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Difference between revisions of "Enemy Front"
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=Sniper Rifles= | =Sniper Rifles= | ||
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==Mauser Karabiner 98k Scoped== | ==Mauser Karabiner 98k Scoped== | ||
The [[Karabiner 98k|Mauser Karabiner 98k Scoped]] is the only scoped bolt-action rifle in the vanilla game. | The [[Karabiner 98k|Mauser Karabiner 98k Scoped]] is the only scoped bolt-action rifle in the vanilla game. | ||
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[[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 1.jpg|thumb|none|600px|Reload animation, same as the iron sighted variety.]] | [[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 1.jpg|thumb|none|600px|Reload animation, same as the iron sighted variety.]] | ||
[[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 2.jpg|thumb|none|600px|Finishing that with a traditional pull of the charging handle.]] | [[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 2.jpg|thumb|none|600px|Finishing that with a traditional pull of the charging handle.]] | ||
+ | |||
+ | ==Wz. 35 Ur== | ||
+ | The [[Wz. 35 Ur]] is a multiplayer DLC weapon, where it is depicted as a sniper rifle. | ||
+ | [[file:Wz35.jpg|thumb|none|450px|Wz. 35 Ur - 8x107mm DS]] | ||
+ | [[file:EnemyFront 1 kb ppanc wz. 35 hold.jpg|thumb|none|600px|The multiplayer character prepares to ignore the perfectly good bipod and run and gun with this unwieldy anti-tank rifle. Probably not the best idea he's ever had.]] | ||
+ | [[file:EnemyFront 1 kb ppanc wz. 35 aim.jpg|thumb|none|600px|Aiming down the scope, which the real weapon never used.]] | ||
+ | [[file:EnemyFront 1 kb ppanc wz. 35 rel 1.jpg|thumb|none|600px|Inserting a magazine of hefty 8x107mm DS.]] | ||
+ | [[file:EnemyFront 1 kb ppanc wz. 35 rel 2.jpg|thumb|none|600px|Working the bolt.]] | ||
=Machine Guns= | =Machine Guns= | ||
− | == | + | ==MG 42== |
− | The [[ | + | The [[MG 42]] is used in stationary mounts. Unlike many other games, it does not have unlimited ammo and fires from 250 round belts. To reload, the player character simply sticks a new belt through the receiver and pulls it through, not even bothering to lift the top cover (which is depicted during this process as being rather loose and not locked in place). It can be found in 1940 levels, making it anachronistic. |
− | [[file:Browning wz. 1928.jpg|thumb|none|450px|Browning | + | [[file:MG42 Left.jpg|thumb|none|450px|MG 42 - 7.92x57mm Mauser]] |
+ | [[file:EnemyFront 1 MG42 1.jpg|thumb|none|600px|Using the MG 42.]] | ||
+ | [[file:EnemyFront 1 MG42 2.jpg|thumb|none|600px|After sustained fire, the operator will make use of the MG42's distinctive quick barrel change mechanic. Although he rather unrealistically reaches in and plucks out what is presumably a piping-hot metal MG barrel without even wearing a glove or using another object to fish it out.]] | ||
+ | [[file:EnemyFront 1 MG42 3.jpg|thumb|none|600px|The MG42's tripod.]] | ||
+ | [[file:EnemyFront 1 MG42 4.jpg|thumb|none|600px|Other side.]] | ||
+ | |||
+ | ==Wz. 28 Browning== | ||
+ | The [[Wz. 28 Browning]] appears in the game. The wz. 1928 is a copy of the FN Model D, which itself is a licensed clone of the Colt Monitor, ''which itself'' is a licensed variant of the original BAR. | ||
+ | [[file:Browning wz. 1928.jpg|thumb|none|450px|Wz. 28 Browning - 7.92x57mm Mauser]] | ||
[[file:EnemyFront 1 Browning wz. 1928 hold.jpg|thumb|none|600px|The BAR's Polish cousin.]] | [[file:EnemyFront 1 Browning wz. 1928 hold.jpg|thumb|none|600px|The BAR's Polish cousin.]] | ||
[[file:EnemyFront 1 Browning wz. 1928 aim.jpg|thumb|none|600px|Aiming.]] | [[file:EnemyFront 1 Browning wz. 1928 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront 1 Browning wz. 1928 rel 1.jpg|thumb|none|600px|Reloading, giving a good view of the distinctive ribbed barrel.]] | [[file:EnemyFront 1 Browning wz. 1928 rel 1.jpg|thumb|none|600px|Reloading, giving a good view of the distinctive ribbed barrel.]] | ||
[[file:EnemyFront 1 Browning wz. 1928 rel 2.jpg|thumb|none|600px|Pulling the charging handle results in even more shirtsleeve cuff antics.]] | [[file:EnemyFront 1 Browning wz. 1928 rel 2.jpg|thumb|none|600px|Pulling the charging handle results in even more shirtsleeve cuff antics.]] | ||
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=Launchers= | =Launchers= | ||
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==Model 24 Stielhandgranate== | ==Model 24 Stielhandgranate== | ||
The [[Model 24 Stielhandgranate]] is the game's standard throwable. | The [[Model 24 Stielhandgranate]] is the game's standard throwable. | ||
− | [[ | + | [[Image:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]] |
[[file:EnemyFront stielhandgranate m24 holding.jpg|thumb|none|600px|Priming a Model 24 Stielhandgranate.]] | [[file:EnemyFront stielhandgranate m24 holding.jpg|thumb|none|600px|Priming a Model 24 Stielhandgranate.]] | ||
[[file:EnemyFront stielhandgranate m24 world.jpg|thumb|none|600px|Model 24 Stielhandgranate in-game.]] | [[file:EnemyFront stielhandgranate m24 world.jpg|thumb|none|600px|Model 24 Stielhandgranate in-game.]] |
Latest revision as of 09:57, 3 March 2024
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Enemy Front is a 2014 first-person shooter developed by Polish studio CI Games. In the campaign, players control Robert Hawkins, an American war correspondent who finds himself involved with resistance groups across Europe taking the fight to their Nazi occupiers. The setting focuses heavily on the actions of resistance groups, especially the events surrounding the Warsaw Uprising, that are not often touched upon in World War II popular media.
