Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "XDefiant"
Line 25: | Line 25: | ||
A [[Beretta 93R]] with wood grips appears as the "93R". It comes by default with a 20 round mag. | A [[Beretta 93R]] with wood grips appears as the "93R". It comes by default with a 20 round mag. | ||
[[File:Beretta M93.jpg|thumb|none|350px|Beretta 93R - 9x19mm]] | [[File:Beretta M93.jpg|thumb|none|350px|Beretta 93R - 9x19mm]] | ||
+ | [[File:XDefiant Beretta 93R.jpg|thumb|none|600px|Customization view of the right side of the 93R.]] | ||
==Colt M1911A1== | ==Colt M1911A1== | ||
Line 51: | Line 52: | ||
==Magnum Research Desert Eagle Mark XIX== | ==Magnum Research Desert Eagle Mark XIX== | ||
− | A stainless steel ported [[Desert Eagle Mark XIX|Magnum Research Desert Eagle Mark XIX]] with railed frame and barrel appears in ''XDefiant'' with the usual "D50" denomination used in Ubisoft games. | + | A stainless steel ported [[Desert Eagle Mark XIX|Magnum Research Desert Eagle Mark XIX]] with railed frame and barrel appears in ''XDefiant'' with the usual "D50" denomination used in Ubisoft games. The right side pistol grip panel and selector lever are both missing. |
[[File:Desert Eagle Ported.jpg|thumb|none|325px|Magnum Research Desert Eagle Mark XIX w/ stainless finish, railed frame, and railed and ported barrel - .50 AE]] | [[File:Desert Eagle Ported.jpg|thumb|none|325px|Magnum Research Desert Eagle Mark XIX w/ stainless finish, railed frame, and railed and ported barrel - .50 AE]] | ||
+ | [[File:XDefiant Desert Eagle.jpg|thumb|none|600px|Customization view of the right side of the Desert Eagle.]] | ||
==Smith & Wesson Model 686 Performance Center Competitor== | ==Smith & Wesson Model 686 Performance Center Competitor== | ||
− | A [[Smith & Wesson Model 686|Smith & Wesson Model 686 Performance Center Competitor]] appears as the "686 Magnum" in ''XDefiant''. | + | A [[Smith & Wesson Model 686|Smith & Wesson Model 686 Performance Center Competitor]] appears as the "686 Magnum" in ''XDefiant''. It has a chunk of the left side of the grip missing and has a ''AA battery'' taped over the gap. |
[[File:Sw686competitor.jpg|thumb|none|325px|Smith & Wesson Model 686 Performance Center Competitor - .357 Magnum]] | [[File:Sw686competitor.jpg|thumb|none|325px|Smith & Wesson Model 686 Performance Center Competitor - .357 Magnum]] | ||
+ | [[File:XDefiant M686.jpg|thumb|none|600px|Customization view of the right side of the 686.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
+ | |||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
A [[Heckler & Koch MP5A3]] with a railed handguard and what appears to be a hybrid between the polymer SEF and Navy trigger group, is erroneusly called the "MP5A2". The MP5, just like most of the other guns in the game, is depicted as extremely battered and with its magazine, stock, and grip wrapped in tape. The trigger guard and charging knob are broken, a sling attachment point is fitted at the end of the receiver and the default collapsible stock is half extended (which is not exactly possible). 30 round steel and polymer magazines of the usual varieties are available, along with a 45 round one (in reality they would hold 38). | A [[Heckler & Koch MP5A3]] with a railed handguard and what appears to be a hybrid between the polymer SEF and Navy trigger group, is erroneusly called the "MP5A2". The MP5, just like most of the other guns in the game, is depicted as extremely battered and with its magazine, stock, and grip wrapped in tape. The trigger guard and charging knob are broken, a sling attachment point is fitted at the end of the receiver and the default collapsible stock is half extended (which is not exactly possible). 30 round steel and polymer magazines of the usual varieties are available, along with a 45 round one (in reality they would hold 38). | ||
Line 69: | Line 73: | ||
==Heckler & Koch MP7A2== | ==Heckler & Koch MP7A2== | ||
− | A black [[Heckler & Koch MP7A2]] appears as the "MP7" in ''XDefiant''. | + | A black [[Heckler & Koch MP7A2]] appears as the "MP7" in ''XDefiant''. The charging handle is erroneously depicted as reciprocating (or perhaps is damaged and loosely getting moved by the recoil, but that is unlikely as the handle remains in place when the weapon is tilted during the reload process). The rear sights has been Call of Duty-afied and is chopped in half. |
