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Ready or Not (VG)

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Ready or Not (VG) for current discussions. Content is subject to change.

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



Ready or Not
BetterCoverArtForReadyOrNot.jpg
Promotional Art
Release Date: December 18, 2021 (Early Access)
Developer: VOID Interactive
Publisher: VOID Interactive
Platforms: PC
Genre: Tactical First-Person Shooter


Ready or Not (or RoN) is an upcoming tactical first-person shooter video game, being developed and published by VOID Interactive, a New Zeland based company. The game places the player in the role of a SWAT team leader, in a "Nondescript Modern America" and fictional city called "Los Suenos" (heavily based on the Los Angeles, California area). The SWAT team is part of the Los Suenos Police Department (LSPD), but players with the Supporter Edition can play as FBI HRT operators. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to SWAT 4 and original Rainbow Six games.

In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes. Several weapons from earlier Closed Alpha and Early Access versions were removed in later updates; information on those weapons can be found on the talk page.


The following weapons appear in the video game Ready or Not (VG):


Overview

In Ready or Not, the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms (primary and sidearm), a primary long tactical device, as well as multiple grenades and other tactical deployables. Similar to other games, most notably SWAT 4, the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also less-lethal guns. The secondary slot is reserved for handguns and tasers. The third slot is reserved for tactical devices such as a mirrorgun (similar to the "Optiwand" from SWAT 4), breaching shotgun, ballistic shields, battering ram, and compact grenade launchers.

Most firearms that appear have multiple different combination of attachments. Lethal firearms can accept either full metal jacket or hollow point ammunition. Several of the firearms in-game have knock-off names to avoid copyright conflicts and some of the in-game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.

Fire selectors are usable and fully animated in-game. Holding the selector key also allows one to set their firearm in "safe" (which is animated correctly on certain firearms, while others simply default to the selector switch staying on semi or auto).

Handguns

Beretta 92X Performance

The Beretta 92X Performance appears in Ready or Not under the name "P92X". It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor version, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.

Beretta 92X Performance- 9x19mm
Official rendered image of the Beretta 92X in-game model. Note the "GFLHG003" serial number; "GFL" refers to Girls' Frontline, and "HG003" is is the index number of the M9 T-Doll in GFL.
The 92X in the latest iteration of the weapon customization menu.
The 92X now fitted with a Surefire weaponlight and a muzzle brake.
A SWAT operator holding his 92X in the loadout menu.
The Beretta 92X in the shoothouse hallway.
Aiming with the familiar green dot sights.
Ammo-checking the Beretta.
The 92X's tactical reload.
Empty reload. Note the "PADANIA" marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.

Colt M45A1

The Colt M45A1 appears as a sidearm option in Ready or Not. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.

Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP
The M45A1 on the gun bench, sans attachments.
The M45A1 now kitted out with a weaponlight and a Silencerco Osprey silencer.
The M45A1 with weaponlight, keeping an eye on some suspicious targets.
Drawing a bead on the cardboard cutout.
The LSPD officer checks an empty mag. Note the slide stop locked up on the empty gun.
A very dynamic magazine ejection. Also note the very savvy sidestep of copyright infringement on the Colt name with "CTLO".
Thumbing the slide stop after inserting a new magazine.

Colt Python

The Colt Python appears in Ready or Not simply as the ".357 MAGNUM", as the largest caliber handgun in the police equipment lineup, as well as being used by certain low and high-level AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. It does not have a unique tactical reload animation; all unfired rounds will still be dumped out on the ground and lost from the inventory.

Colt Python with 6" Barrel - .357 Magnum
Colt Python Snub Nose with 2.5" barrel - .357 Magnum
The Colt Python in classic Colt Royal Blue.
The Python with one of two possible modifications, a snub nose.
The Python being run through the shoot house.
The iron sights of the Python lined up on a cardboard cut out target.
Dumping shells from the cylinder.
Inserting a fresh speedloader of .357 Magnum JHP.

