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Medal of Honor: Airborne

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Medal of Honor: Airborne
1189562431 medal of honor airborne cover gross.jpg
General Boxart
Release Date: August 28, 2007
Developer: EA Los Angeles
Publisher: Electronic Arts
Series: Medal of Honor
Platforms: Mobile phone
Microsoft Windows
Xbox 360
PlayStation 3
Genre: First-Person Shooter


The following weapons appear in the video game Medal of Honor: Airborne:


Handguns

Colt M1911A1

The M1911A1 is the main sidearm available to the player throughout the game. Upgrades give it a quick draw holster to switch weapons with the pistol faster, a match trigger to improve rate of fire which removes the weapon's firecap (allowing it to be fired as quickly as the player can press the button), and lastly, "Magnum" rounds for increased fire power.

World War II issued Colt M1911A1 Pistol - .45 ACP
The fully upgrades M1911A1 on the top with the plain M1911A1 on the bottom in a promotional image. One difference is that the plain M1911A1 has a darker trigger.
The M1911A1's stats in the loadout window.
The M1911A1 in-game.
The M1911A1's iron sights.
The M1911A1 being reloaded.

Mauser C96

The Mauser C96 is available only as a choice in the final "Der Flakturm" level. Upgrades include a shoulder stock to reduce recoil and 20 round magazines. The 3rd and final weapon upgrade nominally turns the C96 into the 712 model with full automatic capability, though the in-game model is just a magazine-fed C96 since it lacks a fire selector. It should be noted that it is underpowered in the game, takng 5 rounds to the torso to take out an enemy. This is in contrast to its rounds (7.63x25mm Mauser) real world ballistics, only slightly less powerful than a Tokarev TT-33 Pistol (7.62x25mm Tokarev), a pistol known to be a good stopper, and even more so for its incredible penetration, which the C96 also exhibited.

Mauser C96 - 7.63x25mm Mauser
Mauser M712 Schnellfeuer - 7.63x25mm Mauser
The fully upgraded Mauser C96 above and the plain Mauser C96 below in a promotional image. Note the fully upgraded version lacks a fire selector.
File:MoHairbornec96rare.jpg
The hidden Mauser C96 pistol broken out of a safe during the Operation Varsity level.
File:MoHairbornec96.jpg
The Mauser C96 pistol in-game.
File:MoHairbornec96firing.jpg
Firing the Mauser C96 pistol.
The upgraded Mauser C96 pistol in-game.
Aiming.
Reloading.
Releasing the slide.

Submachine Guns

M1928A1 Thompson

One of the first weapons available in the game is the Thompson M1928A1. Upgrades include a vertical foregrip, Cutts compensator, and 50 round drum magazines. It's accuracy is so high while having a higher damage than the MP-40. Often ends up running out of ammo quickly, when it was sometimes disfavored. Note: The fully upgraded Thompson is a 1921 model because it empties a 50 round drum in 2 1\2 seconds.

M1928A1 Thompson with 20-round magazine and without Cutts compensator - .45 ACP
M1921 Thompson with 50-round drum magazine - .45 ACP
The fully upgraded Thompson above and the starting Thompson below in a promotional image.
The Thompson's stats in the loadout window.
A "starting" Thompson. It is worth noting that the weapon is modeled with the 20-round box magazine, but holds 30 rounds.
Partially upgraded Thompson, with vertical foregrip and Cutts compensator.
Fully upgraded Thompson.
Aiming.
Reloading.
Moving the bolt handle.
Two paratroopers on Utah Beach, examining a dead German soldier while holding their M1928A1 Thompsons.

MP40

The MP40 is the ubiquitous German weapon of WWII. The first upgrade give a two magazines taped in "jungle-style" for faster reload; the second upgrade give a 64 round magazine, based on the experimental MP 40/I, wich in real life loads two separate magazines into a sliding assembly and requires manual magazine switching (the character in game never switches the stack for a fresh one); the third and final upgrade added an SS dagger for more effective melee attacks (though the dagger isn't even attached to the weapon itself.)

