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Difference between revisions of "Time Crisis 5"
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Robert Baxter also used same MP5K in stage 1. | Robert Baxter also used same MP5K in stage 1. | ||
[[Image:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]] | [[Image:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]] | ||
+ | [[File:Timecrisis5_HACSandMP5.jpg|thumb|none|600px|VSSE agent Robert Baxter firing MP5K to "H.A.C.S".]] | ||
− | = | + | =Rifles= |
== AK-12 == | == AK-12 == | ||
− | A [[AK-12]] fitted Aimpoint dotsight, laser sight and vertical foregrip is used by the most Wild Dog's mercenaries and Protagonists. | + | A [[AK-12]] fitted Aimpoint dotsight, laser sight, flash light and vertical foregrip is used by the most Wild Dog's mercenaries and Protagonists. |
+ | |||
+ | It is modeled with a left-handed charging handle. So they reloading, pull the charging handle by left hand. | ||
Like the previous game, Its referred to as "machine gun" even though this is a assault rifle. | Like the previous game, Its referred to as "machine gun" even though this is a assault rifle. | ||
[[File:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]] | [[File:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]] | ||
+ | [[File:Timecrisis5_ak12.jpg|thumb|none|600px|Wild Dog's mercenaries holds AK-12.]] | ||
+ | |||
+ | == Mechem NTW-20 == | ||
+ | The heavily modified [[Mechem NTW-20]] used by Wild Dog's mercenaries equipped powered suits and jetpacks (Called "H.A.C.S", Its same enemy of Time Crisis: Razing Storm). | ||
+ | [[Image:Ntw20.jpg|thumb|none|400px|Mechem NTW-20 - 20x83.5 mm MG151]] | ||
+ | [[File:Timecrisis5_HACSandMP5.jpg|thumb|none|600px|"H.A.C.S" holds heavily modified Mechem NTW-20.]] | ||
=Shotguns= | =Shotguns= | ||
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=Machineguns= | =Machineguns= | ||
== Browning M2 == | == Browning M2 == | ||
− | The | + | The futuristic modified [[Browning M2]] mounted on VSSE's helicopter in stage 2. |
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]] | [[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]] | ||
Revision as of 14:22, 9 November 2014
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The following guns can be seen in the 2014 video game Time Crisis 5:
Handguns
Desert Eagle Mark XIX
VSSE agent Luke O'neil and Mark Goddard use a IMI Desert Eagle Mark XIX fitted muzzle brake.
Unlike the previous game, Those Desert Eagle is two-tone and not fitted any optics.
Heckler & Koch HK45
VSSE agent Robert Baxter (protagonist of Time Crisis II) use a Heckler & Koch HK45.
Mauser C96
Mauser C96 used by Wild Dog. Its same pistol in Time Crisis II.
Submachine Guns
Heckler & Koch MP5K
Wild Dog's mercenaries equipped ballistic shield, They use a Heckler & Koch MP5K without foregrip.
Robert Baxter also used same MP5K in stage 1.
Rifles
AK-12
A AK-12 fitted Aimpoint dotsight, laser sight, flash light and vertical foregrip is used by the most Wild Dog's mercenaries and Protagonists.
It is modeled with a left-handed charging handle. So they reloading, pull the charging handle by left hand.
Like the previous game, Its referred to as "machine gun" even though this is a assault rifle.
Mechem NTW-20
The heavily modified Mechem NTW-20 used by Wild Dog's mercenaries equipped powered suits and jetpacks (Called "H.A.C.S", Its same enemy of Time Crisis: Razing Storm).
Shotguns
Kel-Tec KSG
Protagonists use an Kel-Tec KSG with vertical foregrip. another special weapon in the game.
Like Time Crisis 3 one, KSG firing semiauto. even though KSG firing at Pump-Action only.
Machineguns
Browning M2
The futuristic modified Browning M2 mounted on VSSE's helicopter in stage 2.
Launchers
Heckler & Koch M320
Protagonists use an Heckler & Koch M320. Like the previous game, Its acts more like an RPG.
RPG-7
The RPG-7 used by Wild Dog's mercenaries, include Wild Dog.