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Difference between revisions of "Battlefield: Vietnam"
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'''The following weapons appear in the video game ''Battlefield: Vietnam'':''' | '''The following weapons appear in the video game ''Battlefield: Vietnam'':''' | ||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
+ | |||
+ | = Note = | ||
+ | It appears most shoulder arms in this game have been modeled with their bolts and ejection ports on the left side of the firearm. | ||
= Handguns = | = Handguns = | ||
== M1911A1 == | == M1911A1 == | ||
− | The [[M1911A1]] is the standard US/ARVN sidearm, with a 9-round magazine (Note that the Standard USGI M1911A1 actually has a 7-Round Magazine). In the reload animation you can see the player putting a magazine in, the slide moves forward and then he pulls the slide again. In reality he would waste one round by doing that. | + | The [[M1911A1]], called "M1911" in-game, is the standard US/ARVN sidearm, with a 9-round magazine (Note that the Standard USGI M1911A1 actually has a 7-Round Magazine). In the reload animation you can see the player putting a magazine in, the slide moves forward and then he pulls the slide again. In reality he would waste one round by doing that. |
[[Image:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 Pistol - .45 ACP.]] | [[Image:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 Pistol - .45 ACP.]] | ||
[[Image:BFVM1911.JPG|thumb|none|500px|]] | [[Image:BFVM1911.JPG|thumb|none|500px|]] | ||
== Smith & Wesson Model 19 == | == Smith & Wesson Model 19 == | ||
− | The 6-inch barrel [[Smith & Wesson Model 19]] is used by US Special Forces, | + | The 6-inch barrel [[Smith & Wesson Model 19]] is used by the US MACV SOG and 5th Special Forces Group, replacing the M1911A1. It is more powerful than the other handguns, killing in one shot to the head and two to the body. Holds six rounds in its cylinder and reloads using a speedloader. |
[[Image:Smithandwessonmod19-03.jpg|thumb|none|350px|Smith & Wesson Model 19 with 6in barrel - .357 magnum]] | [[Image:Smithandwessonmod19-03.jpg|thumb|none|350px|Smith & Wesson Model 19 with 6in barrel - .357 magnum]] | ||
[[Image:BFV.357Mag.jpg|thumb|none|350px]] | [[Image:BFV.357Mag.jpg|thumb|none|350px]] | ||
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= Submachine Guns = | = Submachine Guns = | ||
== MAT-49 == | == MAT-49 == | ||
− | The [[MAT-49]] is the only sub-machine gun in the game and is used by NVA and VC | + | The [[MAT-49]] is the only sub-machine gun in the game and is used by NVA and VC Engineers. Also the only shoulder arm to have a correct bolt and ejection port location. |
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 Submachine Gun - 9x19mm]] | [[Image:MAT-49.jpg|thumb|none|400px|MAT-49 Submachine Gun - 9x19mm]] | ||
[[Image:BFVMAT49.jpg|thumb|none|400px]] | [[Image:BFVMAT49.jpg|thumb|none|400px]] | ||
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= Assault Rifles = | = Assault Rifles = | ||
== Colt M16A1 == | == Colt M16A1 == | ||
− | The [[M16 rifle series#M16A1 Rifle|M16A1]] Rifle is used by | + | The [[M16 rifle series#M16A1 Rifle|M16A1]] Rifle is used by US Marine and ARVN Assault and Scout classes. A semi-auto only variant with a scope can be used as a sniper weapon, both have 20-round mags. |
− | The scoped variant has a silencer in the menu and sounds like a silenced | + | The scoped variant has a silencer in the menu and sounds like a silenced M16 but has no visible silencer while playing. Also, note how the weapon has been reversed, with having the ejection port on the left side. |
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 Round magazine - 5.56x45mm]] | [[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 Round magazine - 5.56x45mm]] | ||
