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Difference between revisions of "Splinter Cell: Blacklist"
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The [[Makarov PM|PM]] appears in the game as the Makarov PM-B. It can be fitted with a sound suppressor, however it is not a Makarov PB. The PM is one of the two Black Market handguns, alongside with the Desert Eagle. In the prologue level, Fisher picks up a suppressed Makarov from a neutralized "Engineer". | The [[Makarov PM|PM]] appears in the game as the Makarov PM-B. It can be fitted with a sound suppressor, however it is not a Makarov PB. The PM is one of the two Black Market handguns, alongside with the Desert Eagle. In the prologue level, Fisher picks up a suppressed Makarov from a neutralized "Engineer". | ||
[[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov Pistol - 9x18mm Makarov]] | [[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov Pistol - 9x18mm Makarov]] | ||
+ | [[Image:Blacklist PM 1.jpg|thumb|none|600px|A Mercenary reloads the PM in SvM.]] | ||
+ | [[Image:Blacklist PM 2.jpg|thumb|none|600px|Sadiq holds his Makarov to Fisher's head.]] | ||
=Submachine Guns= | =Submachine Guns= |
Revision as of 18:59, 25 August 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Splinter Cell: Blacklist for current discussions. Content is subject to change. |
Tom Clancy's Splinter Cell: Blacklist is the sixth installment in Ubisoft's Splinter Cell series. The game will take place six months after the events of Conviction. Sam Fisher is working for a newly formed clandestine unit called Fourth Echelon, as Third Echelon has been terminated by the U.S. president after its questionable loyalties in Conviction and as part of a public campaign against rogue intel agencies, promising "There is no program, no secret spies, no hidden agenda."
Features like "Mark & Execute", the ability to swap weapons on the go, and the highly popular Spies vs. Mercs multi-player return in this sequel.
The following weapons appear in the video game Splinter Cell: Blacklist:
Pistols
As in Conviction, once again pistol are the primary weapons of the game. Available mods for pistols are the following: sound suppressor, red dot sight, holographic sight, laser sight, HP ammo, AP ammo, match grade ammo, match grade trigger, accurized barrel, bolt blueprinting, and balanced weight. There is no unlimited ammo supply for handguns anymore, however in SvM, the Merc have unlimited ammo for their sidearms.
Beretta Px4 Storm .45
The starting weapon of the Story mode is the Beretta Px4 Storm chambered in .45 Auto. The game refers to it as "Px4 STORM .45" and has a correct 10-round magazine capacity.
Caracal F40
The Caracal F40 is referred to as the F40 in the game. It is the second pistol that can be bought (for a price of 60000 USD).
Desert Eagle Mark XIX
An enemy heavy soldier uses a Desert Eagle Mark XIX in one of the trailers. Shown to operate in incorrect DAO mode.
FN Five-seveN ODG
Sam's signature handgun, the FN Five-seveN appears with the same compensator-style suppressor as in Conviction, and it also features the olive drab green frame. While it was called the "FIVE-SEVEN" name in early trailers, it is renamed "5.7 USG" in the final release.
Heckler & Koch USP45
The Heckler & Koch USP45 is seen in a video.
Makarov Pistol
The PM appears in the game as the Makarov PM-B. It can be fitted with a sound suppressor, however it is not a Makarov PB. The PM is one of the two Black Market handguns, alongside with the Desert Eagle. In the prologue level, Fisher picks up a suppressed Makarov from a neutralized "Engineer".
Submachine Guns
Heckler & Koch MP5/10
The Heckler & Koch MP5/10 is usable in the game. Features a sliding stock and a 1/2/A trigger group.
Heckler & Koch MP7A1
The starting SMG is the Heckler & Koch MP7A1 with a 20-round magazine. A 40-round mag is also available. Has an incorrect 2-round burst fire mode.
Heckler & Koch UMP45
The H&K UMP45 is one of the usable SMG's. Unlike in the previous SC game, the UMP45 now has a correct 25+1 round capacity, and also features an additional 2-round burst fire mode, even though that option cannot be seen on the fire-mode selector.
TDI Vector
The TDI Vector appears as the "Vector .45ACP". The starting capacity is only 13 rounds (the number of bullets a standard Glock 21 mag holds), but a 30-round magazine is also unlockable.
MAC-11
The MAC-11 is a Black Market SMG.
PP-19 Bizon-2
The PP-19 Bizon-2 in 9x19mm is also available.
PP-2000
The PP-2000 is a Black Market SMG. Holds 20 rounds by default and a suppressor can be purchased for it. The hi-cap magazine holds only 42 rounds instead of the correct 44. Due to the built-in foregrip, the PP-2000 cannot be fitted with a Magpul AFG.
Assault Rifles
AAC Honey Badger
The Honey Badger is the third unlockable assault rifle and features an integral suppressor.
AK-47
Some of the enemy guards are armed with AK-47 rifles. The model of the AK is directly from Conviction, evident by the curvate of the magazine.
AKM
A customized AKM fitted with a RIS handguard and rail on top of the receiver is seen of Fisher's back in the E3 gameplay video. Some of the guards also have similar AKM's. The game mis-identifies it as an "AK-47".
AKMSU
The AKMSU appears as the "AKS-74U" and is a Black Market weapon.
Beretta ARX-160
An operative is seen holding a Beretta ARX-160 assault rifle in an officially released wallpaper.
DS Arms SA58 OSW
The DS Arms SA58 OSW is also usable.
FAMAS G2
A FAMAS G2 is seen in a trailer used by the Mercenaries.
Heckler & Koch G36C
A Merc is seen using a G36C in a trailer.
POF P416
One Merc is seen with what might be a P416 carbine.
Unidentified AR-15 carbine
Fisher is seen using an unidentified AR-15 carbine with a Magpul PRS stock, flip-up sights, PMag, custom pistol grip, and fictional under-barrel harpoon launcher. The "Sam Fisher's Gear" video refers to it as a "M416". However it is not a Heckler & Koch HK416 as previously identified because it lacks four unique, identifying characteristics; the raised top rail (to accommodate the 416's piston), the shape of the handguard, the unique gas block, and the nearly horizontal magazine well bottom.
Shotguns
AA-12
A Merc is seen using an AA-12 automatic shotgun.
Benelli M4
A guard is seen holding a Benelli M4 shotgun in one of the trailers.
RMB-93
The RMB-93 is seen during weapon selection.
Saiga-12
A guard is seen carrying a Saiga-12 shotgun with a RIS handguard.
Sniper Rifles
Knight's Armament SR-25
Victor Coste is seen with a suppressed SR-25 rifle in the World Premiere Trailer. Fisher is actually using an SR-25 with an ACOG in the Inauguration trailer.
SVU
The SVU is a Black Market sniper rifle. It is semi-auto only - correctly, as the auto fire-mode would make it an SVU-A.
VSS
The VSS with a side-folding stock of the AS Val is a usable sniper rifle. Can use 10 or 20-round magazines but is limited to semi-automatic fire, unlike the real VSS which is select-fire.
Machine Guns
Browning M2
A Browning M2 machine gun is mounted on a Technical.
Heckler & Koch MG4
The Heckler & Koch MG4 is a light machine gun used exclusively by the Mercs in SvM. This weapon does not appear in the Story mode.
Ultimax 100 Mark 3
The Ultimax 100 Mark 3 light machine gun is used exclusively by the Mercenaries in SvM, and is not making an appearance in Story mode.
Launchers
RPG-7
A man is seen firing an RPG-7 at Fisher and the hostage in the World Premiere Trailer.