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Difference between revisions of "Operation Flashpoint: Dragon Rising"
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[[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]] | [[Image:Operation FlashpointM16IronS.jpg|thumb|none|700px|Aiming down the iron sights of the M16A4.]] | ||
[[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]] | [[Image:Operation FlashpointM4A1.jpg|thumb|none|700px|A soldier reloading an M16A4]] | ||
+ | [[Image:Operation Flashpoint Dragon RisingStealth.jpg|thumb|none|650px|A suppressed M16A4, with AN/PEQ-2, being used in conjunction with night vision goggles.]] | ||
==Sniper Rifles== | ==Sniper Rifles== |
Revision as of 18:02, 27 September 2009
The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:
Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.
U.S. Marines
Pistols
M9
M1911
Submachine Guns
MP5A4
Assault Rifles
FN SCAR-L Mod 0 (Mk. 16)
Two versions of the Mk. 16 are known to be in the game: a "stealth" version with a suppressor and a red dot scope, and an "assault" version with a grenade launcher and red dot scope.
FN SCAR-H Mod 0 (Mk. 17)
Two versions of the Mk. 17 are known to be in the game: a "marksman" version with an ACOG scope, and a "night ops" version with a night vision scope.
M4A1
Six different versions of the M4A1 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and a suppressor, a "marksman" version with an ACOG scope, and a "stealth" version with a suppressor and red dot scope.
M16A4
Six different versions of the M16A4 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and suppressor, a "marksman" version with an ACOG scope, and a "stealth version" with a suppressor and red dot scope.
Sniper Rifles
M82
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a "night ops" version with a night vision scope.
M21
Machine Guns
M249 S.A.W.
Mk. 48 Mod 0
M240 machine gun
M2HB
Shotguns
M1014 JSCS
Special Weapons
M32 MGL
Mk 153 Mod 0 SMAW
FGM-148 Javelin
FIM-92 Stinger
M203
The M203 can be mounted on the M4A1 and the M16A4.
FN40GL (Mk. 13 Mod 0)
The Mk. 13 Mod 0 can be mounted on the SCAR-L (Mk. 16).
M134 Minigun
People's Liberation Army
Pistols
QSZ-92
Submachine Guns
Type 05
Assault Rifles
QBZ-95
According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a "marksman" version with a scope, an "assault" version with a grenade launcher, and a "night ops" version with a night vision scope.
Type 81
According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an "assault" version with a grenade launcher, a "night ops" version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a "marskman" version with a scope and folding stock.