Image:Svu.jpg|thumb|none|400px|SVU, 7.62x54mm R]]
 
[[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]]
 
[[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]]
  
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===Barrett XM500===
 
===Barrett XM500===
[[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. Reffered as "XM500".
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[[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500".
 
[[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]]
 
[[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]]
 
[[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]]
 
[[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]]
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[[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]]
 
[[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]]
  
===Accuracy International AW===
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===Accuracy International AWM===
[[Accuracy International Arctic Warfare series|Accuracy International AW]] appears in game under the name "L96AW".
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[[Accuracy International Arctic Warfare series|Accuracy International AWM]] appears in game under the name "L96AW", and is equipped with a side-folding stock.
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg‎|thumb|none|400px|Accuracy International AW - 7.62x51mm NATO]]
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[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg‎|thumb|none|400px|Accuracy International AWM-F - .300 Win Mag]]
[[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International AW during weapon selection]]
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[[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International AWM during weapon selection]]
  
 
===Accuracy International AS50===
 
===Accuracy International AS50===
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[[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]]
 
[[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]]
  
===Mark 46 Mod 1===
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===Mk 46 Mod 1===
[[M249#Mk_46_Mod_0|Mark 46 Mod 0]] appears in game.
+
The [[M249#Mk_46_Mod_1|Mk 46 Mod 1]] appears in the game.
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0, 5.56x45mm]]
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[[Image:MK46 MOD 1.jpg‎|thumb|none|400px|Mk 46 Mod 1 - 5.56x45mm]]
[[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0 seen above.]]
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[[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0.]]
  
===Mark 48 Mod 0===
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===Mk 48 Mod 0===
[[M249#Mk_48_Mod_0|Mark 48 Mod 0]] appears in game. Can be unlocked after completing 10 multiplayer competition.
+
[[M249#Mk_48_Mod_0|Mk 48 Mod 0]] appears in game. Can be unlocked after completing 10 multiplayer competition.
 
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]]
 
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]]
  
 
===RPK-74===
 
===RPK-74===
[[RPK#RPK-74|RPK-74]] appears in game. Reffered as "RTK-74".
+
[[RPK#RPK-74|RPK-74]] appears in game. Referred as "RTK-74".
 
[[Image:Soviet_RPK-74.jpg‎|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]]
 
[[Image:Soviet_RPK-74.jpg‎|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]]
 
[[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]]
 
[[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]]
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===PKM===
 
===PKM===
 
[[PKM]] appears in game under the name "PK-M".
 
[[PKM]] appears in game under the name "PK-M".
[[Image:PKM-mg.jpg|thumb|400px|none|PKM, 7.62x54R]]
+
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM, 7.62x54R]]
 
[[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]]
 
[[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]]
  
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[[RPG-7]] appears in game.
 
[[RPG-7]] appears in game.
 
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 40mm]]
 
[[Image:Rpg-7-1-.jpg‎ |thumb|none|400px|RPG-7 40mm]]
[[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 during weapon selection]]
+
[[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 during weapon selection]]
  
 
===M136 AT4===
 
===M136 AT4===
 
[[AT4]] appears in game. Strangely, but it has pistol grip and stock.
 
[[AT4]] appears in game. Strangely, but it has pistol grip and stock.
 
[[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]]
 
[[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]]
 +
[[File:FTB3 M136 AT4.jpg|thumb|none|500px|AT-4 in weapon selection.]]
  
 
===MM-1 Grenade Launcher===
 
===MM-1 Grenade Launcher===
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===EGLM grenade launcher===
 
===EGLM grenade launcher===
FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. Reffered as "FN40GL".
+
FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. Referred as "FN40GL".
[[Image:SCAR 2nd gen w EGLM.jpg|thumb|none|400px|FN EGLM on SCAR-L assault rifle, 40mm]]
+
[[Image:Mk13 (Mk17).jpg|thumb|none|400px|Late Model FN EGLM mounted on a Gen3 [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] - 40mm]]
 
[[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]]
 
[[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]]
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:War]]
 
[[Category:War]]
 +
[[Category:Stealth]]
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[[Category:Covert-ops]]

Latest revision as of 15:04, 5 January 2021


The following weapons appear in the video game SOCOM: US Navy SEALs Fireteam Bravo 3:

SOCOM: US Navy SEALs Fireteam Bravo 3 (2010)


Pistols

FN Five-seveN

The FN Five-seveN is referred to as the 'F57'. Is equipped with a 20-round magazine.

FN Five-SeveN USG (U.S. Government), 5.7x28mm
FN Five-seveN USG during weapon selection

Heckler & Koch Mark 23

The Heckler & Koch Mark 23 is referred as the 'Mk.23 Mod 0'.

