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Difference between revisions of "Resident Evil: Village"
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[[File:REV AK carbine 01.jpg|thumb|none|600px|The AK carbine reloaded when lycans show up.]] | [[File:REV AK carbine 01.jpg|thumb|none|600px|The AK carbine reloaded when lycans show up.]] | ||
[[File:REV AK carbine 02.jpg|thumb|none|600px|The carbine fired at the lycans.]] | [[File:REV AK carbine 02.jpg|thumb|none|600px|The carbine fired at the lycans.]] | ||
− | [[File:REV AK carbine 03.jpg|thumb|none|600px You can see a good shot of the carbine.]] | + | [[File:REV AK carbine 03.jpg|thumb|none|600px|You can see a good shot of the carbine.]] |
[[File:REV Chris cutscene 00.jpg|thumb|none|600px|Chris with the carbine after he leaves an unlocked prison cell.]] | [[File:REV Chris cutscene 00.jpg|thumb|none|600px|Chris with the carbine after he leaves an unlocked prison cell.]] | ||
[[File:REV Chris cutscene 02.jpg|thumb|none|600px|You can see the Magpul stock, laser sight and red dot scope. Note waffle mag.]] | [[File:REV Chris cutscene 02.jpg|thumb|none|600px|You can see the Magpul stock, laser sight and red dot scope. Note waffle mag.]] |
Revision as of 12:19, 8 May 2021
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil: Village for current discussions. Content is subject to change. |
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Resident Evil: Village is a first-person survival horror video game, the tenth main installment of the Resident Evil series. It is a direct sequel to Resident Evil 7: Biohazard.
Set some years after the events in Louisiana, players once again control Ethan Winters, who is trying to live a quiet life with his wife Mia following the nightmare in Dulvey. Soon after welcoming their daughter Rosemary into the world, the Winters' peaceful existence is shattered when their former ally Chris Redfield kidnaps Rosemary for reasons unknown. Ethan heads to a mysterious Eastern European village to find his daughter and seek answers, but soon finds himself venturing into another terrifying journey.
WARNING! THIS PAGE CONTAINS SPOILERS!
The following weapons appear in the video game Resident Evil: Village:
Pistols
CZ 2075 Rami
The "LEMI" is a slightly altered CZ 2075 RAMI a different hammer, no beavertail, and redesigned safety and slide release. It is the first firearm received and starts with a magazine capacity of 10 rounds.
"Albert01 Chris"
The heavily modified Beretta 92FS "Samurai Edge" that appeared in the previous game returns for players who purchase the game's Deluxe Edition. It is now known as the "Albert01 Chris". It functions similarly to the weapon as it appeared used by Chris Redfield in the "Not a Hero" DLC with a 9-round capacity.
Brügger & Thomet USW-A1
A heavily customized Brügger & Thomet USW-A1, fitted with a wire stock, mini red-dot sight, suppressor and flashlight appears as the "USM-AI".
M1911 variant
An M1911 variant is featured as the "M1911".
Wildey
The Wildey magnum pistol appears as the "S.T.A.K.E".
MBA Gyrojet
The MBA Gyrojet appears, simply titled the "Rocket Pistol".
Revolvers
Magnum Research BFR
The Magnum Research BFR appears as the "Handcannon PZ". It uses sniper rifle ammo as shared by the F2, granting it immense stopping power.
What appears to be a Colt 1851 (Cartridge Conversion) with grooved cylinder, shortened loading lever, deep black trim, and pearl/ivory grips is featured in the game as the "M1851 Wolfsbane". The game's collector's edition includes a miniature version of the gun.
Submachine Guns
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion is featured as the "V61 Custom". A custom version with long carbine barrel, drum magazine, and wooden buttstock in the style of an SVD Dragunov (the standard Skorpion's fixed stock looks different) appears as a miniature in a version of the game's collector's edition. Its appearance may have been inspired by this custom Skorpion.
Shotguns
Remington Model 870 Tactical
A shortened Remington Model 870 with railed sight rib and pump handle appears in the game as the "W870 TAC" shotgun. It can be customized with a foregrip and tactical stock.
Saiga-12 Tactical
A Saiga-12 shotgun with railed forearm appears in the game as the "SYG-12". It can be customized with a long barrel, a drum magazine, and a red dot sight.
Winchester M1897 Trench Gun
The Winchester Model 1897 is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium. It is the first shotgun found and starts with a capacity of 5 shells.
Over-Under Shotgun
An over-under shotgun of unknown make and model returns from the previous game. It used by several Human survivors in the village.
12 Gauge Double Barreled Shotgun
When Ethan enters the village, Grigori uses the 12 Gauge Double Barreled Shotgun to defend himself from lycans.
Assault Rifles
AKMSU
An AK-type carbine known as the "Dragoon" fitted with a Magpul stock, suppressor, foregrip, red dot scope, and laser sight is available at the Duke's Emporium. Chris and most of the Hound Wolf (HW) commandos uses it as their primary weapon after he leads the raid to the village.
SIG Sauer MCX SBR
The SIG-Sauer MCX carbine appears in the game as the "WCX". It can be customized with a foregrip and red dot sight.
Machine Guns
PKM
A customized PKM is used by a HW commando when they raid the village.
Sniper Rifles
FR F2
The FR F2 is used by Ethan as his primary bolt-action rifle. The rifle doesn't have the black cheek rest.
Unknown
Grenades
M18 smoke grenade
The M18 smoke grenade is seen on Chris' plate carrier.
M67 hand grenade
Chris uses the M67 hand grenade as an offensive weapon when he leads the Hound Wolf commandos into the raid.
Explosives
M79 grenade launcher
An ornately decorated M79 grenade launcher appears as the "GM 79".
TM-46 anti-tank mine
A TM-46 anti-tank mine appears as the "Mine". It acts as a remote detonation-type mine against enemies that go near it.