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From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Pixel Gun 3D
PixelGun3D.jpg
Official promotional artwork
Release Date: May 2, 2013
Developer: Lightmap
Publisher: Cubic Games
Platforms: iOS
Android
Genre: First-Person Shooter


Pixel Gun 3D funny minecraft shooter


The following weapons appear in the video game Pixel Gun 3D:


Overview

In Pixel Gun 3D, there are funny blocky guns lmao

Handguns

Desert Eagle Mark XIX

The Desert Eagle Mark XIX is featured simply as the "Desert Eagle". The underbarrel Picatinny rail is indicative of its production model. Other weapons that are Desert Eagles are the "Mountain Wolf" and "Dual Hawks".

The "Desert Eagle" and "Mountain Wolf" both have an integrated laser sight and a reflex sight with a green reticle. However, the former has green highlights while the latter has yellow highlights and a chrome finish.

The original model of the "Desert Eagle" did not have any rails and had a gold finish. Its upgrade would apply the same black finish and patterns as the current model, though in red instead of green. Enemy soldiers in the campaign are seen using the golden version, despite it not being usable by players anymore.

The "Dual Hawks" have sight mounts with reflex sights. Unlike the other two weapons, these don't have Picatinny rails. They have underbarrel laser sights and integrated muzzle brakes.

All of Pixel Gun's incarnations of the Desert Eagle hold more than 7 rounds, despite not having extended magazines in their models.

Magnum Research Desert Eagle Mark XIX with stainless steel finish, railed frame and railed barrel - .50 AE
Desert Eagle
Mountain Wolf
Dual Hawks

Glock 18

An accessorized Glock 18 appears as "Fast Death". It has a 28-round magazine and incorrectly fires in 4-round bursts. It has a solid blue finish, longer barrel, and stock.

"Fast Death" originally fired in full-auto. It did not have a custom finish, stock, or long barrel. Its upgrade would apply a gold finish.

Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm
Fast Death

Mauser C96

The Mauser C96 takes the form of the "Old Comrade" and "Antique Pistol". Both weapons correctly feed from a strippe clip into an internal magazine.

The "Old Comrade" has a red finish, save for the wooden grip. It also features the Soviet Union emblem on its side: a yellow hammer and sickle. This is ironic, since the Mauser C96 is a German handgun. It incorrectly holds 12 rounds, which is more than the standard 10-round fixed magazine.

The "Antique Pistol" has mostly metal parts, save for the chassis around the fixed magazine, which is wooden. This iteration of the C96 correctly holds 10 rounds.

Mauser C96 "Pre-War Commercial" - 7.63x25mm Mauser
Old Comrade
Antique Pistol

Submachine Guns

Heckler & Koch MP5

Heckler & Koch MP5A2 with a Navy Trigger Group - 9x19mm
Nmachine Gun
Golden Friend
Honored Golden Friend

IMI Uzi

IMI Uzi with buttstock collapsed - 9x19mm
Uzi-uzi
Dual Uzi
Social Uzi

Kriss Vector

TDI Vector Gen I - .45 ACP
Vandals
Penilizer

Thompson M1921A

Aloha! Boom Boom!

Thompson M1928A1

Brave Patriot

Shotguns

Double-Barreled Shotgun

A side-by-side double-barreled shotgun appears as the "Debts Collector". It has exposed hammers and a charm suspended under its barrels in the shape of the symbol of the suit of Clubs.

TOZ-66 - 12 gauge. Has similar design features and barrel length as the shotguns in-game.
Debts Collector

Sawed-Off Double-Barreled Shotgun

Side-by-side sawed-off double-barreled shotguns are featured as the "Double-barreled Shotgun" and "Dual Shotguns". The latter are just dual-wielded versions of the former, with golden markings, all of them having exposed hammers and no stock.

Sawed off side by side shotgun with exposed hammers - 12 gauge. Similar to the sawed-off shotguns in-game.
Double-barreled Shotgun
Dual Shotguns

Franchi SPAS-12

The Franchi SPAS-12 appears as the "Mega Destroyer", "X-Mas Destroyer", and "Dino Slayer". All iterations of the SPAS-12 in this game have their stocks folded with no butt-hook. The "Mega Destroyer" has a usable reflex sight in front of the folded stock. All versions of this weapon fire on the pump-action setting.

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
Mega Destroyer.
X-Mas Destroyer.
Dino Slayer.

Rifles

AK-47

AKMSU

A variant of the AKMSU is featured as the "AK Mini". Since it retains the same magazine shape as the "AK-48", it can be determined that it is chambered in 7.62x39mm and not classified as an AKS-74U.

