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Assassin's Creed Syndicate
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Assassin's Creed Syndicate is the ninth Assassin's Creed game, this time set in Victorian-era London and deals with the Industrial Revolution. It follows the two main characters, the twins Jacob and Evie Frye. The two are leaders of the Brotherhood of Assassins in London, which at the beginning is still controlled by the Templars and their gang, the Blighters.
As the game is set very early in the era of metallic cartridges (the British military's first two cartridges, .577 Snider and .450 Adams, would see actual conflict for the first time in April of the same year), almost all firearms featured are anachronistic. The game's Jack the Ripper DLC brings the setting forward to the year 1888, but introduces many firearms that are still anachronistic.
WARNING! THIS PAGE CONTAINS SPOILERS!
The following weapons appear in the video game Assassin's Creed Syndicate:
Overview
While the game is not primarily a shooter, guns play a major role in Syndicate. Although not the first Assassin's Creed game to have guns, it is the first to feature them as a major tool of combat. The player can only carry available handguns, most of which are revolvers. There are also some single-shot, break-barrel, and self-loading guns as well.
Pistols
Bergmann-Schmeisser 1893
The "Self-Loading Pistol Model 1868" is an anachronistic Bergmann-Schmeisser 1893 which can be acquired after reaching level 5 with the Frederick Abberline missions. One of the better usable guns in the game, it has significantly higher stats than many other pistols.
Colt 2nd Model Derringer
Henry Greene gives the Frye's their own Colt 2nd Model Derringers in the first memory "Somewhere That's Green" of Sequence 03. In the game's menu, it is simply referred to as the "Derringer Pistol" and incorrectly can be fired twice before reloading while in reality, this is a single-shot pistol. This is slightly anachronistic with the Colt 2nd Model Derringer not being produced until 1870, however, its precursor the National Arms Co. 2nd model Derringer was being manufactured at the time.
Colt M1911A1
Juhani Otso Berg and Violet da Costa both use M1911A1 variants during cutscenes taking place in the present days.
Flintlock Pistol
Two different flintlock pistols can be seen throughout the campaign. The first one hangs inside one of the train carriages. When examining memorabilia of Edward Kenway in the mission "Playing it by Bear" of the fourth sequence, two of his default ranged pistols from Black Flag are seen hanging on a wall of his mansion.
Gabbett-Fairfax Mars Automatic Pistol
The Gabbett-Fairfax Mars Automatic Pistol is the final gun available in the game, excluding DLC. It is the most powerful gun in the base game and has the highest stats of all firearms in the vanilla version. The Mars is ornately decorated and quite anachronistic since it wasn't produced until 1897. An extremely rare pistol with an unusual long-recoil action and a production run of around eighty, the Mars was largely a failure due to firing a special round with a muzzle velocity more suited to a rifle; it was said that those who fired it found it "singularly unpleasant and alarming" and never expressed any desire to do so again.


Lancaster Pistol
The Lancaster Howdah Pistol makes an appearance as the "Lancaster 4-Barrels".
Revolvers
Apache Pepperbox
The Apache Pepperbox Revolver is added in the Jack The Ripper DLC as the "Insidious Pistol". It can be used both as a handgun and as brass knuckles. This is the first known appearance of this weapon in any form of media. In reality, the pistol was popular with certain criminal gangs specifically because it was both brass knuckles and a handgun, although in practice it wasn't particularly good at being either.
Beaumont-Adams
The Beaumont-Adams Revolver appears as the "(54 Bore) 1856 Revolver" and is available when reaching the first loyalty level at Frederick Abberline's bounty hunt missions. It incorrectly holds six rounds instead of five.
While not in the game as a playable weapon, the Colt 1861 Navy appears in the hands of NPCs and non-pickable items. Apparently, it was planned to be introduced into the game as a usable revolver but was canceled before the full release.
Colt M1877 Lightning
The Colt Lightning is another weapon available to unlock in the game at level 7 after eliminating the gang leader Bloody Nora of the City of London district. Having the designation "M1877" in-game, it comes in two variants, the standard "Lightning" model, and the "Thunderer", which has better speed, damage, and quickfire accuracy. This is yet another anachronistic gun in the game.
The Colt M1877 Lightning is the standard in-game HUD icon for all sidearms and upgrades. Throughout the World War I segments of the game, British soldiers are seen with this revolver instead of the correct Webley Mk VI.
Colt Single Action Army
The Single Action Army is available in the game. The barrel of the in-game gun appears a bit longer than a standard Single Action Army. The game is set in 1868, making the SAA anachronistic.
Colt Walker
The Colt Walker appears as the "Bullseye Revolver" in-game.
"Fire Spitter" Pepperbox
The "Fire Spitter" is a pepperbox-style gun available in the Jack The Ripper DLC. It is based on pinfire pepperbox revolvers, such as Victor Collete Pepperbox. The difference in protected fixed trigger, while in reality, such pepperboxes had a folding trigger.
Smith & Wesson Model 1
A pocket pistol resembling a Smith & Wesson Model 1 is available to purchase in-game after completing the mission "Overdose" of the fourth sequence.

