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Difference between revisions of "Talk:Fallout: New Vegas"
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC) | And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC) | ||
+ | |||
+ | The little queers at the Fallout wikia keep whining "Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the "Semi-Auto Rifle" is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a "FANBOY!" - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC) |
Revision as of 00:42, 5 September 2010
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.Rockwolf66 00:48, 1 April 2010 (UTC)
- No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. Excalibur01
- Thanks for the correction Excaliber. Rockwolf66 02:19, 1 April 2010 (UTC)
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.King of the Waste 06:07, 2 May 2010 (UTC)
- Well you could post the link to that interview instead of just whinning about it...--74.177.136.251 02:06, 3 May 2010 (UTC)
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher
The silenced .22 smg looks like an American-180 smg. David.
Chey Tac Intervention?
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png ]--Gran28 08:26, 13 June 2010 (UTC)
It kinda does Excalibur01 14:36, 13 June 2010 (UTC)
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone
- I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. Acora 05:51, 24 July 2010 (UTC)
and the G3 (in game called the R91 Assault Rifle)
It's not really a G3 since it fires the 5.56 NATO Excalibur01 02:27, 14 June 2010 (UTC)
It also looks like a PTRS, sorta BeardedHoplite 02:24, 16 June 2010 (UTC)
No, it's a PGM Hecate II
Wasn't the R91 a HK 53?
Grenade Rifle
Yo, the "Mercenary 40mm Grenade Rifle" is just the unique version, part of a pre-order package from Worst Buy. The normal version will probably be called "grenade rifle" or something
- Seriously, can't they just call it a "grenade launcher"? Excalibur01 04:30, 15 June 2010 (UTC)
- according to the fallout wiki it is called a grenade launcher
- It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.
Something from E3
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--FIVETWOSEVEN 23:44, 15 June 2010 (UTC)
- I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - Kilgore 02:16, 24 July 2010 (UTC)
Weapon Degneration
I hope they take out the weapon degeneration in this game. That really sucked in Fallout 3. I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--Gunkatas 00:34, 16 June 2010 (UTC)
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.
- Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. Excalibur01 03:21, 16 June 2010 (UTC)
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. 5t3v0
I know America's Army 2 has jamming. 3 most likely does too. Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. Excalibur01 02:57, 17 June 2010 (UTC)
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --Captain Snikt 11:33, 23 August 2010 (UTC)
1887
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.
-Trailer clearly shows a lever action being worked -k9870
Then they made a huge mistake having it eject from the bottom like that.
-there all based on real guns but made up for the fallout universe.
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --83.79.126.90 20:54, 23 August 2010 (UTC)
A what? Excalibur01 21:26, 23 August 2010 (UTC)
- I assume that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on this page is the same. Acora 23:37, 23 August 2010 (UTC)
- He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - Kilgore 22:24, 25 August 2010 (UTC)
Varmint Rifle
There's this photo. Does the weapon resemble any real .22 rifle? --AlPachinko 21:44, 29 August 2010 (UTC)
It looks like that Armalite AR-7 .22lr --humanzie3
- That definitely does not look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. Acora 00:39, 30 August 2010 (UTC)
He said it was a .22 and the stock made me think of a AR-7. --humanzie3
- Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. Acora 01:34, 30 August 2010 (UTC)
I do agree that the magazine does not look like a .22 lr magazine though. --humanzie3
Could be a upgraded Bolt action rifle for fallout 3
Oh, by the way it's a bolt action. As seen in this video, near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --AlPachinko 23:42, 30 August 2010 (UTC)
- I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[1]] is the hunting rifle, in .308, and here[[2]] is the Varmint rifle, the one being shown in the video, which is a .22. Acora 01:34, 31 August 2010 (UTC)
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --humanzie3
- Oh yes, and it has proper sights now. --AlPachinko 08:14, 31 August 2010 (UTC)
At 2:23 the shell being ejected looks way too big to be a .22 --184.35.18.78 20:09, 31 August 2010 (UTC)
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --184.35.18.78 20:23, 31 August 2010 (UTC)
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --humanzie3
Maybe it was supposed to be a 32 caliber rifle ammo Excalibur01 02:25, 1 September 2010 (UTC)
I would agree except it shares ammo with the .32 revolver. --humanzie3
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--184.35.20.4 10:51, 1 September 2010 (UTC)
The little queers at the Fallout wikia keep whining "Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the "Semi-Auto Rifle" is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a "FANBOY!" - Kilgore 00:42, 5 September 2010 (UTC)