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Difference between revisions of "Conflict: Denied Ops"
(Created page with "{{WIP}} {{Infobox Video Game|{{PAGENAME}} |name = Conflict: Denied Ops |picture = CDO cover.jpg |caption = ''Official Box Art'' |series= [[Conflict (disambiguation)|Conflict...") |
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− | {{ | + | {{incomplete}} |
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
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− | + | {{VG Title}} | |
− | ''Contrary to the previous installments in the series, | + | ''Contrary to the previous installments in the series, the enemy weapons appearing in the game are not usable by the player(s), and their own weapons have infinite ammunition.'' |
+ | |||
+ | __TOC__<br clear=all> | ||
=Player-only weapons= | =Player-only weapons= | ||
==FN Minimi SPW== | ==FN Minimi SPW== | ||
− | [[ | + | [[FN Minimi SPW]] is Lang's main weapon throughout the game, appearing as "5.56mm LMG". Its first upgrade is a 40mm grenade launcher, then a 200-round belt, then a rapid-fire mechanism, which increases the rate-of-fire by 25% and finally a custom stock which decreases recoil (almost to zero) and makes the weapon more accurate. |
[[File:FNminimiSPW.jpg|thumb|none|350px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]] | [[File:FNminimiSPW.jpg|thumb|none|350px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]] | ||
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==Knight's Armament SR-25== | ==Knight's Armament SR-25== | ||
− | [[SR-25]] is Graves' main weapon throughout the game, appearing as "7.62mm SR". Its first upgrade is a mounted camera, which allows Graves to shoot behind corners without exposing himself. The second upgrade is a mounted M26 MASS shotgun, | + | [[SR-25]] is Graves' main weapon throughout the game, appearing as "7.62mm SR". Its first upgrade is a rail-mounted camera, which allows Graves to shoot behind corners without exposing himself. The second upgrade is a mounted M26 MASS shotgun, the third is a suppressor and the fourth is a full-auto mode to the M26 MASS. |
[[File:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]] | [[File:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]] | ||
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[[File:CDO 9mm Pistol 03.jpg|thumb|none|600px|Iron sights]] | [[File:CDO 9mm Pistol 03.jpg|thumb|none|600px|Iron sights]] | ||
− | == | + | ==Mk 153 SMAW== |
− | [[Mk 153 | + | [[Mk 153 SMAW]] appears as "HEAT-RL", and is used by Lang for anti-vehicle purposes. |
[[File:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm]] | [[File:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm]] | ||
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[[File:CDO M26 MASS 01.jpg|thumb|none|600px|M26 MASS mounted on SR-25.]] | [[File:CDO M26 MASS 01.jpg|thumb|none|600px|M26 MASS mounted on SR-25.]] | ||
− | == | + | ==Madbull XM203== |
− | + | The Madbull XM203 is an upgrade for the FN Minimi SPW. | |
− | + | [[File:XM203.jpg|thumb|none|350px|'''Airsoft''' Madbull XM203 - (fake) 40x46mm]] | |
− | [[File: | ||
[[File:CDO 40mm GL 01.jpg|thumb|none|600px|Presentation]] | [[File:CDO 40mm GL 01.jpg|thumb|none|600px|Presentation]] | ||
