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Difference between revisions of "Metro 2033"

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(Table of Contents added, and text cleaned up.)
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__TOC__<br clear="all">
 
__TOC__<br clear="all">
  
== "Kalash 2012" ==
+
=Overview=
[[FN P90|FN P90]]( Civilian "greenish" version of P90 ) Can be clearly spotted on one of game wallpapers. Gameplay footage shows this is an actual P90 but with Civilian olive drab paint job and Triple rail system. is almost identical to the AK but this one cam be found with a Suppressors.
 
  
[[Image:Pninety.JPG|thumb|none|400px|Civilian version of [[FN P90]]]]
+
Based on the eponymous novel by Dmitry Glukhovsky, Metro 2033 is an FPS game set in the post-apocalyptic environs of a future Moscow devastated by nuclear war. The survivors have retreated into the underground Metro stations for shelter against the radiation on the surface, and for protection against the inhuman monstrosities which now stalk the dank tunnels below and the ravaged cityscapes above.  
  
[[Image:Choooool.JPG|thumb|none|400px|FN P90 TR as shown on wallpaper]]
+
In accordance with the collapse of industry and the widespread loss of military hardware (thanks to the targeting of military installations during the nuclear exchange), many of the weapons found in the game are cobbled-together or improvised from scrap metal and spare parts, and military-grade weapons and ammunition have become exceedingly scarce, to the point where military-grade ammunition has come into use as the universal currency within the tunnels of the Moscow Metro system. This ammunition can also be used for extra damage during combat, but doing so will quickly lead to the financial equivalent of rapidly pissing money out of a gun barrel.
  
[[Image:Kalash2012.jpg|thumb|none|400px]]
+
=Handguns=
  
== "Revolver" ==
+
== .44 Caliber Revolver ==
 
   
 
   
An unknown sort of Revolver, reminiscent of a Magnum revolver. It is the first weapon you acquire apart from the knife. Can be found in several variations: Normal, extended barrel, extended barrel and stock, extended barrel with stock and silencer and finally extended barrel, scope, silencer and stock.
+
An six-shot revolver of unknown make and model, reminiscent of a Magnum revolver, using .44 caliber ammunition. It is the first weapon you acquire apart from the knife. Several customizations for this weapon can be found or purchased throughout the game, including an extended barrel, a rifle stock (effectively turning the revolver into a pistol-caliber carbine), a sound suppressor, and a scope. No other handgun types are found within the game, but it can be surmised that revolvers came back into general use for being easier to manufacture and maintain, along with how ineffective the more common Russian pistol calibers (9x18mm, 7.62x25mm, etc.) proved to be against the mutants and "Dark Ones."
 
 
It's a .44, you can see it on the symbol of the ammo you collect for it.
 
  
 
[[Image:Metro2033revolver.jpg|thumb|none|400px|Ingame pic of revolver with stock, scope and extended barrel. ]]
 
[[Image:Metro2033revolver.jpg|thumb|none|400px|Ingame pic of revolver with stock, scope and extended barrel. ]]
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[[Image:Choooool2.JPG|thumb|none|400px|"Revolver sniper" as shown on same wallpaper ]]
 
[[Image:Choooool2.JPG|thumb|none|400px|"Revolver sniper" as shown on same wallpaper ]]
  
==DShk Heavy Machine Gun==
+
=Shotguns=
[[DShK]] Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.
+
 
[[Image:DSHK.jpg|thumb|none|500px|DShK - 12.7x109mm on tripod.]]
+
== Double-Barrelled Sawed-Off Shotgun ==
[[Image:Choooool3.JPG|thumb|none|400px|DShK as it appears in few screens ]]
+
 
 +
This makeshift weapon is referred to ingame as the "Duplet." The left and right triggers (X360) fire each each barrel and vice versa for Left Mouse and Right mouse buttons. Reasonably powerful at close range, but hobbled with a long reload time.  
 +
 +
[[Image:Choooool6.JPG|thumb|none|300px|Homemade double barreled shotgun.]]
 +
 
