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Difference between revisions of "Return to Castle Wolfenstein"
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== Colt M1911A1 == | == Colt M1911A1 == | ||
− | The Colt M1911A1 first appears in the mission prior to the V2 sabotage, dropped by parachute in a small island across a lake, along with .45 caliber ammunition, which will come in handy for the player when | + | The Colt M1911A1 first appears in the mission prior to the V2 sabotage, dropped by parachute in a small island across a lake, along with .45 caliber ammunition, which will come in handy for the player when they get the Thompson as they pick up the M1911 in the same level. In one level BJ is given a pair of [[M1911A1]] pistols to use, and can dual-wield them. Unusually, they are both reloaded entirely on-screen, rather than just releasing the magazines on-screen and then dropping them out of sight to avoid this as many games do. |
[[Image:M1911Colt.jpg|thumb|350px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | [[Image:M1911Colt.jpg|thumb|350px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | ||
[[Image:RTCW-M1911A1-2.jpg|thumb|none|500px|B.J. Blazkowicz wields the M1911A1. Note "8" on the HUD; for some reason the M1911A1 holds 8 rounds instead of the correct 7.]] | [[Image:RTCW-M1911A1-2.jpg|thumb|none|500px|B.J. Blazkowicz wields the M1911A1. Note "8" on the HUD; for some reason the M1911A1 holds 8 rounds instead of the correct 7.]] | ||
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''Note: All submachine guns present in the game are in reality open-bolt weapons, but are modeled and animated as if they are closed-bolt.'' | ''Note: All submachine guns present in the game are in reality open-bolt weapons, but are modeled and animated as if they are closed-bolt.'' | ||
== MP40 == | == MP40 == | ||
− | The most common weapon used by German soldiers, as usual in fictional WW2 settings, and is the third weapon | + | The most common weapon used by German soldiers, as usual in fictional WW2 settings, and is the third weapon BJ can pick up. Ammunition for the [[MP40]] is extremely common throughout most of the game. |
[[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9mm]] | [[Image:MP40Side.jpg|thumb|none|400px|MP40 submachine gun - 9mm]] | ||
[[Image:Rtcw 1.jpg|thumb|none|500px|Blazkowicz wields the MP40.]] | [[Image:Rtcw 1.jpg|thumb|none|500px|Blazkowicz wields the MP40.]] | ||
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== Sten == | == Sten == | ||
− | The [[Sten Mk IIS]] is a silenced weapon using the same ammunition as the MP40, and must be fired in bursts to prevent it overheating; if it overheats, there is a brief pause when it can't fire and steam | + | The [[Sten Mk IIS]] is a silenced weapon using the same ammunition as the MP40, and must be fired in bursts to prevent it overheating; if it overheats, there is a brief pause when it can't fire and steam (?) escapes from the barrel shroud. On another note, the Elite Guards use this gun as their standard weapon, which seems strange for the normal player, but those could be "Gerät Potsdam" weapons, identical bootleg copies of the Sten manufactured in Germany for infiltration and sabotage acts. The weapon icon is a conventional un-suppressed [[Sten Mk II]], and the model for the gun features a perforated heat-shield part way down the suppressor much like the one found on the Mk II. |
[[Image:StenMKIISilenced.jpg|thumb|none|300px|Sten Mk II fitted with silencer 9x19mm]] | [[Image:StenMKIISilenced.jpg|thumb|none|300px|Sten Mk II fitted with silencer 9x19mm]] | ||
[[Image:Rtcw 4.jpg|thumb|none|500px|Blazkowicz holds the Sten submachine gun.]] | [[Image:Rtcw 4.jpg|thumb|none|500px|Blazkowicz holds the Sten submachine gun.]] | ||
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[[Image:RTCW-Sten-2.jpg|thumb|none|500px|Reloading animation of the Sten.]] | [[Image:RTCW-Sten-2.jpg|thumb|none|500px|Reloading animation of the Sten.]] | ||
[[Image:RTCW-Sten-3.jpg|thumb|none|500px|Blazkowicz fires the Sten. The over-heating level is displayed by a red bar.]] | [[Image:RTCW-Sten-3.jpg|thumb|none|500px|Blazkowicz fires the Sten. The over-heating level is displayed by a red bar.]] | ||