FN Five-Seven

The FN Five-seveN appears in Ready or Not as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.

FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN
The Five-seveN on the gun bench.
The Five-seveN now with a silencer and laser module.
Holding the two tone FDE Five-seveN on a paper target.
The green night sights on the Five-seveN.
Reloading a fresh magazine of 5.7x28 after a magdump. Note the slide release lever locked back.
About to thumb the slide release.
Tactical reload with magazine retention.
A pre-release video screenshot of a Five-Seven being fired at a suspect. Note the different finish of the gun.

Glock 19 MOS (Gen 5)

The Glock 19 Gen 5 MOS appears in Ready or Not under the name "G19". It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect. It is also a commonly used weapon by both low and high-level suspects.

Glock 19 MOS FS (5th Generation) - 9x19mm
The stock Glock 19 on the gun bench.
The Glock 19 now fitted with a Trijicon SRO, compensator, and Surefire weaponlight.
A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.
Holding a Glock 19 Gen 5 in the shooting range.
Iron sights.
Checking the 15-round magazine.
Reloading with both Glock mags pressed together.
Empty reload. Note the colorful rename of "Gocke 19" instead of Glock.

Polymer80 PFC9

Supporter Edition owners can use the exclusive Polymer80 PFC9 in Ready or Not. There is no difference from the standard Glock aside from appearance.

Polymer80 PFC9 - 9x19mm
The Polymer80 PFC9 on the gun bench.
The PFC9 now modified with Trijicon RMR, compensator, and weaponlight.
The PFC9 in the greenlit shooting range.
Checking the remaining ammunition in his PFC9, note the "JAPAN" marking in-place of the "AUSTRIA" normally found on Glock mags.

Heckler & Koch USP Tactical

The Heckler & Koch USP Tactical appears in-game as the "USP45" (previously named "USP Tactical"), fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes.

Heckler & Koch USP Tactical - .45 ACP
The USP45 waiting for modification.
The USP45, kitted out with a Silencerco Osprey and weaponlight.
Holding the USP Tactical.
Aiming at a target, making use of the luminescent night sights in a low light section of the shoot house.
Dropping the magazine after emptying the USP.
Inserting a new magazine and thumbing the slide release.

Submachine Guns

Brügger & Thomet MP9-N

The Brügger & Thomet MP9-N appears in Ready or Not simply as the "MP9", and was added as part of the 28 June 2022 patch (EA 21474).

Brügger & Thomet MP9-N with Aimpoint Micro TL sight - 9x19mm
The MP9 without any attachments.
The MP9 with its unique silencer, Trijicon SRO and laser module.
The MP9 in the player characters hands.
Aiming down the sights.
Magazine check.
Tactical reload, with magazine retention.
The player character actuating the bolt release after replacing an empty magazine.

Heckler & Koch MP5/10

The H&K MP5/10 appears in Ready or Not as the "MP5/10MM", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model features the KAC MP5 RAS handguard and wraparound toprail mount that attaches at the rear of the handguard's side rails.

Heckler & Koch MP5/10 with 3-round burst trigger group and retractable stock - 10x25mm Auto
The MP5/10 on the gunbench. Knight's Armament is now "Paladin Ordnance".
Both the MP5/10 and A3 have a draw animation that starts with the stock being extended and the locked-back bolt is smacked into battery.
Getting the flank on a cardboard target with the 10mm SMG.
It aims with the same signature HK drum and hooded sights.
Tacticooly-reloading with both mags grasped together. Note the selector set to burst here.
Reloading from empty - note the bolt catch is dropped outwards here.
Pressing the bolt release - the charging handle slides back on the bolt as the new mag is loaded.

Heckler and Koch MP5A3

The H&K MP5A3 appears in Ready or Not simply as the "MP5A3", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model has the Picatinny top claw mount and the KAC MP5 RAS handguard.

Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm
The MP5A3 in game. The magazines appear to be a bit more curved than in reality.
The MP5A3 with various doodads.
Smacking the charging handle in the MP5A3's deployment animation.
The MP5A3 with the KAC broomhandle grip and the weaponlight.
Setting the selector to semi-auto. The HK pictograms used for the HUD fire selector are also visible here.
Ammo-checking the magazine.
Locking the MP5's bolt back...
...reloading a new magazine (due to a technical limitation, new mags lack rounds during the empty reload)...
..and batting the bolt home.

Heckler and Koch MP5A4

The Heckler & Koch MP5A4 appears in Ready or Not, incorrectly named the "MP5A2" despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.

Heckler & Koch MP5A4 - 9x19mm
The MP5A4 with no attachments.
A customized MP5A4.
A SWAT operator holds an MP5A4 in the loadout menu.
Holding the MP5A4 in the shoothouse.
Aiming the MP5A4.
Empty reload.
The MP5 in the weapon customization menu in the Feb 28 2022 version of Ready or Not, equipped with Midwest Industries MLOK handguard and KAC foregrip. In the Jun 29 version, all foregrip options for the weapon aside from a Surefire 328LMF-B handguard were removed, meaning that it is no longer possible to have an MP5A4 set up like this in-game.
Reloading the now-unused MLOK-equipped MP5.

Heckler and Koch UMP45

The Heckler & Koch UMP45 appears in Ready or Not. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&K Slap. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled.

Heckler & Koch UMP45 - .45 ACP
A pre-release render showing the top of a UMP with a Vortex Venom red dot sight attached.
The UMP in the weapon customization menu.
Drawing the UMP45 - the officer flicks off the safety and charges the UMP.
The UMP45 in the shoothouse.
Aiming the UMP.
Checking the magazine.
The reload is fairly similar to Modern Warfare 2019's SMG-45, with both magazines somewhat awkwardly clasped together.
Pushing the bolt release on the empty reload.
The UMP with its stock folded.
Ditto, in hand.

SIG-Sauer MPX

The SIG-Sauer MPX appears in Ready or Not, as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.

SIG-Sauer MPX SBR, Gen 1 - 9x19mm
Bone stock MPX in the modification menu.
Now kitted out with an Aimpoint T2, MAWL IR laser, and an angled foregrip.
The SIG MPX in the killhouse.
The sight picture of the handy Trijicon SRO.
Tactical reloading of the MPX, with mag retention.
Reloading from empty, note the bolt release paddle sticking out.
Sending the bolt home after inserting the fresh magazine.

Shotguns

Shotguns in Ready or Not can use less-lethal beanbag rounds, slugs, and buckshot.

Benelli M4

The Benelli M4 appears in Ready or Not simply as the "M4 SUPER 90". A high speed shotgun, the Benelli is good for laying down pellets as fast as possible. It is also used by high-level suspects.

Benelli M4 Super 90 with 7-shot tube - 12 gauge
The Benelli M4, ready for modifying.
The Benelli with a Trijicon RMR, flashlight and choke.
The LSPD SWAT officer wields his Benelli M4, equipped with a weaponlight.
Aiming at one of the target silhouettes set up in the shoot house.
Pressing a thumb into the magazine tube.
Bolt locked back on last shot, the officer drops a fresh 12 gauge buckshot shell into the chamber.
Flipping the shotgun over to slot new shells into the magazine tube, competition style.

Beretta 1301 Tactical

The Beretta 1301 appears in Ready or Not as the "B1301", and was added as part of the 28 June 2022 patch (EA 21474). The gun features a supporter-only version called "B1301 ENTRYMAN" (known in earlier official materials as "FBI-HRT Edition").

