Call of Juarez: Bound in Blood
Work In Progress
It should be noted most guns in the game are anachronistic, seeing the game takes place 1864-1866 and most of the weapons featured date from the 1870s-90s.
Call of Juarez: Bound in Blood is the 2009 prequel to the 2006/2007 game Call of Juarez, which was released for the PC and Xbox 360. A sequel entitled Call of Juarez: The Cartel was released July 19th 2011. A fourth game entitled Call of Juarez: Gunslinger was released May 22, 2013.
Every gun can be found in four different conditions: rusty, normal, prime and superb. The rusty weapons are rusty, weak and have slow reloads. The prime weapons are silver with wooden grips and the superb ones are golden with pearl/ivory grips (wooden grips in the case of rifles and shotguns). Both are much better (concerning fire power and reload speed) than the normal and rusty guns.
The following weapons appear in the video game Call of Juarez: Bound in Blood:
Customized Colt Walker
A cartridge-converted Colt Walker appears as the "Ranger", where it appears to have a grip, trigger guard, and webbing of the Remington 1858. It is also modified to have rear sights. Ingame, the revolver has slow reloads and rate of fire, but packs serious punch. While the Colt Walker was produced in 1847, only 1,100 were made. A more accurate choice would have been either the Colt 1860 Army or Colt Dragoon.
Remington 1890 Revolver
The Remington 1890 revolver appears as the "Classic Gun". It has a medium reload speed, and is a good gun to use, although not as powerful as the Ranger or Volcano Gun. It is anachronistic as this revolver was not produced until 1890. A more accurate choice for a mid-size revolver would have been the Starr Model 1863.
Smith and Wesson Model 3 Schofield
The Smith & Wesson Schofield appears as the "Quickshooter." It has low power but a high rate of fire and the quickest reload time, due to it's top break design. Ray McCall canonically wields a pair of Schofield's throughout the campaign. Another anachronistic gun. This gun is always dual-wielded akimbo-style by the A.I. partner regardless if the player has bought different guns for that character. A more accurate choice for a quick reloading revolver would have been the Remington 1858 revolver.
The Volcanic Repeater appears as the "Volcano Gun". Slow to reload, and the fire rate is a little low, but hits like the "magnum" of the game, despite being quite weak in reality. The gun is depicted as holding 12 rounds, while in reality the largest pistol-size Volcanic Repeaters held 10.
The LeMat 1869 appears as the "Hybrid Gun." It is relatively weak but holds 9 rounds and has a good fire rate. The Shotgun is fired as first shot. The gun also has a faster fire rate for the first two shots. While the LeMat was available during the period, a more accurate model would have been the LeMat 1861 (which was in reality used by Confederate forces.)
Remington 1866 Derringer
The Remington 1866 Derringer appears as the "Ladies Gun" weak and short ranged, often taking 4-5 rounds to down an enemy even point blank. Appropriate for the setting, but not in wide usage.
The Lefaucheux Pepperbox appears as the "Peppergun," a slow shooting, slow reloading and not very powerful gun. It has an unusable bayonet attached, for some reason.
Colt 1878 Double Action
The Colt 1878 Double Action appears on the box for Pistol Ammunition. Technically anachronistic since it wasn't produced for another 12 years.
Winchester Model 1892
The Winchester Model 1892 is used ingame as the "Classic Rifle" and "Scoped Classic Rifle". The latter only appears in multiplayer but can be used in custom missions. Is used by nearly all enemies in the game. Another anachronistic weapon. A more accurate choice would have been the Winchester Model 1866 "Yellow Boy".
Sharps 1874 Buffalo
The Sharps 1874 Buffalo appears as the "Heavy Rifle" and "Scoped Heavy Rifle". The most powerful rifle in the game. Slow reloads, but awesome range and power. The Superb Scoped Heavy Rifle is not useable by the player in single player except for custom missions. Anachronistic for the period. A more accurate choice would have been the Sharps 1863 Carbine.
Union and Confederate soldiers in inaccessible areas of the first level use Springfield Muskets which are designed from various models. The barrel bands and rear sight is based off the Model 1863, it has a patchbox like the Model 1855, and the lock assembly and trigger is very similar to the Model 1842. It is unusable by the player.
Remington Model 1889
The Remington Model 1889 shotgun appears as the "Shotgun". It is also available sawed-off. The second most common long gun in the game behind the Winchester Model 1892. Also anachronistic for the period. A more accurate choice would have been any percussion double-barreled shotgun.
The Gatling guns can be mounted and are used rather heavily for a rare gun. Union and Confederate troops and several gangs use them, and in one level you mount one on a wagon. In Chapter VII and Chapter XV, there are man-portable Gatling guns that Ray can carry, which is a little far-fetched. Most Gatling guns are depicted in the game with a drum magazine, and Gatlings that are able to be carried are depicted with a stick magazine.
Can only used by Ray McCall, it is used by some enemies as a way to flush out the player into fire. Functions as a "grenade". Anachronistic as dynamite was not patented until 1867. Surprisingly enough, grenades were in use during the American Civil War, such as the Ketchum grenade (which was notorious for being largely ineffective).
Used only in the first level to destroy incoming Union rafts and in the second level to destroy a Union steamboat. Col. Jeremy Barnsby's renegades employ cannons during an attack on an Apache village.