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Difference between revisions of "Brothers in Arms: Road to Hill 30"

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'''The following weapons can be seen in the video game ''Brothers in Arms: Road to Hill 30'':'''
 
'''The following weapons can be seen in the video game ''Brothers in Arms: Road to Hill 30'':'''
  
=American Weapons=
+
=United States Army=
=Rifles=
+
==Sidearms==
==M1903A4 Springfield==
+
===Colt M1911A1===
The [[M1903_Springfield#M1903A4_Springfield_Sniper_Rifle|M1903A4 Springfield]] sniper rifle is the starting weapon in "Purple Heart-Lane" and "Tom and Jerry".
+
After losing his leg bag and rifle in the D-Day jump, Staff Sergeant Baker uses a [[M1911_pistol_series#M1911A1|Colt M1911A1]] given to him by Platoon Sergeant Greg "Mac" Hassey in "Rendezvous with Destiny" and "Silence the Guns". He also carries an M1911A1 as part of the loadout in "Foucarville Blockade". Sergeant George Risner fires an M1911A1 when his Stuart is disabled by anti-tank fire.  
[[File:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|500px|M1903A4 Springfield sniper variant with M84 scope - .30-06]]
+
[[File:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]
  
==M1 Garand==
+
==Submachine Guns==
Unsurprisingly, the [[M1 Garand]] is the main weapon used by Staff Sergeant Matt Baker, and alongside the [[Thompson_Submachine_Gun#M1A1_Thompson|M1A1 Thompson]] is available as the starting weapon for most levels. It is carried by most of the "fire" team and some of the "assault" team, as well as the platoon RTO, Pfc. Kevin Leggett.
+
===M1A1 Thompson===
[[File:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]
+
The [[Thompson_Submachine_Gun#M1A1_Thompson|M1A1 Thompson]] is used by S/Sgt Baker alongside the [[M1 Garand]] in most levels. It fires from a 20-round magazine. It is the weapon of choice for Corporal Sam Corrion, Baker's assault team leader, Platoon Sergeant Greg "Mac" Hassey and Sergeant George Risner. Lieutenant Colonel Robert G. Cole uses a Thompson during the attack on the German farmhouse in "Cole's Charge", an action which earned the real-life Cole a Medal of Honor.
 +
[[File:M1sb.jpg|thumb|none|500px|M1A1 Thompson - .45 ACP]]
  
==M1A1 Carbine==
+
==Rifles==
The folding-stock, paratrooper version of the rifle, the [[M1_Carbine#M1.2FM1A1_Carbine|M1A1 Carbine]] is used by Baker in several missions. Corporal Joe "Red" Hartsock carries one up until "Rommel's Asparagus", at which point he swaps it for a B.A.R. taken from a glider
+
===M1 Garand===
[[File:M1A1Carbine.jpg|thumb|none|500px|M1A1 Carbine with original L style rear sights, and side-folding stock, often referred to as the 'Paratrooper' carbine - .30 Carbine]]
+
The [[M1 Garand]] is the main weapon of S/Sgt Baker in the game, alongside the [[Thompson_Submachine_Gun#M1A1_Thompson|M1A1 Thompson]]. The game correctly shows it as being able to reload before the clip has been expended. It is carried by the platoon RTO, Pfc. Kevin Leggett, most of Baker's fire team (most notably Private Allen and Garnett) and some of his assault team.
 +
[[File:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06]]
  
=Submachine Guns=
+
===M1A1 Carbine===
==M1A1 Thompson==
+
S/Sgt Baker uses an [[M1_Carbine|M1A1 Carbine]] in several missions. His fire team leader, Corporal Joe "Red" Hartsock, uses the Carbine until he swaps it for a [[Browning Automatic Rifle]] taken from a glider in "Rommel's Asparagus".
Baker uses the [[Thompson_Submachine_Gun#M1A1_Thompson|M1A1 Thompson]] alongside the [[M1 Garand]] in many missions. It uses a 20-round clip. It is also carried by Corporal Sam Corrion, leader of the "assault" team, Platoon Sergeant Greg "Mac" Hassey, and Lieutenant Colonel Robert G. Cole. (Cole would be awarded the Medal for Honor for the events depicted in "Cole's Charge").
+
[[File:M1A1Carbine.jpg|thumb|none|500px|M1A1 Carbine - .30 Carbine]]
[[File:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]
 
