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Talk:Call of Duty: Modern Warfare 2

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Revision as of 10:43, 5 November 2018 by Ultimate94ninja (talk | contribs) (→‎Quality Image dump: Moving my previous message)
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For older discussions see Talk:Modern Warfare 2/Archive 1

Other Weapons

Cut Weapons

Heckler & Koch HK91A3

The Heckler & Koch HK91A3 from Modern Warfare appears in trailers and early screenshots, but was dropped from the final game, most likely in favor of the FAL.

Heckler & Koch HK91A3 - 7.62x51mm NATO
Pre-release Shadow Company operative with the HK91.

Discussion

MP5K or PDW?

Y'know, if you take a look at the MP5K's barrel, it actually extends out PAST the front sight post. Wouldn't this make it a PDW sans Folding Stock? GamerfreakB7

An MP5K PDW is just an MP5K with a folding stock, so I think it's labeled correctly. The extended barrel is just there to mount a suppressor (as does happen in the game) and can be put on any MP5K. Spartan198 10:55, 16 November 2011 (CST)
Not it isn't, regular MP5K doesn't have the lugged/extended barrel. The only production MP5K variant with barrel lugs and no stock is the MP5K-N (picture labelled on the MP5 page as an MP5KN is not it, that is just an MP5K with Navy trigger group). However, as the name implies it should have a Navy trigger group, and as this has an SEF one, then this gun is an MP5K fitted with the barrel from an MP5K-N/MP5K-PDW. Also when optics are fitted technically it turns into an MP5KA1, as the rear sight can't be removed from a regular MP5K like they are on this gun. --commando552 11:57, 16 November 2011 (CST)

Question about apparel?

What kind of Jacket is Roach and Ghost wereing during loose ends? I'v seen jackets like the Condor Sierra Fleece but it doesn't come in gray. Heres an example

[http://upload.wikimedia.org/wikipedia/commons/5/53/071031-M-3197S-023.jpg

The closest thing to it I'm aware of is a TAD Ranger Hoodie. I think the one in the game is either an earlier generation, or messed around with slightly. --commando552 04:16, 18 November 2011 (CST)

Thanks man :)---P226 12:37, 19 November 2011 (CST)

That's an expensive hoodie, but I've heard they're really well built. --DeltaOne 15:21, 10 July 2012 (CDT)

Name Change

I suggest we change the name from Modern Warfare 2 to Call of Duty: Modern Warfare 2, as MW3's page is called Call of Duty: Modern Warfare 3.Sith Venator 18:55, 20 November 2011 (CST)

Agree. --RaNgeR 03:30, 21 November 2011 (CST)
It's also the title listed on IMDB. Done. Evil Tim 03:39, 21 November 2011 (CST)
It was about time to move the page. In the past it was suggested like 10 times. - bozitojugg3rn4ut 04:20, 21 November 2011 (CST)

'M4 Carbine' Barrel

The barrel of the M4 in game has no step down for the M203 so does that noot make it the AR-15A3 like in CoD4? EoghanG93 14:04 29/05/2012

Ranger's Standard Issue Rifle

On the main page, it says that the M16A4 is depicted as their standard issue, but it's actually the FN SCAR-H. It is often the default starting weapon for Pvt. Ramirez on campaign missions (M4A1 if not), and is also used by the other members of Hunter Two-One (such as Cpl. Dunn and Sgt. Foley). Finally, it can most often than not be picked up off of fallen Rangers during the campaign. The M16A4, by contrast, is not used by Hunter Two-One, and only really starts to show up in the last few US campaign missions (the ones in Washington D. C.) where it can be picked up in the first-aid bunker or retrieved off of fallen allies. --Ultimagameboy 10:54, 10 July 2012 (CDT)


When it says the M16A4 is their standard issue weapon, it means in real life, not in game.Kornflakes89 21:07, 15 July 2012 (CDT)

Except it says that it it is "correctly depicted" as their standard issue weapon, implying it is common in the hands of in-game Rangers (which it is not). Kadorhal (talk) 11:49, 13 October 2012 (EDT)