[[File:Colt model 655.jpg|thumb|none|500px|Colt Model 655 with carry handle mounted scope - 5.56x45mm]] | [[File:Colt model 655.jpg|thumb|none|500px|Colt Model 655 with carry handle mounted scope - 5.56x45mm]] | ||
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== Colt XM177E2 == | == Colt XM177E2 == | ||
− | The [[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E2]] is used by ARVN and US Special Forces | + | The [[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E2]], called "CAR-15" in-game, is used by the Assault classes of the ARVN, US Army and US Special Forces. A version with an attached [[XM148_grenade_launcher|XM148 grenade launcher]] is used by US Special Forces. |
[[Image:ColtM177E2.jpg|thumb|none|450px|XM177E2 Carbine aka Colt Model 629 - 5.56x45mm.]] | [[Image:ColtM177E2.jpg|thumb|none|450px|XM177E2 Carbine aka Colt Model 629 - 5.56x45mm.]] | ||
[[Image:M148.jpg|thumb|none|450px|XM148 40mm Grenade-Launcher mounted on XM177E2.]] | [[Image:M148.jpg|thumb|none|450px|XM148 40mm Grenade-Launcher mounted on XM177E2.]] | ||
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== Type 56 Assault Rifle == | == Type 56 Assault Rifle == | ||
− | The [[AK-47#Norinco_Type_56|Type 56]] Assault Rifle is the Standard NVA weapon and the underfolding bayonet cannot be used. | + | The [[AK-47#Norinco_Type_56|Type 56]] Assault Rifle is the Standard NVA weapon and the underfolding bayonet cannot be used. The NVA uses standard-stocked Type 56s (called "AK-47" in-game) while the Vietcong uses underfolder-stock Type 56-1s (called "AKMS"). Note that there is no disassembly push-button on the rear upper end of the receiver, no post within the sight, and the bolt location on the left. |
[[Image:Early type 56.jpg|thumb|none|450px|Type 56 assault rifle (fixed stock variant) with under-folding bayonet ("pig sticker") - 7.62x39mm]] | [[Image:Early type 56.jpg|thumb|none|450px|Type 56 assault rifle (fixed stock variant) with under-folding bayonet ("pig sticker") - 7.62x39mm]] | ||
[[Image:BFVAK47.jpg|thumb|none|400px]] | [[Image:BFVAK47.jpg|thumb|none|400px]] | ||
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= Rifles = | = Rifles = | ||
== M14 == | == M14 == | ||
− | The [[M14_Rifle#M14_Rifle|M14 Rifle]] is the | + | The [[M14_Rifle#M14_Rifle|M14 Rifle]] is used by the Engineers of the ARVN and all US forces. Holds only 10 rounds despite being modeled with 20 round magazine and has its bolt handle on the left. |
[[Image:M14Rifle.jpg|thumb|none|500px|M14 Rifle - 7.62x51mm NATO]] | [[Image:M14Rifle.jpg|thumb|none|500px|M14 Rifle - 7.62x51mm NATO]] | ||
[[Image:BFVM14.JPG|thumb|none|500px]] | [[Image:BFVM14.JPG|thumb|none|500px]] | ||
== M21 == | == M21 == | ||
− | The [[M14_Rifle#M21.2FM25_Sniper_Rifle|M21 Sniper Rifle]] is | + | The [[M14_Rifle#M21.2FM25_Sniper_Rifle|M21 Sniper Rifle]] is a choice for the ARVN and US Army Scout class. It is identical in-game to the M14 (including the incorrect 10-round magazine capacity)except it has a scope. Unlike the other sniper rifles, it comes with only a single reserve magazine, for a total of 20 rounds. |
[[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]] | [[Image:Xm21rifle.jpg|thumb|none|500px|M21 Sniper Rifle - 7.62x51mm NATO]] | ||
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== Norinco Type 56 Carbine (SKS) == | == Norinco Type 56 Carbine (SKS) == | ||
− | The [[SKS_rifle|Type 56 Carbine]] (AKA Chinese SKS) is used by the NVA | + | The [[SKS_rifle|Type 56 Carbine]] (AKA Chinese SKS) is used by the NVA and Vietcong Heavy Assault and Scout classes. Like the Type 56 rifles, the bayonet cannot be used, no post is present within the sight and the bolt once again, has been placed to the left. |