Beretta 1301 Tactical with pistol grip - 12 gauge
Official render image of the Beretta 1301 Tactical.
The Beretta 1301 Tactical shotgun. This is the base game version, denoted by its black furniture and non cerakote finish.
Beretta 1301 at hand.
Ghost ring sights aimed at the door.
Checking the magazine tube.
Bolt locked back, dump a fresh shell into the chamber.
Slipping more buckshot shells into the tube.
Official render image of the "B1301 ENTRYMAN".

Mossberg 500 Cruiser

The Mossberg 500 Cruiser appears as a tactical device under the name "Breaching Shotgun". Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.

Mossberg 500 Cruiser - 12 gauge
The Mossberg 500 Cruiser in the loadout menu. Due to it being a "long tactical", it is not viewable in the modification menu.
The M500 breacher equipped.
Drawing the sight bead on a suspicious doorknob.
Reloading the Mossberg 500 after demolishing another doorknob.
Inserting a fresh shell into the breech.
Loading up the magazine tube.

Wilson Combat CQB

The Wilson Combat CQB shotgun, a customized Remington Model 870, appears as the "870 CQB". A classic police issue weapon, powerful on light targets and still useful once armor gets involved.

Wilson Combat CQB - 12 gauge
The Wilson Combat CQB on the gun bench.
Now with an Aimpoint T2, muzzle brake and the capability to use the integrated weaponlight on the pump handle.
LSPDs finest with his fancy 870, fitted here with an Aimpoint T2.
Lining up a shot with the modified Wilson Combat.
The magcheck here is performed by pulling the pump back to check the breech.
Inserting a new shell into the exposed chamber.
Sliding fresh shells into the tube.

Wilson Combat Less Lethal CQB

The Wilson Combat Less Lethal CQB appears as the "Beanbag Shotgun". While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask.

Wilson Combat Less Lethal CQB
The Wilson Combat Less Lethal CQB laid out on the gun bench.

Assault Rifles

Arsenal SLR-107UR

A customized, select-fire-converted Arsenal SLR-107UR carbine was added as a SWAT weapon in the January 2022 update, under the name "SLR47"; it is fitted with an UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter on the rear sight, an ALG trigger, and an aftermarket pistol grip and muzzle device, and feeds from 30-round Magpul AK PMags. A heavy hitter of a rifle, the SLR trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.

Arsenal SLR-107UR - 7.62x39mm
The "SLR47" on the gun bench; note the straighter ALG trigger.
The AK pattern carbine with a Trijicon SRO, PBS-1 suppressor, AN/PEQ-15 IR laser, and angled foregrip.
Official rendered image of the "SLR47" in-game model; aside from the serial number, the markings read "SLR 47UA" (effectively confirming its identity), and "Cal. 7.45x39mm" below that, seemingly indicating that someone wasn't sure whether they wanted a 7.62 or 5.45 AK.
Holding up a suspicious cardboard target with the Arsenal SLR carbine.
Sighting in the narrow Krinkov sights.
Ammo-checking the partially-expended AK PMag 30.
Reloads have both mags sandwiched together - if the spent one still has rounds, it is retained.
Underhand-charging the AK.

DSA SA58 OSW

The DSA SA58 OSW battle rifle appears in Ready or Not. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.

DSA SA58 OSW Carbine - 7.62x51mm NATO
A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.
The DSA SA58 with no attachments.
The SA58 now equipped with a scope, angled foregrip, AN/PEQ-15 IR laser, and Surefire muzzle brake. If you squint hard enough, you can make out the blurry Giessele logo on the scope mount.
The DSA SA58 with SpectreDR and various other highspeed attachments in the shoothouse.
Scoped in.
Mag check after a few rounds down range.
Tactical reload. The "DSA00106" serial number seems to be another Girls' Frontline reference, as 106 is the index number of the FAL T-Doll in GFL.

FN SCAR-L CQC

The FN SCAR-L CQC is added in the the January 2022 update under the name "MK16", equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.