H&K Mark 23, .45 ACP
Mark 23 during weapon selection screen

Taurus 24/7

Referred to as the 'PT945'. Unknown cartridge as of yet. For some reason, the in-game Taurus 24/7 holds 8 rounds, like a Taurus PT945.

Taurus 24/7, .40 cal
Taurus 24/7 during weapon selection

OTs-33 "Pernach"

The OTs-33 Pernach automatic pistol appears in game under the name "OTS-33".

OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM
OTs-33 during weapon selection

PSS

The PSS Silent Pistol appears in the game under the name "PSS". It is powerful and very silent pistol, but it has very low rate of fire and magazine with capacity only of 6 rounds. Unlocked after getting 5 stealth kills in a row.

PSS, 7.62x42mm SP-4
PSS during weapon selection

Beretta 90-Two

Beretta 90-Two appears in the game. Referred to as the "90-TWO".

Beretta 90-Two - 9x19mm
Beretta 90-Two during weapon selection

Desert Eagle

The Desert Eagle is referred to as the "DE .50".

Desert Eagle Mark XIX - .50 AE
Desert Eagle during weapon selection

SIG-Sauer P226

The SIG-Sauer P226 is referred to as the "226". Chambered in 9x19mm due to 15-round magazines.

SIG_Sauer P226, 9x19mm
SIG-Sauer P226 during weapon selection

MP-443 Grach

The Yarygin PYa is referred to as the "Y-PYA".

MP-443 Grach, 9x19mm
MP 443 Grach during weapon selection

Glock 18

The Glock 18 is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying.

Glock 18C - 9x19mm
Glock 18 seen during weapon selection.

Submachine guns

PP-2000

The PP-2000 is referred to as the "PP-2K".

PP-2000 with ATN Ultra Sight DC red dot sight 9x19mm
PP-2000 with spare magazine used as stock
PP-2000 during weapon selection. Note the image shows a spare high-capacity magazine being used as a stock

IMI Mini Uzi

The Mini Uzi is referred to as the "9MM SUB". First automatic weapon in campaign.

Mini Uzi, 9mm
Mini Uzi during weapon selection

Brugget & Thommet MP9

B&T MP9 appears in game. Referred to as the "MK9".

B&T MP-9, 9x19mm
MP-9 during weapon selection

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 is referred to as the "MK7". Seen used by the KSK. Unlocked after obtaining 10 teammate revives.

Heckler & Koch MP7A1, 4.7x30mm
MP7 during weapon selection

Heckler & Koch UMP

The Heckler & Koch UMP is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7.

Heckler & Koch UMP, .45 ACP
UMP during weapon selection

Heckler & Koch MP5A3

The Heckler & Koch MP5A3 is referred to as the "MK5".

Heckler & Koch MP5, 9x19mm
MP5 during weapon selection

Heckler & Koch MP5KA4

Referred to as the "HK5KA4". Only obtainable by pre-ordering the game.

Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm

FN P90TR

The FN P90TR is referred to as the "F90". Has very good accuracy with high rate of fire. Can be equipped with ACOG or EOTech sights, suppressor and laser sight.

Fabrique Nationale P90TR 5.7x28mm
P90 during weapon selection

PP-19 Bizon

Izhmash PP-19 Bizon appears in game. Referred as the "Bizon".

PP-19 Bizon, 9x18mm Makarov/9x19mm/7.62x25mm Tokarev
PP-19 Bizon during weapon selection

Rifles

Heckler & Koch G36C

Heckler & Koch G36C appears in game. Referred as the "MK36". Can be equipped with Heckler & Koch M320 grenade launcher and with various sights, laser sights and suppressors.

Heckler & Koch G36C - 5.56x45mm
G36C during weapon selection

AN-94 Abakan

AN-94 appears in game. Referred as the "AG-94". Can fire full-auto (with rate of fire near 600 RPM), semi-auto and 2 round burst (with rate of fire near 1800 RPM like real counterpart).

AN-94 - 5.45x39mm
AN-94 during weapon selection

AKS-74U

AKS-74U appears in game under the name "ATS-86G".

AKS-74U, 5.45x39mm
AKS-74U during weapon selection

AEK-971

AEK-971 appears in game under its name. The 3D model is more like a SAKO M90.

AEK-971 - 5.45x39mm
AEK-971 during weapon selection

A-91

The 7.62x39mm A-91 Prototype is featured in the game. It is modeled with a 5.45x39mm magazine, even though the A-91 is not offered in that caliber. (The 7.62x39mm was the original caliber, now is offered in 5.56x45mm NATO.) It has a shorter barrel and lacks the integrated over-barrel grenade launcher.