[[File:MP7A2.jpg|thumb|none|400px|Heckler & Koch MP7A2 in RAL8000 finish - 4.6x30mm]] | [[File:MP7A2.jpg|thumb|none|400px|Heckler & Koch MP7A2 in RAL8000 finish - 4.6x30mm]] | ||
+ | [[File:XDefiant MP7.jpg|thumb|none|600px|Customization view of the right side of the MP7A2.]] | ||
==TDI Vector== | ==TDI Vector== | ||
− | A dual-tone Gen 1 [[TDI Vector]] appears as the "Vector .45 ACP". It has a prototype trigger and stock, and the lower housing also has a few parts from the prototype Vector, such as the area around the bolt catch/release lever. The gun has a 6.5" barrel and a KRISS MK5 modular handguard fitted to it, as seen on "Enhanced" versions of the Gen 2.1 Vector. | + | A dual-tone Gen 1 [[TDI Vector]] appears as the "Vector .45 ACP". It has a prototype trigger and stock, and the lower housing also has a few parts from the prototype Vector, such as the area around the bolt catch/release lever. The gun has a 6.5" barrel and a KRISS MK5 modular handguard fitted to it, as seen on "Enhanced" versions of the Gen 2.1 Vector. Part of the left side of the lower housing is cracked open, showing the magazine and some internals (although the bolt isn't visible). |
[[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen 1 - .45 ACP]] | [[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen 1 - .45 ACP]] | ||
[[File:Krisssuperv.jpg|thumb|none|450px|Prototype TDI Vector - .45 ACP]] | [[File:Krisssuperv.jpg|thumb|none|450px|Prototype TDI Vector - .45 ACP]] | ||
[[File:Vector 2.1 SMG.jpg|thumb|none|450px|KRISS Vector Gen 2.1 in "Enhanced" configuration (6.5" barrel, KRISS MK5 modular handguard and ambidextrous folding stock) with a flash hider - .45 ACP / 9x19mm]] | [[File:Vector 2.1 SMG.jpg|thumb|none|450px|KRISS Vector Gen 2.1 in "Enhanced" configuration (6.5" barrel, KRISS MK5 modular handguard and ambidextrous folding stock) with a flash hider - .45 ACP / 9x19mm]] | ||
+ | [[File:XDefiant Vector.jpg|thumb|none|600px|Customization view of the right side of the Vector.]] | ||
==FN P90 Tactical== | ==FN P90 Tactical== | ||
− | The [[FN P90 Tactical]] appears as simply the "P90" in ''XDefiant''. | + | The [[FN P90 Tactical]] appears as simply the "P90" in ''XDefiant''. It is fitted with Magpul MBUS sights (with the rear sight chopped in half). |
[[File:P90 tact d 500px.jpg|thumb|none|450px|FN P90 Tactical - 5.7x28mm FN]] | [[File:P90 tact d 500px.jpg|thumb|none|450px|FN P90 Tactical - 5.7x28mm FN]] | ||
+ | [[File:XDefiant P90.jpg|thumb|none|600px|Customization view of the right side of the P90.]] | ||
=Shotguns= | =Shotguns= | ||
+ | |||
==Remington 870== | ==Remington 870== | ||
A [[Remington 870]] with ghost ring sights, an extended magazine tube and a chem light taped onto its receiver appears as the "M870" in ''XDefiant''. | A [[Remington 870]] with ghost ring sights, an extended magazine tube and a chem light taped onto its receiver appears as the "M870" in ''XDefiant''. | ||
Line 89: | Line 97: | ||
==Double Barreled Shotgun== | ==Double Barreled Shotgun== | ||
− | A side-by-side [[12 Gauge Double Barreled Shotgun]] appears as the "Double Barrel" in ''XDefiant''. | + | A side-by-side [[12 Gauge Double Barreled Shotgun]] appears as the "Double Barrel" in ''XDefiant''. By default the right barrel is depicted with a choke, though it isn't functional (a customization for a choke is available as well). |
[[File:StevesSBS1960s.jpg|thumb|none|450px|1960s Era Commercial Stevens hammerless side-by-side shotgun - 12 gauge]] | [[File:StevesSBS1960s.jpg|thumb|none|450px|1960s Era Commercial Stevens hammerless side-by-side shotgun - 12 gauge]] | ||
+ | [[File:XDefiant Double Barrel.jpg|thumb|none|600px|Customization view of the right side of the Double Barrel.]] | ||
==AA-12== | ==AA-12== | ||
− | An [[AA-12]] shotgun | + | An [[AA-12]] shotgun appears in ''XDefiant'', feeding by default from 8 round magazines. The polymer housing for the left side of the shotgun is very damaged and missing most of the covering up to the stock. The bolt lacks a few cutouts in its rear and it doesn't move when the character locks it back during the empty reload. |
