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Difference between revisions of "SWAT 3: Close Quarters Battle"
(Cleaned up the Table of Contents, and removed the Incomplete tag.) |
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'''The Following weapons appear in the video game ''S.W.A.T. 3: Close Quarters Battle'':''' | '''The Following weapons appear in the video game ''S.W.A.T. 3: Close Quarters Battle'':''' | ||
− | [[Image:Swat3box.jpg|thumb|right|300px|''S.W.A.T. 3: Close Quarters Battle'']] | + | [[Image:Swat3box.jpg|thumb|right|300px|''S.W.A.T. 3: Close Quarters Battle'' (1999)]] |
+ | =Player-Usable Weapons= | ||
==Handguns== | ==Handguns== | ||
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[[Image:SpringfieldArmoryM1911.jpg|thumb|none|350px|Springfield Armory M1911-A1 "Mil-Spec" Parkerized version with Springfield logo grips - .45 ACP]] | [[Image:SpringfieldArmoryM1911.jpg|thumb|none|350px|Springfield Armory M1911-A1 "Mil-Spec" Parkerized version with Springfield logo grips - .45 ACP]] | ||
[[Image:M1911swat.JPG|thumb|none|600px|A SWAT Officer draws his Springfield Armory M1911-A1 sidearm.]] | [[Image:M1911swat.JPG|thumb|none|600px|A SWAT Officer draws his Springfield Armory M1911-A1 sidearm.]] | ||
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==Sub-Machine Guns== | ==Sub-Machine Guns== | ||
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[[Image:Benelliclose.JPG|thumb|none|600px|A close up of a couple of SWAT Team members armed with [[Benelli M1 Super 90]] shotguns.]] | [[Image:Benelliclose.JPG|thumb|none|600px|A close up of a couple of SWAT Team members armed with [[Benelli M1 Super 90]] shotguns.]] | ||
− | == | + | ==Rifles== |
+ | |||
+ | ===Heckler & Koch G36K=== | ||
+ | |||
+ | The [[Heckler & Koch G36K]] appears in the game with the dual sights of the German Army version. It can be equipped with a 100 round drum magazine. | ||
+ | |||
+ | [[Image:H&K-G36K.jpg|thumb|none|600px|Heckler & Koch G36K - 5.56x45mm]] | ||
+ | [[Image:G36k1.JPG|thumb|none|600px|A SWAT officer points the standard G36K - 5.56x45mm.]] | ||
+ | [[Image:G36k2.JPG|thumb|none|600px|A SWAT officer keeps a G36K with a C-mag trained on a suspicious door.]] | ||
+ | [[Image:G36kboth.JPG|thumb|none|600px|SWAT officers with both variants of the [[Heckler & Koch G36K]] rifle - 5.56x45mm, one with the standard 30 round mag and one with a C-Mag drum.]] | ||
+ | |||
+ | ===M4A1=== | ||
+ | |||
+ | The standard-issue assault rifle used by SWAT officers ingame, the [[M4A1]] is available in a variety of configurations. The basic model can fire standard FMJ 5.56x45mm NATO rounds or Less Than Lethal rounds, while the other versions let you have your choice between JHP or FMJ bullets. Other versions of the M4 let you equip a Gemtech M4-96D suppressor, a Beta C-mag, a 4x Trijicon ACOG or Trijicon reflex sight, or an Aimpoint Red Dot Sight. Each set of optics comes with a variety of choices and pairings of C-Mag or standard magazine and the option to mount a sound suppressor. | ||
+ | |||
+ | [[Image:ColtM4 FirstVersion.jpg|thumb|none|600px|Colt M4A1 Carbine with 4 position collapsible stock 5.56x45mm]] | ||
+ | [[Image:M4basic.JPG|thumb|none|600px|A team of SWAT officers prepare to make entry with the basic model of the Colt M4A1 Carbine with 4 position collapsible stock and surefire weapon light-5.56x45mm]] | ||
+ | [[Image:M4acogregular.JPG|thumb|none|600px|Front to back: The SWAT officer has an M4A1 with a 4x Trijicon ACOG sight, Gemtech M4-96D Suppressor, & a Beta C-Mag, The SWAT officer in the back has the standard M4A1 variant.]] | ||
