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Assassin's Creed Syndicate

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Assassin's Creed Syndicate
Assassins-Creed-Syndicate-Cov.jpg
Release Date: October 23, 2015
Developer: Ubisoft Quebec
Publisher: Ubisoft
Series: Assassin's Creed
Platforms: PC
PS4
XBox One
Genre: Action-adventure


Assassin's Creed Syndicate is the ninth Assassin's Creed game, this time set in Victorian-era London and deals with the Industrial Revolution. It follows the two main characters, the twins Jacob and Evie Frye. The two are leaders of the Brotherhood of Assassins in London, which at the beginning is still controlled by the Templars and their gang, the Blighters.

As the game is set very early in the era of metallic cartridges (the British military's first two cartridges, .577 Snider and .450 Adams, would see actual conflict for the first time in April of the same year), almost all firearms featured are anachronistic. The game's Jack the Ripper DLC brings the setting forward to the year 1888, but introduces many firearms that are still anachronistic.

SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


The following weapons appear in the video game Assassin's Creed Syndicate:


Overview

While the game is not primarily a shooter, guns play a major role in Syndicate. Although not the first Assassin's Creed game to have guns, it is the first to feature them as a major tool of combat. The player can only carry available handguns, most of which are revolvers. There are also some single-shot, break-barrel, and self-loading guns as well.

Pistols

Bergmann-Schmeisser 1893

The "Self-Loading Pistol Model 1868" is an anachronistic Bergmann-Schmeisser 1893 which can be acquired after reaching level 5 with the Frederick Abberline missions. One of the better usable guns in the game, it has significantly higher stats than many other pistols.

Bergmann-Schmeisser 1893 - 7.5mm Swiss Revolver
The Self-Loading Pistol as seen in the game's menu. Note the hexagonal barrel, which distinguishes this from the subsequent M1894.

Colt 2nd Model Derringer

Henry Greene gives the Frye's their own Colt 2nd Model Derringers in the first memory "Somewhere That's Green" of Sequence 03. In the game's menu, it is simply referred to as the "Derringer Pistol" and incorrectly can be fired twice before reloading while in reality, this is a single-shot pistol. This is slightly anachronistic with the Colt 2nd Model Derringer not being produced until 1870, however, its precursor the National Arms Co. 2nd model Derringer was being manufactured at the time.

Colt 2nd Model Derringer - .41 RF
Derringer Pistol
Stats of the Colt Derringer.
Evie aims her Derringer at an unsuspecting Blighter patrolman.
Henry hands the twins his derringers.
Jacob inspects the derringer. Note the rather large scaling of the gun's barrel
Jacob fires the pistol into the air during a carriage chase to distract enemies.

Colt M1911A1

Juhani Otso Berg and Violet da Costa both use M1911A1 variants during cutscenes taking place in the present days.

Colt M1911A1 - .45 ACP
Juhani Otso Berg holds an M1911.
Otso Berg and da Costa provide cover for Bishop.
Violet da Costa about to shoot the intruders.

Flintlock Pistol

Two different flintlock pistols can be seen throughout the campaign. The first one hangs inside one of the train carriages. When examining memorabilia of Edward Kenway in the mission "Playing it by Bear" of the fourth sequence, two of his default ranged pistols from Black Flag are seen hanging on a wall of his mansion.

Turkish Flintlock Pistol
Evie takes a closer look at the Flintlock Pistol hanging on the train's wall.
Generic 18th century flintlock pistol replica by Denix
The two ranged flintlock pistols of Edward Kenway.

Gabbett-Fairfax Mars Automatic Pistol

The Gabbett-Fairfax Mars Automatic Pistol is the final gun available in the game, excluding DLC. It is the most powerful gun in the base game and has the highest stats of all firearms in the vanilla version. The Mars is ornately decorated and quite anachronistic since it wasn't produced until 1897. An extremely rare pistol with an unusual long-recoil action and a production run of around eighty, the Mars was largely a failure due to firing a special round with a muzzle velocity more suited to a rifle; it was said that those who fired it found it "singularly unpleasant and alarming" and never expressed any desire to do so again.

Mars Automatic Pistol - 8.5x26mm Mars / 9x26mm Mars / .45 Mars
Concept art of the Mars Pistol and a highly-decorated Smith & Wesson Model 1½ in the Collector's Edition artbook.
The Mars pistol before buying the upgrade for it; after the upgrade every stat will be maxed out except the quick shot accuracy, making this the best firearm in the base game (though it's only mediocre in the Jack The Ripper DLC). Note the pistol's scaling; the in-game Mars is roughly the size of an ordinary handgun, while the real steel was nearly a foot long (11.5" / 29.21 cm) and weighed 3 pounds (1.36 kg) unloaded.
Jack The Ripper (or more like Jack The Shooter) takes aim with his Mars pistol. As if he wasn't OP already.
Evie aims the Mars Pistol...
...and fires it at the end of the The Twins: Evie and Jacob Frye Trailer.