[[File:AA12FullAutoShotGun.jpg|thumb|none|450px|AA-12 - 12 gauge]] | [[File:AA12FullAutoShotGun.jpg|thumb|none|450px|AA-12 - 12 gauge]] | ||
+ | [[File:XDefiant AA12.jpg|thumb|none|600px|Customization view of the right side of the AA-12.]] | ||
=Assault Rifles= | =Assault Rifles= | ||
Line 111: | Line 121: | ||
==Bushmaster ACR== | ==Bushmaster ACR== | ||
− | + | An FDE [[Bushmaster ACR]] with black lower chambered in 6.8 SPC appears as the "ACR 6.8" in ''XDefiant'', a name also used in the original ''[[Call of Duty: Modern Warfare 3]]''. It has a tan upper receiver and stock and black rail system, lower, and magazines. | |
− | [[File: | + | [[File:Bushmaster ACR Enhanced Tan.jpg|thumb|none|450px|Bushmaster ACR with adjustable folding stock, tri-rail handguard, Magpul MBUS sights, and a PMAG magazine - 5.56x45mm NATO]] |
+ | [[File:XDefiant ACR.jpg|thumb|none|600px|Customization view of the right side of the ACR.]] | ||
[[File:Xdefiantacr (5).jpg|thumb|none|600px|Holding the ACR in the practice range.]] | [[File:Xdefiantacr (5).jpg|thumb|none|600px|Holding the ACR in the practice range.]] | ||
[[File:Xdefiantacr (6).jpg|thumb|none|600px|Shooting the rifle full-auto.]] | [[File:Xdefiantacr (6).jpg|thumb|none|600px|Shooting the rifle full-auto.]] | ||
Line 141: | Line 152: | ||
An [[M16A4]] appears in ''XDefiant'', depicted in very poor shape and missing the trigger guard. | An [[M16A4]] appears in ''XDefiant'', depicted in very poor shape and missing the trigger guard. | ||
[[File:FN M16A4.jpg|thumb|none|450px|FN M16A4 - 5.56x45mm]] | [[File:FN M16A4.jpg|thumb|none|450px|FN M16A4 - 5.56x45mm]] | ||
+ | [[File:XDefiant M16A4.jpg|thumb|none|600px|Customization view of the right side of the M16A4.]] | ||
=Machine Guns= | =Machine Guns= | ||
Line 148: | Line 160: | ||
[[File:XDefiant M249.jpg|thumb|none|600px|Customization view of the right side of the M249.]] | [[File:XDefiant M249.jpg|thumb|none|600px|Customization view of the right side of the M249.]] | ||
− | == | + | ==RPKN== |
− | The [[RPK]] appears in ''XDefiant'' with an incorrect "[[RPK-74]]" denomination, when it clearly is chambered in 7.62x39mm and not 5.45x39mm. Unlike the AKM, it is not missing its top cover. | + | The [[RPK]] appears in ''XDefiant'' with an incorrect "[[RPK-74]]" denomination, when it clearly is chambered in 7.62x39mm and not 5.45x39mm. Unlike the AKM, it is not missing its top cover (although it has some other damage such as a chunk missing from the back of the pistol grip. |
[[File:RPK lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm. This is an RPKN variant with a scope mount bracket.]] | [[File:RPK lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm. This is an RPKN variant with a scope mount bracket.]] | ||
+ | [[File:XDefiant RPK.jpg|thumb|none|600px|Customization view of the right side of the RPK.]] | ||
==M60== | ==M60== | ||
An [[M60]] with a rail system appears in ''XDefiant''. | An [[M60]] with a rail system appears in ''XDefiant''. | ||
[[File:M60GPMG.jpg|thumb|none|450px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | [[File:M60GPMG.jpg|thumb|none|450px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | ||
+ | [[File:XDefiant M60.jpg|thumb|none|600px|Customization view of the right side of The Pig.]] | ||
=Marksman Rifles and Sniper Rifles= | =Marksman Rifles and Sniper Rifles= | ||
Line 166: | Line 180: | ||
The [[SVD]] appears under its real name in ''XDefiant'' as a "Marksman Rifle". | The [[SVD]] appears under its real name in ''XDefiant'' as a "Marksman Rifle". | ||
[[File:SVD Rifle.jpg|thumb|none|450px|SVD - 7.62x54mm R]] | [[File:SVD Rifle.jpg|thumb|none|450px|SVD - 7.62x54mm R]] | ||
+ | [[|thumb|none|600px|Customization view of the right side of the ]] | ||
==Mosin Nagant Model 1944 Carbine== | ==Mosin Nagant Model 1944 Carbine== |
Revision as of 01:43, 26 May 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:XDefiant for current discussions. Content is subject to change. |
XDefiant (formerly known as Tom Clancy's XDefiant) is a free-to-play first-person arena shooter video game developed by Ubisoft San Francisco and published by Ubisoft. XDefiant was released on PlayStation 5, Windows, and Xbox Series X/S on May 21, 2024. On PC, the game is available exclusively on Ubisoft Connect.
