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Difference between revisions of "Syphon Filter: Combat Ops"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Syphon Filter: Combat Ops | |name = Syphon Filter: Combat Ops | ||
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= General purpose machine guns = | = General purpose machine guns = |
Latest revision as of 11:47, 30 September 2023
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The following weapons appear in the video game Syphon Filter: Combat Ops:
General overview
Although multiplayer modes have existed in the previous Syphon Filter games, this title is so far the only game that solely contains multiplayer activities, in other words, it has no storyline whatsoever. Players can select five different slots, a convention first started in The Omega Strain.
Special - this is a unique weapon. All players will ONLY have the choice of a sniper rifle that can fire regular bullets as well as 'darts' that can be triggered to fire at any point.
Back - this contains assault rifles, carbines, machine guns, shotguns, launchers, sniper weaponry etc, and therefore has the largest quantity of options available.
Sidearm - referring to pistols
Auxiliary - referring to submachine guns, and short rifles or certain carbines.
Grenade - explosives or other area denial weapons, such as smoke canisters, incendiary molotovs, gaseous weapons etc
Very few weapons exist at the lowest rank but more options are available as a player is promoted. A default weapon all the participants of a match receive, regardless of rank or faction, is the long-range taser (EPDD) available from the original Syphon Filter, which made the franchise so infamous.