  
=Machine Guns=
+
==Machine Guns==
==M1918 Browning Automatic Rifle==
+
===Browning Automatic Rifle M1918A2===
Baker is given an [[Browning Automatic Rifle|M1918 Browning Automatic Rifle]] for several missions. Corporal Joe "Red" Hartsock and Private First Class Thomas "Zano" Zanovich carry it for the "fire" team.
+
Corporal Joe "Red" Hartsock and Pfc. Thomas "Zano" Zanovich acquire the [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]] from a glider in "Rommel's Asparagus" and carry it for the rest of the game. S/Sgt Baker uses the B.A.R in several missions. The in-game model lacks a bipod.
[[File:BAR.jpg|thumb|none|500px|M1918 Browning Automatic Rifle - .30-06]]
+
[[File:BAR.jpg|thumb|none|500px|Browing Automatic Rifle M1918A2 - .30-06]]
  
==Browning M1919==
+
===Browning M1919A4===
A [[Browning M1919A4]], it's 82nd Airborne crew killed by a German grenade ("watch out for the blood on the trigger"), can be mounted and used in "Ambush at Exit 4" by Baker. Other soldiers are seen firing it during the defense of Hill 30. A pintle-mounted version is seen of the M3A1 "Stuart" and M4A1 "Sherman" Tanks in missions which give the player command of a tank for support. The player can manually use a turret-mounted [[Browning M1919A5]] on the Stuart. It has infinite ammunition belts.
+
A [[Browning_M1919A4#Browning_M1919A4|Browning M1919A4]] mounted on an M2 tripod can be used by S/Sgt Baker in "Ambush at Exit 4", it's 82nd Airborne crew having being killed by a German potato masher. ("Watch out for the blood on the trigger".). Another paratrooper fires one in defense of Hill 30 in the mission "No Better Spot to Die". The M1919A4 is also pintle-mounted coaxially and in the hull of the M5A1 Stuart and M4A1 Sherman Tanks that are available as support in several missions. It has infinite ammunition.
[[File:M1919A4Browning.jpg|thumb|none|500px|Browning M1919A4 on M2 tripod - .30-06]]
+
[[File:M1919A4Browning.jpg|thumb|none|500px|Browning M1919A4 mounted on M2 tripod - .30-06 Springfield]]
[[File:M1919A5.jpg|thumb|none|500px|Browning M1919A5, a modified variant of the A4 which was fitted to M2A4 and M3 Stuart light tanks - .30-06]]
 
  
==Browning M2HB==
+
===Browning M1919A5===
A turret-mounted [[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2HB]] can be used on the M4A1 "Sherman" Tanks from the 2nd Armoured Division which are sent to support the player in "No Better Place to Die". Like the M1919, it has infinite ammunition belts.
+
The [[Browning_M1919A5#Browning_M1919A5.2FM1919A4E1|Browning M1919A5]] is mounted on the turret of the M5A1 Stuart, where it can be mounted and used by S/Sgt Baker. The M1919A5 was a modified M1919A4 developed specifically for use by the Stuart. It has infinite ammunition.
[[File:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
+
[[File:M1919A5.jpg|thumb|none|500px|Browning M1919A5 - .30-06 Springfield]]
  
=Sidearms=
+
===Browning M2HB===
==Colt M1911A1==
+
The [[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2HB]] is mounted on the turret of the M4A1 Sherman tanks given to the S/Sgt Baker's squad as support in "Buying the Farm", "Alternate Route" and "No Better Spot to Die". It can be mounted by Baker. It has infinite ammunition.
Baker is given a [[M1911_pistol_series#M1911A1|Colt M1911A1]] sidearm by Platoon Sergeant Greg "Mac" Hassey on D-Day when he loses his leg-bag. He uses it until he either picks up a [[Karabiner 98k]] or finishes the mission.
+
[[File:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]
[[File:M1911Colt.jpg|thumb|none|400px|World War II issued Colt M1911A1 Pistol - .45 ACP]]
 