Set in the Ubisoft shared universe, gameplay revolves around factions called "Defiants", who act as different classes with different abilities. These factions at launch include Phantoms (from newer Ghost Recon games such as Ghost Recon: Breakpoint), Echelon (from Splinter Cell), Cleaners (from The Division), Libertad (from Far Cry 6) and DedSec (from Watch Dogs). In gameplay concepts borrowed from hero shooters, each faction has unique abilities/gadgets, along with a slow to charge but powerful "Ultra" ability.
The following weapons appear in the video game XDefiant:
Pistols
All handguns appearing in xDefiant erronasly have their hammers up/decocked. While firing the hammer stays uncocked, then cocks itself right before the slide reciprocates, where it is uncocked after the slide returns to battery.
Beretta M9
A military-issue Beretta M9 (judging by the two-dot sights) with a tan Recover Tactical BC2 Grip (with a cracked off section of the grip) appears in XDefiant. 15 round mags are used by default and "Quick", "Lightweight" and "Fast" variants are also available, along with an extended 30 round option. Optics can be installed via what looks like a welded on MIL-STD 1913 rail section on top of the slide.
Beretta 93R
A Beretta 93R with wood grips appears as the "93R". It comes by default with a 20 round mag.
Colt M1911A1
A customized Colt M1911A1 with a Colt Gold Cup National Match slide and an extended beavertail appears in XDefiant as the "M1911".
FN Five-seveN USG
The FN Five-seveN USG with the original model's trigger guard and loaded with 10-round restricted magazines appears as "5.7 Pistol". It is available when using the Echelon faction's ultra ability: Sonar Goggles. It is outfitted with a suppressor and laser/light modal which appears to be a hybrid of the SureFire XVL2-IRC and the Viridian C5L-R. Singular shots from the Five-seveN are guaranteed one hit kills and the pistol is always used in conjunction with night vision goggles, regardless of the lighting conditions.
Magnum Research Desert Eagle Mark XIX
A stainless steel ported Magnum Research Desert Eagle Mark XIX with railed frame and barrel appears in XDefiant with the usual "D50" denomination used in Ubisoft games. The right side pistol grip panel and selector lever are both missing.
Smith & Wesson Model 686 Performance Center Competitor
A Smith & Wesson Model 686 Performance Center Competitor appears as the "686 Magnum" in XDefiant. It has a chunk of the left side of the grip missing and has a AA battery taped over the gap.
Submachine Guns
Heckler & Koch MP5A3
A Heckler & Koch MP5A3 with a railed handguard and what appears to be a hybrid between the polymer SEF and Navy trigger group, is erroneusly called the "MP5A2". The MP5, just like most of the other guns in the game, is depicted as extremely battered and with its magazine, stock, and grip wrapped in tape. The trigger guard and charging knob are broken, a sling attachment point is fitted at the end of the receiver and the default collapsible stock is half extended (which is not exactly possible). 30 round steel and polymer magazines of the usual varieties are available, along with a 45 round one (in reality they would hold 38).
Heckler & Koch MP5A2
Fitting the aforementioned MP5A3 with the "Reinforced" stock attachment turns it into an actual MP5A2
Heckler & Koch MP7A2
A black Heckler & Koch MP7A2 appears as the "MP7" in XDefiant. The charging handle is erroneously depicted as reciprocating (or perhaps is damaged and loosely getting moved by the recoil, but that is unlikely as the handle remains in place when the weapon is tilted during the reload process). The rear sights has been Call of Duty-afied and is chopped in half.