[[Image:ChineseType56Carbine.jpg|thumb|none|500px|Chinese Type 56 Carbine aka the Chinese SKS rifle - 7.62x39mm. The Chinese SKS has a stamped receiver and a spike bayonet (aka a "pig sticker") much like the Type 56 assault rifle. This version, like many imported SKS rifles, have the infamous 'orange cratewood' stocks, probably the lowest quality wood in any mass produced rifle, save for the last ditch Arisaka Type 99 rifles at the end of WW2. Many SKS rifles during the Vietnam War were issued with reddish plastic stocks, because of the incidents of 'wood rot' in the humid SE Asian jungles.]] | [[Image:ChineseType56Carbine.jpg|thumb|none|500px|Chinese Type 56 Carbine aka the Chinese SKS rifle - 7.62x39mm. The Chinese SKS has a stamped receiver and a spike bayonet (aka a "pig sticker") much like the Type 56 assault rifle. This version, like many imported SKS rifles, have the infamous 'orange cratewood' stocks, probably the lowest quality wood in any mass produced rifle, save for the last ditch Arisaka Type 99 rifles at the end of WW2. Many SKS rifles during the Vietnam War were issued with reddish plastic stocks, because of the incidents of 'wood rot' in the humid SE Asian jungles.]] | ||
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== Mosin-Nagant M1891/30 Sniper == | == Mosin-Nagant M1891/30 Sniper == | ||
− | The [[Mosin_Nagant|M1891/30 Sniper Rifle]] is | + | The [[Mosin_Nagant|M1891/30 Sniper Rifle]] is used by Vietcong Scouts. Note the left handed bolt and how it is seen as a mainstream weapon despite no left handed Mosins ever being produced. Similar thing can be seen on the poster of ''[[Enemy at the Gates]]'' |
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54R]] | [[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54R]] | ||
[[Image:BFVMosinNagant.jpg|thumb|none|400px]] | [[Image:BFVMosinNagant.jpg|thumb|none|400px]] | ||
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== M40 == | == M40 == | ||
− | The [[Remington_700#M40_Sniper_Rifle|M40 Sniper Rifle]] is | + | The [[Remington_700#M40_Sniper_Rifle|M40 Sniper Rifle]] is a rifle used by US Marine and Special Forces Scouts, and holds five rounds. Note how the gun is a left-handed shooter's rifle. |
[[Image:M40 1.jpg |thumb|none|500px|M40 Sniper Rifle - 7.62x51mm NATO.]] | [[Image:M40 1.jpg |thumb|none|500px|M40 Sniper Rifle - 7.62x51mm NATO.]] | ||
[[Image:BFGM40.JPG|thumb|none|500px]] | [[Image:BFGM40.JPG|thumb|none|500px]] | ||
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= Shotguns = | = Shotguns = | ||
== Mossberg 500 == | == Mossberg 500 == | ||
− | One of two US | + | One of two US Marine Assault-class weapons, the [[Mossberg_500_series_shotgun#Mossberg_500|Mossberg 500]] Shotgun is available with a sawed-off pistol grip and heat shield. It holds 6 shells in its magazine. Note the incorrect (left side) ejection port. |
[[Image:Mossberg500withHeatShield.jpg|thumb|none|500px|Mossberg 500 with full stock, heat shield and extended magazine tube - 12 gauge]] | [[Image:Mossberg500withHeatShield.jpg|thumb|none|500px|Mossberg 500 with full stock, heat shield and extended magazine tube - 12 gauge]] | ||
[[Image:BFVMossberg500.jpg|thumb|none|400px]] | [[Image:BFVMossberg500.jpg|thumb|none|400px]] | ||
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= Machine Guns = | = Machine Guns = | ||
== M60 == | == M60 == | ||