[[File:CDO 40mm GL 02.jpg|thumb|none|600px|Inserting a new grenade into the tube. Lang manages to open it by hitting the heat shield of the machine gun.]] | [[File:CDO 40mm GL 02.jpg|thumb|none|600px|Inserting a new grenade into the tube. Lang manages to open it by hitting the heat shield of the machine gun.]] | ||
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[[M84 stun grenade]] appears as "Flashbang grenade". | [[M84 stun grenade]] appears as "Flashbang grenade". | ||
− | [[File: | + | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] |
[[File:CDO Flashbang 01.jpg|thumb|none|600px|Presentation]] | [[File:CDO Flashbang 01.jpg|thumb|none|600px|Presentation]] | ||
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=Unusable weapons= | =Unusable weapons= | ||
+ | ''Used by enemies and allies throughout the game.'' | ||
==PP-19 Bizon== | ==PP-19 Bizon== | ||
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[[File:CDO AK47 01.jpg|thumb|none|600px|AK on the ground]] | [[File:CDO AK47 01.jpg|thumb|none|600px|AK on the ground]] | ||
[[File:AK103.jpg|thumb|none|350px|Actual AK-103 for comparison - 7.62x39mm]] | [[File:AK103.jpg|thumb|none|350px|Actual AK-103 for comparison - 7.62x39mm]] | ||
− | [[File:CDO AK103 01.jpg|thumb|none|600px|Private | + | [[File:CDO AK103 01.jpg|thumb|none|600px|Private Yelkin holding his AK.]] |
[[File:CDO AK103 02.jpg|thumb|none|600px|Lang admiring a floating AK. Note the front sight, receiver and gas block; not from an AK-103 or AK-74M.]] | [[File:CDO AK103 02.jpg|thumb|none|600px|Lang admiring a floating AK. Note the front sight, receiver and gas block; not from an AK-103 or AK-74M.]] | ||
==SVD Dragunov== | ==SVD Dragunov== | ||
− | [[SVD Dragunov]] is used by enemy snipers, and Paul Foley (from previous Conflict games) grabs one when he is found. While it has the overall appearance of an SVD, the magazine is placed right in front of the trigger guard as in [[ | + | [[SVD Dragunov]] is used by enemy snipers, and Paul Foley (from previous Conflict games) grabs one when he is found. While it has the overall appearance of an SVD, the magazine is placed right in front of the trigger guard as in [[PSL Sniper Rifle]], and the handguard lacks the holes. |
[[File:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov sniper rifle - 7.62x54mm R]] | [[File:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov sniper rifle - 7.62x54mm R]] | ||
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[[File:CDO PKM 02.jpg|thumb|none|600px|Enemy soldier running with a PKM. He was shot shortly after.]] | [[File:CDO PKM 02.jpg|thumb|none|600px|Enemy soldier running with a PKM. He was shot shortly after.]] | ||
− | = | + | ==M16 variant== |
+ | An [[M16]] variant can be seen in the hands of a Bradley IFV crew member. | ||
+ | |||
+ | [[File:M16A1wA2Handguards.jpg|thumb|none|350px|Colt M16A1 with A2 handguards - 5.56x45mm]] | ||
+ | [[File:CDO M2HB M242 02.jpg|thumb|none|600px|Bradley IFV crew member using his M16 rather than the turret-mounted M2HB.]] | ||
+ | |||
+ | ==M240C== | ||
+ | [[M240C]] is briefly seen in a Bradley IFV. | ||
+ | |||
+ | [[File:M240C.jpg|thumb|none|350px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]] | ||
+ | [[File:CDO M2HB M242 02.jpg|thumb|none|600px|M240C sticking out the Bradley turret.]] | ||
+ | |||
+ | ==Browning M2HB== | ||
+ | [[M2HB]] is mounted on Bradley IFV. | ||
+ | |||
+ | [[File:BrowningM2.jpg|thumb|none|350px|Browning M2HB on vehicle mount - .50 BMG]] | ||
