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Difference between revisions of "Crisis Zone"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name=Crisis Zone|picture=TimecrisisCrisiszone.jpg | |name=Crisis Zone|picture=TimecrisisCrisiszone.jpg | ||
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==FN Five-seveN== | ==FN Five-seveN== | ||
− | In | + | In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F.(Special Tactical Force) officers. |
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | [[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | ||
− | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster | + | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]] |
==SIG-Sauer P220== | ==SIG-Sauer P220== | ||
− | Claude McGarren | + | Claude McGarren uses a [[SIG-Sauer P220]] in the game's special mode. It hold 8 rounds. |
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[[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]] | [[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]] | ||
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An unknown handgun with visual similarities to a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game. | An unknown handgun with visual similarities to a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game. | ||
+ | [[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]] | ||
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) hold Unknown Handgun.]] | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) hold Unknown Handgun.]] | ||
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− | = | + | =Submachine Guns= |
==Steyr TMP== | ==Steyr TMP== | ||
− | Modified [[Steyr TMP]] used by S.T.F. officers and U.R.D.A. soldiers equipped shield | + | Modified [[Steyr TMP]] are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds. |
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[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | [[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | ||
− | [[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP | + | [[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version]] |
− | [[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. | + | [[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]] |
− | [[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version | + | [[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]] |
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) hold modified TMP.]] | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) hold modified TMP.]] | ||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
− | + | The [[Heckler & Koch MP5A3]] is used by U.R.D.A. soldiers with the original "slimline" handguard and a straight "waffle"-style magazine. This depiction that comes from the rendering technology of hardware. | |
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[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | [[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | ||
+ | [[Image:HK MP5.JPG|thumb|none|400px|Heckler & Koch MP5A3 with original "slimline" handguard and straight "waffle"-style magazine - 9x19mm]] | ||
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are visible in weapon icon.]] | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are visible in weapon icon.]] | ||
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[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. original "slimline" handguard and a straight "waffle"-style magazine are visible.]] | [[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. original "slimline" handguard and a straight "waffle"-style magazine are visible.]] | ||
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier hold his MP5A3. original "slimline" handguard and a straight "waffle"-style magazine are visible.]] | [[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier hold his MP5A3. original "slimline" handguard and a straight "waffle"-style magazine are visible.]] | ||
+ | =Assault Rifles= | ||
==OTs-14-4A== | ==OTs-14-4A== | ||
− | In | + | In the arcade versionn, U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard. |
[[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]] | [[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]] | ||
− | [[Image:Crisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. soldiers ( | + | [[Image:Crisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold OTs-14-4As.]] |
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+ | ==XM29 OICW== | ||
+ | In the PS2 version, U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. | ||
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+ | [[Image:H&K XM29 OICW.jpg|thumb|none|450px|1999 over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm & 20mm. This is the second most depicted version.]] | ||
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+ | ==AR-15 variant== | ||
+ | In the PS2 version, Jared Hunter uses an unknown AR-15 variant without the carry handle. | ||
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+ | [[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | ||
=Shotguns= | =Shotguns= | ||
==Remington 870 (Short Barrel)== | ==Remington 870 (Short Barrel)== | ||
− | Claude McGarren uses | + | Claude McGarren uses a Remington 870 with a shortened barrels. It holds 6 rounds. |
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[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | [[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | ||
==Fictional pepperbox style shotgun== | ==Fictional pepperbox style shotgun== | ||
− | In | + | In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun. |
− | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun. | + | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.]] |
− | [[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun | + | [[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.]] |
==Unknown Shotgun== | ==Unknown Shotgun== | ||
− | Unknown Shotgun is appear in arcade versions promotional illustration | + | Unknown Shotgun is appear in arcade versions promotional illustration. |
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) holds an unknown shotgun.]] |
