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Difference between revisions of "Mafia III"
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Unlike Vito in ''[[Mafia II]]'' and his hammerspace inventory, the inventory system returns to a limited space inventory, with only one long gun and one smaller weapon able to be carried at a time, like the first ''Mafia'' game. This inventory system returns in the subsequent game, ''[[Mafia: Definitive Edition]]''. | Unlike Vito in ''[[Mafia II]]'' and his hammerspace inventory, the inventory system returns to a limited space inventory, with only one long gun and one smaller weapon able to be carried at a time, like the first ''Mafia'' game. This inventory system returns in the subsequent game, ''[[Mafia: Definitive Edition]]''. | ||
− | Ammo has also been simplified as while a handful of weapons use their own ammo, most weapons now share ammo in certain internal "categories" such as all non-revolver handguns sharing ammo, revolvers having their own ammo type and all submachine guns sharing ammo. | + | Ammo has also been simplified as while a handful of weapons use their own ammo, most weapons now share ammo in certain internal "categories" such as all non-revolver handguns sharing ammo, revolvers having their own ammo type, all rifles (from the M1 Carbine to the SVT-40) and all submachine/assault rifles guns sharing ammo. (The decision to have submachine guns and assault rifles share ammo being especially odd.) |
An odd choice for this installment is that the weaponry of the New Bordeaux Police Department will vanish upon the death or incapacitation of the officer, making this the only entry where police weapons vanish, presumably to discourage rampages. | An odd choice for this installment is that the weaponry of the New Bordeaux Police Department will vanish upon the death or incapacitation of the officer, making this the only entry where police weapons vanish, presumably to discourage rampages. | ||
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[[file:Mafia3 AMP Auto Mag Model 180 reloading 3.jpg|thumb|none|600px|And racking the slide.]] | [[file:Mafia3 AMP Auto Mag Model 180 reloading 3.jpg|thumb|none|600px|And racking the slide.]] | ||
[[file:Mafia3 AMP Auto Mag Model 180 world.jpg|thumb|none|600px|Lincoln threatens his Auto Mag with his Grease Gun.]] | [[file:Mafia3 AMP Auto Mag Model 180 world.jpg|thumb|none|600px|Lincoln threatens his Auto Mag with his Grease Gun.]] | ||
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==Browning Hi-Power== | ==Browning Hi-Power== | ||
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[[file:Mafia3 Browning hp reloading 3.jpg|thumb|none|600px|And racking the slide letting us see the barrel.]] | [[file:Mafia3 Browning hp reloading 3.jpg|thumb|none|600px|And racking the slide letting us see the barrel.]] | ||
[[file:Mafia3 Browning hp world.jpg|thumb|none|600px|While wandering some dock yards, Lincoln stumbles on a Hi-Power all alone.]] | [[file:Mafia3 Browning hp world.jpg|thumb|none|600px|While wandering some dock yards, Lincoln stumbles on a Hi-Power all alone.]] | ||
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==Colt M1911A1== | ==Colt M1911A1== | ||
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[[file:Mafia3 revolver 1 world.jpg|thumb|none|600px|Lincoln looks down on a discarded Model 19.]] | [[file:Mafia3 revolver 1 world.jpg|thumb|none|600px|Lincoln looks down on a discarded Model 19.]] | ||
[[file:Mafia III alma revolver.jpg|thumb|none|600px|Alma looks down the sights of her Model 19. Note the swung-out cylinder.]] | [[file:Mafia III alma revolver.jpg|thumb|none|600px|Alma looks down the sights of her Model 19. Note the swung-out cylinder.]] | ||
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=Shotguns= | =Shotguns= | ||
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==Remington 870== | ==Remington 870== | ||
− | A "Barker 390" pump-action shotgun can be used and is commonly found with low level mobsters. It appears to be a [[Remington 870]], and not the Mossberg 500AT some have claimed it to be, by the rounded trigger guard and the shorter magazine cap. | + | A "Barker 390" pump-action shotgun can be used and is commonly found with low level mobsters. It appears to be a [[Remington 870]], and not the Mossberg 500AT some have claimed it to be, by the rounded trigger guard and the shorter magazine cap. It can also be seen inside the Arms Dealer's van. |
[[File:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]] | [[File:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]] | ||
[[file:Mafia3 Remington 870 holding.jpg|thumb|none|600px|Lincoln takes his newfound 870 out for a spin.]] | [[file:Mafia3 Remington 870 holding.jpg|thumb|none|600px|Lincoln takes his newfound 870 out for a spin.]] | ||
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[[file:Mafia3Exterminatorereload.jpg|thumb|none|600px|Lincoln aims the "Exterminatore".]] | [[file:Mafia3Exterminatorereload.jpg|thumb|none|600px|Lincoln aims the "Exterminatore".]] | ||
[[file:Mafia3Exterminatoreground.jpg|thumb|none|600px|The "Exterminatore" on the ground.]] | [[file:Mafia3Exterminatoreground.jpg|thumb|none|600px|The "Exterminatore" on the ground.]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
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==M1A1 Thompson== | ==M1A1 Thompson== | ||