MP40 submachine gun - 9x19mm
MP40/I Dual Magazine System - 9x19mm
The partially upgraded MP40 with "jungle" magazines below and the plain MP40 above in a promotional image.
The MP40's stats in the loadout window.
The fully upgraded MP40 in-game.
The MP40's iron sights.
Reloading the MP40. Note the double MP40/I magazines.
Stabbing an enemy soldier with the MP40's dagger.

Rifles

Gewehr 43

Available midway through the game. The Gewehr 43 box magazine fed semi-automatic rifle the Germans produced from 1943 on receives upgrades which give it a larger 20-round magazine, a variable powered telescopic sight, and a cup style grenade launcher. While there are 20-round magazines for Gew.43, they appear to have appeared after the war, so the presence of these in the game is most likely an anachronism.

Gewehr 43 - 7.92x57mm Mauser
The Gewehr 43's stats in the loadout window.
The scoped Gewehr 43 with an extended magazine in-game.
Reloading.
Releasing the slide.

M1903A1 Springfield

The M1903A1 Springfield is the main sniper rifle for "Travers". Upgrades give it an improved bolt for ejecting spent cartridges faster, stripper clips (despite the fact that the presence of a scope should prohibit this), and finally a grenade launcher.

M1903A1 Springfield sniper rifle fitted with a 7.8x Unertl scope - .30-06. The one in-game is fitted with a Model 330 Weaver scope.
The M1903's stats in the loadout window.
The M1903A1 Springfield in-game.
Loading a 5-round stripper clip.

M1 Garand

The M1 Garand is one of the selectable weapons throughout the game. Upgrades give it a match barrel, adjustable sights, and lastly the M7 grenade launcher.

M1 Garand - .30-06
The M1 Garands in a promotional image.
The M1 Garand's stats in the loadout window.
The M1 Garand in the player character's hands.
Aiming.
Reloading.

Mauser Karabiner 98k

The Karabiner 98k is the Nazis main infantry weapon in the earlier stages of the game. Upgrades give it a match bolt for ejecting spent cartridges faster, stripper clips for faster reloading, and a "cup" grenade launcher.

Karabiner 98k - 7.92x57mm Mauser
The fully upgraded Kar98k below and the plain Kar98k above in a promotional image.
The Kar98k's stats in the loadout window.
The Kar98 in-game.
Aiming.
Working the bolt.
Loading a 5-round stripper clip.


Sturmgewehr 44

The Sturmgewehr 44 finds its' way into the later stages of the game. The first assault rifle eventually replaces the MP40, Karabiner 98k and Gewehr 43 in the hands of German troops. Upgrades give it a muzzle brake, a tactical scope and dual magazines.

Sturmgewehr 44 - 7.92x33mm
The 2 partially upgraded StG44s in a promotion image.
The STG44 in-game.
Aiming.
Reloading.
Sturmgewehr 44 with ZF4 scope - 7.92x33mm.
Installing a scope on the STG44.
The scoped STG 44 in-game.

Shotguns

Winchester Model 1912

A powerful close range weapon, the Winchester Model 1912's upgrades give it increased accuracy and fire rate when using the iron sights, more stopping power, and a bayonet mounted under the muzzle.

Winchester M1912 "Trench Gun" with heat shield and bayonet lug.
The fully upgraded M1912 shotgun on the bottom and the plain one above in a promotional image.
The Winchester Model 1912 in-game.
Aiming.
Loading a single round.
Pumping the shotgun.

Machine Guns

Browning Automatic Rifle M1918A2

Given the date this BAR becomes available in the game (post Market-Garden) this is the M1918A2 model. The upgrades include a muzzle brake to reduce recoil, adjustable sights, and dual magazines taped together "jungle-style". The rifle in the game also does not have a carry handle and bipod, perhaps as a notorious reference to Saving Private Ryan.

M1918A2 Browning Automatic Rifle without carry handle - .30-06. Note the one in-game has no bipod.
The fully upgrades BAR on the bottom and the plain BAR on the top in a promotional image.
The Browning Automatic Rifle's stats in the loadout screen.
The BAR in-game.
Aiming.
Reloading.
Releasing the bolt handle.