TDI Vector
A dual-tone Gen 1 TDI Vector appears as the "Vector .45 ACP". It has a prototype trigger and stock, and the lower housing also has a few parts from the prototype Vector, such as the area around the bolt catch/release lever. The gun has a 6.5" barrel and a KRISS MK5 modular handguard fitted to it, as seen on "Enhanced" versions of the Gen 2.1 Vector. Part of the left side of the lower housing is cracked open, showing the magazine and some internals (although the bolt isn't visible).
FN P90 Tactical
The FN P90 Tactical appears as simply the "P90" in XDefiant. It is fitted with Magpul MBUS sights (with the rear sight chopped in half).
Shotguns
Remington 870
A Remington 870 with ghost ring sights, an extended magazine tube and a chem light taped onto its receiver appears as the "M870" in XDefiant.
Double Barreled Shotgun
A side-by-side 12 Gauge Double Barreled Shotgun appears as the "Double Barrel" in XDefiant. By default the right barrel is depicted with a choke, though it isn't functional (a customization for a choke is available as well).
AA-12
An AA-12 shotgun appears in XDefiant, feeding by default from 8 round magazines. The polymer housing for the left side of the shotgun is very damaged and missing most of the covering up to the stock. The bolt lacks a few cutouts in its rear and it doesn't move when the character locks it back during the empty reload.
Assault Rifles
AKM
An AKM rifle appears with the incorrect name of "AK-47" as is usual in Ubisoft properties. The rifle follows the overall theme of appearing severely damaged, missing its top cover. By default it is loaded with 30-round aluminum waffle magazines. The fire selector is incorrectly set to safe (this is visible in both the customization screen and in third person in-game).
Bushmaster ACR
An FDE Bushmaster ACR with black lower chambered in 6.8 SPC appears as the "ACR 6.8" in XDefiant, a name also used in the original Call of Duty: Modern Warfare 3. It has a tan upper receiver and stock and black rail system, lower, and magazines.
Desert Tech MDR
The production version of the Desert Tech MDR in 5.56 appears as the "MDR" in XDefiant.
M4A1 Carbine
The M4A1 appears in XDefiant as the default starting rifle. It feeds by default from 30 round STANAG USGI magazines with a 45 round extended magazine option also available. The rifle is fitted with an anodized upper and lower reciever (with different finishes) seemingly inspired by the Geissele DDC Super Duty set or the Colt LE6920 FDE recievers. Both the upper and lower appear to be smeared as if the anodization was a painted finish. The rifle also has a tan 6-position stock, FDE A2 pistol grip and FDE KAC RAS handguard with a black KAC 11 Rib Rail Cover Panel on the left side. The default rear sight is a MBUS Pro polymer one. Mounting an optic removes the front sight post and replace it with a low-profile gas block. An option allows to remove the stock and mount a very short buffer tube at the end of the rifle, which would make cycling impossible. Also, installing the "Barrel Extender" muzzle attachment will turn the regular M4 profile 14.5 inch barrel into a 16 inch one, maintaining the same profile.
M16A4
An M16A4 appears in XDefiant, depicted in very poor shape and missing the trigger guard.
Machine Guns
M249 SAW
The M249 SAW appears in XDefiant as the default LMG.
RPKN
The RPK appears in XDefiant with an incorrect "RPK-74" denomination, when it clearly is chambered in 7.62x39mm and not 5.45x39mm. Unlike the AKM, it is not missing its top cover (although it has some other damage such as a chunk missing from the back of the pistol grip.
M60
An M60 with a rail system appears in XDefiant.
Marksman Rifles and Sniper Rifles
FN MK 20 SSR
A FN SSR with a 10-round magazine appears in XDefiant as a "Marksman Rifle".
SVD
The SVD appears under its real name in XDefiant as a "Marksman Rifle".
[[|thumb|none|600px|Customization view of the right side of the ]]
Mosin Nagant Model 1944 Carbine
A Mosin Nagant Model 1944 Carbine appears as the "M44" in XDefiant. The rifle uses a Brass Stacker Scout Mount for all optics. Neither the iron sights nor the bayonet are usable.
McMillan TAC-50
A McMillan TAC-50 fitted with a Cadex Dual Strike Chassis appears as the "TAC-50" in XDefiant.
Grenades and Explosives
M67 Grenade
The M67 Hand Grenade appears as the default grenade.