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Ace Combat: Assault Horizon
Nice, but where's the trigger?
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Ace Combat: Assault Horizon is a spinoff installment in the popular Ace Combat arcade flight simulator franchise, developed by Project ACES and published by Namco Bandai in October 2011 for the PS3 and Xbox 360. Like the previous game, Joint Assault, it is set in the real world rather than the main series' "Strangereal" world. A playable demo showing two levels is available on Xbox Live and the Playstation Network; the majority of screenshots below are currently captures from this demo.
The following weapons appear in the video game Ace Combat: Assault Horizon:
In various cutscenes, New Russian Federation (NRF) soldiers can be seen armed with hybrid Howa Type 64/Howa Type 89 rifles. The receiver, pistol grip, trigger guard and magazine are from the Type 64 while the rear sight and handguard are from the Type 89. The rifles are also fitted with AK style wooden stocks. The Howa hybrid seems to stand in for AK-74 series weapons normally used by the real-life Russian military.
In some cutscenes U.S. military personnel, including Cpt. Doug "Shooter One" Robinson can be seen armed with Beretta M9 pistols as their sidearms carried in thigh holsters.
Heckler & Koch MP5A3
In one cutscene, a U.S. Navy SEAL team, callsign "Hammer", can be seen armed with Heckler & Koch MP5A3s with Navy trigger groups and Surefire dedicated forend weaponlights.
In one cutscene, Colonel Andrei "Akula" Markov can be seen using a Makarov PM to kill General Ivan Stagleishov when Stagleishov attempts to negotiate a surrender to the allied forces.
Soldiers in the helicopter demo mission are armed with very low-detail small arms, making it impossible to determine make or model; all that can really be said is the insurgent weapon looks vaguely AK-ish and the American weapon vaguely M4-ish.
Enemy "SAM" soldiers seem to be armed with very low-detail FIM-92 Stinger launchers. The AH-64 Apache can also equip wingtip-mounted Stingers (ATAS or ATAL) as an air-to-air weapon.
Type 69 RPG
As with the Stinger, the Type 69 RPG used by insurgents seems to be designed more to cast an RPG-like shadow than to be accurate in detail, but the weapon is clearly held with one hand rested above the tube rather than on a second handgrip, meaning it is not an RPG-7. These weapons still sound a lock-on tone when fired, but appear to be unguided, simply travelling in a straight line.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A appears in the game door-mounted on MH-60L Black Hawk helicopters. It should be noted that this is the first game in the Ace Combat franchise to feature helicopters as playable aircraft. The player controls a Black Hawk's door gun during the opening credits.
DShK heavy machine gun
The DShK heavy machine gun can be seen in the demo mounted on technical trucks and a T-55 tank.
KPVT & PKT Machine Guns
In the helicopter demo mission, the player character's helicopter is attacked by a number of BRDM-2 armoured scout cars (called "APCs" in-game), armed with turrets mounting a KPVT heavy machine gun and a coaxial PKT machine gun.
The M61 Vulcan appears in the game as a secondary weapon on several playable fighters, including the F-14D Super Tomcat, F-4E Phantom II, F-16C Fighting Falcon, Mitsubishi F-2A, F/A-18F Super Hornet, F-15C Eagle, F-15E Strike Eagle, F-15S/MTD Eagle, YF-23 Black Widow II, and F-22A Raptor.
The GAU-12/U is the lightest armament of the AC-130U "Spooky II" gunship, and is the secondary armament of the AV-8B Harrier II.
The GAU-22/A appears in the game as the secondary armament of the F-35B Lightning II fighter, mounted in an external pod under the centerline of the aircraft.
The Mauser BK-27 appears in the game as the secondary armament of the Eurofighter Typhoon, Saab JAS-39 Gripen and Tornado GR-4.
The DEFA cannon appears in the game as the secondary armament of the Mirage 2000 fighter.
The GIAT 30 appears in the game as the secondary weapon of the Rafale M fighter.
The Shipunov 2A42 appears in the game as the secondary armament of the Ka-50 Hokum attack helicopter. The weapon shown in the game has a range of movement of around fifteen degrees; while this range is far narrower than the guns of the other helicopters, it still has a limited arc of fire to the left, despite being mounted on the right-hand side. It also appears as the primary weapon on AI-controlled BMP-2 infantry fighting vehicles in some missions.
The Gryazev-Shipunov GSh-30-1 appears in the game as the secondary weapon on several aircraft, including the MiG-29A Fulcrum, Su-27 Flanker, Su-34 Fullback, Su-33 Flanker-D, Su-35S Flanker-E, Su-47 Berkut, and the Sukhoi PAK-FA prototype.
The Gryazev-Shipunov GSh-30-2 appears in the game as the secondary armament of the Su-25TM Frogfoot ground-attack jet.
The Gryazev-Shipunov GSh-6-23 appears in the game as the secondary armament of the Su-24MP Fencer-F and computer-controlled MiG-31 Foxhound fighters.
Gryazev-Shipunov GSh-6-30 guns can be seen mounted on Russian warships in Kashtan and AK-630 installations.
The General Electric GAU-8/A Avenger appears in the game as the secondary armament of the A-10A Thunderbolt II ground-attack jet.
M230 Chain Gun
The M230 Chain Gun is mounted on American AH-64D Apache Longbow helicopters.
Mi-24VP Hind-E helicopters in the game are seen armed a chin-mounted Gryazev-Shipunov GSh-23 twin-barrel gun as their secondary weapon. It is also the secondary armament of MiG-21bis Fishbed fighters.
The Nudelman-Rikhter NR-23 appears in the game as defensive armament on computer-controlled Tu-95 Bear bombers the player is tasked with engaging in some missions.
In some missions, the player will be engaged by enemies manning ZU-23-2 anti-aircraft guns. The player can also encounter ZSU-23-4 Shilka SPAA units, complete with quad ZU-23 cannons.
In one trailer, a soldier is seen standing in front of a row of 2S6M "Tunguska" self-propelled AA systems, armed with missiles and twin 2A38M autocannons.
The Bofors 40mm is the second heaviest weapon mounted on the AC-130U "Spooky II" gunship.
The AC-130 shown in-game, while called an AC-130U, is actually based on one of the suggested upgrade packages for the AC-130, mounting a breech-loading M120 mortar as the heaviest weapon rather than the M102 105mm howitzer mounted on current models.