 +
== Heavy Automatic Shotgun ==
 +
 
 +
A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop.
 +
 
 +
==Revolver Shotgun==
 +
 
 +
A semi-automatic shotgun holding six shotgun shells in side-loaded cylinders, referred to ingame as the "Uboyneg." A variant with a bayonet can be purchased or discovered. Could be considered out-of-place given how simple and reliable modern pump-action shotguns with tube magazines are.  
 +
[[Image:M2033shotgun.jpg|thumb|none|350px|The "Uboyneg" shotgun.]]
 +
 
 +
=Assault Rifles=
  
== "Kalash" ==
+
== AK-74 ==
  
Despite being a common weapon in Real life, the AK-74 is actually one of the rarer guns available in-game and fetches a high price at markets. It can be purchased with/without a Scope. Has woodland green color scheme and orange see-thru magazine. Can use Military Grade ammo which acts as currency ingame.
+
The [[AK-74]] appears in the game as the "Kalash." Despite its ubiquity in real life, the AK-74 is actually one of the rarer guns available ingame and fetches a high price at markets, which could be explained by how the remainder that survived the nuclear exchange were quickly snapped up by the warring factions ingame (i.e., high demand + no new units being manufactured = high price). It can be purchased with/without a scope. It has woodland green color scheme and a transparent orange magazine. Can use Military Grade ammo and a laser sight.
  
 
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]
 
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]
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[[Image:M2033kalash.jpg|thumb|none|450px]]
 
[[Image:M2033kalash.jpg|thumb|none|450px]]
  
== "VSV" ==
+
==FN P90==
 +
The [[FN P90]] appears in the game, referred to as the "Kalash 2012." It sports a civilian olive drab paintjob, a triple rail system, and is modified to use an AK-style front sight and 5.45x45mm ammunition in a 40 round magazine. It can use a laser sight and a suppressor.
 +
 
 +
[[Image:Pninety.JPG|thumb|none|400px|Civilian version of [[FN P90]]]]
  
A VSK-94 suppressed rifle is used as the Silent killer and closesly resembles the weapon itself. It is renamed the VSV rifle and is capable of automatic fire. Can be purchased with or without a scope. A laser sight is fitted under the barrel as well. Has a transparent magazine much like the AK74M. Can use Military Grade ammo which acts as currency ingame.
+
[[Image:Choooool.JPG|thumb|none|400px|FN P90 TR as shown on wallpaper]]
[[Image:VSK94.jpg|thumb|none|400px|VSK-94, 9x39mm]]
+
 
 +
[[Image:Kalash2012.jpg|thumb|none|400px]]
 +
 
 +
== "The Bastard" ==
  
[[Image:Metro2033_VSK94.jpg|thumb|none|500px|]]
+
Modelled after the [[Sten]], this is a handmade compact assault rifle with a side-feeding clip, much like the Sten in real life was easy to manufacture without advanced tools and had a side-feeding magazine. The "Bastard," however, uses a clip as it lacks a spring and merely holds the bullets while the gun's mechanisms feed the ammunition and its entire container through the gun's barrel from left to right while firing. The player character receives this at his home station armory. It possesses a 30-round magazine capacity, is chambered for 5.45x39mm ammunition, and can use a silencer as well as Military Grade ammunition.
  
== "Tihar" ==
+
[[Image:Lola.JPG|thumb|none|400px|The Bastard during a reload.]]
A home-made pneumatic rifle firing ball bearings, the number of "pumps" dictates the power of each shot, more pressure equals more power and more range. However, if the player waits too long, the pressure will leak out and the gun will go back to its normal setting. Named " Tihar " ingame .  
+
[[Image:Sut.JPG|thumb|none|400px|The Bastard firing away.]]
[[Image:1-weapon tihar.jpg|thumb|none|400px|Render of some "Pumpgun" Sniper]]
+
[[Image:idl.JPG|thumb|none|400px|The Bastard's idle animation.]]
  