The following weapons are used in the video game Enemy Front:
Handguns
Colt M1911A1
The Colt M1911A1.
Luger P08
The Luger P08 is frequently used by German soldiers.
Mauser C96
The Mauser C96.
Webley Mk. VI
The Webley Mk. VI is the sole revolver in the game and is only usable in multiplayer as DLC. In the campaign, it is seen lying on a table during the "Warsaw Calling" cutscene.
Welrod Mark I
The Welrod Mark I is available as one of three suppressed weapons available in-game. Although identified as a .32 ACP Mark II, it holds 6 rounds like the 9mm Mark I. It is found only in the campaign, especially in French levels.
Submachine Guns
Błyskawica
The Błyskawica, a homemade submachine gun based on the Sten and employed by the Polish resistance during World War II, makes a very appropriate appearance. Is frequently used by Armia Krajowa (Home Army) soldiers. It is called the "Lighting", which is the translation of the name.
MP40
The MP40 appears frequently in the hands of German soldiers and is the cutscene weapon of Hawkings. Since it has a Bakelite receiver, it is a post-war version.
PPSh-41
The PPSh-41 is used, always depicted with a 71-round drum magazine. It is referred to as the "Pepesza" (a common nickname for the SMG given by Polish fighters) by Kozera.
Sten Mk IIS
The Sten Mk IIS, an integrally suppressed version of the Sten, is available.
Thompson M1A1
The Thompson M1A1 is available only as multiplayer DLC. It too is also incorrectly depicted as a closed-bolt weapon.
Rifles
De Lisle Carbine
The integrally suppressed De Lisle Carbine is often provided for stealth missions during the campaign.
FG 42/II
The FG 42/II is a multiplayer DLC weapon.
Gewehr 43
The Gewehr 43 can be used. It can incorrectly be found in an armory in "French Resistance", which is anachronistic as the level is set in 1940.
M1 Garand
The M1 Garand is a multiplayer DLC weapon.
Mauser Karabiner 98k
The Mauser Karabiner 98k is the standard rifle of German soldiers.
Sturmgewehr 44
The Sturmgewehr 44. In-game, it's first seen in 1940 France. This is a major anachronism, as the StG 44 wasn't introduced until 1944. A German soldier refers to it as a "44", and says that he prefers the MP40 as he has more experience with it and knows its reliability.
Tokarev SVT-40
The Tokarev SVT-40.
Shotguns
Winchester Model 1897
The Winchester Model 1897 "Trench Gun" is the game's sole shotgun. Kozera refers to it as a Winchester Model 1912, but in-game text calls it the "Trench Gun".
Sniper Rifles
Mauser Karabiner 98k Scoped
The Mauser Karabiner 98k Scoped is the only scoped bolt-action rifle in the vanilla game.
Tokarev SVT-40 Scoped
The Tokarev SVT-40 Scoped is your long-range, semi-automatic option.
Wz. 35 Ur
The Wz. 35 Ur is a multiplayer DLC weapon, where it is depicted as a sniper rifle.
Machine Guns
MG 42
The MG 42 is used in stationary mounts. Unlike many other games, it does not have unlimited ammo and fires from 250 round belts. To reload, the player character simply sticks a new belt through the receiver and pulls it through, not even bothering to lift the top cover (which is depicted during this process as being rather loose and not locked in place). It can be found in 1940 levels, making it anachronistic.
Wz. 28 Browning
The Wz. 28 Browning appears in the game. The wz. 1928 is a copy of the FN Model D, which itself is a licensed clone of the Colt Monitor, which itself is a licensed variant of the original BAR.
Launchers
M1A1 "Bazooka"
The M1A1 "Bazooka" is a multiplayer DLC weapon.
Panzerfaust 60
The Panzerfaust 60 is used in the campaign.
Grenades & Explosives
Molotov Cocktails
Dynamite
Dynamite bundles are used in the campaign for demolition work.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the game's standard throwable.
Others
15 cm sIG 33
The 15 cm sIG 33. These cannons appear as props throughout the campaign.
28 cm Krupp Coastal Gun
76mm M/27 Bofors AA Gun
Bofors AA guns appear as sabotage targets in some missions.
Flakvierling 38
The FlaK 38 appears as a prop and can be manned.
Cut
Lanchester Mk. I
The Lanchester Mk. I was featured prominently in trailers and promotional material but was ultimately cut from the final product.