+ | [[Image:M4reflexsupaimpoint.JPG|thumb|none|600px|SWAT Officer 1 has a M4 with the Trijicon Reflex Sight, Gemtech M4-96D Suppressor, & Beta C-Mag while SWAT Officer 2 has an M4 with an Aimpoint sight.]] | ||
+ | [[Image:M4all.JPG|thumb|none|600px|The whole Squad on point with many different parings of accessories visible on the M4.]] | ||
+ | |||
+ | ===Springfield Armory M1A=== | ||
− | + | This semi-automatic .308 rifle based on the [[M14]] rifle series is the sole battle rifle available ingame. A variety of buttstocks is available, from unpainted walnut wood, or Synthetic, or Forest Camouflage. The rifle uses 20 round box magazines with the options of JHP or FMJ rounds. | |
− | [[Image: | + | [[Image:M14Rifle.jpg|thumb|none|600px|M14 rifle - 7.62x51mm NATO]] |
− | [[Image: | + | [[Image:M1all1.JPG|thumb|none|600px|SWAT Officers armed with all three variants of the M1A rifle - 7.62x51mm NATO,Woodland camouflage, wood, and synthetic.]] |
+ | [[Image:M1awalnut.JPG|thumb|none|600px|A SWAT officer aims the walnut stock variant of the M1A rifle at the ''Hostage Rescue, DBN TV World'' mission.]] | ||
+ | [[Image:M1asynthetic.JPG|thumb|none|600px|Two SWAT officers aim their synthetic stocked variant of the M1A on the roof in the ''Rapid Deployment, Auto Shop.'' Mission.]] | ||
+ | [[Image:M1awoodland.JPG|thumb|none|600px|A pair of SWAT Officers prepare to make entry with their woodland camouflage stock M1A rifles.]] | ||
+ | |||
+ | ==Other== | ||
===C2 Explosive=== | ===C2 Explosive=== | ||
− | [[Image:C2explo1.JPG|thumb|none|600px| | + | A compact explosive used to explosively unlock doors. |
+ | |||
+ | [[Image:C2explo1.JPG|thumb|none|600px|''"Breach, Bang, & Clear! Go When ready!"'' <br> C2 Explosive placed on a locked door to breach entry.]] | ||
[[Image:C2explo2d00r.JPG|thumb|none|600px|The door is blasted open with the C2 Explosive.]] | [[Image:C2explo2d00r.JPG|thumb|none|600px|The door is blasted open with the C2 Explosive.]] | ||
===CS Gas=== | ===CS Gas=== | ||
+ | |||
+ | This grenade type can be used to disorient suspects behind cover before SWAT enters a room. | ||
[[Image:Cstoss.JPG|thumb|none|600px|A SWAT officer tosses a CS Gas grenade into a room to bring suspects to tears.]] | [[Image:Cstoss.JPG|thumb|none|600px|A SWAT officer tosses a CS Gas grenade into a room to bring suspects to tears.]] | ||
[[Image:Csgas1.JPG|thumb|none|600px|A CS Gas grenade forces a pair of dangerous suspects to surrender peacefully.]] | [[Image:Csgas1.JPG|thumb|none|600px|A CS Gas grenade forces a pair of dangerous suspects to surrender peacefully.]] | ||
− | == | + | ===Flashbang Grenade=== |
+ | |||
+ | This variety of grenade is used to disorient suspects before SWAT enters a room. Due to the blinding effect requiring line of sight, it is not as effective against suspects behind cover. | ||
+ | |||
+ | [[Image:Flashbang2.JPG|thumb|none|600px|A SWAT officer prepares to toss a Flashbang grenade into a room.]] | ||
+ | [[Image:Flashbang1.JPG|thumb|none|600px|A Flashbang grenade explodes in a room at the LAX Airport tower as SWAT forces their way inside.]] | ||
+ | |||
+ | |||
+ | =NPC-Only Weapons= | ||
+ | |||
+ | ==Handguns== | ||
+ | |||
+ | ===CZ-75=== | ||
+ | |||
+ | The 9mm chambered [[CZ-75]] pistol is a fairly common handgun seen in the hands of suspects throughout many missions of the game. | ||
+ | |||
+ | [[Image:Cz75.jpg|thumb|none|400px|"Pre-B" CZ 75 9x19mm]] | ||
+ | [[Image:Cz75suspect.JPG|thumb|none|600px|A suspect draws his [[CZ-75]] pistol.]] | ||
+ | [[Image:Cz75suspect2.JPG|thumb|none|600px|A masked suspect draws and fires his [[CZ-75]] pistol.]] | ||