Third Generation FN SCAR-L CQC - 5.56x45mm NATO
The SCAR-L in the weapon customization menu.
Holding the SCAR-L in the shoothouse.
Aiming the SCAR.
Flicking to semi-auto.
Swapping out STANAG magazines.
The empty reload - inserting fresh mag, then the bolt catch is tabbed. Note the almost correct Mk. 16 Mod 0 markings, bar the "Utica Arms" instead of FN stamp.

Heckler & Koch HK416A5

The Heckler & Koch HK416A5 assault rifle appears in Ready or Not. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle. As of 28 June 2022 patch (EA 21474), the in-game name for the HK416A5 was changed to "GA416".

Heckler & Koch HK416 A5 with 11 inch barrel - 5.56x45mm
Heckler & Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO
A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.
The HK416 in the weapon customization menu. Note the full-length sight rail on the upper receiver and ambidextrous bolt release, both features first introduced on the A5.
Now fitted with an EOTech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and Surefire SFMB-556 muzzle brake.
The HK416 in the shoothouse.
Aiming with the MBUS folding sights.
Thumbing the 416's fire selector.
The 416's tactical reload. Note the "HaKa" markings similar to "HK" can be seen. Also visible are "65-000404" serial numbers; like the M9's serial numbers, these are also references to Girls' Frontline. "65" is the index number of the HK416 T-Doll character, and "404" is the name of the unit (Squad 404) that HK416 is a member of in the story.
Reloading the 416 from empty, with the bolt release paddle sticking out.

Heckler & Koch G36C

The Heckler & Koch G36C is added in the the February 2022 update, equipped with a Brugger & Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.

Heckler & Koch G36C - 5.56x45mm NATO
The G36C in the weapon customization menu.
The G36C in the shoothouse.
Using the KAC Folding Sights.
Empty reload.

Knight's Armament SR-16 CQB

The Knight's Armament SR-16 CQB assault rifle appears in Ready or Not, equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.

Knight's Armament SR-16 CQB – 5.56x45mm
A SWAT Officer holding a SR-16.
The stock KAC SR-16.
The KAC SR-16 with Elcan SpectreDR 1-4x, Surefire muzzlebrake, BCM Gunfighter vertical stubby foregrip, and laser module.
The KAC SR-16 fitted with an Aimpoint T2, BCM Gunfighter vertical grip, Surefire muzzle brake, and AN/PEQ-15 IR laser. Using certain foregrips, the player character will adopt a thumb over bore grip, as seen here.
Aiming down the sights.
Checking a slightly depleted magazine. In a rare bit of detail for a videogame, all AR pattern rifles have a 3rd hole for an auto sear above the selector switch.
Tactical reload with magazine retention.
Reloading from empty after a full auto magazine dump. Note the bolt release paddle sticking out, and the fire selector switch set to "AUTO".
Inserting a fresh magazine and pressing the bolt release.

Mk 18 Mod 0

The Mk 18 Mod 0 appears in Ready or Not, incorrectly named the "M4A1". The in-game base model features a KAC RIS handguard and an LMT Crane stock. Loud, flashy and effective, the M4A1 is a compact rifle for the job. It is also used by high-level suspects.

Mk 18 Mod 0 - 5.56x45mm NATO
A SWAT Officer holding the Mk 18 Mod 0 in the loadout screen.
The Mk 18 Mod 0 in the gun modification menu.
Same as above image, here fitted with EOTech XPS3 holo sight, AN/PEQ-15 ATPIAL IR laser, SureFire SOCOM556 RC2 suppressor, KAC vertical grip, and Magpul PMAG with tan finish. Note that the PMAG clips through the front of the magwell.
The Mk 18 Mod 0 in idle. The weapon model has an oddly stubby charging handle in comparison to the other ArmaLite pattern rifles in-game.
Aiming down the sights.
Checking the magazine.
Tactical reload.