+ | [[File:CDO M2HB M242 01.jpg|thumb|none|600px|M2HB on top of Bradley's turret.]] | ||
+ | |||
+ | ==M242 Bushmaster chain gun== | ||
+ | [[M242 Bushmaster chaingun|M242]] is Bradley IFV's main weapon. | ||
+ | |||
+ | [[File:M242 Cannon.jpg|thumb|none|350px|M242 Bushmaster Chain Gun (Current Model) - 25x137mm]] | ||
+ | [[File:CDO M2HB M242 02.jpg|thumb|none|600px|M242 on Bradley IFV.]] | ||
+ | |||
+ | ==M230 chain gun== | ||
+ | [[M230 Chain Gun]] is mounted underneath AH-64D Apache helicopters. | ||
+ | |||
+ | [[File:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B]] | ||
+ | [[File:CDO M230 01.jpg|thumb|none|600px|AH-64D attacking enemies with M230.]] | ||
+ | [[File:CDO M230 02.jpg|thumb|none|600px|Two Apaches with M230's.]] | ||
==FN FAL 50.61 Paratrooper== | ==FN FAL 50.61 Paratrooper== | ||
− | An [[FN_FAL#FN_FAL|FN FAL 50.61 Paratrooper]] appears in some cutscenes, used by Venezuelan military. The | + | An [[FN_FAL#FN_FAL|FN FAL 50.61 Paratrooper]] appears in some cutscenes and in later missions, used by Venezuelan military. The weapon seems to lack the carrying handle. |
[[File:FN-FAL-50.61.jpg|thumb|none|350px|FN FAL 50.61 Paratrooper with 21" barrel - 7.62x51mm NATO]] | [[File:FN-FAL-50.61.jpg|thumb|none|350px|FN FAL 50.61 Paratrooper with 21" barrel - 7.62x51mm NATO]] | ||
[[File:CDO FAL 01.jpg|thumb|none|600px|Venezuelan soldier firing his FAL]] | [[File:CDO FAL 01.jpg|thumb|none|600px|Venezuelan soldier firing his FAL]] | ||
[[File:CDO FAL 02.jpg|thumb|none|600px|Venezuelan forces with FAL's.]] | [[File:CDO FAL 02.jpg|thumb|none|600px|Venezuelan forces with FAL's.]] | ||
+ | [[File:CDO FAL 03.jpg|thumb|none|600px|Venezuelan soldiers attempting to outrun an Apache.]] | ||
+ | [[File:CDO FAL 04.jpg|thumb|none|600px|FAL on the ground.]] | ||
+ | |||
+ | ==Franchi SPAS-12== | ||
+ | [[Franchi SPAS-12]] is used by some Venezuelan forces in the oil refinery. It appears without a stock. | ||
+ | |||
+ | [[File:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]] | ||
+ | [[File:CDO SPAS-12 01.jpg|thumb|none|600px|SPAS-12 next to a soldier who dropped it.]] | ||
+ | |||
+ | ==FN SCAR-H== | ||
+ | Most Delta Force soldiers carry an [[FN SCAR-H]] in the oil refinery. Later, the members of the 75th Rangers also carry SCAR-H's. | ||
+ | |||
+ | [[File:FN SCAR -1-.jpg|thumb|none|350px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]] | ||
+ | [[File:CDO SCAR-H 01.jpg|thumb|none|600px|Delta Force soldier aims his SCAR-H at a dangerous propane tank.]] | ||
+ | |||
+ | ==M60E3== | ||
+ | One Delta Force soldier at the oil refinery is armed with an [[M60E3]] machine gun, and many general Ramirez's men carry one in the final mission. | ||
+ | |||
+ | [[File:USOM60E3.jpg|thumb|none|350px|M60E3 machine gun - 7.62x51mm NATO]] | ||
+ | [[File:CDO M60 01.jpg|thumb|none|600px|Delta Force soldier taking a closer look at incoming bullets.]] | ||
+ | |||
+ | ==Colt M1911A1== | ||
+ | Only a couple [[Colt M1911A1]] pistols appear, being used by Venezuelan troops in the oil refinery. | ||
+ | |||
+ | [[File:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]] | ||
+ | [[File:CDO M1911 01.jpg|thumb|none|600px|M1911A1 on the floor after it lost its owner.]] | ||
+ | |||
+ | ==M67 hand grenade== | ||
+ | Enemies sometimes throw [[M67 hand grenade]]s. They have a long fuse (long enough to take a picture of one and run away unharmed). | ||