+ | [[Image:Cz75dead.JPG|thumb|none|600px|Neutralized suspect with a [[CZ 75]] 9x19mm by his side.]] | ||
− | === | + | ===Glock 17=== |
+ | |||
+ | If your average pistol wielding suspect in a mission isn't carrying the [[CZ-75]] hes probably carrying a 2nd Generation [[Glock 17]] which he may be wearing on him in a hip, shoulder, or ankle holster. It is the most common pistol you will come across. | ||
+ | |||
+ | [[Image:Glock17EarlyModel.jpg|thumb|none|400px|A Generation 2 Glock 17 in 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]] | ||
+ | [[Image:Glocksus.JPG|thumb|none|600px|Suspect, Jim Hoffer prepares to fire on SWAT with his [[Glock 17]] in the ''Rapid Deployment, Airport'' mission.]] | ||
+ | [[Image:Glocktigris.JPG|thumb|none|600px|A suspect prepares tp execute an officer with his Glock pistol.]] | ||
+ | [[Image:Glovkbrenner.JPG|thumb|none|600px|Suspect Martin Brenner is neutralized after pulling out a Glock.]] | ||
+ | |||
+ | ===Makarov PM=== | ||
+ | |||
+ | Seen frequently in suspect hands throughout the game; the 9x18mm chambered [[Makarov PM]] is cheap and small. Its usually in the hands of a primary suspect in hiding. | ||
+ | |||
+ | [[Image:MakarovPM.jpg|thumb|none|400px|Russian '''Makarov PM''' - 9x18mm Makarov]] | ||
+ | [[Image:Makarovsus.JPG|thumb|none|600px|A Terrorist suspect fires his [[Makarov PM]] in the basement of the import store.]] | ||
+ | [[Image:Makarovsus2.JPG|thumb|none|600px|A suspect resorts to his Makarov rather than be taken alive peacefully.]] | ||
+ | [[Image:Makarovsusdead.JPG|thumb|none|600px|The suspect is neutralized with Makarov in hand.]] | ||
+ | |||
+ | ===Skorpion SA Vz 61=== | ||
+ | |||
+ | The [[SA Vz.61 Skorpion]] is a common machine pistol found within the game. | ||
− | + | [[Image:Skorpion-SA-VZ-61.jpg|thumb|600px|none|Skorpion SA Vz 61 - .32 ACP]] | |
+ | [[Image:Suspectscoprion2.JPG|thumb|600px|none|A suspect turns to aim his Skorpion SA Vz 61 machine pistol at the Hotel Carlyle.]] | ||
+ | [[Image:Scoprionsuspect3.JPG|thumb|600px|none|The suspect aims his Skorpion SA Vz 61 machine pistol one handed at SWAT Officers storming the Hotel Carlyle to rescue hostages.]] | ||
+ | [[Image:Skorpionsuspect.JPG|thumb|600px|none|A suspect is arrested after surrendering his Skorpion SA Vz 61 - .32 ACP]] | ||
− | + | ==Submachine Guns== | |
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− | === | + | ===IMI UZI=== |
− | + | A common submachine gun you will find in the hands of suspects and terrorists ingame is a IMI UZI 9mm. | |
− | [[Image: | + | [[Image:Uzi.jpg|thumb|none|600px|IMI Uzi 9x19mm]] |
− | [[Image: | + | [[Image:Suspectuzi1.JPG|thumb|none|600px|A suspect prepares to engage SWAT with a full-auto IMI Uzi.]] |
− | [[Image: | + | [[Image:Suspectuzi2.JPG|thumb|none|600px|Suspect armed with an IMI Uzi 9x19mm.]] |
− | [[Image: | + | [[Image:Uzisuspect.JPG|thumb|none|600px|A suspect in hiding drops his IMI Uzi sub-machine gun after he is neutralized by SWAT forces.]] |
===Steyr AUG Para=== | ===Steyr AUG Para=== | ||
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[[Image:Suspectaug.JPG|thumb|none|600px|A suspect turns to engage SWAT with a Steyr AUG Para 9x19mm.]] | [[Image:Suspectaug.JPG|thumb|none|600px|A suspect turns to engage SWAT with a Steyr AUG Para 9x19mm.]] | ||
[[Image:Suspectaugshot.JPG|thumb|none|600px|A masked suspect drops his Steyr AUG Para at his feet as he is wounded from SWAT gunfire.]] | [[Image:Suspectaugshot.JPG|thumb|none|600px|A masked suspect drops his Steyr AUG Para at his feet as he is wounded from SWAT gunfire.]] | ||
+ | |||
+ | ==Shotguns== | ||
+ | |||
+ | ===Remington Model 11-87=== | ||