  
=Launchers=
+
==Launchers==
==M1A1 Bazooka==
+
===M1A1 Bazooka===
Privates. Allen and Garnett use an [[M1_Rocket_Launcher_"Bazooka"#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|M1A1 Bazooka]] in "Objective XYZ" to eliminate a German machine-gun post in a comical cutscene. Baker is tasked with using one to destroy several Panzer IV tanks in "Tom and Jerry".
+
Private Allen and Private Garnett use an [[M1_Rocket_Launcher_"Bazooka"#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|M1A1 Bazooka]] in an attempt to eliminate a German MG post in "Objective XYZ", succeeding on their second attempt in a rather comical cutscene. S/Sgt Baker uses the Bazooka against German Panzer IV tanks in defense of the Carentan church in "Tom and Jerry".
[[File:M1A1_Bazooka.jpg|thumb|none|500px|M1A1 Bazooka - 2.36 inch]]
+
[[File:M1A1 Bazooka.jpg|thumb|none|500px|M1A1 Bazooka - 2.36 inch]]
  
=Grenades=
+
==Grenades==
==Mk 2 Hand Grenade==
+
===Mk 2 Hand Grenade===
Baker and other GI's use the [[Mk 2 hand grenade|Mk 2 Hand Grenade]] in Normandy. Notably for a video game, it is inaccurate, as it is heavy and tends to drop or fly off-course when thrown instead of in a straight path, meaning a successful grenade throw is unlikely.
+
The [[Mk 2 hand grenade|Mk 2 Hand Grenade]] can be used by S/Sgt Baker. It's heavy weight makes an accurate throw difficult as it tends to drop of fly off course, unusual for video games, most of which show the grenade flying in a straight arc. Baker's squad also use the Mk 2, with varied success.
[[File:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation Hand Grenade]]
+
[[File:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Hand Grenade]]
 +
 
 +
=Wehrmacht=
 +
==Sidearms==
 +
The [[Walther P38]] is the main sidearm of the Wehrmacht in the game, although it is incredibly rare and can seemingly only be accessed through cheats. Compared to the powerful .45, it's 9mm caliber lacks the same punch.
 +
[[File:P38.jpg|thumb|none|350px|Walther P38 - 9x19mm]]
 +
 
 +
==Submachine Guns==
 +
===MP40===
 +
The iconic [[MP40#MP40|MP40]] is used by German soldiers and Squad Leaders.
 +
[[File:MP40Side.jpg|thumb|none|500px|MP40 submachine gun - 9x19mm]]
  
 
=German Weapons=
 
=German Weapons=
=Rifles=
+
==Rifles==
==Karabiner 98k==
+
===Karabiner 98k===
The [[Karabiner 98k]] is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up.
+
The [[Karabiner 98k]] is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up from German snipers (providing the player has dropped them, of course.)
 
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]
 
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]
 
[[File:Tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]]
 
[[File:Tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]]
  
==Sturmgewehr 44==
+
===Sturmgewehr 44===
The [[Sturmgewehr 44]] makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against.
+
The [[Sturmgewehr 44]] makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against, especially during the street fighting in "Push into Carentan".
 
[[File:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm]]
 
[[File:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm]]
  
=Submachine Guns=
+
==Machine Guns==
==MP40==
+
===MG42===
The iconic [[MP40#MP40|MP40]] is used by German soldiers and Squad Leaders.
+
The [[MG42]] is frequently-and frustratingly-used by German troops in fixed positions, mounted on the Lafette tripod. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself. It has infinite ammunition.
[[File:MP40Side.jpg|thumb|none|500px|MP40 submachine gun - 9x19mm]]
 
 
 
=Machine Guns=
 
==MG34==
 
The [[MG34]] is pintle-mounted on German Panzer IV tanks.
 
[[File:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]]
 
 
 
==MG42==
 
The [[MG42]] is frequently-and frustratingly-used by German troops in fixed positions. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself. It has infinite ammunition.
 