MG34

The MG34 is mounted on German Tiger tanks.

MG34 Panzerlauf with stock fitted - 7.92x57mm Mauser
The MG34 mounted on a Tiger.

MG42

The MG42 is available only as an emplaced weapon in the game. This weapon is also seen in the hands of the fictional "Storm Elite" soldiers with a drum magazine and carrying handle. Unlike most WWII shooters, the MG42 actually runs out of ammo and has to be reloaded, but you still have an unlimited supply of spare ammo.

MG42 Machine Gun - 7.92x57mm Mauser
The player manning the MG42 in the game.
Loading a new belt.
Rechambering
A German soldier manning the MG42.
A SS "Storm Elite" with a man-portable MG42.

Launchers

Gewehrgranatengerät

The Gewehrgranatengerät Rifle Grenade Launcher is available to the Kar98 and Gewehr 43.

Gewehrgranatengerät, mounted on Karabiner 98k rifle
Loading a grenade.
The Kar98 with the Gewehrgranatengerät.

M7 Rifle Grenade Launcher

The M7 Rifle Grenade Launcher is fitted to the M1 Garand and the M1903A4 Springfield when they are fully upgraded.

M7 Rifle Grenade Launcher
Loading a grenade.
The M7 mounted on a M1 Garand.

M18 Recoilless Rifle

One of the anachronistic weapons in this game. Although the M18 Recoilless Rifle was developed towards the end of WWII it would not have been ready in time for the Normandy invasion (the only time it is openly available in the game). The upgrades give it a variable powered scope and increased ammo capacity. It's also a "hidden" weapon during the "Der Flakturm" level of the game at the top of the front right building. You must parachute into the top to get it.

M18 recoilless rifle - 57mm
The M18 Recoilless Rifles in a promotional image.
The M18 on the startup window on the Windows version of the game.
The M18 in-game.
The M18 being reloaded.
Locking the M18's latch after inserting a fresh round.

Panzerschreck

The Panzerschreck is the only weapon used by enemy Panzergrenadiers; the version in the game is the RPzB 54 variant with a blast shield. It's available from the "Market-Garden" stages onward.. Available only as a pick up weapon in the game, not an optional load out weapon. The upgrades are the same as the M18 recoilless rifle.

RPzB 54 "Panzerschreck" rocket launcher - 88mm
The Panzerschreck being wielded by the player.
The Panzerschreck's iron sights in the game.
The Panzerschreck being reloaded in the game.
The Panzerschreck being wielded by Panzergrenadiers in one of the game's cutscenes.

Grenades

Gammon Grenade

The Gammon Grenade appears about halfway through the game in the Market Garden level, upgrades give it larger amount that you can carry.

Gammon Grenade.
The Gammon Grenade in the game.
The Gammon Grenade being primed in the game.

Mk 2 Hand Grenade

The Mk 2 hand grenade is the standard hand grenade of the American forces in the game. Eventually, with the proper weapon upgrades, you are able to launch them from the M1 Garand and the M1903 Springfield. Upgrades gives it bigger bags or satchels so the player can carry more grenades.

Mk 2 high-explosive fragmentation hand grenade
The Mk 2 Hand Grenade in the game.
Pulling the pin.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces. Upgrades gives it bigger bags or satchels so the player can carry more grenades. The grenade also becomes a war club when meleeing enemy troops.

Model 24 Stielhandgranate "Potato Masher" stick grenade with fragmentation sleeve
The Stielhandgranate in the game.
The Stielhandgranate being primed in the game.
Thwacking an enemy combatant across the face with the Stielhandgranate, acting as a deadly bludgeon.

Other

12,8-cm-Flak-Zwillingskanonen

The Flaktower is armed with 12,8-cm-Flak-Zwillingskanonen.

Zwillingskanone in-game.

Flakvierling 38

The Flakvierling 38 is seen through the champaign.

Flakvierling 38 - 20x138mmB.
Flak in-game.
Front view.

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