− | The [[M1A1 Thompson]] appears in-game as the "Trench 1938" and used heavily by early game enemies. With the "Family Kick-back" pre-order pack, a special version of the M1A1 was included called the "Trench 1938 Drum" , having a vertical grip much like the earlier M1921 Thompsons, but still built into the M1A1-style forestock. In the cutscene for the mission "''Fish need to eat''", Vito is seen using a M1A1, despite using an [[AKM]] in gameplay. Some M1A1s are also seen used by Hmong fighters in a stock footage scene. | + | The [[M1A1 Thompson]] appears in-game as the "Trench 1938" and used heavily by early game enemies. With the "Family Kick-back" pre-order pack, a special version of the M1A1 was included called the "Trench 1938 Drum" , having a vertical grip much like the earlier M1921 Thompsons, but still built into the M1A1-style forestock. It can also be seen inside the Arms Dealer's van. In the cutscene for the mission "''Fish need to eat''", Vito is seen using a M1A1, despite using an [[AKM]] in gameplay. Some M1A1s are also seen used by Hmong fighters in a stock footage scene. |
[[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson with 30-round magazine - .45 ACP]] | [[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson with 30-round magazine - .45 ACP]] | ||
[[file:Mafia3 M1A1 Thompson holding.jpg|thumb|none|600px|Lincoln holds the Thompson while hiding outside Sammy's Bar.]] | [[file:Mafia3 M1A1 Thompson holding.jpg|thumb|none|600px|Lincoln holds the Thompson while hiding outside Sammy's Bar.]] | ||
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===M1A1 Thompson with a drum magazine=== | ===M1A1 Thompson with a drum magazine=== | ||
[[file:Mafia3 M1A1 Thompson 50 drum holding.jpg|thumb|none|600px|Lincoln holds the Thompson while hiding at the Dock Union, note the fact that the animations aren't changed for the grip.]] | [[file:Mafia3 M1A1 Thompson 50 drum holding.jpg|thumb|none|600px|Lincoln holds the Thompson while hiding at the Dock Union, note the fact that the animations aren't changed for the grip.]] | ||
− | [[file:Mafia3 M1A1 Thompson 50 drum aim.jpg|thumb|none|600px|Lincoln aims the Thompson, wondering how the drum fits at all.]] | + | [[file:Mafia3 M1A1 Thompson 50 drum aim.jpg|thumb|none|600px|Lincoln aims the Thompson, wondering how the drum fits at all, this is seemingly the only animation changed to actually account for the the foregrip. (Which even then, assumes it's not possibly re-used from another weapon.)]] |
[[file:Mafia3 M1A1 Thompson 50 drum reloading 1.jpg|thumb|none|600px|Before dropping the drum.]] | [[file:Mafia3 M1A1 Thompson 50 drum reloading 1.jpg|thumb|none|600px|Before dropping the drum.]] | ||
[[file:Mafia3 M1A1 Thompson 50 drum reloading 2.jpg|thumb|none|600px|Shoving a new one in, against all the mechanics of the Thompson's drum.]] | [[file:Mafia3 M1A1 Thompson 50 drum reloading 2.jpg|thumb|none|600px|Shoving a new one in, against all the mechanics of the Thompson's drum.]] | ||
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==Uzi== | ==Uzi== | ||
− | The [[Uzi]] appears in the game as the "Binya", a late-game single handed SMG rarely wielded by mafiosos and in certain locations. | + | The [[Uzi]] appears in the game as the "Binya", a late-game single handed SMG rarely wielded by mafiosos and in certain locations, like for example during the mission ''Guns''. Is also used as the personal weapon of Tony Derazio. |
[[file:Uzi.jpg|thumb|450px|none|Uzi - 9x19mm Parabellum]] | [[file:Uzi.jpg|thumb|450px|none|Uzi - 9x19mm Parabellum]] | ||
[[file:Mafia3 uzi holding.jpg|thumb|none|600px|Lincoln holds his Uzi while running around an enemy racket.]] | [[file:Mafia3 uzi holding.jpg|thumb|none|600px|Lincoln holds his Uzi while running around an enemy racket.]] | ||
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==Sa. Vz.61 Skorpion== | ==Sa. Vz.61 Skorpion== | ||
The [[Sa._Vz.61_Skorpion#Sa._Vz._61_Skorpion|Sa. Vz.61 Skorpion]] appears in game as the "Czech Ver. Ba-65", rarely used by mobsters in the early game and one of the first sidearm SMGs available for use. | The [[Sa._Vz.61_Skorpion#Sa._Vz._61_Skorpion|Sa. Vz.61 Skorpion]] appears in game as the "Czech Ver. Ba-65", rarely used by mobsters in the early game and one of the first sidearm SMGs available for use. | ||
+ | The icon for the mission ''A .45 in the my hands'' also shows a vz.61 Skorpion. | ||
[[file:CZ Vz.61.jpg|thumb|none|350px|Sa. Vz.61 Skorpion - .32 ACP]] | [[file:CZ Vz.61.jpg|thumb|none|350px|Sa. Vz.61 Skorpion - .32 ACP]] | ||
[[file:Mafia3 Sa. Vz.61 Skorpion holding.jpg|thumb|none|600px|Lincoln sneaks around a racket with his Skorpion.]] | [[file:Mafia3 Sa. Vz.61 Skorpion holding.jpg|thumb|none|600px|Lincoln sneaks around a racket with his Skorpion.]] | ||
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[[file:Mafia3 Sa. Vz.61 Skorpion reloading 3.jpg|thumb|none|600px|And grabbing both charging handle nubs and giving them a yank.]] | [[file:Mafia3 Sa. Vz.61 Skorpion reloading 3.jpg|thumb|none|600px|And grabbing both charging handle nubs and giving them a yank.]] | ||
[[file:Mafia3 Sa. Vz.61 Skorpion world.jpg|thumb|none|600px|While sneaking in a racket filled with enemies, Lincoln eyes up another Skorpion.]] | [[file:Mafia3 Sa. Vz.61 Skorpion world.jpg|thumb|none|600px|While sneaking in a racket filled with enemies, Lincoln eyes up another Skorpion.]] | ||