 
[[File:MG42.jpg|thumb|none|500px|MG42 Machine Gun - 7.92x57mm Mauser]]
 
[[File:MG42.jpg|thumb|none|500px|MG42 Machine Gun - 7.92x57mm Mauser]]
  
=Sidearms=
+
==Launchers==
==Walther P38==
+
===Panzerfaust===
The [[Walther P38]] appears in-game as the German sidearm. It is incredibly rare to the point where the only way to get it seems to be by using cheats. Compared to the Colt M1911A1 used by the player, it lacks the same punch, although the M1911A1 fired in heavy .45 ACP instead of the 9x19mm used by the P38.
+
The single-shot, disposable fire-and-forget [[Panzerfaust]] is used by German soldiers to attack American tanks and also infantry. They can be wielded by the S/Sgt Baker when dealing with enemy Panzers.
[[File:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
+
[[File:Panzerfaust.jpg|thumb|none|500px|Panzerfaust - 44mm with 149mm warhead]]
  
=Launchers=
+
==Grenades==
==Panzerfaust==
+
===Model 24 Stielhandgranate===
The single-shot, disposable fire-and-forget [[Panzerfaust]] is used by German soldiers to attack American tanks and the player character. They can be wielded by the player.
+
German soldiers occasionally throw [[Model 24 Stielhandgranate]] at S/Sgt Baker and his squad. Unfairly, Baker cannot throw the grenades back although the Germans apparently can.
[[File:Panzerfaust.jpg|thumb|none|500px|Panzerfaust - 44mm with 149mm warhead]]
+
[[File:M24handgrenade.JPG|thumb|none|350px|Model 24 Stielhandgranate "Potato Masher" High-Explosive Fragmentation Hand Grenade]]
  
 
[[Category:Drama]]
 
[[Category:Drama]]
 +
[[Category:First-Person Shooter]]
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:War]]
 
[[Category:War]]

Revision as of 01:18, 18 September 2012

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Brothers in Arms: Road to Hill 30 for current discussions. Content is subject to change.

Brothers in Arms: Road to Hill 30 (2005)

Brothers in Arms: Road to Hill 30 is a 2005 video game developed by Gearbox Software and released by Ubisoft Studios. Set during the iconic Normandy Invasion of June 1944, it follows a paratrooper squad in the 101st Airborne over eight days, from the jump of June 6th to the defense of Hill 30 on June 13th, and the squad leader, Staff Sergeant Matthew Baker's, attempt to make sense of the sufferings of war and the responsibilities of leadership. Earning praise from both video games and historians, the game was immaculately researched. It allows the player character to lead his men tactically, and splits the squad into two teams - "assault", for flanking and eliminating the enemy, and "fire", for keeping their heads down. In some missions the player can also command a support tank. It was followed by Brothers in Arms: Earned in Blood later that year, and Brothers in Arms: Hell's Highway in 2008.


The following weapons can be seen in the video game Brothers in Arms: Road to Hill 30:

United States Army

Sidearms

Colt M1911A1

After losing his leg bag and rifle in the D-Day jump, Staff Sergeant Baker uses a Colt M1911A1 given to him by Platoon Sergeant Greg "Mac" Hassey in "Rendezvous with Destiny" and "Silence the Guns". He also carries an M1911A1 as part of the loadout in "Foucarville Blockade". Sergeant George Risner fires an M1911A1 when his Stuart is disabled by anti-tank fire.

Colt M1911A1 - .45 ACP

Submachine Guns

M1A1 Thompson

The M1A1 Thompson is used by S/Sgt Baker alongside the M1 Garand in most levels. It fires from a 20-round magazine. It is the weapon of choice for Corporal Sam Corrion, Baker's assault team leader, Platoon Sergeant Greg "Mac" Hassey and Sergeant George Risner. Lieutenant Colonel Robert G. Cole uses a Thompson during the attack on the German farmhouse in "Cole's Charge", an action which earned the real-life Cole a Medal of Honor.

M1A1 Thompson - .45 ACP

Rifles

M1 Garand

The M1 Garand is the main weapon of S/Sgt Baker in the game, alongside the M1A1 Thompson. The game correctly shows it as being able to reload before the clip has been expended. It is carried by the platoon RTO, Pfc. Kevin Leggett, most of Baker's fire team (most notably Private Allen and Garnett) and some of his assault team.

