Secret Service (2008)

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Secret Service (2008)

The following weapons were used in the video game Secret Service:

Contents


SIG-Sauer P229R

Pierce and other U.S.S.S. Agents' main sidearm is the SIG-Sauer P229R, called the ".40 SS" in-game (despite the official Secret Service sidearm being chambered in .357 SIG and not .40 S&W.) The barrel of Pierce's P229 protrudes beyond the gun's frame, as if to indicate that a suppressor could potentially be attached, though suppressed weapons are unavailable in this game.

SIG-Sauer P229R - 9x19mm
Drawing animation of the SIG. The player's character cocks the hammer.
The P229R in idle.
USSS Agent Pierce reloads the P229R. Note how the pistol's frame is mirrored, but the slide is not. The trigger guard appears to be modeled after an USP Compact. At least they got the magazine capacity and DA mode right.
Reloading the P229R from empty, aboard the Air Force One.

Glock 17

The Glock 17 is the second usable pistol in the game. Holds only 12 rounds. 12-rounded magazines do not exist for the Glock 17 in real life, only for the sub-compact Glock 26, however those magazines cannot be used with the full-sized Glock 17. Appears as "17A1". It is used by some of the terrorists.

The overall model of the gun is made after the 3rd Gen Glock 17, however it is shown without the under-barrel rail.

3rd Generation Glock 17 - 9x19mm
A discarded Glock 17 next to a dead Secret Service Agent.
USSS Agent Pierce guns down a terrorist with his hybrid Glock 17.
During the reloads, USSS Agent Pierce shows good trigger discipline.
USSS Agent Pierce reloads his Glock when it runs out. It should be noted that the slide would not lock back that far in real life.

Heckler & Koch MP5A3

The MP5A3 is standard Secret Service submachine gun in the game including Agents whose connivance with mastermind. The rear sight is hooded as opposed to the drum sight on the real MP5. Referred to as "TS5-M4".

Heckler & Koch MP5A3 - 9x19mm
Agent Pierce holds an MP5A3 submachine gun.
Aiming down the sights of the MP5A3. Note the hooded rear sight instead of a drum sight.
Several discarded MP5's on the ground. Note the Navy trigger groups.
Reloading animation of the MP5.
a Rogue Secret Service Agent with MP5A3 submachine gun in Final Mission.
another Rogue Secret Service Agent with MP5A3 submachine gun.

Mini Uzi

The "Costa-Sentavan" Ultranationalists also carry Mini Uzis. Appears as "UZI".

Mini Uzi - 9x19mm
A Mini Uzi on the ground.
USSS Agent Pierce holds a Mini Uzi SMG.
USSS Agent Pierce guns down a terrorist with the Mini Uzi while aiming down the sights.
Reloading animation of the Mini Uzi.

Custom AR-15

The standard carbine used by Secret Service and enemy troopers, based on the AR-15 platform. Referred to as the "TAR 5.56". Has a 16" heavy barrel, full-auto lower, LE stock, and HK416-style handguard. Equipped with a foregrip and Aimpoint sight.

Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
World model of the AR-15 shows the gun with a holographic sight for some reason.
View through the red dot scope.
USSS Agent Pierce shows good trigger discipline during reloads.
USSS Agent Pierce slaps the bolt-catch release.
Sometimes, the player's character will pull the charging handle instead of hitting the bolt-catch release button.
a Rogue Secret Service Agent with AR-15 in Final Mission



AK-103

The "Costa-Sentavan" Ultranationalists carry AK-103 rifles in the game. Referred to as the "KFM 03". It is incorrectly modeled with an AK-47 (Type I) style gas block.

AK-103 - 7.62x39mm
An AK-103 on the ground.
USSS Agent Pierce defends POTUS with an AK-103 rifle.
Reloading animation of the AK-103 rifle.
USSS Agent Pierce pulls the charging handle of the AK-103. Note the Type I AK-47 gas block.

FN FAL

The FAL appears as "TCW .308" in the game and features a short barrel. It is a very rare weapon.

FN FAL 50.00 - 7.62x51mm NATO
A short-barreled FAL on the ground.
USSS Agent Pierce with a FAL rifle.
Reloading the custom FAL.

Remington 700P

The R700P is used by USSS Agent Pierce in the levels "Inaugural Assault", and "Last Stand". Referred to as the "M70 Sniper Rifle". The in-game Remington 700 is clearly the "P" variant, but it is shown with a 5-round detachable box magazine, like the R700 Export. (On a side note, the magazine it uses is much shorter than a 5-shot R700 magazine in real life.)

Remington 700P - 7.62x51mm NATO
USSS Agent Pierce holds a Remington 700P.
USSS Agent Pierce operates the bolt of the Remington 700P rifle.
Reload animation of the rifle: USSS Agent Pierce just inserted a fresh box magazine. The M40A3 in the developer's previous game; Soldier of Fortune: Payback has the same inaccurate feature.
View through the scope of the R700P.

Mossberg 590 Compact Cruiser

The Mossberg 590 Compact Cruiser is featured in the game as one of the two pump-action shotguns. The weapon's model is directly from the developer's previous game Soldier of Fortune: Payback, with the foregrip and incorrect 7-shot capacity. The only difference is the weapon's name; in SoFP it was "CAWS-90", in this game it is called "CAWS-50".

Mossberg 590 "Compact Cruiser" - 12 Gauge
A Mossberg 590 Compact Cruiser on the ground.
USSS Agent Pierce with a Mossberg 590 Compact Cruiser.
USSS Agent Pierce loads his Compact Cruiser.

Remington 870

The Remington 870 appears as the "CQC 800". It should be noted that the screw placement on the receiver is completely wrong for the 870 series.

Remington 870 MCS - 12 Gauge
A dropped Remington 870 shotgun.
USSS Agent Pierce holds a Remington 870.
USSS Agent Pierce reloads the 870 shotgun.

Custom RPG-7

Some enemies are using Custom RPG-7 launchers.

RPG-7 - 40mm
A custom (or fictional) RPG on the ground.
Pierce holds an RPG.

M26 Taser

The M26 Taser is used during the part when the player has to face some USSS Agents with questionable loyalties. Instead of firing two small dart-like electrodes, the in-game M26 fires hi-speed darts (that are not connected to the main unit). Has an unlimited range, can take out enemies from basically any distance. The real Taser has a range of 15-20 feet at max.

Advanced Taser M26
An M26 Taser on the ground.
The M26 Taser in the hand of USSS Agent Pierce. The M26 has some weird panels on the side, which are not visible on the world model. Also note the missing safety switch.
Aiming down the sights of the M26 Taser.
Reloading the M26 Taser.

Mk 2 Frag Grenade

The Mk 2 hand grenade is the resident frag grenade in the game.

Mk 2 training grenade
A few Mk 2 grenades next to a dead terrorist.
An Mk 2 grenade as seen in one of the intro animations. Does the design of the animation look familiar?

M16 Variants

Several unidentifiable M16 variants are shown during the live footage intro of the game.

Screencap from the intro.
Screencap from the intro.

FN M249E3

The M249E3 appears in form of automated sentries.

M249 Paratrooper - a real blank adapted movie gun with bipod folded and a picatinny rail on the top of the feed tray cover - 5.56x45mm
A disabled sentry gun.



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