Wilson Combat SBR Tactical

The Wilson Combat SBR Tactical assault rifle appears in Ready or Not under the moniker "ARWC". Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. The weapon was initially named "SBR-300" and chambered in .300 Blackout, was renamed to "SBR-556" and changed to 5.56x45mm NATO in the January 2022 update, and was renamed again to "ARWC" in the February 2022 update.

Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout
A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.
The Wilson Combat SBR Tactical on the gunbench. There is a visual bug where the gun will appear to float above the gunbench during weapon modifying.
As seen in first person view.
Checking the SBR's iron sights.
Performing a tactical mag swap.
And the empty reload - this is actually the fresh magazine being inserted, which is modeled empty.

BCM CQB-11

The BCM CQB-11 appears in Ready or Not, fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon is an exclusive to Supporter Edition owners. It was formerly named "BCM Mk1" and was renamed to "Mk1 Carbine" after the January update.

BCM CQB-11 KMR-A10 - 5.56x45mm NATO
Rendering image. "DCM" markings, similar to the real weapon's "BCM", can be seen on the magazine well; this presumably stands for something like "Delta Company Manufacturing", rather than "Dichloromethane" as some might assume.
The BCM CQB-11 seen in the latest update of the gun modification menu.
The CQB-11 now kitted out with an EOtech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and silencer.
The SWAT operator holds his CQB-11 in the loadout menu.
Wielding the CQB-11 in the shoothouse.
Aiming with the BCM / Troy mixed sights.
Thumbing the bolt release.

Brownells BRN-180S 300 BLK

The Brownells BRN-180S 300 BLK is added in the the February 2022 update under the name "ARN-18", equipped with a SIG-Sauer Minimalist Plus folding stock.

Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout
The BRN-180S in the weapon customization menu. Note the handguard gap to allow easy access to the gas system (for quick adjustment for suppressor use), a feature found only on the BRN-180S 300 BLK.
The BRN-180S with EOtech sight, MAWL IR laser, BCM Gunfighter vertical stubby grip, and Silencerco ASR muzzle brake.
The BRN-180S in the shoothouse.
Aiming with the backup sights.
Changing out the aluminum magazines.
Inserting a new one from empty.
Thumbing the BRN's bolt catch.

Launchers

Launchers in Ready Or Not are special weapons using specific ammo types depending on user choice.

Heckler & Koch M320

The Heckler & Koch M320 appears in Ready or Not simply as the "M320". It was featured in the 2020 PVP Build, was removed from the game, and was then re-added in the March 2022 update. The M320 can be equipped as a primary long tactical device (cannot be modified via the gun bench), available with either Stinger balls, CS gas or flashbang grenades as options, carrying one in the pipe and 3 in reserve.

Heckler & Koch M320 with optional telescoping stock - 40x46mm
A SWAT officer carrying the M320 on his back in the loadout screen.
The M320 in idle.
Aiming down the sight. There is no functionality to the leaf sight.
Canted view.
Checking the tube. Currently there are no different models for the three different 40mm shells, but rather one single model that seems to incorrectly resemble a standard HE round.
Reloading.

Milkor MGL

The Milkor MGL appears in the March 2022 update as a primary weapon, loaded with six flashbang grenades, trading a more reliable primary arm in favor of the ability to instantly flashbang a target.

Pre-Early Access, it was claimed that the selectable grenade types for the MGL include non-lethal, rubber baton rounds, CS rounds, and smoke rounds, like Ready or Not's inspiration game S.W.A.T. 4.

Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
Promotional art of the MGL Grenade Launcher with the Armson OEG reflex sight.
The Milkor MGL.
The rotary grenade launcher at hand.
Aiming through the Armson OEG sight.
Checking the cylinder. There is currently no system to allow for extra 40mm grenades, so there is no reload animation implemented in the public build of the game.

Grenades

Grenades in Ready or Not take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.

M7A3 CS Gas Grenade

The M7 CS gas grenades appears in-game as just the "CS Grenade", although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.

