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Difference between revisions of "User:Samz/Sandbox"
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==Unknown Modern Pistol== | ==Unknown Modern Pistol== | ||
An unknown modern pistol, presumably re-used from Gameloft's Modern Combat series, appears during two cutscenes in the game, once in the hands of Sam Foster briefly and used by Cole Wright in the final cutscene, it is the only pistol technically usable by the player, if only in a cutscene. | An unknown modern pistol, presumably re-used from Gameloft's Modern Combat series, appears during two cutscenes in the game, once in the hands of Sam Foster briefly and used by Cole Wright in the final cutscene, it is the only pistol technically usable by the player, if only in a cutscene. | ||
+ | |||
+ | It's inclusion is odd considering how there are two era appropriate pistols already included. | ||
=Submachine Guns= | =Submachine Guns= | ||
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[[Image:Lewis gun.JPG|thumb|none|350px|Lewis Gun - .303 British]] | [[Image:Lewis gun.JPG|thumb|none|350px|Lewis Gun - .303 British]] | ||
[[Image:BIA3SOWLewisGun.jpg|thumb|none|600px|The Lewis Gun in the menu.]] | [[Image:BIA3SOWLewisGun.jpg|thumb|none|600px|The Lewis Gun in the menu.]] | ||
+ | |||
+ | ==M1941 Johnson== | ||
+ | The [[M1941 Johnson machine gun]] appears in both a normal and a "old" version, which is the player's free weapon that is available for multiplayer withot needing upgraded. (Though in typical mobile game fashion, this version of the M1941 Johnson deals arbitrarily less damage than even the submachine guns.) | ||
+ | [[File:JOHNSON M1941.jpg|thumb|none|400px|M1941 Johnson - .30-06]] | ||
+ | [[File:BIA3SOWOldM1941Johnson.jpg|thumb|none|600px|The old M1941 Johnson in the menu.]] | ||
+ | [[File:BIA3SOWM1941Johnson.jpg|thumb|none|600px|The M1941 Johnson in the menu.]] | ||
=Sniper Rifles= | =Sniper Rifles= |
Revision as of 08:52, 3 September 2023
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Pistol
Desert Eagle
A Desert Eagle appears chambered inaccurately in 9mm as the sole handgun of Aftershock.
Submachine Guns
Micro Uzi
A Micro Uzi appears as one of the Submachine Guns available.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 appears as one of the two shotguns in Aftershock.
SPAS 15
The Franchi SPAS-15 appears as the second shotgun and is capable of burst fire.
Explosives
F-1 Grenade
A Grenade heavily based on the F-1 hand grenade appears as the "Fragmentation Grenade".
M26 Grenade
A Grenade heavily based on the M26 hand grenade appears as the "Phosphorus Grenade".
Ingram MAC-10
What appears to be a MAC-10 inspired submachine gun appears being dual-wielded by Kafka, both as her follow up attack and in her ultimate, it inflicts electricity damage on foes.
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Brothers in Arms 3: Sons of War is a portable spin-off in the Brothers in Arms series and the fourth game in the series developed by Gameloft
The game is a third person cover shooter with the player having one AI "Brother" per level that they can choose from a selection, with each squadmate having a unique ability and using a different firearm.
The game also features an upgrade system, so many weapons have inaccurate stats. (Such as starting with below a regular magazine initially then increasing over the realistic capacity when maxed out.)
Also infamously, the game added "Experimental" weapons, frankengun fictional weapons firing electified bullets that can pass through walls, (Something not even the in-game Anti-Tank Rifles can manage.) outside of the lack of realism, these weapons required a massive grind or paying for a special currency to unlock and dominated the game's multiplayer mode.
The following weapons appear in the video game Samz/Sandbox:
Pistols
Colt M1911A1
The game's protagonist, Sergeant Cole Wright, carries a 1911 in a leg holster during the game, it is unusable by the player.
Luger P08
The Luger P08 appears on a table that is flipped over in one cutscene, like the Colt, it is not usable.
Unknown Modern Pistol
An unknown modern pistol, presumably re-used from Gameloft's Modern Combat series, appears during two cutscenes in the game, once in the hands of Sam Foster briefly and used by Cole Wright in the final cutscene, it is the only pistol technically usable by the player, if only in a cutscene.
It's inclusion is odd considering how there are two era appropriate pistols already included.
Submachine Guns
Błyskawica
The Błyskawica appears as the "Bechoweic MK2", a fictionalized version with an unusable bayonet.
Sten
The first SMG the player obtains is a inaccurately modelled Sten that appears to take inspiration from thet Sten MK I.
M1A1 Thompson
The M1A1 Thompson appears as the "Cutter 16"
Rifles
M1 Garand
The M1 Garand can be obtained by the player in one of two versions:
Tokarev SVT-40
The Tokarev SVT-40 appears with an anachronistic plum-colored bolt finish and a suppressor.
Machine Guns
FG 42
The FG 42 appears as one of the "Assault Rifle" catagory weapons. The magazine is curved unlike the real FG 42.
Lewis Gun
The Lewis Gun appears as an "Assault Rifle" catagory weapon, it's notably so large and not fully-centered in the menu, meaning a large chunk of the model is alway cut-off
M1941 Johnson
The M1941 Johnson machine gun appears in both a normal and a "old" version, which is the player's free weapon that is available for multiplayer withot needing upgraded. (Though in typical mobile game fashion, this version of the M1941 Johnson deals arbitrarily less damage than even the submachine guns.)
Sniper Rifles
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I equipped with a scope appears as one of the sniper rifles, it is incorrectly shown as semi-automatic.