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Batman: Arkham Origins
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Batman: Arkham Origins is the follow-up to 2011's award-winning Batman: Arkham City and a prequel to 2009's Batman: Arkham Asylum. The game follows the Dark Knight, who while already an experienced crime fighter, is not yet the battle-hardened veteran vigilante as portrayed in Arkham City and Arkham Asylum. As a prequel to the other two installments, the game follows the Caped Crusader as he continues on his path of justice, defeating various criminals and gangsters and adapting himself to being physically stronger and more agile than his opponents. However, one Christmas Eve, Batman suddenly confronts far more challenging and devious adversaries - supervillians whose primary goal is to kill Batman. The most famous of them all, Black Mask, has placed a bounty on Batman and Batman must discover why Black Mask has a deep hatred for him.
The following weapons can be seen in the upcoming video game Batman: Arkham Origins:
Heckler & Koch MP5K-PDW
Heckler & Koch MP5K-PDWs fitted with a rail system and custom front sights are used by Black Mask's thugs in the trailer.
Glock 19
What appears to be a Glock 19 with an OD Green color scheme is used by Deathstroke during an intense fight with Batman in the teaser trailer. It appears to have yellow-green grips. Glock 19s are also utilized by GCPD cops, notably Captain Gordan.
Beretta 92FS
Beretta 92FSs can be seen holstered on the belt of some of Deathstroke's costumes, or more specifically, the Injustice: Gods Among Us version of Deathstroke's costume. However, these Berettas are only aesthetic props and do not serve any gameplay purposes.
Remington 870
The Remington 870 shotgun with pistol grip seen in Batman: Arkham Asylum and Batman: Arkham City returns, and is seen in the hands of various criminals, usually during stealth sections.
Accuracy International Arctic Warfare Magnum
What appears to be a Accuracy International Arctic Warfare Magnum is used by one of Black Mask's assassins, Deadshot, in the teaser trailer. In the final game, Deadshot instead uses the heavily modified TAR-21 as his primary sniper rifle in the game.
IMI Tavor TAR-21
GCPD SWAT snipers, various criminals, and Deadshot use TAR-21s modified to function as a sniper rifle. Like Batman: Arkham City, the TAR-21 is fitted with a ridiculously large barrel extension and the laser beam of a laser module originates from the barrel of the rifle.
M67 Grenades
M67 Grenades are seen on Deathstroke's belt, although he does not use them during actual gameplay.
Heckler & Koch G36KV
Heckler & Koch G36KVs return from Batman: Arkham Asylum are used primarily by the GCPD SWAT and various criminals in cutscenes. The weapons have slight aesthetic changes to its design, but once gameplay initiates, they all change into the fictional "assault rifle" that appears in the game.
"Assault Rifle"
Fictional AR15-pattern rifles returning from Batman: Arkham City are used by criminals and various GCPD SWAT officers. These weapons are incorrectly shown with the right side the same as the left, meaning they have no ejection port or forward assist. The "assault rifle" takes design cues from the Noveske Rifleworks Diplomat seen in The Expendables and the G36 family of rifles. In one of Penguin's advertisements of his arms-dealing business, Penguin erroneously refers to them as "submachine guns".
M230 Chain Gun
A M230 Chain Gun is mounted on a helicopter in E3 footage.