M4A1

Someone made a note about how the M4A1 was missing some key components. If you look in the multiplayer picture, you can see that there is a forward assist. -Survivalkid21

Custom AK 47

This AK look's exactly like Cyma 028c which is airsoft gun. - Witol96 10:19PM 01.08.2013 UTC +01:00

Not surprising. You know, you'd think that, with the countless millions these games have made to date, the higher ups could spring for some real weapons and accessories to model off of. Adding a little bit of authenticity wouldn't change the core gameplay one bit. Spartan198 (talk) 17:52, 25 March 2013 (EDT)
Even better, here's what I think is the actual reference model. It has a 74-style gas block, the aforementioned conversion kit, the Crane stock (the in-game model is Crane with VLTOR-like texture), and it even has the front sling ring and IO SCOP0040 mount! The only differences are that the in-game model has a different ACOG model, and a rail cover instead of a folding grip. DJ_von_CAHEK (talk) 13:04, 19 May 2018 (EDT)

New guns found

I found new guns and i would like to put them in the page.

These guns are: M40A3, M249 SAW, M60E4, H&K G36C.

And i would also add details for the Remington Model 700P.

bonshomme

Maybe you could give us some details? Seems like everything would have been found and IDed by now. Spartan198 (talk) 17:49, 25 March 2013 (EDT)

He's referring to weapons that were scrapped or can only be seen with the "noclip" PC command.--Mr.Ice (talk) 17:52, 25 March 2013 (EDT)

I have put these guns on the page. I will try search more scrapped guns in the game. bonshomme (talk) 14:08, 3 March 2013 (EDT)

AUG HBAR

Isn't the weapon in-game the HBAR-T variant? Or maybe this one is semi-auto only or something? --Ultimate94ninja (talk) 15:14, 12 May 2015 (EDT)

That looks right, though we should have separate entries for the AUG A2 that appears in campaign and then the HBAR-T that appears in multiplayer IMO. AgentGumby (talk) 23:33, 3 December 2015 (EST)
Done. --Ultimate94ninja (talk) 14:16, 6 December 2015 (EST)
We would need caps for the HBAR-T. --Funkychinaman (talk) 16:04, 9 December 2015 (EST)
Just to note something, I've recently moved the Steyr AUG HBAR-T entry to the sniper rifles section, because while the original HBAR is an LMG, the HBAR-T is a DMR; if something needs to be corrected in this let me know. --Ultimate94ninja (talk) 06:03, 10 December 2016 (EST)
Actually nevermind, I'm moving it back to the MGs section, because while the real one is used in the DMR role i think it still falls under LMG in this case. --Ultimate94ninja (talk) 10:40, 13 March 2017 (EDT)

Regarding the L86A1's drum mag

There's a Chinese drum magazine for 5.56x45mm rifles that holds 110 or 120 rounds (some sources say 110, other say the 120; maybe both are available), and it looks almost identical to L86's drum mag seen in game (as well as the "MG36"'s drum mag from MW3). It could be the basis for the drum mag in-game (which we would mention if it's the case), though I think that the real one is out of stock/production --Ultimate94ninja (talk) 14:16, 6 December 2015 (EST)

Got any pics of that stuff?--AnActualAK47 (talk) 13:46, 9 December 2015 (EST)
Here and here. --Ultimate94ninja (talk) 15:52, 9 December 2015 (EST)
Wonder if you can go for a nice drum solo on two of those...--AnActualAK47 (talk) 16:14, 9 December 2015 (EST)

Also, a question: it's always incorrect for a revolver to be reloaded like the Python in Black Ops is, right? (holding it muzzle up and dumping rounds instead of using the ejector rod) --Ultimate94ninja (talk) 07:51, 26 December 2015 (EST)

It's likely to result in spent casings not actually coming out since they expand slightly in the chambers from firing stresses in a real gun (it's fine to do with an airsoft revolver, which is probably why you often see it in games). Evil Tim (talk) 08:12, 26 December 2015 (EST)
Alright, so I'll mention this inaccuracy in the concerned pages. --Ultimate94ninja (talk) 09:14, 26 December 2015 (EST)