Smith & Wesson Model 2
The Smith & Wesson Model 2 appears incorrectly as the "Model 1" in-game.
Smith & Wesson 4th Model
The Smith & Wesson 4th Model makes an anachronistic appearance as the ".38 Double Action". It comes available with the third loyalty level of Frederick Abberline. Although it incorrectly chambers .38 caliber rather than .32 S&W Short, it is correctly identified as a double action.
Smith & Wesson No. 3 Russian Model
The anachronistic Smith & Wesson No.3 Russian Model appears in-game as the "Model 3 Revolver" and is unlocked at level 8.
In the Steampunk DLC pack from November 2015, players were given new outfits, a new gauntlet, a new knuckle duster, and a new steampunk firearm called "The Rend Asunder". It is mocked up with a heat shield, long-range scope, and the various gears, dials, and metal bits that are common in the steampunk art style. The Rend Asunder appears to draw similarities with a Savage 1861 Navy.
Rifles
Henry Model 1860
The Henry 1860 can be seen in the hands of enemy snipers and cannot be picked up by the player character.
Kentucky Flintlock Rifle
What appears to be the same Kentucky Flintlock Rifle from Unity is seen hanging inside a train carriage.
Lee-Enfield No. 1 Mk. III*
The Lee-Enfield No. 1 Mk III* is used by British soldiers during World War I. Like the Henry Model 1860 it is not usable for the player character.
Maple Hunting Rifle
The same sporting flintlock rifle with a maple stock from Assassin's Creed Unity incorrectly stands in for a percussion Whitworth Match Target Rifle. The faux Whitworth appears as a piece of evidence in one of the game's murder mystery side missions.
Snider-Enfield Mk. II**
The Snider-Enfield Mk.II** Infantry rifle is used by the royal guards and is also not available as a usable weapon.
Winchester Model 1892
A Winchester Model 1892 is seen being used by Templar henchmen during a carriage chase in the E3 cinematic trailer, however, the rifle doesn't appear in gameplay. It is anachronistic for the 1868 setting.
Miscellaneous Guns
Lewis Gun
The British landships in the World War I missions have front-mounted Lewis Guns.
M18 Smoke Grenade
Galina Voronina uses two M18 smoke grenades in the showdown occurring during the present-day finale underneath Buckingham Palace against the Templar Sigma Team.
Maxim MG08/15
German Fokker Dr. I triplanes are equipped with two Maxim MG08/15.
Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom Gun
The Maxim-Nordenfelt 37mm QF 1-pounder Pom-Pom gun (which was a scaled-up Maxim) appears during the World War I part "The Darkest Hour" and is seen mounted on a British boat. Three Maxim-Nordenfelts are also stationed on the walkways of the Tower Bridge, which are destroyed by the templars. The gun's model is mirrored and oversized compared to the real version, being almost double the size it should be.
Model 1874 Gatling Gun
During the third train hideout mission "Hullo Mr. Gatling", Nigel Bumble steals an M1874 camel variant Gatling Gun fitted with a Broadwell Drum feeding device from the Blighters to impress the Frye twins. Later Jacob uses the Gatling gun to stop the enemy gang trying to take it back. Both the Broadwell Drum and the M1874 are anachronistic since the Broadwell was patented in 1870 and the M1874 was developed between 1872-1874.
Its plate correctly shows that it is .45-70 Government caliber, but incorrectly states that it is a "Model 1858", a fictionalization likely made to make it fit with the game's setting.

Model 1914 Ball Grenade
The in-game smoke bombs are cast iron grenades that resemble the anachronistic French Model 1914 Ball Grenade.
QF 6-pounder 6 cwt Hotchkiss
British tanks are equipped with QF 6-pounder 6 cwt Hotchkiss guns.
Special Weapon Packs
Through the "Join the Family" promotional contests on the Assassin's Creed website, users were able to unlock bonus weapon packs with special guns.


Vickers Machine Gun
The Vickers machine gun is the main armament of the British Lanchester 4x2 Armoured Car during the World War I segment of the game.
"Voltaic Bomb"
After the Alexander Bell mission "Breaking News," a "Voltaic Bomb" that stuns enemies with electronic energy is available. Its body strongly resembles a Danish M23 Haanbombe.
Wrist-mounted guns
The new variation of the Assassin Gauntlet has both a dart gun on top and a grapple launcher on the bottom. Syndicate is the first Assassin's Creed game to feature a grapple gun to make traversing rooftops easier and quicker.