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Difference between revisions of "Time Crisis 5"

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m (Added Protagonists and Wild Dog's pic.)
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==Browning M2 ==
 
==Browning M2 ==
The futuristic modified [[Browning M2]] is seen on a VSSE-manned chopper.
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The [[Browning M2]] is mounted on a VSSE-manned chopper. its also used by Wild Dog's mercenaries in stage 3.
  
 
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
 
[[File:Timecrisis5_MMG.jpg|thumb|none|600px|VSSE agent Luke O'Neil firing Browning M2.]]
 
[[File:Timecrisis5_MMG.jpg|thumb|none|600px|VSSE agent Luke O'Neil firing Browning M2.]]
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[[File:Timecrisis5_MMG_2.jpg|thumb|none|600px|Browning M2 is mounted on Wild Dog's mercenaries truck.]]
  
 
=Grenade Launchers=
 
=Grenade Launchers=

Revision as of 16:41, 7 May 2015

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.



Time Crisis 5
Timecrisis5.jpg
Time Crisis 5 (2014)
Release Date: March 2015 (Arcade)
Developer: Currently unknown
Publisher: Bandai Namco Games
Series: Time Crisis
Platforms: Arcade
Genre: Light gun shooter



The following weapons appear in the video game Time Crisis 5:


Handguns

Desert Eagle Mark XIX

VSSE agents Luke O'Neil and Marc Goddard use a IMI Desert Eagle Mark XIX, outfitted with a muzzle brake.

Unlike the previous series, Both Desert Eagle is two-tone and not fitted any optics.

Desert Eagle Mk XIX in brushed chrome finish and with a muzzle brake - .50AE
VSSE agent Luke O'Neil with his Desert Eagle.
VSSE agent Marc Goddard with his Desert Eagle.
Luke O'Neil firing Desert Eagle in Promotional Flyer.

Glock 17

The two-tone Glock 17 is seen with Wild Dog's mercenaries as their main sidearm.

File:Glock 12892-1-.jpg
Glock 17 OD Green - 9x19mm
The Glock 17 seen with one of the mercenaries' pistol holster.

Heckler & Koch HK45

VSSE agent Robert Baxter (protagonist of Time Crisis II) uses a Heckler & Koch HK45 as his main sidearm.

Heckler & Koch HK45 - .45 ACP

Mauser C96

Mauser C96 returns to the game as Wild Dog's main sidearm.

Mauser C96 "Broomhandle" Commercial Version
Dual Mauser C96 is seen holstered Wild Dog's holster.
Wild Dog hold dual Mauser C96.

Submachine Guns

Heckler & Koch MP5K

Wild Dog's mercenaries use Heckler & Koch MP5Ks without foregrip. Robert briefly uses it in the first stage.

Heckler & Koch MP5KN - updated with the Navy Trigger Group - 9x19mm.
VSSE agent Robert Baxter firing MP5K at HACs.

Assault Rifles

AK-12

A modified AK-12 with an Aimpoint red dot, laser sight, flash light, vertical foregrip and M4 type collapsible stock is used by the many Wild Dog's mercenaries and Protagonists. It's modeled with a left hand-based charging handle.

AK-12 - 5.45x39mm
Wild Dog's mercenaries engage VSSE agents with AK-12s.

Sniper Rifles

Mechem NTW-20

The heavily modified Mechem NTW-20 is used by Wild Dog's powered suit forces known as HACs.

Mechem NTW-20 - 20x83.5 mm MG151
A HACs mercenary holds a heavily modified Mechem NTW-20.

Shotguns

Kel-Tec KSG

The VSSE agent uses Kel-Tec KSG shotguns with vertical foregrips.

Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge

Machine Guns

Browning M2

The Browning M2 is mounted on a VSSE-manned chopper. its also used by Wild Dog's mercenaries in stage 3.

Browning M2HB on vehicle mount - .50 BMG
VSSE agent Luke O'Neil firing Browning M2.
Browning M2 is mounted on Wild Dog's mercenaries truck.

Grenade Launchers

Heckler & Koch M320

The VSSE agents uses a Heckler & Koch M320 as the main grenade launcher. It replaces the Leuchtpistole seen in previous games. It still acts like an RPG.

Heckler & Koch M320 with optional telescoping stock - 40x46mm

Rocket Launchers

Pansarskott m/86

The Pansarskott m/86, the Swedish Army version of the M136 AT4 with folding foregrip, is used by Wild Dog's mercenaries, include Wild Dog.

Pansarskott m/86-84mm

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