+ | |||
+ | [[File:Baseball.jpg|thumb|none|350px|M67 fragmentation grenade]] | ||
+ | [[File:CDO M67 frag 01.jpg|thumb|none|600px|''"Yep, it's a grenade."'']] | ||
+ | |||
+ | ==RPG-7== | ||
+ | Some enemies attack with [[RPG-7]]'s. The grips are installed the opposite way on the launcher. | ||
+ | |||
+ | [[File:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm]] | ||
+ | [[File:CDO RPG7 01.jpg|thumb|none|600px|RPG-7 lying on a Venezuelan soldier. Note the grip placement; the other grip should be ''behind'' the trigger.]] | ||
+ | |||
+ | |||
+ | =Mounted weapons= | ||
+ | ''Mounted weapons can be used by player(s) and NPC's.'' | ||
+ | |||
+ | ==Kord heavy machine gun== | ||
+ | [[Kord heavy machine gun]] with spade grips is mounted on machine gun nests, BMP's and hovercrafts. | ||
+ | |||
+ | [[File:Kord 02.jpg|thumb|none|350px|Kord heavy machine gun with ammo box - 12.7x108mm]] | ||
+ | [[File:CDO HMG 01.jpg|thumb|none|600px|HMG in a bunker.]] | ||
+ | [[File:CDO HMG 02.jpg|thumb|none|600px|Aiming]] | ||
+ | [[File:CDO HMG 03.jpg|thumb|none|600px|Lang attacking an unfortunate enemy with the heavy machine gun.]] | ||
+ | |||
+ | =Cutscene weapons= | ||
+ | ''Weapons that only appear in cutscenes and not during missions'' | ||
==AK-74M== | ==AK-74M== | ||
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[[File:CDO AK74M 02.jpg|thumb|none|600px|Somebody messed up with the rear sight.]] | [[File:CDO AK74M 02.jpg|thumb|none|600px|Somebody messed up with the rear sight.]] | ||
− | = | + | ==GSh-18== |
− | [[ | + | Three men taking part in a drug and weapons deal draw [[GSh-18]] pistols when they're being aimed at with an AK-74M. |
+ | |||
+ | [[File:Gsh18-l.jpg|thumb|none|350px|GSh-18 - 9x19mm]] | ||
+ | [[File:CDO GSh-18 01.jpg|thumb|none|600px|''"Hey! You oughta learn some respect!"'']] | ||
+ | |||
+ | ==Mk 2 hand grenade== | ||
+ | The men drawing GSh-18's also carry [[Mk 2 hand grenade]]s. | ||
+ | |||
+ | [[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade]] | ||
+ | [[File:CDO Grenades 01.jpg|thumb|none|600px|''"Heey, enough, sit down."'']] | ||
+ | |||
+ | ==FN Mk.13== | ||
+ | [[FN40GL_/_Mk_13#FN_40GL.2FMk_13_Mod_0|FN Mk.13 grenade launcher]] is briefly seen mounted on a SCAR-H used by a member of 75th Rangers. | ||
+ | |||
+ | [[File:SCAR 2nd gen w EGLM.jpg|thumb|none|350px|Early Model FN MK 13 mounted on a Gen2 FN SCAR-L - 40mm]] | ||
+ | [[File:CDO FNMk13 01.jpg|thumb|none|600px|FN Mk.13 seen on the left.]] | ||
− | + | {{Conflict Series}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
Latest revision as of 22:47, 22 July 2023
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
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The following weapons appear in the video game Conflict: Denied Ops:
Contrary to the previous installments in the series, the enemy weapons appearing in the game are not usable by the player(s), and their own weapons have infinite ammunition.
Player-only weapons
FN Minimi SPW
FN Minimi SPW is Lang's main weapon throughout the game, appearing as "5.56mm LMG". Its first upgrade is a 40mm grenade launcher, then a 200-round belt, then a rapid-fire mechanism, which increases the rate-of-fire by 25% and finally a custom stock which decreases recoil (almost to zero) and makes the weapon more accurate.
