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Difference between revisions of "Resident Evil 6"

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==Steyr M9-A1 ("Picador")==
 
==Steyr M9-A1 ("Picador")==
Helena's primary sidearm appears to be a [[Steyr M9]]. Named "Picador" in-game and holds 16 rounds in the magazine.  
+
Helena's primary sidearm appears to be a [[Steyr M9]]. Ada Wong is also briefly seen with one in the opening cutscene of her campaign, however she never uses it in-game. The Imposter Ada also wields one in her brief tag-along section in Chris' campaign. Named "Picador" in-game and holds 16 rounds in the magazine.  
 
[[File:Picador.jpg|thumb|none|300px|Steyr M9-A1 as it appears in Resident Evil 6]]
 
[[File:Picador.jpg|thumb|none|300px|Steyr M9-A1 as it appears in Resident Evil 6]]
 
[[File:SteyrM9A1.jpg|thumb|none|300px|Steyr M9-A1 - 9x19mm]]
 
[[File:SteyrM9A1.jpg|thumb|none|300px|Steyr M9-A1 - 9x19mm]]

Revision as of 10:25, 14 April 2013

Resident Evil 6 (2012)

Resident Evil 6 (known as Biohazard 6 in Japan) is the sixth installment in the Resident Evil video game series. This game will feature Leon Kennedy, Chris Redfield, Jake Muller and various new characters.

The following weapons were used in the video game Resident Evil 6:

WARNING: MINOR SPOILER


Pistols

"Wing Shooter"

The "Wing Shooter" is the handgun(s) used by Leon in his campaign, adding to the long line of Frankenstein guns in the Resident Evil universe. It seems to be a combination of the H&K VP70 and Walther P5, but longer than both. Leon is capable of dual-wielding this pistol which can be toggled by using the alt-fire command. When using it during quick shot, Leon will alternate firing each weapon left and right. He carries the second pistol at the start of his campaign and can be toggled on the fly. Has a magazine capacity of 18 rounds.

Official image of the "Wing Shooter(s)"
File:Re6vp70.jpg
Leon aims his Wing Shooter. Here, a laser sight it attached underneath the pistol.
Leon is later seen dual-welding his Wing Shooters.

IMI Desert Eagle Mark XIX ("Lightning Hawk")

Returning yet again as the "Lightning Hawk", it is the same custom Desert Eagle with wood grips that appears in previous games. It appears in Chapter 4 of Leon's campaign in the cockpit of the plane. Holds 7 rounds.

"Lightning Hawk" as it appears in Resident Evil 6
IMI Desert Eagle Mark XIX with chrome finish - .50 AE
Airsoft version of Desert Eagle as seen in RE2

Steyr M9-A1 ("Picador")

Helena's primary sidearm appears to be a Steyr M9. Ada Wong is also briefly seen with one in the opening cutscene of her campaign, however she never uses it in-game. The Imposter Ada also wields one in her brief tag-along section in Chris' campaign. Named "Picador" in-game and holds 16 rounds in the magazine.

File:Picador.jpg
Steyr M9-A1 as it appears in Resident Evil 6
Steyr M9-A1 - 9x19mm
File:Steyrm9 light.jpg
Steyr M9-A1 with X300
File:Steyrm9 sights.jpg
A view of the ironsights of the Steyr M9-A1
File:Re6g17.jpg
Helena aims her M9-A1.
File:Re6g17b.jpg
Another shot of Helena aiming her M9-A1 at the now-zombified President of the United States.
Helena grips her M9-A1 as she is thrown headlong after an explosion.
In this gameplay image, Helena is seen aiming her M9-A1 at several attacking zombies.

Taurus PT-909 ("Nine-Oh-Nine")

Main sidearm of both Chris and Jake is the Taurus PT-909. It's called "Nine-Oh-Nine" in-game. Has a 15 round magazine.

File:PT909.jpg
Taurus PT-909 - 9x19mm
File:909.jpg
The Taurus PT-909 is seen in Jake's inventory.
Jake aims his Taurus PT-909.

"Triple Shot"

Sherry's primary sidearm is called the "Triple Shot". It appears to mostly be a Frankenstein gun that appears to be based off of the Beretta 93R with elements of a SIG-Sauer P220 SL Sport. It has a red dot sight on the slide and a select-fire mode, allowing the player to alternate between single shots and three-round bursts.