== "Hellsing" ==
+
=Sniper Rifles=
  
A pneumatic crossbow firing large crossbow bolts. Like the pneumatic rifle, the higher the pressure the greater damage and range is done. It seems it can be upgraded to carry 6 barrels in a makeshift revolver fashion.
+
==VSK-94==
  
== "Duplet" ==
+
Referred to as the "VSV," this weapon is visually based off of the [http://world.guns.ru/sniper/sn58-e.htm VSK-94], but unlike its parent firearm it is chambered for 5.45x39mm ammunition instead, fed from a transparent magazine containing 20 rounds. It retains the parent firearm's fully automatic and semiautomatic firing modes, and can be purchased with or without a scope. A laser sight is fitted under the barrel as well. It can use Military Grade ammo.
 +
[[Image:VSK94.jpg|thumb|none|400px|VSK-94, 9x39mm]]
  
A home made double barrel shotgun. The left and right triggers (X360)operate each barrel and vice versa for Left Mouse and Right mouse buttons. Nicknamed the "Duplet". VERY slow reload time, player is extremely vunerable during this period.
+
[[Image:Metro2033_VSK94.jpg|thumb|none|500px|]]
 
[[Image:Choooool6.JPG|thumb|none|300px|Homemade double barreled shotgun.]]
 
  
== "Uboyneg" ==
+
=Machine Guns=
  
A semi-automatic shotgun with a revolving cylinder. Nicknamed the Uboyneg. Can be purchased with bayonet.Holds six rounds.
+
==DShk Heavy Machine Gun==
Is only weapon that has melee as secodnary attack.
+
[[DShK]] Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.
[[Image:M2033shotgun.jpg|thumb|none|350px|The "Uboyneg" shotgun.]]
+
[[Image:DSHK.jpg|thumb|none|500px|DShK - 12.7x109mm on tripod.]]
 +
[[Image:Choooool3.JPG|thumb|none|400px|DShK as it appears in few screens ]]
  
== Heavy Automatic Shotgun ==
+
=Pneumatic Weaponry=
  
A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop.  
+
Given the difficulties of manufacturing and maintaining firearms and their ammunition with the collapse of the pre-apocalypse industries dedicated to such tasks, it is no surprise that this class of weaponry has experienced a resurgence in the game's setting, with more easily manufactured ammunition and no need to pay for propellant. There are two types.  
  
== "The Bastard" ==
+
== "Tihar" ==
 +
A homemade pneumatic rifle, referred to as the "Tihar," firing 15mm ball bearings. The ammunition is propelled by a cylinder of compressed air, which attains its pressure by a handpump at the end of the handguard. A handy pressure gauge will show how much relative stopping power and distance the next shot will attain, with each shot draining a small amount of pressure from the cylinder. It is possible to overpressurise the cylinder for extra stopping power and range, but if not quickly used, the extra air will leak out and the gun will go back to normal power levels. The "Tihar" is capable of using a scope, turning it into a makeshift suppressed sniper rifle.
  
Modelled after the [[Sten]], a side-loading SMG with a clear box type magazine. You recieve this at your home station armory. Has a high rate of fire. Must be fired in short bursts otherwise accuracy goes out the window. Can be purchased with a silencer. Uses Military Grade ammo.
+
[[Image:1-weapon tihar.jpg|thumb|none|400px|Render of some "Pumpgun" Sniper]]
  
[[Image:Lola.JPG|thumb|none|400px|Homemade SMG during reload]]
+
== "Hellsing" ==
[[Image:Sut.JPG|thumb|none|400px|Homemade SMG during shoot]]
 
[[Image:idl.JPG|thumb|none|400px|Same SMG in idle]]
 
  
They call it an SMG in the game, but it fires 5.45x39 so it is an Assault Rifle.
+
A pneumatic crossbow firing large crossbow bolts. Like the pneumatic rifle, the higher the pressure attained, the greater the damage and the range achieved by the ammunition. It uses six barrels (like a Pepperbox) to hold the ammunition in a revolver fashion.  
  