+ | [[file:Mafia III vz61 mission icon.jpg|thumb|none|600px|The violet icon of the mission ''A .45 in my hands'' is a vz.61 Skorpion, despite the fact that the gun does not use .45 ammo. However must be said that ''A .32 in my hands'' doesn't sound particularly threatening or iconic.]] | ||
==Smith & Wesson 76== | ==Smith & Wesson 76== | ||
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An [[AKM]] appears in-game as the "Pasadena AR30" and serves as the automatic weapon of choice for late game mafia goons. It's a mixture of both AKM and AK-47 parts, such as an AK-47 pistol grip, slab-side handguard and milled receiver but an AKM front sight post, gas block and ribbed receiver cover. | An [[AKM]] appears in-game as the "Pasadena AR30" and serves as the automatic weapon of choice for late game mafia goons. It's a mixture of both AKM and AK-47 parts, such as an AK-47 pistol grip, slab-side handguard and milled receiver but an AKM front sight post, gas block and ribbed receiver cover. | ||
− | Is notably used by Vito Scaletta | + | Is notably used by Vito Scaletta, Roman "The Butcher" Barbieri and Alvarez, the latter probably bringing it from his homeland. |
A version painted black with tribal markings appears as the "Black Sacrament", rewarded for completing the ''Signs Of The Times'' DLC. | A version painted black with tribal markings appears as the "Black Sacrament", rewarded for completing the ''Signs Of The Times'' DLC. | ||
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==Colt M16A1== | ==Colt M16A1== | ||
The [[Colt M16A1]] appears in-game as the "Stromer .223" as a favor from Burke during the fifth racket takeover or in a CIA safehouse in the ''Stones Unturned'' DLC. | The [[Colt M16A1]] appears in-game as the "Stromer .223" as a favor from Burke during the fifth racket takeover or in a CIA safehouse in the ''Stones Unturned'' DLC. | ||
+ | A pair of crossed M16s is also the icon for the creatively named mission ''Guns''. | ||
+ | Is also seen in the hands of US soldiers in some stock footage about the Vietnam War. | ||
[[File:M16A1w30rdMag.jpg|thumb|none|450px|Colt M16A1 with 30 round magazine - 5.56x45mm NATO]] | [[File:M16A1w30rdMag.jpg|thumb|none|450px|Colt M16A1 with 30 round magazine - 5.56x45mm NATO]] | ||
[[file:Mafia3 m16 holding.jpg|thumb|none|600px|Lincoln holds the M16A1 while running through the urban jungle.]] | [[file:Mafia3 m16 holding.jpg|thumb|none|600px|Lincoln holds the M16A1 while running through the urban jungle.]] | ||
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[[file:Mafia3 m16 reloading 2.jpg|thumb|none|600px|Grabbing one off of his persons.]] | [[file:Mafia3 m16 reloading 2.jpg|thumb|none|600px|Grabbing one off of his persons.]] | ||
[[file:Mafia3 m16 reloading 3.jpg|thumb|none|600px|Before inserting a new one and presumably hitting the bolt release.]] | [[file:Mafia3 m16 reloading 3.jpg|thumb|none|600px|Before inserting a new one and presumably hitting the bolt release.]] | ||
+ | [[file:Mafia III imfdb logo.jpg|thumb|none|600px|The M16s can be icon of this aptly-named mission, which resemble the logo of a [[Main Page|certain website dedicated to cataloging guns that appears in the various visual media.]]]] | ||
==M1 Carbine== | ==M1 Carbine== | ||
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One also appears in the hands of a Hmong fighter in stock footage. | One also appears in the hands of a Hmong fighter in stock footage. | ||
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+ | Is also mentioned by the in-game note in the Bayou Firing Range. | ||
[[File:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thompson Arms) - .30 Carbine]] | [[File:AutoOrdM1Carbine.jpg|thumb|none|450px|The Modern Manufactured version of the M1 Carbine, with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thompson Arms) - .30 Carbine]] | ||
[[file:Mafia3 M1 Carbine holding.jpg|thumb|none|600px|Lincoln skulks in the Hollow with his other M1.]] | [[file:Mafia3 M1 Carbine holding.jpg|thumb|none|600px|Lincoln skulks in the Hollow with his other M1.]] | ||
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==M1 Garand== | ==M1 Garand== | ||
− | A [[M1 Garand]] appears in-game as the "Mayweather .30" and commonly found on mid-game NPCs. Oddly the weapons description claims it replaced the in-game M1 Carbine analogue, rather than having both serve side by side like in real life. | + | A [[M1 Garand]] appears in-game as the "Mayweather .30" and commonly found on mid-game NPCs. Oddly the weapons description claims it replaced the in-game M1 Carbine analogue, rather than having both serve side by side like in real life. It can be reloaded without using the full clip. |
Some Garands are also seen used by US Army soldiers in stock footage during a cutscene explaining Father James's backstory. | Some Garands are also seen used by US Army soldiers in stock footage during a cutscene explaining Father James's backstory. | ||
[[file:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | [[file:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | ||
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[[file:Mafia3 m1 garand reloading 3.jpg|thumb|none|600px|And stuffing it into the rifle to threaten his Kaiser Darrin (known as the De'Leo Kashmir in-game).]] | [[file:Mafia3 m1 garand reloading 3.jpg|thumb|none|600px|And stuffing it into the rifle to threaten his Kaiser Darrin (known as the De'Leo Kashmir in-game).]] | ||