+ | |||
+ | The [[Remington Model 11-87]] loaded with 00 Buckshot is seen occasionally in the hands of suspects and will ruin your day fast if you bust into the wrong room too fast. A Terrorist suspect in the ''Hostage Rescue, Import Store'' tends to be armed with one. | ||
+ | |||
+ | [[Image:1187sportsman.jpg|thumb|600px|none|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]] | ||
+ | [[Image:1187suspect.JPG|thumb|600px|none| A suspect with his [[Remington 11-87]] with high-capacity magazine tube - 12 Gauge.]] | ||
+ | [[Image:1187sus2.JPG|thumb|600px|none|A suspect searches with his [[Remington 11-87]] in the import store hostage rescue.]] | ||
+ | [[Image:1187arrest.JPG|thumb|600px|none|A suspect throws down his [[Remington 11-87]] with high-capacity magazine tube and surefire- 12 Gauge as he is handcuffed.]] | ||
+ | |||
+ | ==Rifles== | ||
===AK-47=== | ===AK-47=== | ||
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[[Image:Suspectar15.JPG|thumb|600px|none| A neutralized suspect with an AR-15 Variant by his side.]] | [[Image:Suspectar15.JPG|thumb|600px|none| A neutralized suspect with an AR-15 Variant by his side.]] | ||
− | === | + | ===Winchester Model 70=== |
− | + | The [[Winchester Model 70]] is predominantly seen in the ''Barricaded Suspect, East LA'' mission in which a suspect named Martin Brenner has been sniping motorists on the freeway near his home. The caliber is unknown, possibly .223, .308, or 30-06. Once the player and the rest of the SWAT team forcibly enter his house he generally won't hesitate to shoot at the SWAT team with it. | |
− | [[Image: | + | [[Image:Pre64WinModel70.jpg|thumb|none|600px|Pre-1964 Winchester Model 70 - .30-06]] |
− | [[Image: | + | [[Image:Winchestersuspect3.JPG|thumb|none|600px|Primary suspect; Martin Brenner loads his [[Winchester Model 70]] when confronting SWAT in his attic.]] |
− | [[Image: | + | [[Image:Winchestersuspect.JPG|thumb|none|600px|East LA Freeway Sniper, Martin Brenner fires his Winchester Model 70 from the hip as SWAT breaches his attic.]] |
− | [[Image: | + | [[Image:Winchestersniper2.JPG|thumb|none|600px|Brenner's Winchester Model 70 falls on top of a box in his attic as he is neutralized by SWAT.]] |
− | === | + | ==Other== |
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===FGM-148 Javelin Missile Launcher=== | ===FGM-148 Javelin Missile Launcher=== |
Revision as of 21:09, 9 June 2010
The Following weapons appear in the video game S.W.A.T. 3: Close Quarters Battle:
Player-Usable Weapons
Handguns
Heckler & Koch Mark 23 SOCOM
The only non-M1911 handgun available to SWAT officers in the game is the Heckler & Koch Mark 23 pistol, which is chambered in .45 ACP, equipped with a weapon light, and a Gemtech SOS Suppressor.
Springfield Armory M1911-A1
The Springfield Armoury M1911-A1 appears in the game as the "Springfield Armory 1911-A1," is chambered in .45 ACP, has a Surefire tactical light and is the standard-issue sidearm of the LAPD SWAT team members ingame.
Sub-Machine Guns
Heckler & Koch MP5A2
The Heckler & Koch MP5A2 is the most common submachine gun seen in the hands of SWAT Officers in the game. Variants with a Surefire 628 weaponlight and/or an Aimpoint Red Dot Sight are available.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 is another one of the three variants of MP5 guns featured in the game. As with the A2, a Surefire dedicated fore end and an Aimpoint Red Dot Sight are available.
Heckler & Koch MP5SD2
The basic model of the Heckler & Koch MP5SD in the game features the A2 fixed stock and an integral suppressor. Available with your choice of Aimpoint sight or not.