A-91 Prototype equipped with a grenade launcher - 7.62x39mm
A-91 during weapon selection

AS VAL

AS Val appears in game under the name "VAL".

AS Val - 9x39mm SP-5, SP-6 or PAB-9
AS Val during weapon selection

AK-74M

AK-74M appears in game.

AK-74M - 5.45x39mm
AK-74M during weapon selection

AK-103

AK-103 appears in game. Used by elite KRA soldiers. Its performance is inferior to the AKM in the game.

AK-103 - 7.62x39mm
AK-103 during weapon selection

AK-47

The AK-47 is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine.

Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm
AK-47 during weapon selection

OTs-14 Groza

OTs-14 Groza appears in game under the name "RA-14". Unlocked after obtaining 750 kills. Even when no attachments are chosen it needs to have muzzle/barrel attachment, like grenade launcher, forward grip or suppressor.

OTs-14 Groza - 9x39mm/7.62x39mm
OTs-14 with forward grip during weapon selection

M4A1

M4A1 appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand.

Colt M4A1, 5.56x45mm
M4A1 during weapon selection

M16A4

M16A4 appears in game. Even when no attachments are chosen it has attachment "M16A4 HANDLE" (carrying handle).

M16A4, 5.56x45mm
M16A4 during weapon selection

Heckler & Koch HK416

The Heckler & Koch HK416 appears in game under the name "416".

Heckler & Koch HK416 - 5.56x45mm
HK416 during weapon selection

Heckler & Koch HK417

The Heckler & Koch HK417 appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better. Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game.

Heckler & Koch 417 - 7.62x51mm
HK417 during weapon selection

FN SCAR-L

FN SCAR-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.

Third Generation FN SCAR-L - 5.56x45mm NATO
FN SCAR-L during weapon selection

FN SCAR-H

FN SCAR-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.

Third Generation FN SCAR-H with standard length barrel - 7.62x51mm NATO
FN SCAR-H during weapon selection

Mk 18 Mod 0

Mk 18 Mod 0 appears in game under the name "MK.18 MOD 0".

Mk 18 Mod 0 with RIS handguard - 5.56x45mm NATO
Mk 18 Mod 0 during weapon selection

Steyr AUG A2

Steyr AUG A2 appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation.

Steyr AUG A2 - 5.56x45mm
Steyr AUG A2/AUG SR during weapon selection

Tavor TAR-21

The IMI Tavor TAR-21 Appears in the game. Can be obtained through the recent patch.

IMI Tavor TAR-21, 5.56x45mm

FAMAS F1

FAMAS F1 appears in game under its name. Very accurate when firing 3 round burst. It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1.

FAMAS-F1, 5.56x45mm
FAMAS F1 during weapon selection

FN F2000

The FN F2000 appears in the game. Referred as the "F2K". Only obtainable by pre-ordering the game.

FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm

Mk 14 Mod 0 Enhanced Battle Rifle

The Mk 14 Mod 0 Enhanced Battle Rifle appears in game.

Mk 14 Mod 0 EBR with a Harris bipod and vertical RIS foregrip - 7.62x51mm
Mk 14 Mod 0 during weapon selection

Sniper rifles

Springfield Armory M1A SOCOM 16

The Springfield Armory M1A SOCOM II appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns.

Springfield Armory M1A SOCOM II - 7.62X51mm NATO
Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks.

M24 SWS

M24 appears in game.

M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum, .338 Lapua Magnum
M24 during weapon selection

Heckler & Koch MSG-90

HK MGS-90 appears in game. It has a lower damage than most other 7.62x51 guns. Despite having a 3D model with a 20 round magazine, it only can carry 5 in each mag.

Heckler & Koch MSG90 7.62x51mm NATO
HK MSG-90 during weapon selection

Knight's Armament SR-25

Knight's Armament SR-25 appears in game. Permanently fitted with suppressor.

Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod
KAC SR-25 during weapon selection

M25 Sniper Rifle

M25 Sniper Rifle appears in game.

M25 Sniper Rifle 7.62x51mm NATO with Harris bipod
M25 Sniper Rifle during weapon selection

Mk 12 Mod 0 SPR

The Mk 12 Special Purpose Rifle appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle.

Mark 12 Mod 0 SPR with Parker & Hale bipod - 5.56x45mm
Mk 12 during weapon selection. Note that it is mirrored in this shot.

Dragunov SVD

SVD Dragunov appears in game under the name "SAS-R".

SVD, 7.62x54mm R
SVD during weapon selection

Dragunov SVU

SVU appears in game under the name "SAS-U".