[[file:Mafia3 m1 garand world.jpg|thumb|none|600px|Lincoln uses his AK to interrogate the M1 about its magical disappearing sling.]] | [[file:Mafia3 m1 garand world.jpg|thumb|none|600px|Lincoln uses his AK to interrogate the M1 about its magical disappearing sling.]] | ||
+ | [[file:Mafia III garand footage.jpg|thumb|none|600px|M1 Garands rifles can be seen in the hands of soldiers.]] | ||
==M14== | ==M14== | ||
− | The [[M14]] appears as the "Automat SG" and is used by late-game mobsters although it does spawn in a few early game locations. It's notable for | + | The [[M14]] appears as the "Automat SG" and is used by late-game mobsters although it does spawn in a few early game locations. It's notable for being the only automatic rifle that uses the "Rifle" ammo type. |
− | Despite not appearing in the game in any form, John Donovan mentions the XM21 semiautomatic variant by name in a mission | + | Despite not appearing in the game in any form, John Donovan mentions the XM21 semiautomatic variant by name in a mission dialogue. |
[[file:M14Rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]] | [[file:M14Rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]] | ||
[[file:Mafia3 M14 holding.jpg|thumb|none|600px|Lincoln holds the M14 while hiding around Sammy's Bar.]] | [[file:Mafia3 M14 holding.jpg|thumb|none|600px|Lincoln holds the M14 while hiding around Sammy's Bar.]] | ||
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[[file:Mafia3 m14 nvs reloading 2.jpg|thumb|none|600px|Rummaging for a new mag.]] | [[file:Mafia3 m14 nvs reloading 2.jpg|thumb|none|600px|Rummaging for a new mag.]] | ||
[[file:Mafia3 m14 nvs reloading 3.jpg|thumb|none|600px|Before putting it in and giving the handle a yank.]] | [[file:Mafia3 m14 nvs reloading 3.jpg|thumb|none|600px|Before putting it in and giving the handle a yank.]] | ||
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=Sniper Rifles= | =Sniper Rifles= | ||
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The [[SVT-40|Tokarev SVT-40]] appears as the "Viper 55", used by late game Racket Enforcers. | The [[SVT-40|Tokarev SVT-40]] appears as the "Viper 55", used by late game Racket Enforcers. | ||
− | Is notably used by Burke in the mission cutscene "Kill the Butcher", albeit becomes a [[Winchester Model 70]] in | + | Is notably used by Burke in the mission cutscene "Kill the Butcher", albeit becoming an [[M14]] during gameplay and later becomes a [[Winchester Model 70]] in the ending cutscene of the mission. |
[[File:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 with PU sniper scope - 7.62x54mmR]] | [[File:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 with PU sniper scope - 7.62x54mmR]] | ||
[[file:Mafia3 Tokarev SVT-40 holding.jpg|thumb|none|600px|Lincoln sneaks onto a construction yard with his SVT.]] | [[file:Mafia3 Tokarev SVT-40 holding.jpg|thumb|none|600px|Lincoln sneaks onto a construction yard with his SVT.]] | ||
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[[file:Mafia3 Winchester Model 70 reloading 2.jpg|thumb|none|600px|And closing the bolt.]] | [[file:Mafia3 Winchester Model 70 reloading 2.jpg|thumb|none|600px|And closing the bolt.]] | ||
[[file:Mafia3 Winchester Model 70 world.jpg|thumb|none|600px|Lincoln eyes up a randomly spawned Model 70.]] | [[file:Mafia3 Winchester Model 70 world.jpg|thumb|none|600px|Lincoln eyes up a randomly spawned Model 70.]] | ||
− | [[file:Mafia III model 70 burke.jpg|thumb|none|600px| | + | [[file:Mafia III model 70 burke.jpg|thumb|none|600px|In this picture we can see the barrel of a Model 70 held by Burke, despite the fact that he was using a SVT-40 before.]] |
===Winchester Model 70 Camo Version=== | ===Winchester Model 70 Camo Version=== | ||
[[file:Mafia3 Winchester model 70 special holding.jpg|thumb|none|600px|Lincoln sneaks with his tactically camo'd Model 70.]] | [[file:Mafia3 Winchester model 70 special holding.jpg|thumb|none|600px|Lincoln sneaks with his tactically camo'd Model 70.]] | ||
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[[file:Mafia3 M2HB 2.jpg|thumb|none|600px|Ignoring Donovan, he "takes aim" with the turret.]] | [[file:Mafia3 M2HB 2.jpg|thumb|none|600px|Ignoring Donovan, he "takes aim" with the turret.]] | ||
− | == | + | ==M60== |
− | + | The [[M60]] appears as the "Hartmann 7.62", first used during the prologue robbery on the Federal Reserve and finally as a favor from Vito's for the final racket takeover. (though it can be used early during the "Stones Unturned" DLC.) | |
− | + | Being a "special" weapon, like the M14, it can only refill ammo from either the Arms Dealer or finding another M60. | |
− | + | Despite being called "Hartmann 7.62" in-game, McGuire mention the gun by its real name in one of the endings. | |
+ | It can be also seen in some stock footage about the Vietnam War. | ||
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[[file:M60GPMG.jpg|thumb|none|450px|M60 machine gun - 7.62x51mm NATO]] | [[file:M60GPMG.jpg|thumb|none|450px|M60 machine gun - 7.62x51mm NATO]] | ||
[[file:Mafia3 m60 holding.jpg|thumb|none|600px|Lincoln is reunited with an old friend from Vietnam.]] | [[file:Mafia3 m60 holding.jpg|thumb|none|600px|Lincoln is reunited with an old friend from Vietnam.]] | ||
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[[file:Mafia3 m60 reloading 2.jpg|thumb|none|600px|Opening the top cover...]] | [[file:Mafia3 m60 reloading 2.jpg|thumb|none|600px|Opening the top cover...]] | ||