File:119028-medium.jpeg
Official image of the "Triple Shot"
Promotional image of Sherry with her "Triple Shot" pistol.
File:Re6sherry.jpg
Sherry aims her Triple Shot at several attacking J'avo zombies.
File:Re6sherrybike.jpg
Another shot of Sherry aiming her Triple Shot pistol.

Smith & Wesson Model 500 ("Elephant Killer")

The Smith & Wesson Model 500 returns again. It's called "Elephant Killer" in-game.

S&W500.jpg
The S&W 500 is seen in Jake's inventory.
File:RE6ElKiller.jpg
Jake with the S&W 500 equipped.

Sub-machine Guns

H&K UMP9 ("MP-AF")

Piers Nivans, a BSAA member of the North American Branch, carries a Heckler & Koch UMP9 with extended side rails and an upper rail. In-game designation is "MP-AF" which stands for "Machine Pistol-Accurate Fire". Fire mode can be toggled between single shot and full auto. Holds 30 rounds and uses 9mm rounds.

Heckler & Koch UMP9 - 9x19mm
Pier is seen with his UMP9 at the ready.

Ruger MP9 ("Ammo Box 50")

Some enemies are armed with MP9s. Ada Wong carries this weapon in her campaign. It holds 50 rounds. Called the "Ammo Box 50" in game. Much like in Resident Evil 4, Ada will hold this weapon from the hip.

Ruger MP9 (with stock folded) - 9x19mm
File:Re6mp9c.jpg
The Ruger MP9 as seen being wielded by an enemy.
A J'avo zombie is seen with an MP9 as it attacks Jake.
Promotional image of a J'avo zombie armed with an MP9.

Shotguns

FN Tactical Police ("Assault Shotgun")

The FN Tactical Police Shotgun is seen being carried by Chris, Piers and Ada. Holds seven rounds and fires only in semi auto, however when the player reloads the gun, the character will cock the shotgun as if it were a pump action.

FN Tactical Police Shotgun - 12 gauge
File:Re5as.jpg
Sherry fires her FN Tactical Police shotgun at several J'avo zombies.
File:Re5as2.jpg
Sherry reloads her FN Tactical Police shotgun.

Sawn-off Shotgun ("Hydra")

The fictional, triple-barreled Hydra shotgun from Resident Evil 5 makes a return. Helena carries this weapon at the start of Leon's campaign. However, it doesn't fire 12 gauge rounds like the regular shotgun or assault shotgun, but rather, specialized 10 gauge rounds that are hard to find. When firing quick shots, Helena will dodge acrobatically in the direction of her target, allowing her to both obliterate the target if close enough and dodging other enemy attacks.

Resident Evil 6 Hydra Shotgun - 10 gauge

Remington M870 ("Shotgun")

A pump-action shotgun that resembles the Remington 870 makes an appearance with pistol grip, wooden pump, a heat shield/rails combo and red-dot sight. [Really not sure on the model]

Remington 870 Police Magnum w/ stock folded - 12 gauge
File:Re5s1.jpg
Sherry fires her Remington 870 at the attacking J'avo zombies.

Assault Rifles

FN FAL ("Bear Commander")

A composite rifle that comes with an M320 grenade launcher as standard armament. The rifle seems to resemble the DSA SA58 Para Tactical Carbine (with some visual modifications), which is a variant of the FN FAL. Unlike the "Grenade Launcher", this weapon can only use the HE grenade. In Leon's campaign it is attached with a bayonet rather that a grenade launcher.

DSA SA58 Para Tactical Carbine - 7.62x51mm NATO
File:Re5bc1.jpg
Sherry readies her "Bear Commander" composite rifle.
File:Re5bc2.jpg
Sherry reloads the M320 grenade launcher on her "Bear Commander" composite rifle.

Composite Assault Rifle ("Assault Rifle for Special Tactics")

Most BSAA members wield this rifle. It is smilar to an ACR, However the it has a carry handle and charrging handle similar to the FAMAS. The weapon has on its right side an ANPEQ15 laser sight and a 30 round magazine. The game states it is chambered in 5.56mm.

File:Untitled.jpg
Remington ACR w/FAMAS Carry Handle.
File:Re6ar.jpg
The BSAA team members as seen with their composite rifles at the ready.
Chris Refield aims his rifle. Here, the ANPEQ15 laser sight is visible.
Promotional image of Chris Redfield with his composite rifle.

