Tomb Raider: The Last Revelation
Tomb Raider: The Last Revelation is the fourth entry in the Tomb Raider series. It was developed by Core Design and published by Eidos Interactive. It was released on PC, PlayStation and eventually to the Sega Dreamcast with exclusive graphical and sound enhancements.
The game narrates the story of Lara Croft adventuring through Egypt and attempting to thwart the Egyptian God of Chaos Seth, after inadvertently releasing him from his tomb.
The traditional pair of Browning Hi-Power pistols serve as Lara's main weapons once again, with unlimited ammo like in the previous games. The model used for the pistols in-game are still the same two-tone ones from Tomb Raider II and III despite the models in the inventory being based on nickel or stainless Colt M1911A1s. Lara is also seen using them occassionally in FMV cutscenes.
Nickel or stainless Colt M1911A1s are used as the inventory models for the pistols, even though the in-game models are still the Tomb Raider II / III two-tone Browning Hi-Powers. These pistols are used in FMV sequences and in the game's artwork.
IMI Desert Eagle Mark VII
Lara's dual Hi-Power's erroneously turn into dual Desert Eagle Mark VIIs in some FMV cutscenes, despite the fact that the Desert Eagle is never featured in the game. The weapon is also depicted in the cover art and in the game's promotional artwork.
IMI Desert Eagle Mark I
A dying Egyptian soldier aims what appears to be an IMI Desert Eagle Mark I-styled gun similar to the Magnums from Tomb Raider (1996).
What appears to be a Webley No.5 'Express' and Smith & Wesson Model 64 hybrid revolver is the first introduction of a revolver in the Tomb Raider series. It is a powerful weapon capable of taking down most enemies with little effort. The gun requires ammunition, but never needs to be reloaded, thus the guns identity cannot be established on its reloading mechanism, as Lara can simply fire the weapon until all her ammo is depleted. Perhaps in another oversight, Lara never needs to pull the hammer back, implying it is a double-action revolver. On account of Lara's apparent fondness for a patriotic touch, and based on the gun's appearance, the revolver is likely an old-school Webley. A 'lasersight' can be equipped for the gun, though the game's lasersight functions as a scope instead.
Smith & Wesson Model 29
Lara's traitorous guide Ahmed Ben Trayal aims a Smith & Wesson Model 29 .44 Magnum with a 6-inch barrel at Lara when revealing his true colors.
IMI Micro Uzi
Whilst Lara's Uzis carry the same in-game model of the MAC-10s over from previous games, the menu icon and the pick up model for the Uzis has now been changed to the IMI Micro Uzi though they function just the same as Tomb Raider IIIs. The desert warriors Lara encounters are armed with an Micro Uzi for ranged combat, but will put it away and opt to use their swords if Lara gets too close to them.
Heckler & Koch MP5k
Lara shoots one of Von Croy's henchmen in an FMV sequence with what appears to be an MP5k.
Benelli M3/SPAS-12 hybrid
Another ambiguous pistol gripped pump-action shotgun is featured in this game, being composed mostly of metal framework save for a wooden pistol grip, and without a stock. It is somewhat similar to a Benelli M3 Super 90 Shorty. Note also that the receiver bears some similarity to a SPAS-12 barrel, and the fore-end shape is curved like that of a SPAS-12 as well (this is especially noticeable in the yet-to-be-realeased fan HD remaster). It appears to be a vertical double-barrelled shotgun, perhaps to reflect that it differs from previous game shotguns in that in can accept two forms of ammunition: 'Normal' shotgun shells which are red and 'Wideshot' shotgun shells which are blue.
Norinco Type 56-1
Norinco Type 56-1s with underfolded stocks are depicted in the game. One is used by one of Von Croy's henchmen in an FMV sequence and another appears in the game's artwork, with Lara aiming it.
Egyptian Special Forces soldiers appear to have an assault rifle with a grenade launcher, probably a Heckler & Koch rifle judging by the magazine and fire selector.
Beretta AR-70/223/M3 Grease Gun hybrid
Sergeant Azizas is equipped with what appears to be a Beretta AR-70/223 without a stock and with the magazines taped in jungle-style configuration, but also with the barrel and muzzle of an M3 Grease Gun. The Beretta would be fitting, since it's used by the Egyptian Army in real life.
Named "Grenade Gun" in-game, a similar-looking grenade launcher to the one found in Tomb Raider III can be found in this game. The in-game model of the hand-held grenade launcher appears to be based off the pistol-like model from Tomb Raider II, modified by adding an 8-round rotary chamber, like that of the Milkor MGL. The launcher essentially resembles a Milkor MGL with a shortened barrel and without the stock, foregrip and sights. Strangely enough, Lara has to reload each shot manually as if it were an M79. Like the shotgun, this weapon can take multiple forms of ammunition, namely: Normal Ammo, Super Ammo (it explodes into clusters instead of one blast like the normal ammo) and Flash Ammo, which blinds enemies.
Lara can find a pistol crossbow which, like some of her other firearms, can fire different types of ammunition. These crossbow bolt types are: Normal, Poison, and Explosive. Like the revolver, a 'lasersight' can be attached so that Lara can aim precisely from a distance.
One of Von Croy's henchmen attempts to shoot at Lara with a noticeably rusty Panzerfaust 3 in an FMV sequence.