[[file:Mafia3 m60 reloading 3.jpg|thumb|none|600px|And seating a fresh belt.]] | [[file:Mafia3 m60 reloading 3.jpg|thumb|none|600px|And seating a fresh belt.]] | ||
+ | [[file:Mafia III m60 footage.jpg|thumb|none|600px|A M60 can be seen on the left, during a footage of the Vietnam War.]] | ||
=Grenades & Explosives= | =Grenades & Explosives= | ||
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[[file:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]] | [[file:Baseball.jpg|thumb|none|150px|M67 fragmentation grenade]] | ||
[[file:Mafia3 M67 hand grenade 1.jpg|thumb|none|600px|Using a scope to stare at a M67 and a cash wad dropped by a dead mafioso.]] | [[file:Mafia3 M67 hand grenade 1.jpg|thumb|none|600px|Using a scope to stare at a M67 and a cash wad dropped by a dead mafioso.]] | ||
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==C4== | ==C4== | ||
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[[file:Mafia3 dynamite.jpg|thumb|none|600px|Eyeing up some classic dynamite bundles in a crate.]] | [[file:Mafia3 dynamite.jpg|thumb|none|600px|Eyeing up some classic dynamite bundles in a crate.]] | ||
− | == | + | ==M15 anti-tank mine== |
− | + | The [[M15 anti-tank mine]] was added with the ''Stones Unturned'' DLC. | |
− | [[file: | + | [[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine.]] |
+ | [[file:Mafia3Mine2.jpg|thumb|none|600px|The Mine on the ground.]] | ||
+ | [[file:Mafia3Mine.jpg|thumb|none|600px|The Mine facing down, this doesn't stop the mine detonating when someone walks or a vehicle drives over it. (Infact due to the physics, it's very likely mines Lincoln throws will end up face down.)]] | ||
=Launchers= | =Launchers= | ||
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[[file:Mafia3 M72A1 LAW aim.jpg|thumb|none|600px|Lincoln aims the M72A1 LAW down the block.]] | [[file:Mafia3 M72A1 LAW aim.jpg|thumb|none|600px|Lincoln aims the M72A1 LAW down the block.]] | ||
[[file:Mafia3 M72A1 LAW world.jpg|thumb|none|600px|Before threatening the spent tube with his suppressed M1911.]] | [[file:Mafia3 M72A1 LAW world.jpg|thumb|none|600px|Before threatening the spent tube with his suppressed M1911.]] | ||
+ | [[file:Mafia3 M72A1 LAW worldunarmed.jpg|thumb|none|600px|The Royal Hotel LAW laying on the ground.]] | ||
+ | [[file:Mafia3 M72A1 LAW Rocket.jpg|thumb|none|600px|What appears to be the LAW's rocket appears in gun smuggling crates.]] | ||
==M79 grenade launcher== | ==M79 grenade launcher== | ||
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[[file:Mafia3 rpg7 rel 2.jpg|thumb|none|600px|And just stuffs it into the breech.]] | [[file:Mafia3 rpg7 rel 2.jpg|thumb|none|600px|And just stuffs it into the breech.]] | ||
[[file:Mafia3 rpg7world.jpg|thumb|none|600px|RPG-7 on the ground, showing off its weirdly thin profile.]] | [[file:Mafia3 rpg7world.jpg|thumb|none|600px|RPG-7 on the ground, showing off its weirdly thin profile.]] | ||
+ | |||
+ | =Others= | ||
+ | ==Cannon== | ||
+ | A cannon can be seen on the album cover "The Temptations Wish It Would Rain" by The Temptations, which can be collected in game. | ||
+ | [[file:Mafia III cannon album cover.jpg|thumb|none|600px|A cannon can be seen on the left side of the album with the muzzle buried in the ground.]] | ||
+ | |||
+ | =Unusable= | ||
+ | ==Beretta Model 70== | ||
+ | A [[Beretta Model 70]] is held by a Playmate model on the cover of the November 1965 issue of Playboy, which can be collected in-game. | ||
+ | [[Image:BerettaModel70.jpg|thumb|none|350px|Beretta Model 70 - .32 ACP]] | ||
+ | [[file:Mafia III playboy.jpg|thumb|none|600px|The cover for this interesting piece of literature, featuring the beautiful Pat Russo holding an equally beautiful Beretta Model 70.]] | ||
+ | |||
+ | ==Colt Commander== | ||
+ | Donovan uses what appears to be a [[Colt Commander]] with a suppressor in the main game final cutscene. This pistol is, like the Tokarev, not player-usable. | ||
+ | [[Image:ColtCombatCommander.jpg|thumb|none|350px|Colt Combat Commander - .45 ACP]] | ||
+ | [[file:Mafia III donovan gun.jpg|thumb|none|600px|Donovan hold a suppressed gun, which would seems useless since he is literally in the center of the attention, but at least it will protect his hearing.]] | ||
+ | |||
+ | ==Tokarev TT-33== | ||
+ | Connor Aldridge uses a pre-1947 [[Tokarev TT-33]] with an aftermarket and anachronistic muzzle brake in the ''Stones Unturned'' DLC as his sidearm of choice. The pistol is unusable by the player. | ||
+ | [[Image:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]] | ||
+ | [[Image:Wz48 compensator.jpg|thumb|none|350px|Polish M48 pistol with a compensator.]] | ||
+ | [[Image:Mafiaiii tt33.jpg|thumb|none|600px|Aldridge holds his custom TT-33 on a hostage, trying to remain threatening even with the hammer up on a single-action only pistol.]] | ||
+ | |||
+ | ==Unidentified shotgun== | ||
+ | An unidentified shotgun can be seen in the hands of a policeman during stock footage of the Martin Luther King's riots. | ||
+ | [[file:Mafia III mlk riots shotgun.jpg|thumb|none|600px|The policeman on the right can be seen with a shotgun.]] | ||
+ | |||
+ | ==Mauser Puška vz. 24== | ||
+ | The [[VZ-24 Czech Mauser]] appears in a Communist Propaganda Poster collectible, in the hands of a revolutionary. | ||
