Secret Service (2008)
Secret Service is a 2008 low-budget first-person shooter developed by Cauldron HQ. It was released for Microsoft Windows, PlayStation 2, and Xbox 360 in North America on November 4th, 2008 and was released in Europe on March 13th, 2009.
Players control United States Secret Service agent Pierce, who must defend the president-elect when Washington, D.C. comes under assault by an army of hostile soldiers on Inauguration Day.
The following weapons were used in the video game Secret Service:
Pierce and other USSS agents' main sidearm is the SIG-Sauer P229R, called the ".40 SS" in-game (despite the official Secret Service sidearm being chambered in .357 SIG and not .40 S&W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game.
The Glock 17 is the second usable pistol in the game. Holds only 12 rounds. 12-round magazines do not exist for the Glock 17 in real life, only for the sub-compact Glock 26, however, those magazines cannot be used with the full-sized Glock 17. Appears as "17A1". It is used by some of the terrorists.
The overall model of the gun resembles that of the 3rd Gen Glock 17, however, it is shown without the under-barrel rail.
Heckler & Koch MP5A3
The MP5A3 is standard Secret Service submachine gun in the game and is used by rogue agents who collaborate with the mastermind of the conspiracy. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as the "TS5-M4".
The Costa Sentava Ultranationalists also carry Mini Uzis. Appears as "UZI".
Mossberg 590 Compact Cruiser
The Mossberg 590 Compact Cruiser is featured in the game as one of the two pump-action shotguns. The weapon's model is directly lifted from the developer's previous game Soldier of Fortune: Payback, with the ATI shotgun foregrip and incorrect 7-shot capacity. The only difference is the weapon's name; in SoFP it was "CAWS-90", in this game it is called "CAWS-50".
The Remington 870 appears as the "CQC 800". It should be noted that the screw placement on the receiver is completely wrong for the 870 series.
The standard carbine used by Secret Service agents and enemy troopers, based on the AR-15 platform. Referred to as the "TAR 5.56" (not to be confused with the TAR-21). It is equipped with a 16" heavy barrel, full-auto lower, LE stock, and HK416-style handguard. Equipped with a foregrip and Aimpoint sight.
The Costa Sentava Ultranationalists carry AK-103 rifles, referred to as the "KFM 03". It is incorrectly modeled with an AK-47 (Type I)-style gas block.
The FAL appears as "TCW .308" in the game and features a short barrel. It is a very rare weapon.
The R700P is used by USSS Agent Pierce in the levels "Inaugural Assault" and "Last Stand". It is referred to as the "M70 Sniper Rifle". The in-game Remington 700 is clearly the "P" variant, but it is shown with a 5-round detachable box magazine, like the R700 Export (on a side note, the magazine it uses is much shorter than a 5-shot R700 magazine in real life).
The M249E3 appears in form of automated sentries.
Some enemies use custom RPG-7 launchers.
Mk 2 Frag Grenade
The Mk 2 hand grenade is the resident frag grenade in the game.
The M26 Taser is used during the part when the player has to face some USSS agents with questionable loyalties. Instead of firing two small dart-like electrodes, the in-game M26 fires hi-speed darts (that are not connected to the main unit). The game's Taser has unlimited range, can take out enemies from basically any distance. The real Taser has a range of 15-20 feet at maximum.
Several unidentifiable M16 variants are shown during the live footage intro of the game.