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The Walking Dead: The Final Season

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:The Walking Dead: The Final Season for current discussions. Content is subject to change.

The Walking Dead: The Final Season is a 2018 episodic video game developed by Telltale Games and later Skybound Games, and the fourth and final main game in The Walking Dead video game series, based on the comic book series of the same name. Taking place some years after The Walking Dead: A New Frontier, the game focuses on Clementine's efforts to raise young AJ in the post-apocalyptic world and coming to join with a group of troubled teenagers surviving out of their former boarding school. Their path leads them to encounter a hostile group of raiders led by a figure from Clementine's past.

The Walking Dead: Final Season (2018)


SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


The following weapons appear in the video game The Walking Dead: The Final Season:

Handguns

Smith & Wesson Model 36

AJ regularly carries a Smith & Wesson Model 36 revolver throughout the all game. At the beginning of the Episode 1 "Done Running", he uses it to kill several walkers at the station. When AJ, Clementine and the others return there to pick up the remaining supplies, they meet Abel for the first time. then AJ points a gun at him, but Clementine orders him to let him go. In the finale of the first episode, Marlon grabs the gun from AJ to threaten him and Clementine. He tries to convince everyone in the school that Clementine killed Brody by constantly brandishing a gun. In Episode 2 "Suffer The Children", AJ uses his pistol to threaten Abel during a chase in the woods. In Episode 3 "Broken Toys" AJ wants to shoot the dying Abel, at his request, but he asks to "keep face". The pistol barrel has the inscription "9mm", despite the fact the Model 36 is a .38 caliber revolver.

Smith & Wesson Model 36 - .38 Special
The first seconds of the game show AJ with his new toy.
AJ counter-threatens Abel, a hostile survivor, with the revolver.
AJ points a gun at Marlon, but distractedly loses it.
Marlon holds the Model 36, notice the fictional logo.
Marlon points AJ's pistol at Clementine during their conflict in the finale of "Done Running".
Close-up of AJ's pistol.
Note the cylinder: it clearly holds more than 6 rounds.
AJ goes to shoot Abel, but he objects, wanting a cleaner death so he can "keep face."

Colt M1911A1 (Two-Tone)

A hostile survivor named Abel uses a two-tone Colt M1911A1 when threatening Clementine and AJ in Episode 1 "Done Running". If the player decides to push Abel into a crowd of walkers, he loses the pistol. However, regardless of the player's choice, in the second episode, Abel exchanges the Colt M1911A1 for a sawed-off shotgun. Lilly uses the same pistol when Clementine and AJ are captured on the S.S. Stewarts Fitzgerald in Episode 3 "Broken Toys". She points the M1911A1 at Clem so that she goes into the cell and does not do stupid things. Clementine also uses an M1911A1 during the flashback to McCaroll Ranch in Episode 4 "Take Us Back".

Pre-War Colt M1911A1 - .45 ACP
Abel threatening Clementine and AJ.
The best close-up of a Abel's pistol.
Lilly points the gun on Clementine.
Close-up of a Lilly's 1911...
...and the other side.
Clem with same Colt M1911A1.
Clementine holds her Colt M1911A1 during the McCarroll Ranch flashback.
Clementine kills Rodney with her Colt M1911A1. This also happens during the McCarroll Ranch flashback.
She also kills Eddie, who has been missing since "400 Days".
Depending on the player's choices, Clementine uses a Colt M1911A1 pistol to alleviate the suffering of Lloyd at his own request.

SIG-Sauer P250 Compact

Tenn snatches a SIG-Sauer P250 Compact from a Delta soldier named Gina to kill Lilly. However, she draws out pistol. During a fight with Clementine, Lilly loses it again. then AJ picks up the dropped SIG-Sauer and kills Lilly (depending on the player's choice). In Episode 4 "Take Us Back", Minerva find this gun and uses to attack Clementine, AJ, and Louis/Violet on the bridge. After her death, AJ uses Gina's gun to kill Tenn (depending on the player's choice). Later, he gives the gun to wounded Clementine, who uses it for protection. After the time skip, the gun is never seen again.

SIG-Sauer P250 Compact - 9x19mm
Tenn couldn't kill Lilly...
...and then AJ did it
The other side of the gun. Note that the game model has the same grip as the later model P250.
Minerva uses Gina's SIG-Sauer P250 Compact to attack Clementine and A.J.
Clementine tries to neutralize the distraught Minerva.
AJ gives the gun to Clementine.
Clementine with Minerva's SIG-Sauer P250 Compact.

Glock 17

During a brief replay of the events of the previous games, a Glock 17 is featured in some important events.

Glock 17 (3rd Generation) - 9x19mm
Lilly aiming a Glock at Doug or Carley.
Clementine decides the fate of Kenny and Jane, again.
Clementine remembers Lee's last moments...

Heckler & Koch USP

During a brief replay of the events of the previous games, Carley holds what seems more like Heckler & Koch USP, not a Glock, despite the fact that in the first game, she used a Glock 17.

Heckler & Koch USP - 9x19mm
Carley with her vague gun. Note the trigger guard and grip with magazine are too far back.

Shotguns

Double Barrel Shotgun

In Episode 2 "Suffer the Children", Abel can be seen using a Sawed-Off Double Barrel Shotgun.

