Tomb Raider: The Last Revelation
Tomb Raider: The Last Revelation is the fourth entry in the Tomb Raider series. It was developed by Core Design and published by Eidos Interactive. It was released on PC, PlayStation and eventually to the Sega Dreamcast with exclusive graphical and sound enhancements.
The game narrates the story of Lara Croft adventuring through Egypt and attempting to thwart the Egyptian God of Chaos Seth, after inadvertently releasing him from his tomb.
The traditional pair of Browning Hi-Power pistols serve as Lara's main weapons once again, with unlimited ammo like in the previous games. The model used for the pistols she holds in-game are still the same two-tone ones from Tomb Raider II and III despite the models in the inventory and FMV cutscenes being new nickel Colt M1911A1 models.
A pair of nickel Colt M1911A1s are used as the inventory models for the pistols, even though the held in-game models are still the Tomb Raider II / III two-tone Browning Hi-Powers. These pistols are used in FMV sequences and in the game's artwork.
IMI Desert Eagle Mark VII
Lara's dual Hi-Power's/M1911A1s erroneously turn into dual Desert Eagle Mark VIIs in some FMV cutscenes, despite the fact that the Desert Eagle is never featured in the game. The weapon is also depicted in the cover art and in the game's promotional artwork.
IMI Desert Eagle Mark I
A dying Egyptian soldier holds what appears to be an IMI Desert Eagle Mark I-styled pistol similar to the Magnums from Tomb Raider (1996).
What appears to be a Webley No.5 'Express' and Smith & Wesson Model 64 hybrid revolver is the first introduction of a revolver in the Tomb Raider series. It is a powerful weapon capable of taking down most enemies with little effort. The gun requires ammunition, but never needs to be reloaded, thus the guns identity cannot be established on its reloading mechanism, as Lara can simply fire the weapon until all her ammo is depleted. Perhaps in another oversight, Lara never needs to pull the hammer back, implying it is a double-action revolver. A 'lasersight' can be equipped for the gun, though the game's lasersight functions as a scope instead.
Smith & Wesson Model 29
Lara's traitorous guide Ahmed Ben Trayal aims a Smith & Wesson Model 29 .44 Magnum with a 6-inch barrel at Lara when revealing his true colors.
IMI Micro Uzi
Whilst Lara's Uzis carry the same in-game model of the MAC-10s over from previous games, the menu icon and the pick up model for the Uzis has now been changed to the IMI Micro Uzi though they function just the same as Tomb Raider IIIs. The desert warriors Lara encounters are armed with an Micro Uzi for ranged combat, but will put it away and opt to use their swords if Lara gets too close to them.
Heckler & Koch MP5K
In an FMV sequence Lara shoots one of Von Croy's henchmen with a commandeered Heckler & Koch MP5K.
The shotgun Lara acquires in this game uses the same model as Tomb Raider III's short-barrelled Franchi SPAS-12 but with redone textures that are no longer accurate to a real SPAS-12, now being being composed mostly of metal framework save for a wooden pistol grip. It can accept two forms of ammunition: 'Normal' shotgun shells which are red and 'Wideshot' shotgun shells which are blue.
Norinco Type 56-1
Norinco Type 56-1s with underfolded stocks are depicted in the game. Used by Von Croy's henchmen in an FMV sequence and another appears in the game's artwork.
Heckler & Koch HK33KA3
Egyptian Special Forces soldiers appear to use Heckler & Koch HK33KA3 assault rifles with a grenade launcher and without stocks, judging from the receiver, magazine, and trigger group. In real life, the Egyptian Army uses Beretta AR-70/223 rifles.
Heckler & Koch HK53A3
Judging from the receiver and magazine, Sergeant Azizas is equipped with what appears to be a Heckler & Koch HK53A3 without a stock and with the magazines taped in jungle-style configuration, it also seems to have ether a poorly rendered suppressor or a barrel extension.
Named "Grenade Gun" in-game, a similar-looking grenade launcher to the one found in Tomb Raider III can be found in this game. The in-game model of the hand-held grenade launcher appears to be based off the pistol-like model from Tomb Raider II, modified by adding an 8-round rotary chamber, like that of the Milkor MGL. The launcher essentially vaguely resembles a Milkor MGL with a shortened barrel and without the stock, foregrip and sights. Strangely enough, Lara has to reload each shot manually as if it were an M79. Like the shotgun, this weapon can take multiple forms of ammunition, namely: Normal Ammo, Super Ammo (it explodes into clusters instead of one blast like the normal ammo) and Flash Ammo, which blinds enemies.
Lara can find a pistol-griped crossbow which, like some of her other firearms, can fire different types of ammunition. These crossbow bolt types are: Normal, Poison, and Explosive. Like the revolver, a 'lasersight' can be attached so that Lara can aim precisely from a distance.
One of Von Croy's henchmen attempts to shoot at Lara with a noticeably rusty Panzerfaust 3 in an FMV sequence.