− | [[Image:RTCW-Sten-4.jpg|thumb|none|500px|One of Helga von Bulow's elite | + | [[Image:RTCW-Sten-4.jpg|thumb|none|500px|One of Helga von Bulow's all-female elite guards holds a Sten submachine gun in a cut-scene.]] |
== Thompson M1A1== | == Thompson M1A1== | ||
− | + | BJ is given a [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson submachine gun]] by a local Resistance member in a village. The .45 ACP ammo for it is unfortunately extremely rare. However, this is balanced out by making it the most powerful submachine gun of the game, unable to overheat, but boasting about the same power as the [[Sten]]. It feeds from 30-round magazines, rather than the other SMGs using 32-round mags. | |
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]] | [[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]] | ||
[[Image:RTCW-M1A1-2.jpg|thumb|none|500px|Blazkowicz switches to his Thompson after stabbing a drunk guard in the back.]] | [[Image:RTCW-M1A1-2.jpg|thumb|none|500px|Blazkowicz switches to his Thompson after stabbing a drunk guard in the back.]] | ||
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=Rifles & Carbines= | =Rifles & Carbines= | ||
== Karabiner 98k == | == Karabiner 98k == | ||
− | The first long-ranged weapon | + | The first long-ranged weapon BJ acquires is a [[Karabiner 98k]]. Later in the game a scope can be found for it to make it even more effective; it is sometimes seen in the hands of enemies, but is nothing like as common as the MP40. Oddly it is depicted with a 10 round en-bloc clip; there is some evidence that it was originally intended to be an [[M1 Garand]]. There is no visible bolt-operating animation and the weapon appears to be semi-automatic with only a sound effect of a bolt action playing, but if the field of view settings are altered it can be seen that BJ's normally off-screen hand actually does operate the action after each shot. |
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]] | [[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]] | ||
[[Image:tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]] | [[Image:tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]] | ||
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== FG 42 == | == FG 42 == | ||
− | Used by German paratroops and as per videogame norms is a supergun; the [[FG 42]] combines the power of a rifle with reasonably fast fire [automatic, but at semi-auto speed] and a scope. In the late game it is more or less the default weapon | + | Used by German paratroops and as per videogame norms is a supergun; the [[FG 42]] combines the power of a rifle with reasonably fast fire [automatic, but at semi-auto speed] and a scope. In the late game it is more or less the default weapon BJ will be using. |
[[Image:FG42.jpg|thumb|none|400px|FG 42 early version with ZF4 scope (top) and late-war version with ZFG42 scope (bottom) - 7.92x57mm Mauser. The version shown in the game is the latter type.]] | [[Image:FG42.jpg|thumb|none|400px|FG 42 early version with ZF4 scope (top) and late-war version with ZFG42 scope (bottom) - 7.92x57mm Mauser. The version shown in the game is the latter type.]] | ||
[[Image:RTCW-FG42-1.jpg|thumb|none|500px|Blazkowicz holds a newly acquired FG 42 rifle.]] | [[Image:RTCW-FG42-1.jpg|thumb|none|500px|Blazkowicz holds a newly acquired FG 42 rifle.]] | ||
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==M3 Carbine== | ==M3 Carbine== | ||
− | The [[M3 Carbine]] is presented in the game as an OSA-modified weapon called the "Snooper Rifle" fitted with a suppressor | + | The [[M3 Carbine]] is presented in the game as an OSA-modified weapon called the "Snooper Rifle" fitted with a suppressor (the barrel is the same shape as the normal M3, however) and using special ammunition, it uses the same scope configuration as the M3, and, surprisingly, is depicted with a realistic black-and-white image rather than the normal red or green tint seen in movies and video games. Ammunition for this weapon is extremely rare, and hardly ever seen. The M3 was first used in the invasion of Okinawa in 1945, two years after the setting of this game. |