M7A3 CS gas grenade
A preview image for the CS Grenade in Ready or Not.

M84 Stun Grenade

The M84 Stun Grenade is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light.

M84 stun grenade
A preview image for the Flashbang Grenade in Ready or Not.

Model 9590 Stingball

The Model 9590 Sting-Ball Grenade appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.

Model 9590 sting-ball grenade
A preview image for the String Ball Grenade in Ready or Not.

Other

VKS

The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the "R7 Launcher". While it lacks full-auto like the TAC-700, the VKS's rails allow for a much wider bit of customization.

VKS
The PepperBall VKS on the gunbench in all its bright hi-vis orange glory.
Plus attachments.
The pepperball launcher being put through its paces. Note the visual glitch of the face of the compressed air pressure valve sliding off and floating in mid air.
The iron sights of the VKS.
Holding down "R" to check that the pepperball magazine is still in one piece.
Ejecting the empty magazine.
Inserting a fresh magazine.

M26 Taser

The M26 Taser makes an appearance in Ready or Not and simply named "TASER", as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts. It is also featured with its built-in laser module that can be switched on.

Advanced Taser M26
Promotional art of a SWAT Officer deploying an M26 in his right hand.
A SWAT Officer holding the M26 Taser in the loadout screen.
The M26 in the gun modification menu.
The M26 while idle.
Aiming down the sights.
Canted aiming with laser on.
Checking the cartridge.
Reloading.

Unusable Weapons

The following list of weapons are featured in Ready or Not as non-usable weapons, instead are used by suspects, appear as pieces of evidence, or as booby traps. Several of these weapons were previously introduced as usable SWAT weapons in older builds of the game prior to the Early Access, but later removed for various reasons. It is likely that few of them are planned to be reintroduced once again as usable weapons in the future.

Handguns

Colt M1911

An old-school Colt M1911 appears as a suspect weapon in Ready or Not.

M1911 - .45 ACP

Glock 18

The Glock 18 appears in-game rarely as an NPC sidearm, under the label "G18 AUTO".

Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm

Makarov PM

The Makarov PM appears in Ready or Not simply as the "MAKAROV" and used by low-level suspects. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England.

Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP
An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.

Walther PPQ

The Walther PPQ appears as a suspect weapon.

Walther PPQ M1 - 9x19mm

Submachine Guns

FN P90 TR

The FN P90 TR appears in Ready or Not simply as the "P90" and is used by high-level suspects. The in-game base model is fitted with what appears to be Troy folding iron sights.

FN P90TR - 5.7x28mm
A dropped P90 in an unfortunately dark spot.

IMI Uzi

The Uzi appears in Ready or Not simply as the "UZI", commonly used by both low and high-level suspects.

Uzi - 9x19mm
Pre-release image with an Uzi of a dead suspect on the floor.
The Uzi as seen in the current version of the game.

Intratec TEC-9

The TEC-9 appears in Ready or Not simply as the "TEC-9" and commonly used by low-level suspects, including sometimes as a backup to another primary.

Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum
A TEC-9 and Uzi on the ground, belonging to some suspects that made the wrong decision.

Smith & Wesson 76

The Smith & Wesson M76 appears in Ready or Not simply as the "M76" and is used by high-level suspects.

Smith & Wesson M76 with stock extended - 9x19mm‎

Walther MPL

The Walther MPL appears in Ready or Not simply as the "MPL" and is used by high-level suspects. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market.

Walther MPL with stock extended - 9x19mm

Shotguns

12 Gauge Double Barreled Sawed-Off Shotgun

A hammerless 12 Gauge Double Barreled Sawed-Off Shotgun of unknown make or model is a common weapon used by low-level suspects.

Remington Spartan Sawed Off shotgun - 12 gauge

Ithaca Model 37

The Ithaca 37 appears in Ready or Not as the "M37", and used by low-level suspects.