Machine pistols

Isn't it rather incorrect how the PP-2000 in MW2 and the FMG-9 in MW3 are classed as machine pistols? I think they fall more under submachine guns. --Ultimate94ninja (talk) 07:48, 10 January 2017 (EST)

I think this is getting a little semantic but the phrase "submachine gun" is an American phrase dating back to the Thompson; meanwhile Germans still have been using the maschinenpistole designation since the MP18. I think it's better to leave the page as is rather than come up with potential alternate facts. (Also, I think the FMG9 uses a Glock slide and frame internally, it seems more like a pistol in a micro carbine kit IMO.)--AgentGumby (talk) 14:38, 9 February 2017 (EST)

Plausible Theory on Why the Russian use "Incorrect Guns".

Well, I know that a lot of time passed but please listen. In the first Modern Warfare game a Russian Civil War happened. So maybe the war became a proxy conflict. Western Countries (US,Germany,Belgium,France,Austria,Israel and South Africa for sure, judging from the guns present in all the three games) gave guns to the Loyalist for helping them win the war (this happen in real life look at the Kurds Peshmergas), because they knew that if the Ultranationalist would had won something would happened (like it did it). Italy, considering that in real life is very filo-russian, maybe supplied the Ultranationalist (note that they have the M1014 and Beretta 92 in the first game]]. Eastern European (Poland,Czechia,Slovakia,Hungary,Bulgaria,Romania) guns cannot be seen, despite being common, because their governments didn't wanted to gave their weapons to Russian because of some events named Cold War and Communism. And Israel (CTAR-21) got also the justification that the Ultranationalist helped rogue Middle-Eastern which are Israeli natural enemies. After the Ultranationalist won, they simply took the arsenal and used in the Invasion of US. Also this could explain the commonness of the Vector. TDI looked at the civil war and took the opportunity to sell it to loyalist. This would have helped the buisness. Look realistic and made sense now? --Dannyguns (talk) 09:50, 28 May 2018 (EDT)

A plausible, well-thought-out idea, Danny, but I think that you're putting a fair bit more thought into it than IW did. Still, it does add up. Good thinking. Pyr0m4n14c (talk) 10:16, 28 May 2018 (EDT)
Naw, it's still a little far-fetched since those weapons would require parts and ammunition the Russians didn't make themselves, and their presence would still be dwarfed by the number of Russian weapons in Russia. Evil Tim (talk) 16:13, 28 May 2018 (EDT)
Well, it's not exactly like this would be the first time that the Russians would be doing that; during WWI, they used everything from Arisakas to Vetterlis to Winchesters, after their war minister declared rifles more precious than gold, and they started throwing out requests for guns to literally anyone who'd listen. Granted, the Second Russian Civil War would have to be going pretty damned badly for them to do this, but they did lose, so that could be the case. They still ought to be using more Russian weapons, but it at least makes some sense. (Then again, this is making the rather bold assumption that anything about MW2 was thought through all the way, but it's interesting to theorize nonetheless). Pyr0m4n14c (talk) 21:26, 28 May 2018 (EDT)
The fact that the Ultranationalists received weaponry from several dealers such as Imran Zakhaev and Alejandro Rojas could be considered as a justification, but still it's obvious that it's merely for gameplay variety that the games included such weapons. I mean, it's ironic that the in-game Russians went and adopted these while also using the out-of-service AK-47s and RPDs in great numbers instead of having the much more appropriate AK-74M, PKM, Saiga 12, Makarov PM, etc. - Gotta love how the MW series think that modern Russian troops use the 7.62x39mm as standard ammunition (I mean, even the thing intended to pass for an AKS-74U is modeled with a 7.62 mag), whereas ironically Black Ops 1 believes that the Spetsnaz used the time-traveling 5.45x39mm ammo in the 1960s. Also, Pyro, Soap's monologue in the intro of "The Gulag" implies that the Ultranationalists did actually win the Second Russian Civil War. --Ultimate94ninja (talk) 06:58, 29 May 2018 (EDT)
Well, your average arms dealer can explain old guns but not advanced new guns like the MG4 which would be supplied only by Nations. If Rojas sold such systems he would stayed in a Villa in Copacabana and not in a Favela. However CoD universe is not our universe despite being similar. Think with their geopolitics when thinking about it, not with ours.--Dannyguns (talk) 02:33, 6 June 2018 (EDT)
As far as I can remember, in the Black Ops, the Cuban police use Soviet [s]shotgun[/s] magazine-fed grenade launcher KS-23 (which for some reason seems to work like an ordinary 12-gauge shotgun) instead the Winchester/Remington/Ithaca, and rides on limousines (!) GAZ-13. COD is clearly not the place where you can find a lot of realism. --Slon95 (talk) 13:29, 29 May 2018 (EDT)