+ | [[File:Czech vz. 24.jpg|thumb|none|450px|Puška vz. 24 - 7.92x57mm Mauser]] | ||
+ | [[file:Mafia III commie propaganda.jpg|thumb|none|600px|A Communist revolutionary holds a slightly stylized Czech Mauser which is mirrored. The text in Spanish, ''Revolución! Cuba quiere comunismo'' means ''Revolution! Cuba wants Communism''.]] | ||
+ | |||
+ | ==Lee-Enfield No.1 Mk III== | ||
+ | The [[Lee-Enfield No.1 Mk. III]] appears in stock footage in the hands of some Irish soldiers in a cutscene about Burke's backstory. | ||
+ | [[File:SMLE.jpg|thumb|none|450px|Lee Enfield No.1 Mk III - .303 British]] | ||
+ | [[File:Mafia III lee enfield.jpg|thumb|none|600px|The Lee-Enfields being held by Irish soldiers during the Irish Civil War.]] | ||
+ | |||
+ | ==M1918A2 BAR== | ||
+ | In a stock footage scene explaining John Donovan's activities in Southeast Asia, we can see a Hmong fighter holding a [[M1918A2 BAR]]. | ||
+ | [[File:BAR.jpg|thumb|none|450px||M1918A2 Browning Automatic Rifle without carry handle - .30-06 Springfield]] | ||
+ | [[File:Mafia III hmong fighters.jpg|thumb|none|600px|The Hmong fighter on the right can be seen holding the M1918A2 BAR, with the variant being easily identified by the bipod.]] | ||
+ | |||
+ | ==Mk. 2 grenades== | ||
+ | One of the cutscene talking about Vito Scaletta shows a picture of him in the Army during WWII with an [[Mk 2 hand grenade]] affixed to his uniform, with the picture taken from ''[[Mafia II]]''. | ||
+ | [[Image:MK2 grenade DoD.jpg|thumb|130px|none|Mk 2 hand grenade]] | ||
+ | |||
+ | ==Federal Gas Riot Gun== | ||
+ | A [[Federal Gas Riot Gun]] can be seen in the hands of a policeman during stock footage of the Martin Luther King's riots. | ||
+ | [[File:L-5-Federa-Gas-Riot-Gun.jpg|thumb|none|450px|Federal L-5 Gas Riot Gun - 37mm]] | ||
+ | [[file:Mafia III mlk riots gl.jpg|thumb|none|600px|The policeman on the middle can be seen with the Federal Gas Riot Gun.]] | ||
+ | |||
+ | {{Mafia Series}} | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 13:57, 4 April 2024
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Mafia III is an open-world action-adventure video game, and a sequel to Mafia II. It is developed by Hangar 13 and published by 2K Games, and was released in October 2016 for the PC, Xbox One and PlayStation 4.
The following weapons appear in the video game Mafia III:
Overview
Unlike Vito in Mafia II and his hammerspace inventory, the inventory system returns to a limited space inventory, with only one long gun and one smaller weapon able to be carried at a time, like the first Mafia game. This inventory system returns in the subsequent game, Mafia: Definitive Edition.
Ammo has also been simplified as while a handful of weapons use their own ammo, most weapons now share ammo in certain internal "categories" such as all non-revolver handguns sharing ammo, revolvers having their own ammo type, all rifles (from the M1 Carbine to the SVT-40) and all submachine/assault rifles guns sharing ammo. (The decision to have submachine guns and assault rifles share ammo being especially odd.)
An odd choice for this installment is that the weaponry of the New Bordeaux Police Department will vanish upon the death or incapacitation of the officer, making this the only entry where police weapons vanish, presumably to discourage rampages.
Handguns
AMP Auto Mag Model 180
The AMP Auto Mag Model 180 appears as the "Clipper .44" and is rewarded by Thomas Burke for the third racket takeover. It is mildly anachronistic for the game's late 1960s setting, as AMT didn't begin producing AutoMags until 1970. Oddly, the gun's icon in the UI is a Wildey Magnum.
Browning Hi-Power
The Browning Hi-Power is available for use in the game as the "Elling 9mm" and used heavily by mobsters in Tickfaw Harbor, Downtown, and Barclay Mills.
Colt M1911A1
The Colt M1911A1 is one of many available handguns in Mafia III, known as the "Masterson Pistol". There are two silenced variants in-game, the first being the "Silenced Masterson" which is given as a favor from Vito Scaletta during his first racket takeover. The second is "Silentium", which is the same stat wise as the normal silenced M1911 but with fancy engraving that comes with the "Judge, Jury & Executioner" weapon pack DLC. No matter what pistol Lincoln is carrying, during cut scenes he will be seen with the M1911.
Colt M1911A1 with Suppressor
Silentium
Colt Python
Known as the "Masterson Phoenix", Lincoln Clay and late game mobsters make use of the Colt Python throughout the game. A special skinned copy is available for My2K users known as "Il Duca" (The Duke in Italian).
Scoped Colt Python
The scoped Python is rewarded as a favor from Vito Scaletta during the third racket takeover.
Il Duca
Diana 5G Air Pistol
An air pistol resembling a Diana 5G Air Pistol is found in-game as the "Dormer B128", used as a tranquilizer gun for Bounty Hunting missions added in the Stones Unturned DLC.
High Standard HDM
The High Standard HDM is usable throughout the game as the "Silenced Deacon .22" after unlocking a turf for Thomas Burke. It has an integral suppressor, allowing for more stealthy gunplay.
MAB PAP F1
The MAB PAP F1 appears as the "Blackburn FAF-33" as the highest tier semi-auto handgun, commonly used by mobsters in the late game areas of the French Ward, Frisco Fields, and Southdowns. One is found near the M60 at the Federal Bank during the prologue.