Ithaca 37 Riot Version - 12 gauge
The Ithaca Model 37 dropped by a suspect.

Izhmash KS-K

The Izhmash KS-K is used by mid level suspects, labelled in game as the "Saiga 12".

Izhmash KS-K - 12 gauge
The KS-K shotgun as seen through NODS. Note the handguards and stock that identify it from the Vepr-12.

Mossberg 500

A full stocked version of the Mossberg 500 is used by some suspects, dubbed the "590 Non Lethal". It's loaded with beanbag shells, and can stun the police.

Mossberg 500 "Persuader" with standard five-shot magazine tube - 12 gauge

Remington 870

A fix-stocked Remington 870 appears as a suspect weapon, marked as "870 CQB".

Remington 870 Express Tactical - 12 gauge
The dropped 870 on the pavement of a car dealership.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears in Ready or Not and used by low-level suspects. The shotgun in-game is labeled as "M37", presumably a development error mislabeling the shotgun as a reference to the Ithaca 37.

Winchester Model 1897 "Trench Gun" - 12 gauge.
The Model 1897 in-game, dropped by a suspect. Note the heatshield and bayonet lug.

Rifles

AK series rifles

A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called AKS-74U by the UI, they seem to include both full stock AK-74s but also a few AKM pattern rifles as well.

AKM - 7.62x39mm
AK-74 - 5.45x39mm
AKS-74U - 5.45x39mm
A suspect's AKS-74U under illumination from the MP5's SureFire weapon light. It appears to have an unusual 20-round magazine.
A case of AKM rifles in the Wenderly Hotel stage. Note the AK-47 style wood grips.

Armalite AR-180

The Armalite AR-180 appears in Ready or Not as a suspect-only weapon at the time of writing.

Armalite AR-18 - 5.56x45mm

Colt CSR-1516

A competition style AR-15 is uses by suspects in the Brisa Cove level. It most closely resembles the Colt CSR-1516, though with a standard receiver set rather than the competition style upper that lacks the dust cover and forward assist, and the lower's distinct triggerguard.

RoN AR15 1.jpg
RoN AR15 2.jpg
RoN AR15 3.jpg

Heckler & Koch G3A3

The Heckler & Koch G3 appears in-game as an NPC weapon only.

Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO

M14 Rifle

The M14 appears in Ready or Not simply as the "M14". It was originally introduced in the 2020 PVP build as a SWAT weapon, later removed and reintroduced in the June 2022 Early Access update. The in-game model features green synthetic stock.

M14 rifle - 7.62x51mm NATO
The M14 in a suspects hands, as seen via optiwand.

M24 Sniper Weapon System

The M24 SWS appears in Ready or Not as a piece of evidence under the generic name "USED MARKSMAN RIFLE", and can only be found in the "Brisa Cove" level. The in-game model features a Harris bipod.

M24 sniper rifle with Harris bipod - 7.62x51mm NATO
The M24 laid out in an apartment suite, sans scope.

Machine Guns

M249 Para

The M249 Para appears in Ready or Not simply as the "M249", and was introduced in the June 2022 update. The in-game model features a 100-round magazine, and currently can only be found used by a single suspect in the "Brisa Cove" level.

M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, Trijicon ACOG 4x32 scope, and 100-round cloth ammo bag - 5.56x45mm NATO

RPD

The RPD appears in Ready or Not simply as the "RPD" and is used by high-level suspects.

RPD - 7.62x39mm
Holding up a noncompliant RPD for trespassing into a WIP zone.

Other

RGD-5 Fragmentation Grenade

The RGD-5 appears in Ready or Not as the primary high-explosive booby trap and is set on doors in levels with armored suspects.

RGD-5 High-Explosive Fragmentation hand grenade
The RGD-5 in-game. It appears that the grenade is also strapped to some kind of aerosol canister, likely to amplify the explosion.

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