Heckler & Koch MP5SD3
This suppressed version of the MP5 with a collapsible stock is offered both with and without an Aimpoint Red Dot Sight when choosing your weapons for the mission.
Heckler & Koch UMP
The .45 ACP chambered Heckler & Koch UMP is a second option to the MP5 in the game for SWAT officers. Like the MP5 variants it is available with and without the aimpoint.
Shotguns
Benelli M1 Super 90
The 12 Gauge Benelli M1 Super 90 is the sole shotgun in the game. It is only capable of semi-automatic fire, and has a five round magazine capacity. It features a Surefire weaponlight, and can use 00 Buckshot or door breaching shells.
Rifles
Heckler & Koch G36K
The Heckler & Koch G36K appears in the game with the dual sights of the German Army version. It can be equipped with a 100 round drum magazine.
M4A1
The standard-issue assault rifle used by SWAT officers ingame, the M4A1 is available in a variety of configurations. The basic model can fire standard FMJ 5.56x45mm NATO rounds or Less Than Lethal rounds, while the other versions let you have your choice between JHP or FMJ bullets. Other versions of the M4 let you equip a Gemtech M4-96D suppressor, a Beta C-mag, a 4x Trijicon ACOG or Trijicon reflex sight, or an Aimpoint Red Dot Sight. Each set of optics comes with a variety of choices and pairings of C-Mag or standard magazine and the option to mount a sound suppressor.
Springfield Armory M1A
This semi-automatic .308 rifle based on the M14 rifle series is the sole battle rifle available ingame. A variety of buttstocks is available, from unpainted walnut wood, or Synthetic, or Forest Camouflage. The rifle uses 20 round box magazines with the options of JHP or FMJ rounds.
Other
C2 Explosive
A compact explosive used to explosively unlock doors.
CS Gas
This grenade type can be used to disorient suspects behind cover before SWAT enters a room.
Flashbang Grenade
This variety of grenade is used to disorient suspects before SWAT enters a room. Due to the blinding effect requiring line of sight, it is not as effective against suspects behind cover.
NPC-Only Weapons
Handguns
CZ-75
The 9mm chambered CZ-75 pistol is a fairly common handgun seen in the hands of suspects throughout many missions of the game.
Glock 17
If your average pistol wielding suspect in a mission isn't carrying the CZ-75 hes probably carrying a 2nd Generation Glock 17 which he may be wearing on him in a hip, shoulder, or ankle holster. It is the most common pistol you will come across.
Makarov PM
Seen frequently in suspect hands throughout the game; the 9x18mm chambered Makarov PM is cheap and small. Its usually in the hands of a primary suspect in hiding.
Skorpion SA Vz 61
The SA Vz.61 Skorpion is a common machine pistol found within the game.
Submachine Guns
IMI UZI
A common submachine gun you will find in the hands of suspects and terrorists ingame is a IMI UZI 9mm.
Steyr AUG Para
The 9mm submachine gun version of the Steyr AUG with a black stock can be seen in the hands of better-equipped suspects in the game, and will cut you down fast if you find yourself under fire from it.
Shotguns
Remington Model 11-87
The Remington Model 11-87 loaded with 00 Buckshot is seen occasionally in the hands of suspects and will ruin your day fast if you bust into the wrong room too fast. A Terrorist suspect in the Hostage Rescue, Import Store tends to be armed with one.
Rifles
AK-47
Seen in the hands of various terrorists and other suspects the AK-47 assault rifle is usually equipped with a 30 round magazine.
AR-15
One of the more common varieties of heavy firepower you'll find in the hands of well-equipped suspects and terrorists alike is a full size AR-15 variant that is capable of fully automatic fire.
Winchester Model 70
The Winchester Model 70 is predominantly seen in the Barricaded Suspect, East LA mission in which a suspect named Martin Brenner has been sniping motorists on the freeway near his home. The caliber is unknown, possibly .223, .308, or 30-06. Once the player and the rest of the SWAT team forcibly enter his house he generally won't hesitate to shoot at the SWAT team with it.
Other
FGM-148 Javelin Missile Launcher
SWAT can encounter the FGM-148 Javelin mounted on tripods in a couple missions where you must prevent the destruction of certain aircraft by disarming these missile launchers. The missions; Hostage Siege, LAX Tower and Recon, Construction Site to name a couple.