Smith & Wesson 39
The Smith & Wesson 39 is known in-game as the "Alfredsson M419". It's given free when the arms dealer van becomes available and very commonly used by enemy mobsters in areas such as Delray Hollow, Pointe Verdun, and River Row, and by the Federal Bank guards in the prologue.
Smith & Wesson Model 19
The Smith & Wesson Model 19 appears in-game as the "Alfredsson M200", the standard sidearm of New Bordeaux's Police Department and an uncommon sight with mobsters. The M200 does only 38% damage per shot, compared to the Phoenix's 47%, implying that the former is used with .38 and the latter with .357 Magnum.
It is also seen in a cutscene, held by Alma as she checks the cylinder.
Shotguns
All shotguns, when hip-fired, play a pump racking sound after each shot, even including the lever action 1887, break action Lupara and the semi-auto 1100.
Ithaca 37
The Ithaca 37 with a riot-length barrel and pistol grip appears in-game as the "Cornell 40", used by mid-game mobsters.
Mossberg 500
The Mossberg 500 with an extended magazine tube appears as "Riot 550" and used by late-game mobsters.
Remington 870
A "Barker 390" pump-action shotgun can be used and is commonly found with low level mobsters. It appears to be a Remington 870, and not the Mossberg 500AT some have claimed it to be, by the rounded trigger guard and the shorter magazine cap. It can also be seen inside the Arms Dealer's van.
Remington Model 1100
The Remington Model 1100 appears as the "Barker 1500 Tactical", given as a favor by Cassandra during the fifth racket takeover.
Sawed-off double barrel shotgun
The classic Lupara appears in-game as the "Lupara" as one of the two sidearm shotguns.
"Barker 390 (Gator Skin)"
Supposedly a customized variant of the "Barker 390" (Remington 870) shotgun in the base game, the shotgun that comes with the Family Kickback Pack appears to be a mash-up of the in-game Remington 870 (receiver, magazine, and barrel) and Mossberg 500 (safety, triggerguard, and furniture). The result is vaguely reminiscent of the (anachronistic) Mossberg 590.
Winchester Model 1887
A Winchester Model 1887 resembling the configuration from Terminator 2 is available for use in Mafia III, and a rare sight with mid game mafia goons as a sidearm shotgun. Lincoln can flip-cock the gun in a manner similar to Arnold Schwarzenegger albeit with one thumb given the smaller lever loop. It appears as the "Elmwood 1925" with a special version with the Judge, Jury & Executioner Weapon Pack, the "Exterminatore".
Exterminatore
Submachine Guns
Beretta M12
The Beretta M12 appears in the game as "Carter M33-A", rarely used by mid-game mafiosos.
Heckler & Koch MP54
The Heckler & Koch MP54 appears in-game, modeled on the very first MP5 prototype, the MP54. It appears in the game as "Deutsche M11B" and is acquired as a favor from Cassandra for the third racket takeover. While the MP54 isn't necessarily anachronistic, it was first adopted by the German Federal Police in 1966, which is two years prior to the game's setting, it's more or less anachronistic to see in the hands of random street thugs in 1968. The HUD icon wrongly displays the gun with folded stock and different muzzle.
M1A1 Thompson
The M1A1 Thompson appears in-game as the "Trench 1938" and used heavily by early game enemies. With the "Family Kick-back" pre-order pack, a special version of the M1A1 was included called the "Trench 1938 Drum" , having a vertical grip much like the earlier M1921 Thompsons, but still built into the M1A1-style forestock. It can also be seen inside the Arms Dealer's van. In the cutscene for the mission "Fish need to eat", Vito is seen using a M1A1, despite using an AKM in gameplay. Some M1A1s are also seen used by Hmong fighters in a stock footage scene.
M1A1 Thompson with a drum magazine
M3 Grease Gun
The M3 "Grease Gun" appears as the "M1N8", used primarily by mobsters in the mid-game.
OSS M3
The OSS M3 appears as the "Silenced M1N8", offered by Cassandra in the first racket takeover as a favor, or purchased from the Arms Dealer after the first sitdown.
MAC-10
The MAC-10 appears as the "Suppressed Mk 1020", given to Lincoln during the Faster, Baby! DLC and available to purchase from the Arms Dealer after finishing the final mission.
Uzi
The Uzi appears in the game as the "Binya", a late-game single handed SMG rarely wielded by mafiosos and in certain locations, like for example during the mission Guns. Is also used as the personal weapon of Tony Derazio.
Sa. Vz.61 Skorpion
The Sa. Vz.61 Skorpion appears in game as the "Czech Ver. Ba-65", rarely used by mobsters in the early game and one of the first sidearm SMGs available for use. The icon for the mission A .45 in the my hands also shows a vz.61 Skorpion.
Smith & Wesson 76
The Smith & Wesson 76 SMG appears in the game as the "Alfredsson M833" available from the Arms Dealer as a slower ROF alternative to the Thompson.
Rifles
AKM
An AKM appears in-game as the "Pasadena AR30" and serves as the automatic weapon of choice for late game mafia goons. It's a mixture of both AKM and AK-47 parts, such as an AK-47 pistol grip, slab-side handguard and milled receiver but an AKM front sight post, gas block and ribbed receiver cover.
Is notably used by Vito Scaletta, Roman "The Butcher" Barbieri and Alvarez, the latter probably bringing it from his homeland.
A version painted black with tribal markings appears as the "Black Sacrament", rewarded for completing the Signs Of The Times DLC.
Colt M16A1
The Colt M16A1 appears in-game as the "Stromer .223" as a favor from Burke during the fifth racket takeover or in a CIA safehouse in the Stones Unturned DLC. A pair of crossed M16s is also the icon for the creatively named mission Guns. Is also seen in the hands of US soldiers in some stock footage about the Vietnam War.
