Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Crisis Zone
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Crisis Zone for current discussions. Content is subject to change. |
|
The following weapons appear in the video game Crisis Zone:
Handguns
FN Five-seveN
In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.
Beretta 8045 Cougar
In the PS2 version, Claude McGarren (presumably) uses a Beretta 8045 Cougar in the special mode. Unlike to the other games, it correctly holds 8 rounds.
Heckler & Koch USP45
In the PS2 version, Jared Hunter, commander of the U.R.D.A., uses a Heckler & Koch USP45 to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.
Submachine Guns
Steyr TMP
Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with a ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
In the arcade version, the actual weapon models are modified "NDI special submachine guns" from Time Crisis II, which are largely based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but are rather oversized).
Calico M900
In the arcade version, U.R.D.A. enhanced soldiers use a visually modified stock less Calico M900.
Heckler & Koch MP5A3
In the PS2 version, the Heckler & Koch MP5A3 incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
Steyr TMP/Heckler & Koch MP5A3 Hybrid
In the promotional illustrations of the arcade version, an S.T.F. officer hold a heavily modified submachine gun with a foregrip. It is largely based on the Steyr TMP, with the addition of a Heckler & Koch MP5 receiver. Although it appear as game's gun controller, in-game S.T.F. officers actually use the Modified TMP.
Assault Rifles
Fictional bullpup rifle
In the arcade version, most of the U.R.D.A. soldiers are equipped with fictional bullpup rifles largely based on the L85A1, with the addition of a Heckler & Koch G36K's export optical sight, and a FAMAS F1's dedicated 25 rounds magazine.
XM29 OICW
The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, he uses a 1996 model without an optic. In the PS2 version, he uses a 1999 model without the grenade launcher (with some elements of the G36).
AR-15 variant
In the PS2 version, Jared Hunter uses an AR-15 variant with railed handguards, without the carry handle and front gas block. The most visually similar AR variant is the Colt Match Target Competition HBAR II, which has a fixed stock, flat top receiver, and didn't featured any muzzle device.
Shotguns
Remington 870 (Short Barrel)
In the promotional illustrations of the arcade version, an S.T.F. officer holds a Remington 870 outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses it in special mode. It holds 6 rounds.
Fictional pepperbox style shotgun
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
Sniper Rifles
Heckler & Koch PSG-1
In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with elements of a standard G3.
Machine Guns
General Electric M61 Vulcan
In both versions of the game, a clearly oversized M61 Vulcan is seen mounted inside of an U.R.D.A. M2 Bradley. The weapon model is also used on the NDI's armored cruiser from Time Crisis II.
General Electric M134 Minigun
In both versions of the game, M134 Minigun is seen mounted on U.R.D.A. M2 Bradleys. In the PS2 version's special mode, handheld M134s appear as "Gattling Gun." It can be use in the Grass Market Street level in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
General Dynamics M197 Vulcan
In the PS2 version, M197 Vulcan is seen mounted on most U.R.D.A. choppers.
General Dynamics XM301
The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopters (RAH-66 Comanche in arcades, Mi-24 based fictional chopper in the PS2 version).
M242 Bushmaster chaingun
In both versions of the game, a rather large M242 Bushmaster chaingun is seen mounted on U.R.D.A. M2 Bradleys.
Launchers
BGM-71 TOW
In both versions of the game, the BGM-71 TOW is seen mounted on U.R.D.A. M2 Bradleys.
M202 FLASH
The M202 FLASH appear as "Missile Launcher." It can be used in Garland Park in special mode. It correctly holds 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.
M79
The M79 grenade launcher appear as "Grenade." It can be use in Belforte Hotel in special mode. It correctly hold 1 round. However, it is depicted with a rather slow projectile velocity.
Grenades
DM51 hand grenade
In the arcade version, U.R.D.A soldiers (including "Tiger") use the DM51 hand grenade as their main grenade.
Mk 2 hand grenade
In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.
RGD-33 stick grenade
In both versions of the game, Derrick Lynch uses a RGD-33 stick grenade.
Others
Fictional Flamethrower
A fictional flamethrower can be used in Drycreek plaza in special mode.
Laser Rifle
A fictional Laser Rifle can be used in Garland Technology Center in special mode.
Miscellaneous
Heckler & Koch Mk. 23 SOCOM
What appears to be a Heckler & Koch Mark 23 SOCOM appears in the arcade version's promotional artwork. It is fitted with a LAM and a suppressor. It was not featured in-game.
Fictional Rifle
A fictional sniper rifle appears in promotional illustrations of the arcade version. It never shows up in the game.