Knight's Armament SR-25
SR-25 is Graves' main weapon throughout the game, appearing as "7.62mm SR". Its first upgrade is a rail-mounted camera, which allows Graves to shoot behind corners without exposing himself. The second upgrade is a mounted M26 MASS shotgun, the third is a suppressor and the fourth is a full-auto mode to the M26 MASS.
Desert Eagle Mark I
A suppressed Desert Eagle MKI is Lang's sidearm.
Heckler & Koch USP
Heckler & Koch USP is Graves' sidearm, also equipped with a suppressor.
Mk 153 SMAW
Mk 153 SMAW appears as "HEAT-RL", and is used by Lang for anti-vehicle purposes.
M26 MASS
M26 MASS is mounted on Graves' SR-25 as its second upgrade. It holds an incorrect seven rounds, and even more incorrectly can fire in fully automatic after an upgrade.
Madbull XM203
The Madbull XM203 is an upgrade for the FN Minimi SPW.
MK3A2 offensive hand grenade
MK3 offensive hand grenade is used by both Lang and Graves.
M84 stun grenade
M84 stun grenade appears as "Flashbang grenade".
AN/M14 incendiary grenade
AN/M14 incendiary grenade appears simply as "Incendiary Grenade". It is shown labeled as "M15".
Unusable weapons
Used by enemies and allies throughout the game.
PP-19 Bizon
PP-19 Bizon is used by enemies.
Glock 17
Glock 17 is used by some enemies.
AK-47
AK-47 is a common enemy weapon throughout the game. Another version with synthetic furniture appears, possibly standing in for the AK-103 and AK-74M, and is used by some allies.
SVD Dragunov
SVD Dragunov is used by enemy snipers, and Paul Foley (from previous Conflict games) grabs one when he is found. While it has the overall appearance of an SVD, the magazine is placed right in front of the trigger guard as in PSL Sniper Rifle, and the handguard lacks the holes.
PKM
PKM is used by some enemies.
M16 variant
An M16 variant can be seen in the hands of a Bradley IFV crew member.
M240C
M240C is briefly seen in a Bradley IFV.
Browning M2HB
M2HB is mounted on Bradley IFV.
M242 Bushmaster chain gun
M242 is Bradley IFV's main weapon.
M230 chain gun
M230 Chain Gun is mounted underneath AH-64D Apache helicopters.
FN FAL 50.61 Paratrooper
An FN FAL 50.61 Paratrooper appears in some cutscenes and in later missions, used by Venezuelan military. The weapon seems to lack the carrying handle.
Franchi SPAS-12
Franchi SPAS-12 is used by some Venezuelan forces in the oil refinery. It appears without a stock.
FN SCAR-H
Most Delta Force soldiers carry an FN SCAR-H in the oil refinery. Later, the members of the 75th Rangers also carry SCAR-H's.
M60E3
One Delta Force soldier at the oil refinery is armed with an M60E3 machine gun, and many general Ramirez's men carry one in the final mission.
Colt M1911A1
Only a couple Colt M1911A1 pistols appear, being used by Venezuelan troops in the oil refinery.
M67 hand grenade
Enemies sometimes throw M67 hand grenades. They have a long fuse (long enough to take a picture of one and run away unharmed).
RPG-7
Some enemies attack with RPG-7's. The grips are installed the opposite way on the launcher.
Mounted weapons
Mounted weapons can be used by player(s) and NPC's.
Kord heavy machine gun
Kord heavy machine gun with spade grips is mounted on machine gun nests, BMP's and hovercrafts.
Cutscene weapons
Weapons that only appear in cutscenes and not during missions
AK-74M
An actual AK-74M appears in some cutscenes, used by Russian Marines and others. The AK used by private Yelkin switches to AK-47 with synthetic furniture in the mission.
GSh-18
Three men taking part in a drug and weapons deal draw GSh-18 pistols when they're being aimed at with an AK-74M.
Mk 2 hand grenade
The men drawing GSh-18's also carry Mk 2 hand grenades.
FN Mk.13
FN Mk.13 grenade launcher is briefly seen mounted on a SCAR-H used by a member of 75th Rangers.