Well, judging from the arsenal that Russian use in MW3 Defiance looks like the Russian had a "all-or-nothing" mentality as they used everything, from SKS to AK-74. They wanted revenge so seems likely that they used everything they got while invading US. --Dannyguns (talk) 03:35, 11 June 2018 (EDT)

ACR is actually Masada

Magpul themselves state the following in the comments of this video: "Masada is the name of the concept rifle that was released as the ACR. Gen 1 Masadas had the charging handle in the middle of the receiver. Gen 2 Masadas were forward and dual sided. It was not till Gen 3 of the concept that the charging handle looked and operated as current ACR."

What I make out of this is that the photo of the Masada that we have here is gen 1 and the so called gen 3 is actually the Bushmaster/Remington modification. This leads me to the conclusion that the "ACR" in game is actually based on the so called 2nd gen Masada. It has the front sight of Masada, the early handguard, the early Masada charging handle and the forward and ambidextrous charging handle.

The problem is, I can't find a photo of a real gen 2 Masada on the web, it seems like all Masada pictures that cover the gen 2 specifications are just airsoft things. Maybe the devs actually based the in game model on an airsoft gun? --Nanomat (talk) 19:09, 27 October 2018 (EDT)

Quality Image dump

I'm going to upload some standardized images for the page but I'm kind of short on time to go through and caption all of them, so anyone who cares to do so can take care of it. I'll probably dump them here first.--AgentGumby (talk) 15:00, 1 November 2018 (EDT)


I'm gonna start replacing some of the worse images with these new ones. Good job AgentGumby. --Wuzh (talk) 18:40, 1 November 2018 (EDT)

He actually did it. The absolute madlad. Here's to AgentGumby, everybody. 3 cheers! Pyr0m4n14c (talk) 21:06, 1 November 2018 (EDT)

Hey AgentGumby, can you tell me how did you make these images showing the right-side of a weapon? --Wuzh (talk) 01:28, 2 November 2018 (EDT)

Basically in the settings you switch the look sensitivity to maximum, and you keep looking at the right during gameplay. --Ultimate94ninja (talk) 06:05, 2 November 2018 (EDT)
MW2 AK47 (5).jpg
MW2 M4A1 (6).jpg
MW2 M16A4 (5).jpg
MW2 M200 (4).jpg
MW2 FAL (5).jpg

About the cut weapons

I think those should go here on the talk page or in their own section, as they aren't really available at all unless you have a cracked copy of the game AFAIK (you can't get to them on the Steam version at least, or even do things like adjust FoV on that version). Besides, their formatting is rather glaringly bad with ultra widescreen and the rather awkward "spoiler alerts" they originally came with.--AgentGumby (talk) 23:49, 4 November 2018 (EST)

I'm down. I recall some similar images having been removed from the MW3 page in the past due to the fact that they can't be obtained in a legal way, and I guess this also applies here. And ugh... that ugly 4:3 aspect ratio is something that should be forbidden! --Ultimate94ninja (talk) 05:40, 5 November 2018 (EST)

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