Lancaster Pistol

The Lancaster Howdah Pistol makes an appearance as the "Lancaster 4-Barrels".

Lancaster Howdah Pistol
The Lancaster Pistol in the menu.
Jacob uses the Lancaster Pistol to scare off some bullies and score an easy £200 during a crowd event.
The "Templar Shoot-Out" is a special variant appearing in the Jack The Ripper downloadable content. Just don't ask how can it hold 10 rounds after buying the upgrade.

Revolvers

Apache Pepperbox

The Apache Pepperbox Revolver is added in the Jack The Ripper DLC as the "Insidious Pistol". It can be used both as a handgun and as brass knuckles. This is the first known appearance of this weapon in any form of media. In reality, the pistol was popular with certain criminal gangs specifically because it was both brass knuckles and a handgun, although in practice it wasn't particularly good at being either.

Apache Revolver - 7mm
Stats of the "Insidious Pistol". The 8-round capacity is obviously not correct.
And the Apache as a melee weapon known as the "Knuckle Sandwich". This is treated as a separate weapon, so it is possible to unlock only this melee variant.
Evie aims the Apache at a Rook formerly loyal to her, now working for Jack The Ripper.

Beaumont-Adams

The Beaumont-Adams Revolver appears as the "(54 Bore) 1856 Revolver" and is available when reaching the first loyalty level at Frederick Abberline's bounty hunt missions. It incorrectly holds six rounds instead of five.

Beumont-Adams Percussion revolver - .442 ball
The 1856 revolver in the game's menu.
Evie uses the revolver to destroy a Blighter shipment.
Jacob flashing the 1856 Revolver.

Colt 1861 Navy

While not in the game as a playable weapon, the Colt 1861 Navy appears in the hands of NPCs and non-pickable items. Apparently, it was planned to be introduced into the game as a usable revolver but was canceled before the full release.

Colt 1861 Navy - .36 caliber
Jacob looks at an dismantled Colt. Another Colt can be seen in the drawer of the nearby "Gear & Weapons" workbench.
Lydia Frye examines a Colt 1861 Navy lying on a table after she killed a Templar henchmen.
One of the Rook gang members fires the Colt revolver over Jacob's shoulder in a pre-alpha gameplay walkthrough video.
A Blighter with a Colt 1861 Navy in a invisible holster can be seen in the game intro.

Colt M1877 Lightning

The Colt Lightning is another weapon available to unlock in the game at level 7 after eliminating the gang leader Bloody Nora of the City of London district. Having the designation "M1877" in-game, it comes in two variants, the standard "Lightning" model, and the "Thunderer", which has better speed, damage, and quickfire accuracy. This is yet another anachronistic gun in the game.

The Colt M1877 Lightning is the standard in-game HUD icon for all sidearms and upgrades. Throughout the World War I segments of the game, British soldiers are seen with this revolver instead of the correct Webley Mk VI.

Colt Lightning - .38 Colt
The Colt Lightning in the game's menu. Notice the short ejector rod housing found on the "Shopkeeper" and "Thunderer" variants.
The gang leader known as Bloody Nora points a Colt Lightning at Jacob Frye in a game cinematic.
Lydia Frye points her Colt at Winston Churchill and his soldiers during the World War I part of the game.
The Thunderer variant, with boosted stats.
Crawford Starrick's customized Colt during the fifth sequence outro.
Crawford Starrick points the Thunderer in the same cinematic.
Frederick Abberline holds his M1877 in the Jack The Ripper DLC. Since it takes place in 1888, the gun is no longer anachronistic.

Colt Single Action Army

The Single Action Army is available in the game. The barrel of the in-game gun appears a bit longer than a standard Single Action Army. The game is set in 1868, making the SAA anachronistic.

Colt Single Action Army - .45 Colt
The Single Action Army in the game's menu.
Jacob points the Single Action Army while Evie stands ready with a throwing knife at the end of the The Twins: Evie and Jacob Frye Trailer.
Jacob fires the revolver atop a train.
Jacob aims the SAA at two patrolling police officers. Policemen are usually neutral to the player and will only attack if they see the player performing assassinations or fighting Blighters.

Colt Walker

The Colt Walker appears as the "Bullseye Revolver" in-game.

Colt Walker 1847 - .44 caliber
The "Bullseye Revolver".
Jacob wields the Walker.

"Fire Spitter" Pepperbox

The "Fire Spitter" is a pepperbox-style gun available in the Jack The Ripper DLC. It is based on pinfire pepperbox revolvers, such as Victor Collete Pepperbox. The difference in protected fixed trigger, while in reality, such pepperboxes had a folding trigger.

Victor Collete Pepperbox
Stats of the "Fire Spitter".
Evie takes aim with the "Fire Spitter".