− | The [[M60 machine gun]] is perhaps the most infamous weapon in the game due to a well-known early balance issue; the release version of the game featured a US kit with the M60 and LAW, with the M60 extremely damaging (you pointed it at people and they died) and accurate enough to be used for sniping. This essentially meant games boiled to to re-enactments of ''[[Rambo: First Blood Part 2]]'', only with the same number of John Rambos as Vietnamese. This was quickly addressed in patches; the M60 was placed in a kit with the M79 rather than the much more powerful LAW, and both machine guns were made drastically less accurate. | + | The [[M60 machine gun]] is perhaps the most infamous weapon in the game due to a well-known early balance issue; the release version of the game featured a US kit with the M60 and LAW, with the M60 extremely damaging (you pointed it at people and they died) and accurate enough to be used for sniping. This essentially meant games boiled to to re-enactments of ''[[Rambo: First Blood Part 2]]'', only with the same number of John Rambos as Vietnamese. This was quickly addressed in patches; the M60 was placed in a kit with the M79 rather than the much more powerful LAW, and both machine guns were made drastically less accurate, unless used while prone. |
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | [[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | ||
[[Image:BFVM60.jpg|thumb|none|400px]] | [[Image:BFVM60.jpg|thumb|none|400px]] | ||
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== Type 53 == | == Type 53 == | ||
− | The | + | The Vietcong infantry machine gun is the [[Degtyarov_DP_Series_Machine_Gun#Degtyaryov_DPM|Type 53 (DPM)]]. |
[[File:Chinese Type 53.jpg|thumb|none|400px|Chinese Type 53 - 7.62x54mm R]] | [[File:Chinese Type 53.jpg|thumb|none|400px|Chinese Type 53 - 7.62x54mm R]] | ||
[[Image:BFVT53.jpg|thumb|none|400px]] | [[Image:BFVT53.jpg|thumb|none|400px]] | ||
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== Degtyarev RPD == | == Degtyarev RPD == | ||
− | The [[RPD_Light_Machine_Gun|RPD]] is the standard NVA machine gun. | + | The [[RPD_Light_Machine_Gun|RPD]] is the standard NVA machine gun. It performs the same way as the M60, and is only really effective while lying prone. |
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD Light Machine Gun - 7.62x39mm]] | [[Image:RPD-Light-Machine-Gun.jpg|thumb|none|500px|RPD Light Machine Gun - 7.62x39mm]] | ||
[[Image:BFVRPD.jpg|thumb|none|400px]] | [[Image:BFVRPD.jpg|thumb|none|400px]] | ||
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= Grenades = | = Grenades = | ||
== Mark 2 Fragmentation Grenade == | == Mark 2 Fragmentation Grenade == | ||
− | The [[Mk 2 hand grenade]] is used | + | The [[Mk 2 hand grenade]] is used by the ARVN and all US forces, with four of them being issued to the Assault class. |
[[Image:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | [[Image:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | ||
[[Image:BFVGRENADE.JPG|thumb|none|500px]] | [[Image:BFVGRENADE.JPG|thumb|none|500px]] | ||
== Type 67 Stick Grenade == | == Type 67 Stick Grenade == | ||
− | The [[Type 67 stick grenade]] | + | The [[Type 67 stick grenade]] by the NVA and Vietcong Assault and sometimes Heavy Assault classes. |
[[Image:Type67Grenade.jpg|thumb|none|150px|Type 67 High-Explosive Fragmentation stick grenade]] | [[Image:Type67Grenade.jpg|thumb|none|150px|Type 67 High-Explosive Fragmentation stick grenade]] | ||
[[Image:BFVRGD.JPG|thumb|none|500px]] | [[Image:BFVRGD.JPG|thumb|none|500px]] | ||
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= Mines = | = Mines = | ||
== S-Mine == | == S-Mine == | ||
− | The [[S-Mine]] is used in the game. | + | The [[S-Mine]] is used in the game, called "Bouncing Betty". |
[[Image:SMine35.jpg|thumb|none|150px|S-Mine 35. Note the fuse is in the center of the mine body; the later S-Mine 44's fuse was instead offset.]] | [[Image:SMine35.jpg|thumb|none|150px|S-Mine 35. Note the fuse is in the center of the mine body; the later S-Mine 44's fuse was instead offset.]] | ||
[[Image:BFVBOUNCINGBETTY.JPG|thumb|none|500px]] | [[Image:BFVBOUNCINGBETTY.JPG|thumb|none|500px]] | ||