AK-12 ("Assault Rifle RN")

The AK-12 appears as another usable assault rifle. Outfitted with a bayonet and Magpul-type telescoping stock. Listed in-game as the "Assault Rifle RN"

AK-12.
Jake as seen with his AK-12.
File:LeonAk.jpg
Later on, Leon uses an AK-12 of his own.
File:LeonGun.jpg
Leon falls backwards with his AK-12.

Sniper Rifles

SIG-Sauer SSG 3000 ("Sniper Rifle")

Piers Nivans's picture has him armed theSIG-Sauer SSG 3000 fitted with a Wild Dog Tactical Stock.

Promotional photo of Piers with his sniper rifle.
File:Re5sn1.jpg
Sherry is seen using the same sniper rifle as well.

Mechem NTW-20 ("Anti-Matériel Rifle")

In another section of the game, Piers aims with another sniper rifle to cover Jake that appears to be a Mechem NTW-20. Called the "Anti-Matériel Rifle ". The player can alternate between a standard scope and a thermal scope on the fly. In-game is chambered for 12.7mm (.50 BMG). Holds 10 rounds, 7 more rounds than the real life version.

Mechem NTW-20 - 20x83.5 mm MG151
Piers takes aim with his "Anti-Material Rifle as he attempt to cover Jake.
View through the sniper rifle's scope.

Mk 14 Enhanced Battle Rifle ("Semi Automatic Sniper Rifle")

A sniper rifle that appears to be based off of the Mk 14 Mod 0/1 Enhanced Battle Rifle is seen being used by Sherry. It holds five rounds and fires in semi automatic.

File:Re5asn1.jpg
Sherry takes aim with the "Semi Automatic Sniper Rifle".
Another shot of Sherry with the rifle.

Light Machine Guns

Hybrid Machine Gun

The fictional hybrid machine gun from Resident Evil 5 reappears again and is seen being carried by some J'avo zombies. The entire rear section of the weapon appears to be a FN M249 SAW as evident from the club foot stock (which in this case it's made out of wood), general receiver layout, and the gas regulator knob under the barrel. However the front section has a RPD style fore grip, and a PKM style carry handle and front sight. Similar to Resident Evil 5, this weapon is only used during the car chase sequence in Chris's campaign.

M249-E2 SAW with a 200 round ammo drum - 5.56x45mm
RPK Light Machine Gun with 40 round magazine - 7.62x39mm
PKM with latest version of Flash hider - 7.62x54mmR
Promotional image of a J'avo zombie with the Resident Evil 5 hybrid machine gun.
Several J'avo zombies as seen in-game with their hybrid machine guns.
File:Re6pkm2.jpg
Another shot of the same scene.

Grenade Launchers

RPG-7

The RPG-7 appears in-game being used by some J'avo zombies. Leon uses one at the end of his campaign. Chris uses one in The Mercenaries game with his alternate costume.

RPG-7 w/PG-7GM rocket and PGO-7 scope - 40mm
Promotional image of a J'avo zombie armed with an RPG-7.

Heckler & Koch M320

Sherry "Bear Commander" assault rifle is seen with a Heckler & Koch M320 grenade launcher attached underneath the barrel without the pistol grip.

Heckler & Koch M320 - 40x46mm

ARWEN 37 ("Grenade Launcher")

The ARWEN 37 makes an appearance in the game as being usable by Chris or Piers. Fires three different kinds of ammunition: Explosive, Acid and Nitrogen. It holds six 40mm rounds.

ARWEN 37 - 37mm
Sherry readies her ARWEN 37 grenade launcher.

Machine Guns

GAU-19?

The GAU-19 hybrid that was seen in Resident Evil 5 makes it's return appearance. Two are mounted on the back of BSAA Hummvee in Chapter 5 of Leon's campaign. Chris can use one in Chapter 2 of his campaign to fend off a large B.O.W. Two are mounted on the rear door of the BSAA Chinook in Jake's campaign in Chapter 1. Ustanak, the creature that pursues Jake and Sherry throughout the campaign, at one point has three of these weapons mounted on a platform that connects to his right arm. As in Resident Evil 5, all of these turrets have unlimited ammo but will overheat from continous fire.

Sherry prepares to man the GAU-19 gun turret.

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