Smith & Wesson Model 1

A pocket pistol resembling a Smith & Wesson Model 1 is available to purchase in-game after completing the mission "Overdose" of the fourth sequence.

Smith & Wesson Model 1 - .22 Short
Stats of the Pocket Pistol.
Evie cosplaying as Aveline from Assassin's Creed III: Liberation holds the Pocket Pistol.

Smith & Wesson Model 2

The Smith & Wesson Model 2 appears incorrectly as the "Model 1" in-game.

Smith & Wesson Model 2 - .32 Short
The in-game version.
Jacob takes aim with the Model 2 revolver.

Smith & Wesson 4th Model

The Smith & Wesson 4th Model makes an anachronistic appearance as the ".38 Double Action". It comes available with the third loyalty level of Frederick Abberline. Although it incorrectly chambers .38 caliber rather than .32 S&W Short, it is correctly identified as a double action.

Smith & Wesson 4th Model - .32 S&W
Stats of the S&W 4th Model.
Evie jumps up on the roof of the stolen carriage to kill her pursuers.

Smith & Wesson No. 3 Russian Model

The anachronistic Smith & Wesson No.3 Russian Model appears in-game as the "Model 3 Revolver" and is unlocked at level 8.

S&W No. 3 Russian Model - .44 Russian
Evie shows off the Model 3 with its intricate decorative etchings.
Since the bonus objective calls for a headshot, the otherwise stealthy Evie pulls out a S&W to take out the Templar leader.
Evie takes on Spring-Heeled Jack for the second time in a side mission for Charles Dickens.

"Rend Asunder" (Savage 1861 Navy)

In the Steampunk DLC pack from November 2015, players were given new outfits, a new gauntlet, a new knuckle duster, and a new steampunk firearm called "The Rend Asunder". It is mocked up with a heat shield, long-range scope, and the various gears, dials, and metal bits that are common in the steampunk art style. The Rend Asunder appears to draw similarities with a Savage 1861 Navy.

Savage 1861 Navy - .36 caliber
The Rend Asunder in the game's menu.
Jacob fires the Rend Asunder at an unsuspecting enemy.
Concept art of the Steampunk DLC showing a better view of the Rend Asunder
A character model of Evie holding the Rend Asunder

Rifles

Henry Model 1860

The Henry 1860 can be seen in the hands of enemy snipers and cannot be picked up by the player character.

Henry Model 1860 - .44 Rimfire (RF)
Evie Frye looks at a dropped Henry rifle after throwing its owner off the roof. Note that the follower tab is pushed all the way back to the front of the receiver, indicating that the gun's magazine tube is empty; the hammer is also uncocked.
An enemy sniper holds a Henry 1860 while receiving the order to shoot during a cutscene of the first train hideout mission "Stalk the Stalker" - again, the magazine is empty.

Kentucky Flintlock Rifle

What appears to be the same Kentucky Flintlock Rifle from Unity is seen hanging inside a train carriage.

Kentucky Rifle - .36 caliber
Jacab stands next to the unusable flintlock rifle hanging in the carriage.

Lee-Enfield No. 1 Mk. III*

The Lee-Enfield No. 1 Mk III* is used by British soldiers during World War I. Like the Henry Model 1860 it is not usable for the player character.

Lee-Enfield No. 1 Mark III* - .303 British
A British soldier with a really oversized SMLE on his back on guard duty at the Tower of London.
The soldiers prepare the anti-aircraft gun for the German airplane attack.

Maple Hunting Rifle

The same sporting flintlock rifle with a maple stock from Assassin's Creed Unity incorrectly stands in for a percussion Whitworth Match Target Rifle. The faux Whitworth appears as a piece of evidence in one of the game's murder mystery side missions.

French Sporting flintlock rifle with burr wood stock circa 1700
Description and preview of the faux Whitworth. Note that the in-game model is actually recycled from the "maple hunting rifle" from Unity.

Snider-Enfield Mk. II**

The Snider-Enfield Mk.II** Infantry rifle is used by the royal guards and is also not available as a usable weapon.

Snider-Enfield Mark II** - .577 Snider
A royal guard armed with a Snider-Enfield rifle guard one of the gates of the Buckingham Palace.
Evie knocks out a royal guard so that she won't be bothered while picking the lock on the nearby golden chest.
A royal guard holds his rifle in the The Twins: Evie and Jacob Frye Trailer.

Winchester Model 1892

A Winchester Model 1892 is seen being used by Templar henchmen during a carriage chase in the E3 cinematic trailer, however, the rifle doesn't appear in gameplay. It is anachronistic for the 1868 setting.

Winchester Model 1892 - .38-40
The henchmen holds his Winchester.

Miscellaneous Guns

Lewis Gun

The British landships in the World War I missions have front-mounted Lewis Guns.