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= Launchers = | = Launchers = | ||
== B40 == | == B40 == | ||
− | The [[RPG-2|B40]] (Vietnamese copy of the Soviet RPG-2) is the standard | + | The [[RPG-2|B40]] (Vietnamese copy of the Soviet RPG-2) is the standard Vietcong Anti-Tank Weapon. |
[[Image:Rpg-2.jpg|thumb|none|400px|RPG-2 40mm with PG-2 rocket]] | [[Image:Rpg-2.jpg|thumb|none|400px|RPG-2 40mm with PG-2 rocket]] | ||
[[Image:BFVRPG2.jpg|thumb|none|400px]] | [[Image:BFVRPG2.jpg|thumb|none|400px]] | ||
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== 9K32 Strela 2 == | == 9K32 Strela 2 == | ||
− | NVA | + | The [[SA-7 Grail|Strela 2]], called "SA-7", is issued to NVA and Vietcong Heavy Assault classes. It doesn't actually lock on to aircraft, but will rather follow and fly into aircraft that fly nearby when it is fired. It is also a surprisingly effective anti-tank weapon. |
[[Image:BFVSA7.jpg|thumb|none|400px]] | [[Image:BFVSA7.jpg|thumb|none|400px]] | ||
[[Image:BFVSA72.JPG|thumb|none|500px]] | [[Image:BFVSA72.JPG|thumb|none|500px]] | ||
== BGM-71 TOW == | == BGM-71 TOW == | ||
− | The [[BGM-71 TOW]] is seen mounted on | + | The [[BGM-71 TOW]] is seen mounted on some Ford M151 MUTT vehicles. Up to a certain patch it fired unguided rockets. Later on these rockets where replaced by heat-seeking missiles, just like the Strela-2, making it an effective SAM launcher instead of an anti-tank guided missile. |
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]] | [[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod 152mm]] | ||
[[Image:BFVBGM.jpg|thumb|none|500px|A BGM-71 TOW mounted on an M151 MUTT in ''Battlefield: Vietnam'']] | [[Image:BFVBGM.jpg|thumb|none|500px|A BGM-71 TOW mounted on an M151 MUTT in ''Battlefield: Vietnam'']] |
Revision as of 20:11, 27 October 2013
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
|
The following weapons appear in the video game Battlefield: Vietnam:
Note
It appears most shoulder arms in this game have been modeled with their bolts and ejection ports on the left side of the firearm.
Handguns
M1911A1
The M1911A1, called "M1911" in-game, is the standard US/ARVN sidearm, with a 9-round magazine (Note that the Standard USGI M1911A1 actually has a 7-Round Magazine). In the reload animation you can see the player putting a magazine in, the slide moves forward and then he pulls the slide again. In reality he would waste one round by doing that.
Smith & Wesson Model 19
The 6-inch barrel Smith & Wesson Model 19 is used by the US MACV SOG and 5th Special Forces Group, replacing the M1911A1. It is more powerful than the other handguns, killing in one shot to the head and two to the body. Holds six rounds in its cylinder and reloads using a speedloader.
Norinco Model 54
The Norinco Model 54 pistol is the Chinese copy of the Tokarev TT-33 Pistol, except that the Chinese model has a frame mounted safety. The Model 54 is the standard NVA/VC sidearm, the magazine holds 8 rounds of 7.62x25mm Tokarev.
Submachine Guns
MAT-49
The MAT-49 is the only sub-machine gun in the game and is used by NVA and VC Engineers. Also the only shoulder arm to have a correct bolt and ejection port location.
Assault Rifles
Colt M16A1
The M16A1 Rifle is used by US Marine and ARVN Assault and Scout classes. A semi-auto only variant with a scope can be used as a sniper weapon, both have 20-round mags. The scoped variant has a silencer in the menu and sounds like a silenced M16 but has no visible silencer while playing. Also, note how the weapon has been reversed, with having the ejection port on the left side.
Colt XM177E2
The XM177E2, called "CAR-15" in-game, is used by the Assault classes of the ARVN, US Army and US Special Forces. A version with an attached XM148 grenade launcher is used by US Special Forces.
