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Difference between revisions of "Crisis Zone"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name=Crisis Zone | |name=Crisis Zone | ||
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==Calico M900== | ==Calico M900== | ||
− | In the arcade version, U.R.D.A. | + | In the arcade version, U.R.D.A. enhanced soldier uses a stock less [[Calico M900]]. |
[[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]] | [[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]] | ||
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In the PS2 version, [[Heckler & Koch MP5A3]] is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine. | In the PS2 version, [[Heckler & Koch MP5A3]] is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine. | ||
− | [[Image: | + | [[Image:MP5A3 F stock.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm]] |
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|MP5A3 are incorrectly appeared in weapon icon.]] | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|MP5A3 are incorrectly appeared in weapon icon.]] | ||
[[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|U.R.D.A. air unit soldier holds stock less MP5A3. Strangely, magazine is not modeled at all.]] | [[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|U.R.D.A. air unit soldier holds stock less MP5A3. Strangely, magazine is not modeled at all.]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
− | == | + | ==Fictional bullpup rifle== |
− | In the arcade version, most of U.R.D.A. soldiers are equipped with | + | In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based [[Enfield_L85_rifle_series#L85A1|L85A1]], with addition of a [[Heckler & Koch G36K]]'s export optical sight. |
− | [[Image: | + | [[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]] |
− | [[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold | + | [[File:G36K-Export.jpg|thumb|none|400px|Heckler & Koch G36KV with export optical sight - 5.56x45mm]] |
+ | [[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.]] | ||
==XM29 OICW== | ==XM29 OICW== | ||
− | The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model. In the PS2 version, He uses | + | The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36). |
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]] | [[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]] | ||
[[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]] | [[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]] | ||
− | [[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent | + | [[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent Tiger hold his modified XM29.]] |
[[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]] | [[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]] | ||
==AR-15 variant== | ==AR-15 variant== | ||
− | In the PS2 version, Jared Hunter uses an AR-15 variant without the carry handle and front gas block. | + | In the PS2 version, Jared Hunter uses an [[M16 rifle series|AR-15]] variant without the carry handle and front gas block. |
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | [[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | ||
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==General Dynamics M197 Vulcan == | ==General Dynamics M197 Vulcan == | ||
− | + | In the PS2 version, [[M61_Vulcan#General_Dynamics_M197_Vulcan|M197 Vulcan]] is seen mounted on most U.R.D.A. choppers. | |
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | [[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]] | ||
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==General Dynamics XM301== | ==General Dynamics XM301== | ||
− | The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 | + | The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopter (RAH-66 Comanche in arcade, Mi-24 based fictional chopper in PS2 version). |
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]] | [[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]] | ||
− | [[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|500px|The XM301 on a U.R.D.A. manned | + | [[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|500px|The XM301 on a U.R.D.A. manned attack helicopter.]] |
+ | |||
==M242 Bushmaster chaingun== | ==M242 Bushmaster chaingun== | ||
In both versions of the game, a rather large [[M242 Bushmaster chaingun]] is seen mounted on U.R.D.A. M2 Bradley. | In both versions of the game, a rather large [[M242 Bushmaster chaingun]] is seen mounted on U.R.D.A. M2 Bradley. |
Revision as of 16:02, 11 July 2018
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The following weapons appear in the video game Crisis Zone:
Handguns
FN Five-seveN
In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.
SIG-Sauer P220
In the PS2 version, Claude McGarren uses a SIG-Sauer P220 in the special mode. Unlike other games, It hold 8 rounds.
Heckler & Koch USP45
In the PS2 version, Jared Hunter, commander of the U.R.D.A. He uses Heckler & Koch USP45 to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.
Submachine Guns
Steyr TMP
Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
In the arcade version, actual weapon models are modified "NDI special submachine gun" from Time Crisis II, which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is rather large).
Calico M900
In the arcade version, U.R.D.A. enhanced soldier uses a stock less Calico M900.
Heckler & Koch MP5A3
In the PS2 version, Heckler & Koch MP5A3 is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
Steyr TMP/Heckler & Koch MP5A3 Hybrid
In the promotional illustrations of the arcade version, S.T.F. officer hold heavily modified sub machinegun with a foregrip. It is largely based on the Steyr TMP, with addition of a Heckler & Koch MP5 receiver. Although It appear as game's gun controller, in-game S.T.F. officers are actually uses Modified TMP.
Assault Rifles
Fictional bullpup rifle
In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based L85A1, with addition of a Heckler & Koch G36K's export optical sight.
XM29 OICW
The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, He uses 1996 model. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36).
AR-15 variant
In the PS2 version, Jared Hunter uses an AR-15 variant without the carry handle and front gas block.
Shotguns
Remington 870 (Short Barrel)
In the promotional illustrations of the arcade version, S.T.F. officer hold Remington 870 outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses a it in special mode. It holds 6 rounds.
Fictional pepperbox style shotgun
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
Sniper Rifles
Heckler & Koch PSG-1
In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.
Machine Guns
General Electric M61 Vulcan
In both versions of the game, a clearly oversized M61 Vulcan is seen mounted on inside of U.R.D.A. M2 Bradley. The weapon model are also reuses NDI's armored cruiser from Time Crisis II.
General Electric M134 Minigun
In both versions of the game, M134 Minigun is seen mounted on U.R.D.A. M2 Bradley. In the PS2 version's special mode, Hand Held M134 appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
General Dynamics M197 Vulcan
In the PS2 version, M197 Vulcan is seen mounted on most U.R.D.A. choppers.
General Dynamics XM301
The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopter (RAH-66 Comanche in arcade, Mi-24 based fictional chopper in PS2 version).
M242 Bushmaster chaingun
In both versions of the game, a rather large M242 Bushmaster chaingun is seen mounted on U.R.D.A. M2 Bradley.
Launchers
BGM-71 TOW
In both versions of the game, BGM-71 TOW is seen mounted on U.R.D.A. M2 Bradley.
M202 FLASH
The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.
M79
The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a rather slow bullet velocity.
Grenades
DM51 hand grenade
In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.
Mk 2 hand grenade
In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.
RGD-33 stick grenade
In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.
Others
Fictional Flamethrower
A fictional flamethrower can be use in Drycreek plaza at special mode.
Laser Rifle
Fictional Laser Rifle can be use in Garland Technology Center at special mode.
Miscellaneous
Heckler & Koch Mk. 23 SOCOM
What appears to be a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
Fictional Rifle
An fictional Sniper Rifle is appear in promotional illustrations of the arcade version. It never shows up in the game.