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Resident Evil: Revelations 2
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil: Revelations 2 for current discussions. Content is subject to change. |
Resident Evil: Revelations 2 is a survival horror video game for PC, Xbox 360, Xbox One, PS3 and PS4 systems. It is the sequel to Resident Evil: Revelations and will be released in 4 episodes. The story follows Claire Redfield and Moira Burton (daughter of Barry Burton) trying to escape from a prison island. The game takes place between Resident Evil 5 and 6.
The following weapons appear in the video game Resident Evil: Revelations 2:
Pistols
Makarov PM
The Makarov PM is the first firearm available to the player in the game's story mode; Claire acquires it and a holster from a dead guard during "Penal Colony." When asked by Moira Burton if she intends to use it, Claire replies that it's more reliable than some people. The Makarov is also the first handgun available in Raid Mode. Appears as the MPM (Makarov PM).
Beretta 96FS "Samurai Edge"
Barry Burton's heavily customized version of the "Samurai Edge" returns. It has a different compensator and brown grips this time. It can accept 5 mods at a time in story mode, while Barry's other firearms can equip only three.
"Triple Shot"
Sherry Birkin's custom-made machine pistol from Resident Evil 6 is one of several guns returning for Resident Evil Revelations 2, again as the Triple Shot. It is available in Raid Mode.
Heckler & Koch USP Compact
The 9x19mm USP Compact appears as the "P10" (German police variant with spurred hammer). Claire can find one in Episode 3. It has better stats than the Makarov.
Glock 18C
Jessica's G18 from the first Revelations game returns.
Colt M1911
A Colt M1911 pistol is seen in Moira's flashback when fighting the boss in Episode 3. The pistol's model isn't very detailed - for example it misses the magazine release button - but it's clear that it is an original M1911, as noted by the larger trigger and grip design.
Revolvers
Colt Anaconda
The Colt Anaconda with a 6" barrel and grey-ish finish appears in Raid Mode as the "Anaconda".
Mateba Model 6 Unica
The Mateba Model 6 Unica revolver appears in Raid Mode, called the "Magnum 2005M".
Smith & Wesson Model 329PD
The Smith & Wesson Model 329PD is another Magnum usable in Raid Mode. Claire can obtain one at the factory in Episode 3.
Smith & Wesson Model 500
The Smith & Wesson Model 500 returns from RE5, this time called incorrectly the "Magnum Python". The barrel is made to resemble Barry's signature gun from Resident Evil, but the rest of the gun clearly uses the M500's model from RE5 - that includes the Crimson Trace laser sight grip, the custom rear sight, and the now incorrect 5-round cylinder. When zooming in on Barry's unlockable figurine, the S&W logo and trademark print is also visible. It appears as one of Barry's weapons in Story Mode.
Shotguns
"Drake"
The "Drake" custom sawed-off double barreled shotgun returns as a Raid mode weapon. Episode 2 is required for it to drop.
"Hydra"
The Hydra triple-barreled shotgun introduced in Resident Evil 5 is available in Raid Mode.
Merkel Model 147 SL
The second weapon Claire acquires during the main game is a Merkel Model 147 SL double-barrel shotgun, called the "M147S." She takes it from another dead guard; it's also available in Raid Mode.
TOZ-194
The Russian TOZ-194 shotgun appears with a top-folding stock. Claire can acquire one in Episode Two, which has a 5-shot capacity and 2 upgrade slots.
Submachine Guns
"AB-50"
The model is taken from Resident Evil 6. Its name, the MP-AB50, an abbreviation of "Machine-Pistol, Ammo Box 50," its name in Resident Evil 6. Claire can acquire one in Episode 2. Along with the PM, it is one of the first weapons available to the player in Raid Mode; a version with a more ridiculously extended magazine called the MP-AB50G is the weapon's unique variant, and boasts a higher capacity and gold finish.
H&K UMP9
The other SMG from Resident Evil 6 is also in the game, again as the Machine-Pistol/Accurate-Fire (MP-AF). It is used by the soldiers who abduct Claire and Moira in the opening cutscene, and has apparently replaced its cousin the MP5 as the standard icon for the "machine pistol" class of weapons in Raid Mode. It is possible to find one in Episode 3 after solving a rather hard puzzle.
M1A1 Thompson
The "Chicago Typewriter" from Resident Evil 4 is available in Raid mode, although its model is somewhat altered. It is also shown with drum magazines, while the real M1A1 wasn't designed to accept drum mags.
Assault Rifles
AK-74
The AK-74 appears as the "AK-7" and it is possible to pick one up with Barry in Episode 3. That AK-74 has a 60-round magazine. The "High Roller" with golden finish also returns. The standard AK has a better ROF while the golden version deals significantly more damage per bullet.
Knight's Armament Company SR-47
Barry uses a KAC SR-47 as his main assault rifle when he goes to Eastern Europe to search for Moira. Quite possibly the first appearance of this gun in any media.
Sniper Rifles
"Anti Materiel Rifle"
The frankengun "AMR" makes a return from RE6. It is very powerful but spare ammo cannot be carried for it.
Mosin Nagant M1891/30
Barry can acquire a scoped Mosin Nagant M1891/30 rifle in Episode 2. The Mosin also appears in Raid Mode. It is fitted with a custom scope in both game modes, although the reticle resembles the PU scope's reticle. Its unique variant in Raid Mode is called "Zaytsev", a reference to the legendary Russian WW2 sniper (who also used a Mosin Nagant rifle in real life).
"Muramasa"
The Muramasa sniper rifle returns from the prequel. It can be used in Raid Mode (added in Episode 3). The Muramasa has a very low capacity but very high stopping power and penetration. It uses the same scope reticle as the AMR.
SVD Dragunov
The Dragunov SVD rifle returns from Resident Evil 6, this time as a useable sniper rifle, filling the role of the H&K PSG-1 from the first Revelations. Called the "Rifle-SVD" (this game apparently taking after the 3DS version of the first one and naming weapons after their class), the SVD features gorgeous cherry-wood furniture, meaning it is not a 100% recycle of the model from Resident Evil 5.
Launchers
RPG-7
The RPG-7 appears as a Active Skill (for Barry and Chris by default) in Raid Mode. True to Resident Evil tradition, it is the most powerful weapon when the skill is fully upgraded.