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Brothers in Arms: Road to Hill 30

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Brothers in Arms: Road to Hill 30 for current discussions. Content is subject to change.

Brothers in Arms: Road to Hill 30 (2005)

Brothers in Arms: Road to Hill 30 is a 2005 video game developed by Gearbox Software and released by Ubisoft Studios. Set during the iconic Normandy Invasion of June 1944, it follows a paratrooper squad in the 101st Airborne over eight days, from the jump of June 6th to the defense of Hill 30 on June 13th, and the squad leader, Staff Sergeant Matthew Baker's, attempt to make sense of the sufferings of war and the responsibilities of leadership. Earning praise from both video games and historians, the game was immaculately researched. It allows the player character to lead his men tactically, and splits the squad into two teams - "assault", for flanking and eliminating the enemy, and "fire", for keeping their heads down. It was followed by Brothers in Arms: Earned in Blood later that year, and Brothers in Arms: Hell's Highway in 2008.


The following weapons can be seen in the video game Brothers in Arms: Road to Hill 30:

American Weapons

Rifles

M1903A4 Springfield

The M1903A4 Springfield sniper rifle is the starting weapon in "Purple Heart-Lane" and "Tom and Jerry".

M1903A4 Springfield sniper variant with M84 scope - .30-06

M1 Garand

Unsurprisingly, the M1 Garand is the main weapon used by Staff Sergeant Matt Baker, and alongside the M1A1 Thompson is available as the starting weapon for most levels. It is carried by most of the "fire" team and some of the "assault team", notably Private First Class Kevin Leggett and Privates. Larry Allen and Michael Garnett.

M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06

M1A1 Carbine

The folding-stock, paratrooper version of the rifle, the M1A1 Carbine is used by Baker in several missions. Corporal Joe "Red" Hartsock carries one up until "Rommel's Asparagus", at which point he swaps it for a B.A.R.

M1A1 Carbine with original L style rear sights, and side-folding stock, often referred to as the 'Paratrooper' carbine - .30 Carbine

Submachine Guns

M1A1 Thompson

Baker uses the M1A1 Thompson alongside the M1 Garand in many missions. It uses a 20-round clip. It is also carried by Corporal Sam Corrion, leader of the "assault" team, Platoon Sergeant Greg "Mac" Hassey, and Lieutenant Colonel Robert G. Cole. (Cole would be awarded the Medal for Honor for the events depicted in "Cole's Charge").

M1A1 Thompson with 30-round magazine - .45 ACP

Machine Guns

M1918 Browning Automatic Rifle

Baker is given an M1918 Browning Automatic Rifle for several missions. Corporal Joe "Red" Hartsock and Private First Class Thomas "Zano" Zanovich carry it for the "fire" team.

M1918 Browning Automatic Rifle - .30-06

Browning M1919

A Browning M1919, it's 82nd Airborne crew killed by a German grenade ("watch out for the blood on the trigger"), can be mounted and used in "Ambush at Exit 4" by Baker. Other soldiers are seen firing it during the defense of Hill 30. A pintle-mounted version is seen of the M3A1 "Stuart" and M4A1 "Sherman" Tanks in several missions. The player can manually use a turret-mounted M1919 on the Stuart.

Browning M1919 on M2 tripod - .30-06
A variant of the Browning M1919 developed during World War 2, this model is designated the M37, with the ability to feed from either the left or the right of the weapon - 30-06. This example is shown without a tripod, only the pintle mount. This the MOST likely .30 cal machine gun to be seen firing from armored vehicles

Browning M2HB

In lieu of the Browning M1919, a turret-mounted Browning M2HB can be used on the M4A1 "Sherman" Tank.

Browning M2HB on vehicle mount - .50 BMG

Sidearms

Colt M1911A1

Baker is given a Colt M1911A1 sidearm by Platoon Sergeant Greg "Mac" Hassey on D-Day when he loses his leg-bag. He uses it until he either picks up a Karabiner 98k or finishes the mission.

World War II issued Colt M1911A1 Pistol - .45 ACP

Launchers

M1A1 Bazooka

Privates. Allen and Garnett use an M1A1 Bazooka in "Objective XYZ" to eliminate a German machine-gun post. Baker is tasked with using one to destroy several Panzer IV tanks in "Tom and Jerry".

M1A1 Bazooka - 2.36 inch

Grenades

Mk 2 Hand Grenade

Baker and other GI's use the Mk 2 Hand Grenade in Normandy. Notably for a video game, it is inaccurate, as it is heavy and tends to drop or fly off-course when thrown instead of in a straight path, meaning a successful grenade throw is unlikely.

Mk 2 "Pineapple" High-Explosive Fragmentation Hand Grenade

German Weapons

Karabiner 98k

The Karabiner 98k is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up.

Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser

Sturmgewehr 44

The Sturmgewehr 44 makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against.

Sturmgewehr 44 - 7.92x33mm

Submachine Guns

MP40

The iconic MP40 is used by German soldiers and Non-Coms.

MP40 submachine gun - 9x19mm

Machine Guns

MG34

The MG34 is pintle-mounted on Panzer IV tanks.

MG34 with front and rear sights folded down - 7.92x57mm Mauser

MG42

The MG42 is frequently-and frustratingly-used by German troops in fixed positions. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself.

MG42 Machine Gun - 7.92x57mm Mauser

Launchers

Panzerfaust

The single-shot, disposable fire-and-forget Panzerfaust is used by German soldiers to attack American tanks and the player character. They can be wielded by the player.

Panzerfaust - 44mm with 149mm warhead

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