M1 Garand - .30-06

M1A1 Carbine

S/Sgt Baker uses an M1A1 Carbine in several missions. His fire team leader, Corporal Joe "Red" Hartsock, uses the Carbine until he swaps it for a Browning Automatic Rifle taken from a glider in "Rommel's Asparagus".

M1A1 Carbine - .30 Carbine

Machine Guns

Browning Automatic Rifle M1918A2

Corporal Joe "Red" Hartsock and Pfc. Thomas "Zano" Zanovich acquire the Browning Automatic Rifle M1918A2 from a glider in "Rommel's Asparagus" and carry it for the rest of the game. S/Sgt Baker uses the B.A.R in several missions. The in-game model lacks a bipod.

Browing Automatic Rifle M1918A2 - .30-06

Browning M1919A4

A Browning M1919A4 mounted on an M2 tripod can be used by S/Sgt Baker in "Ambush at Exit 4", it's 82nd Airborne crew having being killed by a German potato masher. ("Watch out for the blood on the trigger".). Another paratrooper fires one in defense of Hill 30 in the mission "No Better Spot to Die". The M1919A4 is also pintle-mounted coaxially and in the hull of the M5A1 Stuart and M4A1 Sherman Tanks that are available as support in several missions. It has infinite ammunition.

Browning M1919A4 mounted on M2 tripod - .30-06 Springfield

Browning M1919A5

The Browning M1919A5 is mounted on the turret of the M5A1 Stuart, where it can be mounted and used by S/Sgt Baker. The M1919A5 was a modified M1919A4 developed specifically for use by the Stuart. It has infinite ammunition.

Browning M1919A5 - .30-06 Springfield

Browning M2HB

The Browning M2HB is mounted on the turret of the M4A1 Sherman tanks given to the S/Sgt Baker's squad as support in "Buying the Farm", "Alternate Route" and "No Better Spot to Die". It can be mounted by Baker. It has infinite ammunition.

Browning M2HB on vehicle mount - .50 BMG

Launchers

M1A1 Bazooka

Private Allen and Private Garnett use an M1A1 Bazooka in an attempt to eliminate a German MG post in "Objective XYZ", succeeding on their second attempt in a rather comical cutscene. S/Sgt Baker uses the Bazooka against German Panzer IV tanks in defense of the Carentan church in "Tom and Jerry".

M1A1 Bazooka - 2.36 inch

Grenades

Mk 2 Hand Grenade

The Mk 2 Hand Grenade can be used by S/Sgt Baker. It's heavy weight makes an accurate throw difficult as it tends to drop of fly off course, unusual for video games, most of which show the grenade flying in a straight arc. Baker's squad also use the Mk 2, with varied success.

Mk 2 "Pineapple" High-Explosive Hand Grenade

Wehrmacht

Sidearms

The Walther P38 is the main sidearm of the Wehrmacht in the game, although it is incredibly rare and can seemingly only be accessed through cheats. Compared to the powerful .45, it's 9mm caliber lacks the same punch.

Walther P38 - 9x19mm

Submachine Guns

MP40

The iconic MP40 is used by German soldiers and Squad Leaders.

MP40 submachine gun - 9x19mm

German Weapons

Rifles

Karabiner 98k

The Karabiner 98k is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up from German snipers (providing the player has dropped them, of course.)

Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser

Sturmgewehr 44

The Sturmgewehr 44 makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against, especially during the street fighting in "Push into Carentan".

Sturmgewehr 44 - 7.92x33mm

Machine Guns

MG42

The MG42 is frequently-and frustratingly-used by German troops in fixed positions, mounted on the Lafette tripod. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself. It has infinite ammunition.

MG42 Machine Gun - 7.92x57mm Mauser

Launchers

Panzerfaust

The single-shot, disposable fire-and-forget Panzerfaust is used by German soldiers to attack American tanks and also infantry. They can be wielded by the S/Sgt Baker when dealing with enemy Panzers.

Panzerfaust - 44mm with 149mm warhead

Grenades

Model 24 Stielhandgranate

German soldiers occasionally throw Model 24 Stielhandgranate at S/Sgt Baker and his squad. Unfairly, Baker cannot throw the grenades back although the Germans apparently can.

Model 24 Stielhandgranate "Potato Masher" High-Explosive Fragmentation Hand Grenade

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