Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Resident Evil 7: Biohazard"
m (→Glock 17) |
m (→M1911A1) |
||
Line 33: | Line 33: | ||
== M1911A1 == | == M1911A1 == | ||
− | An [[M1911A1]] is featured, first seen being picked up by Ethan in an early trailer. As shown in a pre-release demo, it is referred to as the "M19 Handgun", where it can (rather strangely) be found in a toilet filled with blood, after said toilet is drained. When Ethan picks up the handgun, he performs a brass check, confirming that it is, in fact, chambered. As of the demo, the 1911A1 has no animations for its hammer, meaning it functions in incorrect DAO mode; this is especially jarring since Ethan's first act was to chamber a round, which should have automatically cocked the hammer. It also incorrectly features a hinge style trigger rather than a conventional 1911 straight pull trigger. Also as of the demo, it uses 9mm ammo, although whether this will change on the final game's release is unknown. | + | An [[M1911A1]] is featured, first seen being picked up by Ethan in an early trailer. As shown in a pre-release demo, it is referred to as the "M19 Handgun", where it can (rather strangely) be found in a toilet filled with blood, after said toilet is drained. When Ethan picks up the handgun, he performs a brass check, confirming that it is, in fact, chambered; as Ethan has only one hand during this sequence in the final game, the animation doesn't exist. As of the demo, the 1911A1 has no animations for its hammer, meaning it functions in incorrect DAO mode; this is especially jarring since Ethan's first act was to chamber a round, which should have automatically cocked the hammer. It also incorrectly features a hinge style trigger rather than a conventional 1911 straight pull trigger. Also as of the demo, it uses 9mm ammo, although whether this will change on the final game's release is unknown. |
[[Image:Colt1911A1PreWar.jpg|thumb|350px|none|Pre-War Colt M1911A1 Pistol.]] | [[Image:Colt1911A1PreWar.jpg|thumb|350px|none|Pre-War Colt M1911A1 Pistol.]] | ||
− | [[File:Resident-evil-7-M1911-1.jpg|thumb|none|600px|Ethan checks the chamber on the M1911A1, keeping his finger off the trigger. This is a strong indicator that Ethan may have some firearms training, although this doesn't extend to using the pistol's sights while aiming.]] | + | [[File:Resident-evil-7-M1911-1.jpg|thumb|none|600px|Ethan checks the chamber on the M1911A1, keeping his finger off the trigger. This is a strong indicator that Ethan may have some firearms training, although this doesn't extend to using the pistol's sights while aiming. This scene doesn't play during the final game, since Ethan doesn't have his left hand during this sequence.]] |
[[File:ResidentEvil7-M19-1.jpg|thumb|none|600px|The unnamed protagonist finds the M1911A1 Handgun after flushing the blood filled toilet in the Beginning Hour Demo.]] | [[File:ResidentEvil7-M19-1.jpg|thumb|none|600px|The unnamed protagonist finds the M1911A1 Handgun after flushing the blood filled toilet in the Beginning Hour Demo.]] | ||
− | [[File:ResidentEvil7-M19-2.jpg|thumb|none|600px|The unnamed protagonist fires his new M19 Handgun at the basement dwelling creature " | + | [[File:ResidentEvil7-M19-2.jpg|thumb|none|600px|The unnamed protagonist from the demo (presumably Ethan) fires his new M19 Handgun at the basement dwelling creature "the Molder" during the "Beginning Hour." Note the uncocked hammer; ''Resident Evil 7'' appears to be the first mainline game in the series since ''Revelations'' not to feature hammer animations.]] |
=Shotguns= | =Shotguns= |
Revision as of 18:34, 27 January 2017
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
|
Resident Evil 7: Biohazard is an upcoming First Person Shooter and ninth numbered installment in the main-line Resident Evil video game series. Set for release January 24, 2017, the game is set after the events of Resident Evil 6 and players take control of new protagonist Ethan.
Handguns
Glock 17
A Glock 17 is seen in the hands of Ethan, after taking it from a sheriff's Deputy, shortly before the first fight with Jack Baker. It appears to be a 2nd Gen Glock because it lacks the accessory rail. It also has a 10 round capacity, which is inaccurate for an LEO to be carrying; 10-round magazines do exist for the Glock 17, but they are intended for civilian customers in states with magazine capacity restrictions.
M1911A1
An M1911A1 is featured, first seen being picked up by Ethan in an early trailer. As shown in a pre-release demo, it is referred to as the "M19 Handgun", where it can (rather strangely) be found in a toilet filled with blood, after said toilet is drained. When Ethan picks up the handgun, he performs a brass check, confirming that it is, in fact, chambered; as Ethan has only one hand during this sequence in the final game, the animation doesn't exist. As of the demo, the 1911A1 has no animations for its hammer, meaning it functions in incorrect DAO mode; this is especially jarring since Ethan's first act was to chamber a round, which should have automatically cocked the hammer. It also incorrectly features a hinge style trigger rather than a conventional 1911 straight pull trigger. Also as of the demo, it uses 9mm ammo, although whether this will change on the final game's release is unknown.
Shotguns
Remington 870
A Remington 870 is seen in a screenshot from the game.