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=Sniper Rifles= | =Sniper Rifles= | ||
− | == | + | ==Heckler & Koch PSG-1== |
− | In PS2 version, U.R.D.A. commander Jared Hunter uses [[Heckler & Koch PSG-1]] with general G3 frames. | + | In the PS2 version, U.R.D.A. commander Jared Hunter uses a [[Heckler & Koch PSG-1]] with general G3 frames. |
[[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | [[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | ||
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[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) hold Unknown Sniper Rifle.]] | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) hold Unknown Sniper Rifle.]] | ||
− | = | + | =Machine Guns= |
− | == | + | ==M197 Vulcan== |
− | [[ | + | The [[M197 Vulcan]] is seen mounted on most U.R.D.A. choppers. |
− | + | [[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | |
+ | [[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|400px|M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.]] | ||
− | + | ==General Dynamics XM301== | |
+ | The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches. | ||
− | + | [[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]] | |
+ | [[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|400px|The XM301 on a U.R.D.A. manned RAH-66.]] | ||
==Hand Held M134 Minigun== | ==Hand Held M134 Minigun== | ||
− | + | The [[M134 Minigun]] appear as "Gattling Gun". It can be use in Grass Market Street at special mode.For balance reason, It hold only 60 rounds. | |
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+ | [[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]] | ||
− | + | =Rocket Launchers= | |
− | [[Image: | + | ==M202 FLASH== |
+ | The [[M202 FLASH]] appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function. | ||
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+ | [[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | ||
− | == | + | =Grenade Launcher= |
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− | It correctly hold 1 rounds. However, it is depicted | + | ==M79== |
+ | The [[M79 grenade launcher]] appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a slow rate of fire. | ||
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]] | [[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]] | ||
− | = | + | =Grenades= |
==DM51 hand grenade== | ==DM51 hand grenade== | ||
− | In | + | In the arcade version, U.R.D.A soldiers (include "Tiger") use [[DM51 hand grenade]] as their main grenade. |
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]] | [[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]] | ||
==Mk 2 hand grenade== | ==Mk 2 hand grenade== | ||
− | In PS2 version, U.R.D.A. | + | In the PS2 version, the [[Mk 2 hand grenade]] is used by the U.R.D.A. as their main grenade. |
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | ||
− | [[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|400px|U.R.D.A. soldier (center) | + | [[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|400px|U.R.D.A. soldier (center) throws a Mk 2 hand grenade.]] |
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.]] | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.]] | ||
==RGD-33 stick grenade== | ==RGD-33 stick grenade== | ||
− | In | + | In both versions of the game, Derrick Lynch use a [[RGD-33 stick grenade]]. |
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]] | [[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]] | ||
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=Others= | =Others= |
Revision as of 09:49, 9 April 2015
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Unidentified This article currently has one or more unidentified weapons. |
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The following weapons appear in the video game Crisis Zone:
Handguns
FN Five-seveN
In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F.(Special Tactical Force) officers.
SIG-Sauer P220
Claude McGarren uses a SIG-Sauer P220 in the game's special mode. It hold 8 rounds.
Unknown Handgun
An unknown handgun with visual similarities to a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
Submachine Guns
Steyr TMP
Modified Steyr TMP are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 is used by U.R.D.A. soldiers with the original "slimline" handguard and a straight "waffle"-style magazine. This depiction that comes from the rendering technology of hardware.
Assault Rifles
OTs-14-4A
In the arcade versionn, U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard.
XM29 OICW
In the PS2 version, U.R.D.A. special agent "Tiger" uses a XM29 OICW.
AR-15 variant
In the PS2 version, Jared Hunter uses an unknown AR-15 variant without the carry handle.
Shotguns
Remington 870 (Short Barrel)
Claude McGarren uses a Remington 870 with a shortened barrels. It holds 6 rounds.
Fictional pepperbox style shotgun
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
Unknown Shotgun
Unknown Shotgun is appear in arcade versions promotional illustration.
Sniper Rifles
Heckler & Koch PSG-1
In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.
Unknown Sniper Rifle
Unknown Sniper Rifle is appear in arcade versions promotional illustration. It's never appeared ingame.
Machine Guns
M197 Vulcan
The M197 Vulcan is seen mounted on most U.R.D.A. choppers.
General Dynamics XM301
The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches.
Hand Held M134 Minigun
The M134 Minigun appear as "Gattling Gun". It can be use in Grass Market Street at special mode.For balance reason, It hold only 60 rounds.
Rocket Launchers
M202 FLASH
The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function.
Grenade Launcher
M79
The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a slow rate of fire.
Grenades
DM51 hand grenade
In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.
Mk 2 hand grenade
In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.
RGD-33 stick grenade
In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.
Others
Fictional Flamethrower
Fictional Flamethrower can be use in Drycreek plaza at special mode.
Laser Rifle
Fictional Laser Rifle can be use in Garland Technology Center at special mode.