[[Image:M3_carbine.jpg|thumb|none|400px|M3 Carbine with active IR "snooper" scope - .30 Carbine]] | [[Image:M3_carbine.jpg|thumb|none|400px|M3 Carbine with active IR "snooper" scope - .30 Carbine]] | ||
[[Image:RTCW-M3-4.jpg|thumb|none|500px|Blazkowicz holds the M3 Carbine inside the German V2 compound.]] | [[Image:RTCW-M3-4.jpg|thumb|none|500px|Blazkowicz holds the M3 Carbine inside the German V2 compound.]] | ||
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=Heavy Weapons= | =Heavy Weapons= | ||
== MG42 == | == MG42 == | ||
− | In several levels mounted [[MG42|MG42 machine guns]] are present. Like in ''[[Medal of Honor: Allied Assault]]'', the rate of fire and distinct report are nowhere near accurate. They have unlimited ammunition and feed from an invisible ammo source. | + | In several levels mounted [[MG42|MG42 machine guns]] are present. Like in ''[[Medal of Honor: Allied Assault]]'', the rate of fire and distinct report are nowhere near accurate. They have unlimited ammunition and feed from an invisible ammo source, and can be destroyed with explosives to prevent enemies from using them. |
[[File:MG42 Left.jpg|thumb|none|400px|MG42 with sling and bipod collapsed - 7.92mm Mauser]] | [[File:MG42 Left.jpg|thumb|none|400px|MG42 with sling and bipod collapsed - 7.92mm Mauser]] | ||
[[Image:RTCW-MG42-1.jpg|thumb|none|500px|An MG42 machine gun on a tripod inside Castle Wolfenstein. The models lack both the trigger mechanisms, and drum magazines.]] | [[Image:RTCW-MG42-1.jpg|thumb|none|500px|An MG42 machine gun on a tripod inside Castle Wolfenstein. The models lack both the trigger mechanisms, and drum magazines.]] | ||
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== "Venom Minigun" == | == "Venom Minigun" == | ||
− | Around halfway through the game, | + | Around halfway through the game, BJ acquires a prototype of a fictional portable belt-fed gatling gun called the "Venom." The readable tech manual picked up in the game as a mission objective says it uses 7.92mm saboted light armour piercing rounds. However, this is at odds with the 12.7mm (.50 cal) ammunition the gun uses in game. Like the Sten, it can overheat when fired for longer periods of time, but thanks to the gatling-type design it takes longer (about 100-150 rounds in Multiplayer, 150-200 in Singleplayer) to do so. |
[[Image:RTCW-Venom-2.jpg|thumb|none|500px|Blazkowicz prepares to enter the X-Labs with the Venom Minigun in hands. The gun holds an impressive and impossible 500 rounds.]] | [[Image:RTCW-Venom-2.jpg|thumb|none|500px|Blazkowicz prepares to enter the X-Labs with the Venom Minigun in hands. The gun holds an impressive and impossible 500 rounds.]] | ||
[[Image:RTCW-Venom-1.jpg|thumb|none|500px|Blazkowicz engages a "Loper" with the Venom Minigun. Note the red bar indicating the over-heating level.]] | [[Image:RTCW-Venom-1.jpg|thumb|none|500px|Blazkowicz engages a "Loper" with the Venom Minigun. Note the red bar indicating the over-heating level.]] | ||
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== M2 Flamethrower == | == M2 Flamethrower == | ||
− | The [[M2 Flamethrower]] is used by German troops after Chapter 3. It is a powerful CQC weapon, but finding "ammo" for it can be a problem. The M2 | + | The [[M2 Flamethrower]] is used by German troops after Chapter 3. It is a powerful CQC weapon, but finding "ammo" for it can be a problem. The M2 is devastating, dealing fire damage over time, and turning human enemies into ashes in no time. In MP, it is used by both factions. |
[[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]] | [[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]] | ||
[[Image:RTCW-Flame-1.jpg|thumb|none|500px|Blazkowicz wields the M2 Flamethrower.]] | [[Image:RTCW-Flame-1.jpg|thumb|none|500px|Blazkowicz wields the M2 Flamethrower.]] | ||
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== Panzerfaust == | == Panzerfaust == | ||
− | [[Panzerfaust]] | + | [[Panzerfaust]]s are the game's version of a rocket launcher; as usual, these are incorrectly depicted as launching rocket-assisted projectiles rather than being recoilless rifles. |
[[Image:Panzerfaust30.jpg|thumb|none|400px|Panzerfaust 30 - 44mm with 140mm warhead]] | [[Image:Panzerfaust30.jpg|thumb|none|400px|Panzerfaust 30 - 44mm with 140mm warhead]] | ||