It is referred to as "the bastard" -- which in Russian would be pronounced ''Ublyudok'' -- because it's "not very accurate, and overheats like hell", but maybe this was translated wrong; because it seems it would be called that on account of being an "SMG-assault rifle hybrid", so to speak.
+
=Other=
  
Interesting note: When in idle with this weapon equipped, the player character will play with a wingnut on the left hand side of the gun which will come off. The player raises the weapon to assess the damage then slips the wingnut back on.
+
==Flamethrower==
  
The magazine: Appears to be a feed strip (or clip) that the action pulls through the receiver (like a Hotchkiss M1914). Unlike most mags, it lacks a spring that would feed rounds into the chamber.
+
A common feature of Metro station roadblocks and combat trolleys for use against the Mutants. It has unlimited ammunition.  
  
== '''Pipebomb''' ==
+
== Pipe Bomb ==
  
Pipe Bombs are the games resident grenades. They are fused based. When lit and thrown, enemies can hear them coming and get out of the way. This works both ways as well. A Nail bomb can be found and is stored in a different slot in your inventory. These can be thrown against surfaces which will stick to them.  
+
Pipe Bombs are the game's version of grenades. They have a timed fuse. When lit and thrown, enemies can hear them coming and will get out of the way. This works both ways as well. A bomb with protruding nailscan be found and is stored in a different slot in your inventory. These can be thrown against surfaces which will stick to them.  
  
  

Revision as of 00:25, 5 June 2010

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Metro 2033:

Metro 2033 (2010)


Overview

Based on the eponymous novel by Dmitry Glukhovsky, Metro 2033 is an FPS game set in the post-apocalyptic environs of a future Moscow devastated by nuclear war. The survivors have retreated into the underground Metro stations for shelter against the radiation on the surface, and for protection against the inhuman monstrosities which now stalk the dank tunnels below and the ravaged cityscapes above.

In accordance with the collapse of industry and the widespread loss of military hardware (thanks to the targeting of military installations during the nuclear exchange), many of the weapons found in the game are cobbled-together or improvised from scrap metal and spare parts, and military-grade weapons and ammunition have become exceedingly scarce, to the point where military-grade ammunition has come into use as the universal currency within the tunnels of the Moscow Metro system. This ammunition can also be used for extra damage during combat, but doing so will quickly lead to the financial equivalent of rapidly pissing money out of a gun barrel.

Handguns

.44 Caliber Revolver

An six-shot revolver of unknown make and model, reminiscent of a Magnum revolver, using .44 caliber ammunition. It is the first weapon you acquire apart from the knife. Several customizations for this weapon can be found or purchased throughout the game, including an extended barrel, a rifle stock (effectively turning the revolver into a pistol-caliber carbine), a sound suppressor, and a scope. No other handgun types are found within the game, but it can be surmised that revolvers came back into general use for being easier to manufacture and maintain, along with how ineffective the more common Russian pistol calibers (9x18mm, 7.62x25mm, etc.) proved to be against the mutants and "Dark Ones."

Ingame pic of revolver with stock, scope and extended barrel.
File:Metro2033 revolver.jpg
Ego view of revolver
File:Choooool2.JPG
"Revolver sniper" as shown on same wallpaper

Shotguns

Double-Barrelled Sawed-Off Shotgun

This makeshift weapon is referred to ingame as the "Duplet." The left and right triggers (X360) fire each each barrel and vice versa for Left Mouse and Right mouse buttons. Reasonably powerful at close range, but hobbled with a long reload time.

File:Choooool6.JPG
Homemade double barreled shotgun.

Heavy Automatic Shotgun

A heavy automatic shotgun reminiscent of a PKM modified to fire shotgun shells. Sold only with the limited edition copies of the game and as a pre-order bonus when ordered from gamestop.

Revolver Shotgun

A semi-automatic shotgun holding six shotgun shells in side-loaded cylinders, referred to ingame as the "Uboyneg." A variant with a bayonet can be purchased or discovered. Could be considered out-of-place given how simple and reliable modern pump-action shotguns with tube magazines are.

File:M2033shotgun.jpg
The "Uboyneg" shotgun.