Sawed-Off Double Barrel Shotgun - 12 gauge
Abel holding the shotgun while searching for Clementine and AJ.
Abel drops his sawed-off shotgun after chasing Clementine and AJ.
Abel points his shotgun at AJ.
Abel also uses his shotgun during the assault on Ericson's Boarding School.

Rifles

M1 Carbine

The M1 Carbine is used by almost all Delta members throughout the game. For the first time, the carbine appears in the hands of Lilly, who was last seen in the first season. In Episode 2 "Suffer the Children", Jonathan and Sullene both have rifles when they, along with Abel, Dorian, and Lilly, attack Ericson's Boarding School. Armando, Michael, Gad and Gina, who first appear in Episode 3, are also armed with the same rifles.

M1 Carbine with heat shield, adjustable rear sight and 15-round magazine - .30 Carbine
Lilly points her M1 Carbine at Clementine during their first meeting in Season 4. Note the heat shield.
Lilly eases up on threatening Clementine with the M1 carbine once she recognizes her.
Lilly points her carbine at Clementine during the assault on Ericson's Boarding School.
Lilly tries to hit Clementine and AJ during a forest chase.
Yonatan in the background points his rifle at Clementine during the siege of Ericson's Boarding School.
Close-up of Lilly's M1 Carbine.
Gina fires M1 carbine during an attack by a crowd of walkers.
Gad reloads his rifle.
Another Delta member named Michael also holds the M1 Carbine.
The M1 Carbine also briefly appears in the hands of another Delta member named Armando.
Gad and Sullene hold rifles when Clementine, AJ, James and Tenn are captured.

MAS-49/56

Dorian uses a MAS-49/56 for sniper support during the assault on the school. A Delta member named Gad also holds the MAS-49/56 when Clementine spots him. When Sullene returns to Lilly, she changes M1 Carbine for MAS-49/56.

MAS-49/56 with APX L806 scope - 7.5x54mm French
Dorian with a MAS-49/56 in a tree.
A better shot of Dorian's rifle.
A close-up of the APX sight.
Gad patrols the dock holding a rifle.
Sullene holds the MAS-49/56 with APX L806 scope.

AK-47

One of Lilly's men has an AK-47 which he fires at some walkers.

AK-47 Type III - 7.62x39mm
The AK-47.

Other

MK 2 Hand Grenade

Clementine and AJ nearly get killed by a trap rigged with an MK 2 Hand Grenade in Episode 1 "Done Running".

Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade
The booby trap is seen when Clementine opens the hatch.
The grenade about to go off in a matter of seconds.

Molotov Cocktail

Abel throws a Molotov Cocktail at Clementine and AJ when they block the main staircase at the school. Lilly also uses a Molotov Cocktail to block Clementine's path during Delta's retreat.

Abel throws a Molotov cocktail at Clementine.
Lilly's Molotov cocktail.

Bowtech 101st Airborne

Marlon initially threatens Clementine with what appears to be a Bowtech 101st Airborne bow when she threatens Tenn in "Done Running". Marlon uses his bow to hunt Episode 1 "Done Running". Violet uses this bow after Marlon's death to escort Clementine and AJ to the border. When she and Louis witness Lilly and Abel attacking Clementine, Violet can shoot Delta members depending on the player's choice. Clementine takes this bow and uses it as one of her primary weapons for the rest of the game. She uses it extensively during the defense of the school and when the group goes to rescue Violet (or Louis), Omar, and Aasim from Delta's captivity. Gad tries to snatch the bow from the hands of Clementine during the assault on the ship.

Bowtech 101st Airborne
Marlon in the background with the bow at the ready.
Marlon with his bow on the hunt.
Violet holds Marlon's bow.
Violet takes aim at Lilly in "Suffer The Children".
Clementine takes aim at Lilly.
Clementine shoots a walker during the defense of Ericson's Boarding School.
Close-up of Marlon's bow lying on the ground.
Clementine takes aim at a member of the Delta.
Gad fights with Clementine for Marlon's bow.

Handmade hunting bow

Willie, Aasim, and other children use bows while hunting. Louis, Willie and Violet also use bows to protect the school. Willie also carries the same bow when scouting the S.S. Stewarts Fitzgerald.

Aasim kills a weakened walker with the bow.
Aasim with the bow.
Louis and Violet shoot bows.
Willie with the bow.
A better view of Willie's bow.

Crossbow

Some members of the Delta, such as Michael, Dorian, and Minerva, carry homemade crossbows. One of them (it is impossible to say who exactly) fires a crossbow during the attack of a horde of walkers. Minerva points the crossbow at Clementine, when she comes to rescue Oscar, Aasim and Luis (or Violet, depending on the player's choice). When they have a fight, Minerva loses the crossbow, after that there are two cases: if in the second episode Clementine saves Louis, then he picks up the crossbow and accidentally shoots Dorian, killing her. And if the player chooses to save Violet, then she shoots Minerva in the shoulder so that Clementine can save AJ.

Clementine spots Michael with a crossbow while scouting.
Minerva with her crossbow.
Minerva points the crossbow at Clementine at Lilly's orders.

Willy's makeshift bomb

Clementine's group comes up with a plan to make a makeshift bomb and plant it in the boiler of the Delta's ship. The player is given the opportunity to independently name the bomb.

Clementine checks the bomb's development.
Violet with the prepared bomb.

Mitch's bomb

Mitch and Willie decide to create a makeshift bomb that can help them defend the school.

Mitch plants a makeshift bomb on Delta's wagon.

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