[[Image:RTCW-PF-1.jpg|thumb|none|500px|Blazkowicz holds a Panzerfaust inside an Axis hangar. Note that the firing lever assembly behind the leaf sight / safety is totally missing, meaning this Panzerfaust would be impossible to actually fire. The leaf sight is also much too thin.]] | [[Image:RTCW-PF-1.jpg|thumb|none|500px|Blazkowicz holds a Panzerfaust inside an Axis hangar. Note that the firing lever assembly behind the leaf sight / safety is totally missing, meaning this Panzerfaust would be impossible to actually fire. The leaf sight is also much too thin.]] | ||
− | [[Image:RTCW-PF-3.jpg|thumb|none|500px|Blazkowicz folds up the leaf sight of the Panzerfaust. In the background, a Panzerfaust warhead hits a " | + | [[Image:RTCW-PF-3.jpg|thumb|none|500px|Blazkowicz folds up the leaf sight of the Panzerfaust. In the background, a Panzerfaust warhead hits a "Übersoldat". The correct arming procedure would require pulling a safety pin before the front sight could be lifted, then moving a T-bar safety forward to allow use of the firing lever. In addition, Panzerfausts were usually stored with the warhead's fuze and booster charge removed.]] |
[[Image:RTCW-PF-2.jpg|thumb|none|500px|A smoking tube is left on the ground after each shot.]] | [[Image:RTCW-PF-2.jpg|thumb|none|500px|A smoking tube is left on the ground after each shot.]] | ||
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== Mk 2 Hand Grenade == | == Mk 2 Hand Grenade == | ||
− | The [[Mk 2 hand grenade]] is first introduced in Chapter 4. Performs as the Model 24. In multiplayer, it is used by the Allies. | + | The [[Mk 2 hand grenade]] is first introduced in Chapter 4. Performs as the Model 24; BJ will use up all of the Mk 2s he is carrying before he starts using Stielhandgrantes. In multiplayer, it is used by the Allies. |
[[Image:MK2 grenade DoD.jpg|thumb|130px|none|Mk 2 hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|130px|none|Mk 2 hand grenade]] | ||
[[Image:RTCW-MK2-1.jpg|thumb|none|500px|Blazkowicz holds an Mk 2 hand grenade.]] | [[Image:RTCW-MK2-1.jpg|thumb|none|500px|Blazkowicz holds an Mk 2 hand grenade.]] |
Revision as of 00:16, 31 October 2015
The following weapons can be seen in the video game Return to Castle Wolfenstein:
Pistols
Luger P08
The first gun available in the game is a Luger P08 pistol. Despite having an unthreaded barrel, it can later fit a screw-on suppressor; in a rather odd model glitch, the animation for this being attached has the toggle lock lag slightly behind the rest of the gun model, making it look like it is shaking from side to side.
Colt M1911A1
The Colt M1911A1 first appears in the mission prior to the V2 sabotage, dropped by parachute in a small island across a lake, along with .45 caliber ammunition, which will come in handy for the player when they get the Thompson as they pick up the M1911 in the same level. In one level BJ is given a pair of M1911A1 pistols to use, and can dual-wield them. Unusually, they are both reloaded entirely on-screen, rather than just releasing the magazines on-screen and then dropping them out of sight to avoid this as many games do.
Submachine Guns
Note: All submachine guns present in the game are in reality open-bolt weapons, but are modeled and animated as if they are closed-bolt.
MP40
The most common weapon used by German soldiers, as usual in fictional WW2 settings, and is the third weapon BJ can pick up. Ammunition for the MP40 is extremely common throughout most of the game.
Sten
The Sten Mk IIS is a silenced weapon using the same ammunition as the MP40, and must be fired in bursts to prevent it overheating; if it overheats, there is a brief pause when it can't fire and steam (?) escapes from the barrel shroud. On another note, the Elite Guards use this gun as their standard weapon, which seems strange for the normal player, but those could be "Gerät Potsdam" weapons, identical bootleg copies of the Sten manufactured in Germany for infiltration and sabotage acts. The weapon icon is a conventional un-suppressed Sten Mk II, and the model for the gun features a perforated heat-shield part way down the suppressor much like the one found on the Mk II.