Assault Rifles

AK-74

The AK-74 appears in the game as the "Kalash." Despite its ubiquity in real life, the AK-74 is actually one of the rarer guns available ingame and fetches a high price at markets, which could be explained by how the remainder that survived the nuclear exchange were quickly snapped up by the warring factions ingame (i.e., high demand + no new units being manufactured = high price). It can be purchased with/without a scope. It has woodland green color scheme and a transparent orange magazine. Can use Military Grade ammo and a laser sight.

AK-74M, 5.45x39mm
File:Choooool4.JPG
AK Variants spotted on many screenshots

FN P90

The FN P90 appears in the game, referred to as the "Kalash 2012." It sports a civilian olive drab paintjob, a triple rail system, and is modified to use an AK-style front sight and 5.45x45mm ammunition in a 40 round magazine. It can use a laser sight and a suppressor.

File:Pninety.JPG
Civilian version of FN P90
File:Choooool.JPG
FN P90 TR as shown on wallpaper

"The Bastard"

Modelled after the Sten, this is a handmade compact assault rifle with a side-feeding clip, much like the Sten in real life was easy to manufacture without advanced tools and had a side-feeding magazine. The "Bastard," however, uses a clip as it lacks a spring and merely holds the bullets while the gun's mechanisms feed the ammunition and its entire container through the gun's barrel from left to right while firing. The player character receives this at his home station armory. It possesses a 30-round magazine capacity, is chambered for 5.45x39mm ammunition, and can use a silencer as well as Military Grade ammunition.

File:Lola.JPG
The Bastard during a reload.
File:Sut.JPG
The Bastard firing away.
File:Idl.JPG
The Bastard's idle animation.

Sniper Rifles

VSK-94

Referred to as the "VSV," this weapon is visually based off of the VSK-94, but unlike its parent firearm it is chambered for 5.45x39mm ammunition instead, fed from a transparent magazine containing 20 rounds. It retains the parent firearm's fully automatic and semiautomatic firing modes, and can be purchased with or without a scope. A laser sight is fitted under the barrel as well. It can use Military Grade ammo.

VSK-94, 9x39mm
Metro2033 VSK94.jpg

Machine Guns

DShk Heavy Machine Gun

DShK Seen mounted or at gun stores. Mounted versions cannot be reloaded. Also has an overheat gauge.

DShK - 12.7x109mm on tripod.
File:Choooool3.JPG
DShK as it appears in few screens

Pneumatic Weaponry

Given the difficulties of manufacturing and maintaining firearms and their ammunition with the collapse of the pre-apocalypse industries dedicated to such tasks, it is no surprise that this class of weaponry has experienced a resurgence in the game's setting, with more easily manufactured ammunition and no need to pay for propellant. There are two types.

"Tihar"

A homemade pneumatic rifle, referred to as the "Tihar," firing 15mm ball bearings. The ammunition is propelled by a cylinder of compressed air, which attains its pressure by a handpump at the end of the handguard. A handy pressure gauge will show how much relative stopping power and distance the next shot will attain, with each shot draining a small amount of pressure from the cylinder. It is possible to overpressurise the cylinder for extra stopping power and range, but if not quickly used, the extra air will leak out and the gun will go back to normal power levels. The "Tihar" is capable of using a scope, turning it into a makeshift suppressed sniper rifle.

Render of some "Pumpgun" Sniper

"Hellsing"

A pneumatic crossbow firing large crossbow bolts. Like the pneumatic rifle, the higher the pressure attained, the greater the damage and the range achieved by the ammunition. It uses six barrels (like a Pepperbox) to hold the ammunition in a revolver fashion.

Other

Flamethrower

A common feature of Metro station roadblocks and combat trolleys for use against the Mutants. It has unlimited ammunition.

Pipe Bomb

Pipe Bombs are the game's version of grenades. They have a timed fuse. When lit and thrown, enemies can hear them coming and will get out of the way. This works both ways as well. A bomb with protruding nailscan be found and is stored in a different slot in your inventory. These can be thrown against surfaces which will stick to them.


File:Choooool7.JPG
Just a tube of nitroglycerin.

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