Lewis Gun - .303 British
Lydia Frye takes a look at the mounted Lewis Gun.

M18 Smoke Grenade

Galina Voronina uses two M18 smoke grenades in the showdown occurring during the present-day finale underneath Buckingham Palace against the Templar Sigma Team.

M18 red smoke grenade
Galina's first customized smoke grenade lands at Otso Berg's feet. A nice detail is the missing lever and safety pin - something other games tend to forget to remove.

Maxim MG08/15

German Fokker Dr. I triplanes are equipped with two Maxim MG08/15.

LMG 08/15 Air-Cooled - 7.92x57mm Mauser
A Fokker Dr. I escorts the Zeppelin to its drop target over London.

Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom Gun

The Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom gun (which was a scaled-up Maxim) appears during the World War I part "The Darkest Hour" and is seen mounted on a British boat. Three Maxim-Nordenfelts are also stationed on the walkways of the Tower Bridge, which are destroyed by the templars. The gun's model is mirrored and oversized compared to the real version, being almost double the size it should be.

Maxim-Nordenfelt QF Mk II 1-pounder Pom-Pom gun at the Imperial War Museum, London - 37x94mm R
Two British soldiers prepare for the airplane attack.
AssassinsCreedSyndicate-MaximNordenfelt1.jpg
Lydia Frye about to take control of the AA gun.
Lydia Frye uses the AA gun to take out the enemy planes.
A destroyed Maxim-Nordenfelt on the east walkway of the Tower Bridge.

Model 1874 Gatling Gun

During the third train hideout mission "Hullo Mr. Gatling", Nigel Bumble steals an M1874 camel variant Gatling Gun fitted with a Broadwell Drum feeding device from the Blighters to impress the Frye twins. Later Jacob uses the Gatling gun to stop the enemy gang trying to take it back. Both the Broadwell Drum and the M1874 are anachronistic since the Broadwell was patented in 1870 and the M1874 was developed between 1872-1874.

Its plate correctly shows that it is .45-70 Government caliber, but incorrectly states that it is a "Model 1858", a fictionalization likely made to make it fit with the game's setting.

Camel Variant Gatling Gun
British M1865 Gatling Gun at the Royal Artillery Museum with hopper feed - .58 Rimfire / .50-70
Nigel Bumble presents the stolen gatling gun. Note the erroneous central front sight from the M1865.
Nigel cranks up the gatling gun. Jacob's outfit is the Ezio costume unlockable in uPlay.
In the obligatory turret section of the game Jacob uses the Gatling gun to hold off the incoming waves of suicidal enemies. Note that the combination of the M1865 central front sight with the center-mounted Broadwell Drum would make aiming impossible in reality, that's why the later M1871 and M1874 moved the sight to the right.

Model 1914 Ball Grenade

The in-game smoke bombs are cast iron grenades that resemble the anachronistic French Model 1914 Ball Grenade.

Grenade à Main Modèle 1914
Two smoke bombs seen in the upgrading screen.

QF 6-pounder 6 cwt Hotchkiss

British tanks are equipped with QF 6-pounder 6 cwt Hotchkiss guns.

QF 6 cwt Hotchkiss - 57x306mmR
Lydia Frye stands next to a QF 6-pounder Hotchkiss mounted on a landship.

Special Weapon Packs

Through the "Join the Family" promotional contests on the Assassin's Creed website, users were able to unlock bonus weapon packs with special guns.

In the "Master Assassin" pack, the new gun is a Single Action Army with a barrel almost as big around as the cylinder.
In the "Pirate Pack", players are able to use a stylish version of a Smith & Wesson Model 1½ with pirate-themed accents.

Vickers Machine Gun

The Vickers machine gun is the main armament of the British Lanchester 4x2 Armoured Car during the World War I segment of the game.

Vickers Mark I - .303 British
A Vickers mounted on a Lanchester Armoured Car behind Lydia Frye.
Another shot of the low-detailed Vickers machine gun.

"Voltaic Bomb"

After the Alexander Bell mission "Breaking News," a "Voltaic Bomb" that stuns enemies with electronic energy is available. Its body strongly resembles a Danish M23 Haanbombe.

Haanbombe Model 23
A "Voltaic Bomb" seen in the upgrading screen.

Wrist-mounted guns

The new variation of the Assassin Gauntlet has both a dart gun on top and a grapple launcher on the bottom. Syndicate is the first Assassin's Creed game to feature a grapple gun to make traversing rooftops easier and quicker.

a good view of the dart gun
a detailed look at the bottom portion of the gauntlet.
Jacob fires the grappling hook to ascend to the rooftops.
Jacob uses the grappling cable as a zipline.
The Fryes acquire this grappling gun after defeating the first gang boss. Its mechanism is later modified by Alexander Graham Bell and attached to Evie Frye's gauntlet.

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