Thompson M1A1
BJ is given a M1A1 Thompson submachine gun by a local Resistance member in a village. The .45 ACP ammo for it is unfortunately extremely rare. However, this is balanced out by making it the most powerful submachine gun of the game, unable to overheat, but boasting about the same power as the Sten. It feeds from 30-round magazines, rather than the other SMGs using 32-round mags.
Rifles & Carbines
Karabiner 98k
The first long-ranged weapon BJ acquires is a Karabiner 98k. Later in the game a scope can be found for it to make it even more effective; it is sometimes seen in the hands of enemies, but is nothing like as common as the MP40. Oddly it is depicted with a 10 round en-bloc clip; there is some evidence that it was originally intended to be an M1 Garand. There is no visible bolt-operating animation and the weapon appears to be semi-automatic with only a sound effect of a bolt action playing, but if the field of view settings are altered it can be seen that BJ's normally off-screen hand actually does operate the action after each shot.
FG 42
Used by German paratroops and as per videogame norms is a supergun; the FG 42 combines the power of a rifle with reasonably fast fire [automatic, but at semi-auto speed] and a scope. In the late game it is more or less the default weapon BJ will be using.
M3 Carbine
The M3 Carbine is presented in the game as an OSA-modified weapon called the "Snooper Rifle" fitted with a suppressor (the barrel is the same shape as the normal M3, however) and using special ammunition, it uses the same scope configuration as the M3, and, surprisingly, is depicted with a realistic black-and-white image rather than the normal red or green tint seen in movies and video games. Ammunition for this weapon is extremely rare, and hardly ever seen. The M3 was first used in the invasion of Okinawa in 1945, two years after the setting of this game.
Shotgun
Winchester Model 1912
The Winchester Model 1912 appears as "Shotgun" in the Xbox version of the game, called "Tides of War". It is modeled with an unrealistically long forend.
Heavy Weapons
MG42
In several levels mounted MG42 machine guns are present. Like in Medal of Honor: Allied Assault, the rate of fire and distinct report are nowhere near accurate. They have unlimited ammunition and feed from an invisible ammo source, and can be destroyed with explosives to prevent enemies from using them.
MG34
The MG34 machine gun is seen in the hull mount of the Panzer tank during Chapter 4.
"Venom Minigun"
Around halfway through the game, BJ acquires a prototype of a fictional portable belt-fed gatling gun called the "Venom." The readable tech manual picked up in the game as a mission objective says it uses 7.92mm saboted light armour piercing rounds. However, this is at odds with the 12.7mm (.50 cal) ammunition the gun uses in game. Like the Sten, it can overheat when fired for longer periods of time, but thanks to the gatling-type design it takes longer (about 100-150 rounds in Multiplayer, 150-200 in Singleplayer) to do so.
M2 Flamethrower
The M2 Flamethrower is used by German troops after Chapter 3. It is a powerful CQC weapon, but finding "ammo" for it can be a problem. The M2 is devastating, dealing fire damage over time, and turning human enemies into ashes in no time. In MP, it is used by both factions.
Panzerfaust
Panzerfausts are the game's version of a rocket launcher; as usual, these are incorrectly depicted as launching rocket-assisted projectiles rather than being recoilless rifles.
Hand Grenades
Model 24 Stielhandgranate
The Model 24 Stielhandgranate appears as the default hand grenade in the game. It is used by Axis forces in the MP part of the game.
Mk 2 Hand Grenade
The Mk 2 hand grenade is first introduced in Chapter 4. Performs as the Model 24; BJ will use up all of the Mk 2s he is carrying before he starts using Stielhandgrantes. In multiplayer, it is used by the Allies.
M18 Smoke Grenade
The M18 smoke grenade is used by both Allied and Axis forces in the multiplayer part of the game. It is used to mark the position of a devastating airstrike, killing anything in its way. Only Lieutenants can use the M18 smoke grenade.
Other
Flakvierling 38
A Flakvierling 38 AA gun can be seen on one multiplayer map.