SVU, 7.62x54mm R
SVU during weapon selection

VSS Vintorez

VSS Vintorez appears in game under the name "VSV-39".

Vss1.jpg
VSS during weapon selection

Barrett XM500

Barrett XM500 appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500".

Barrett XM500, .50BMG
XM500 during weapon selection

Barrett M82A1

Barrett M82A1 appears in game. Referred to as the "M82A1A".

Barrett M82A1 sniper rifle - .50 BMG

KSVK

KSVK sniper rifle appears in game under the name "KSV127".

KSVK sniper rifle - 12.7x108mm
KSVK during weapon selection

PGM Mini-Hecate

Although the game claims it as the B&T APR 338 it is in fact the PGM Mini-Hecate which can be distinguished from the previous by the roundish muzzle brake.

PGM Mini-Hecate, .338 Lapua Magnum
PGM Mini-Hecate during weapon selection

Accuracy International AWM

Accuracy International AWM appears in game under the name "L96AW", and is equipped with a side-folding stock.

Accuracy International AWM-F - .300 Win Mag
Accuracy International AWM during weapon selection

Accuracy International AS50

The Accuracy International AS50 appears in the game. Only obtainable at pre-ordering the game.

AS50, .50 BMG

Cheyenne M-200 Intervention

Cheyenne Tactical M-200 Intervention appears in game under the name "C-TAC".

CheyTac M-200, .408 CheyTac

Shotguns

Saiga 12K

Saiga 12K appears in game under the name "S-12K".

Saiga-12K, 12 Gauge

Remington 870MCS

Remington 870MCS appears in game as "R870".

Remington 870MCS, 12 gauge
Remington 870MCS during weapon selection

Mossberg 590

Mossberg 590 appears in game as "M590".

Mossberg 590 with ghost ring sights and speedfeed stock - 12 Gauge
Mossberg 590 during weapon selection

The 3D model have a pistol grip.

RMB-93

RMB-93 appears in game under its name.

RMB-93, 12 Gauge
RMB-93 during weapon selection

Franchi SPAS-15

Franchi SPAS-15 appears in game under the name "SPZ-15".

Franchi SPAS-15 12-gauge

Benelli M4 Super 90

M4 Super 90 appears in game under the name "M4-90".

Benelli M4 Super 90 12 gauge
Benelli M4 Super 90 during weapon selection

M26 Modular Accessory Shotgun System

M26 Modular Accessory Shotgun System is in game under the name "XM26 SHOTGUN". Used as an attachment for some assault rifles.

M26 MASS, 12 gauge
M26 MASS mounted on M4A1 carbine during weapon selection

Machine guns

M249 SAW

M249 appears in game under the name "249-M".

M249-E2 SAW, 5.56x45mm
M249 SAW during weapon selection

Heckler & Koch MG4

Heckler & Koch MG4 appears in game under the name "MG4".

Heckler & Koch MG4, 5.56x45mm
HK MG4 during weapon selection

Mk 46 Mod 1

The Mk 46 Mod 1 appears in the game.

Mk 46 Mod 1 - 5.56x45mm
Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0.

Mk 48 Mod 0

Mk 48 Mod 0 appears in game. Can be unlocked after completing 10 multiplayer competition.

Mk 48 Mod 0, 7.62x51mm NATO

RPK-74

RPK-74 appears in game. Referred as "RTK-74".

RPK-74 light machine gun, 5.45x39mm with 45-round box magazine
RPK-74

PKM

PKM appears in game under the name "PK-M".

PKM, 7.62x54R
PKM during weapon selection

PKP

PKP "Pecheneg" appears in game under the name "PK-P".

PKP Pecheneg, 7.62x54mm R
PKP "Pecheneg" during weapon selection

Grenade launchers

RPG-7

RPG-7 appears in game.

RPG-7 40mm
RPG-7 during weapon selection

M136 AT4

AT4 appears in game. Strangely, but it has pistol grip and stock.

AT-4, 84 mm
AT-4 in weapon selection.

MM-1 Grenade Launcher

Hawk MM1 grenade launcher appears in game. Can be unlocked by wining all medals.

MM-1, 40mm

M203 grenade launcher

M4A1, M16A4 and some other assault rifles can use M203 grenade launcher.

M203, 40mm
M16A4 with M203 during weapon selection

Heckler & Koch M320

Heckler & Koch M320 underbarrel grenade launcher appears in game.

Standalone HK M320 with stock, 40mm

EGLM grenade launcher

FN SCAR-L and FN SCAR-H can use EGLM grenade launcher. Referred as "FN40GL".

Late Model FN EGLM mounted on a Gen3 FN SCAR-H CQC - 40mm
FN SCAR-H equipped with EGLM during weapon selection

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