M1 Carbine
The M1 Carbine appears as the "Hartmann .30" and is commonly used by mafia goons in the early game. It appears without a bayonet lug, common on early civilian pattern guns such as Universal Firearms carbines. A heavily embellished version comes with the Judge, Jury and Executioner Weapon Pack, known as the "Praecisione .30".
One also appears in the hands of a Hmong fighter in stock footage.
Is also mentioned by the in-game note in the Bayou Firing Range.
Praecisione .30
M1 Garand
A M1 Garand appears in-game as the "Mayweather .30" and commonly found on mid-game NPCs. Oddly the weapons description claims it replaced the in-game M1 Carbine analogue, rather than having both serve side by side like in real life. It can be reloaded without using the full clip. Some Garands are also seen used by US Army soldiers in stock footage during a cutscene explaining Father James's backstory.
M14
The M14 appears as the "Automat SG" and is used by late-game mobsters although it does spawn in a few early game locations. It's notable for being the only automatic rifle that uses the "Rifle" ammo type.
Despite not appearing in the game in any form, John Donovan mentions the XM21 semiautomatic variant by name in a mission dialogue.
M14 with night vision sight
An M14 fitted with a AN/PVS2 Starlight scope appears as a sniper rifle, the "Hawk 4540 Night Vision" as a favor from Vito for the fifth racket takeover.
Sniper Rifles
Springfield M1903A1
The Springfield M1903A1 appears in-game as the "Mayweather M04A3" and is commonly used by Racket Enforcers in the mid-game.
Tokarev SVT-40
The Tokarev SVT-40 appears as the "Viper 55", used by late game Racket Enforcers.
Is notably used by Burke in the mission cutscene "Kill the Butcher", albeit becoming an M14 during gameplay and later becomes a Winchester Model 70 in the ending cutscene of the mission.
Winchester Model 70
The Winchester Model 70 appears in-game as the "Manitou Model 67" as the primary weapon of Racket Enforcers in the early game. A special version appears with camo wrapping with the Family Kickback DLC, fittingly named the "Camo Model 67".
Winchester Model 70 Camo Version
Machine Guns
Browning M2 Heavy Barrel
The Browning M2 Heavy Barrel appears in the Stones Unturned DLC as part of mounted turrets found during the DLC's campaign. One can also be mounted to the Mohican Scout truck. In the base game, they can be seen mounted on M3 Half Tracks in stock footage during a cutscene explaining Father James's backstory.
M60
The M60 appears as the "Hartmann 7.62", first used during the prologue robbery on the Federal Reserve and finally as a favor from Vito's for the final racket takeover. (though it can be used early during the "Stones Unturned" DLC.) Being a "special" weapon, like the M14, it can only refill ammo from either the Arms Dealer or finding another M60. Despite being called "Hartmann 7.62" in-game, McGuire mention the gun by its real name in one of the endings. It can be also seen in some stock footage about the Vietnam War.
Grenades & Explosives
M67 hand grenade
The M67 hand grenade appears in-game as the "Frag Grenade", acquired with the first level of "IRA Bomber" and frequently dropped by mid to late game NPCs.
C4
C4 charges appear in-game when Lincoln rigs up certain objects in enemy rackets to blow. Actual charges can be acquired after acquiring the second level of the "IRA Bomber" perk.
Dynamite
Dynamite appears in certain black market shipments found in rackets in-game.
M15 anti-tank mine
The M15 anti-tank mine was added with the Stones Unturned DLC.
Launchers
China Lake Launcher
The China Lake Launcher appears as the "GL KORSKY", added with the Stones Unturned DLC.
M72A1 LAW
The M72 LAW appears as the "Hartmann AT-40" as Cassandra's final favor for the last racket in the game, although it does appear in the Royal Hotel before that.
M79 grenade launcher
The M79 grenade launcher appears as the "Hartmann HLP", acquired through Burke's final favor for the last racket.
RPG-7
The RPG-7 appears as the "RPG KORSKY", added with the Stones Unturned DLC.
Others
Cannon
A cannon can be seen on the album cover "The Temptations Wish It Would Rain" by The Temptations, which can be collected in game.
Unusable
Beretta Model 70
A Beretta Model 70 is held by a Playmate model on the cover of the November 1965 issue of Playboy, which can be collected in-game.
Colt Commander
Donovan uses what appears to be a Colt Commander with a suppressor in the main game final cutscene. This pistol is, like the Tokarev, not player-usable.
Tokarev TT-33
Connor Aldridge uses a pre-1947 Tokarev TT-33 with an aftermarket and anachronistic muzzle brake in the Stones Unturned DLC as his sidearm of choice. The pistol is unusable by the player.
Unidentified shotgun
An unidentified shotgun can be seen in the hands of a policeman during stock footage of the Martin Luther King's riots.
Mauser Puška vz. 24
The VZ-24 Czech Mauser appears in a Communist Propaganda Poster collectible, in the hands of a revolutionary.
Lee-Enfield No.1 Mk III
The Lee-Enfield No.1 Mk. III appears in stock footage in the hands of some Irish soldiers in a cutscene about Burke's backstory.
M1918A2 BAR
In a stock footage scene explaining John Donovan's activities in Southeast Asia, we can see a Hmong fighter holding a M1918A2 BAR.
Mk. 2 grenades
One of the cutscene talking about Vito Scaletta shows a picture of him in the Army during WWII with an Mk 2 hand grenade affixed to his uniform, with the picture taken from Mafia II.
Federal Gas Riot Gun
A Federal Gas Riot Gun can be seen in the hands of a policeman during stock footage of the Martin Luther King's riots.