Type 56 Assault Rifle
The Type 56 Assault Rifle is the Standard NVA weapon and the underfolding bayonet cannot be used. The NVA uses standard-stocked Type 56s (called "AK-47" in-game) while the Vietcong uses underfolder-stock Type 56-1s (called "AKMS"). Note that there is no disassembly push-button on the rear upper end of the receiver, no post within the sight, and the bolt location on the left.
Rifles
M14
The M14 Rifle is used by the Engineers of the ARVN and all US forces. Holds only 10 rounds despite being modeled with 20 round magazine and has its bolt handle on the left.
M21
The M21 Sniper Rifle is a choice for the ARVN and US Army Scout class. It is identical in-game to the M14 (including the incorrect 10-round magazine capacity)except it has a scope. Unlike the other sniper rifles, it comes with only a single reserve magazine, for a total of 20 rounds.
Norinco Type 56 Carbine (SKS)
The Type 56 Carbine (AKA Chinese SKS) is used by the NVA and Vietcong Heavy Assault and Scout classes. Like the Type 56 rifles, the bayonet cannot be used, no post is present within the sight and the bolt once again, has been placed to the left.
Sniper Rifles
SVD Dragunov
The SVD Dragunov is one of two NVA sniper weapons and once again, it has an empty front sight and incorrect bolt location.
Mosin-Nagant M1891/30 Sniper
The M1891/30 Sniper Rifle is used by Vietcong Scouts. Note the left handed bolt and how it is seen as a mainstream weapon despite no left handed Mosins ever being produced. Similar thing can be seen on the poster of Enemy at the Gates
M40
The M40 Sniper Rifle is a rifle used by US Marine and Special Forces Scouts, and holds five rounds. Note how the gun is a left-handed shooter's rifle.
Shotguns
Mossberg 500
One of two US Marine Assault-class weapons, the Mossberg 500 Shotgun is available with a sawed-off pistol grip and heat shield. It holds 6 shells in its magazine. Note the incorrect (left side) ejection port.
Machine Guns
M60
The M60 machine gun is perhaps the most infamous weapon in the game due to a well-known early balance issue; the release version of the game featured a US kit with the M60 and LAW, with the M60 extremely damaging (you pointed it at people and they died) and accurate enough to be used for sniping. This essentially meant games boiled to to re-enactments of Rambo: First Blood Part 2, only with the same number of John Rambos as Vietnamese. This was quickly addressed in patches; the M60 was placed in a kit with the M79 rather than the much more powerful LAW, and both machine guns were made drastically less accurate, unless used while prone.
Type 53
The Vietcong infantry machine gun is the Type 53 (DPM).
Degtyarev RPD
The RPD is the standard NVA machine gun. It performs the same way as the M60, and is only really effective while lying prone.
Grenades
Mark 2 Fragmentation Grenade
The Mk 2 hand grenade is used by the ARVN and all US forces, with four of them being issued to the Assault class.
Type 67 Stick Grenade
The Type 67 stick grenade by the NVA and Vietcong Assault and sometimes Heavy Assault classes.
Mines
S-Mine
The S-Mine is used in the game, called "Bouncing Betty".
Launchers
B40
The B40 (Vietnamese copy of the Soviet RPG-2) is the standard Vietcong Anti-Tank Weapon.
M79 Grenade Launcher
The M79 grenade launcher is used by US and ARVN. Has yellow tiger stripe camouflage paint on the barrel similar to the M79 used by "The Roach" in Apocalypse Now.
M72 LAW
The M72 LAW is the standard US/ARVN Anti-Tank Weapon.
RPG-7
The RPG-7 is the standard NVA Anti-Tank Weapon, fitted with a PGO-7 scope.
9K32 Strela 2
The Strela 2, called "SA-7", is issued to NVA and Vietcong Heavy Assault classes. It doesn't actually lock on to aircraft, but will rather follow and fly into aircraft that fly nearby when it is fired. It is also a surprisingly effective anti-tank weapon.
BGM-71 TOW
The BGM-71 TOW is seen mounted on some Ford M151 MUTT vehicles. Up to a certain patch it fired unguided rockets. Later on these rockets where replaced by heat-seeking missiles, just like the Strela-2, making it an effective SAM launcher instead of an anti-tank guided missile.