"AKMSU" in the National Firearms Centre - 7.62x39mm
AK Mini

AN-94

A stylized AN-94 is featured as the "AK - 5.56". The most glaring difference is that the in-game incarnation is chambered in 5.56×45mm instead of 5.45x39mm. It also lacks the muzzle device of an AN-94, though it wouldn't need it as it is only capable of fully-automatic fire with no hyperburst. Oddly enough, it also has a gas tube, a feature that would be seen in an AK-style rifle, not an AN-94.

AN-94 - 5.45x39mm
AK - 5.56

FAMAS F1

The FAMAS F1 makes an appearance as the "Swat Rifle". It has urban camouflage and features an underbarrel laser, 4x scope, and suppressor. Despite its magazine looking even smaller than the FAMAS F1' 25-round magazine, the "Swat Rifle" holds 30 rounds.

Its original rendition had a woodland camo and lacked the scope and laser. In its place were iron sights that, instead of being housed in the carry handle, were on top. Its upgrade added the laser and a new desert camoflage.

FAMAS F1 - 5.56x45mm NATO
Swat Rifle

Heckler & Koch HK416

A stylized Heckler & Koch HK416 is featured as the "Eliminator X2" and "Advanced Scout Rifle". Aside from the various unknown electronics mounted on the side rails, both weapons have a holographic sight, suppressor, and underbarrel grenade launcher. The magazines are also wrapped together.

Heckler & Koch HK416 5.56x45mm with Heckler & Koch GLM grenade launcher 40mm
Eliminator X2
Advanced Scout Rifle

Heckler & Koch XM8

The Heckler & Koch XM8 appears as the "Hellraiser", and later on, the "Secret Forces Rifle". Both rifles seem to have the DMR variant of the XM8's integrated scope, since the scopes have a 4x magnification. The "Secret Forces Rifle" exclusively has a suppressor and underbarrel laser, and is seen used by enemy soldiers in the campaign.

Older version of Heckler & Koch XM8 - 5.56x45mm
Hellraiser
Secret Forces Rifle


M16A2

Combat Rifle, Desert Fighter, Army Rifle

Sniper Rifles

Barrett M82

The Barrett M82 takes the form of several weapons. Its earlier iterations are the "Brutal Headhunter" and "Elephant Hunter", while later versions are the "Heavy Sniper Rifle" and "Harsh Punisher". All versions of the M82 in this game operate in a nonsensical way, where time the player fires, the bolt travels back. However, a casing is not ejected and the player must manually pull back the bolt to cycle the next round.

Both early models have folded bipods and hold 7 rounds, though standard M82 magazines only hold 5 rounds. The "Elephant Hunter" has a magazine that is larger than a standard M82 magazine, so 7 rounds is plausible for that gun. The "Brutal Headhunter" has a muzzle brake that has two ports on four sides, while the "Elephant Hunter" has a more traditional brake.

The later models are more detailed than the aforementioned counterparts. Additionally, they now have their bipods deployed and carry handles. Interestingly enough, they also have the scope of the TrackingPoint XS1. Like previous incarnations of the M82, the "Harsh Punisher" incorrectly holds 7 rounds. Moreover, the "Heavy Sniper Rifle" holds 8.

Barrett M82A1M - .50 BMG
Brutal Headhunter
Elephant Hunter
Heavy Sniper Rifle
Harsh Punisher

Izhmash SVD Dragunov

SVD Dragunov - 7.62x54mm R

Guerrilla Rifle

Walther WA2000

Walther WA 2000 - .308 Winchester

Black Label

Machine Guns

Handheld Minigun

Automatic Peacemaker

Launchers

FIM-92 Stinger

The FIM-92 Stinger appears as itself, the "Stinger", albeit with minimal similarities. In place of what would be the fire control unit, a detachable magazine holding 4 missiles is present. This is contrary to the real Stinger being disposable after firing one round. Furthermore, although the real version's missile essentially extends the entire tube, the in-game weapon's missiles are small enough to fit in the aforementioned box magazine. The "Stinger" also lacks the IFF antenna. Instead of a sighting unit, there is a 4x scope, with some sort of screen below it. Instead of locking on to targets like the real weapon would, the launcher is manually guided. The missiles follow the player's aim, presumably due to what looks like a laser guidance system in front of the magazine.

FIM-92 Stinger with IFF interrogator - 70mm
Stinger

M202 FLASH

M202A1 FLASH - 66mm

Armageddon, Hurricane, Missile Thrower

RPG-7

RPG-7 - 40mm

Corn Launcher


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