Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Talk:Quantum Break"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(Finally finished this game and put on some images... I'll work on getting some more.)
Line 51: Line 51:
  
 
==Glock 17==  
 
==Glock 17==  
The [[Glock 17]] appears under the name 'Pistol' and is the most available handgun in the game. Despite the actual Glock 17 holding 17 rounds in the magazine, the 'Pistol' only holds 8 rounds.  
+
The [[Glock 17]] appears under the name 'Pistol' and is the most common handgun in the game. Despite the actual Glock 17 holding 17 rounds in the magazine, the 'Pistol' only holds 8 rounds. It is protagonist Jack Joyce's default weapon and uses it in many cutscenes, regardless of what pistol he is carrying. 
 
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]
 
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]
 +
 +
===In-Game===
 +
[[File:QuantumBreakGlock1.jpeg|thumb|none|600px|A frozen-in-time Liam Burke aims his Glock.]]
 +
[[File:QuantumBreakGlock2.jpeg|thumb|none|600px|Beth Wilder, also frozen, aims her Glock. The Glock logo on the slide has been replaced with that of Monarch Solutions, the game's main antagonists.]]
  
 
===Live-Action===
 
===Live-Action===
Line 61: Line 65:
 
The [[Beretta 93R "Auto 9"]] appears as the 'Burst Fire Pistol'. Unlike an actual "Auto 9" which holds 20 rounds, it only holds 18 rounds.
 
The [[Beretta 93R "Auto 9"]] appears as the 'Burst Fire Pistol'. Unlike an actual "Auto 9" which holds 20 rounds, it only holds 18 rounds.
 
[[Image:BerettaAuto9.jpg|thumb|none|350px|Beretta 93R "Auto 9" - 9x19mm]]
 
[[Image:BerettaAuto9.jpg|thumb|none|350px|Beretta 93R "Auto 9" - 9x19mm]]
 +
[[File:QuatumBreakBeretta93r1.jpeg|thumb|none|600px|Jack takes a look at the Auto-9 based Burst Fire Pistol that someone helpfully left sitting on a desk.]]
  
 
==FN Five-seveN==  
 
==FN Five-seveN==  
 
The [[FN Five-seveN]] features as the 'Heavy Pistol' with a weaponlight attached, though the weaponlight is unusable. Despite the actual Five-SeveN holding 20 rounds in the magazine, the 'Heavy Pistol' only holds four, likely to counterbalance its heavy firepower.  
 
The [[FN Five-seveN]] features as the 'Heavy Pistol' with a weaponlight attached, though the weaponlight is unusable. Despite the actual Five-SeveN holding 20 rounds in the magazine, the 'Heavy Pistol' only holds four, likely to counterbalance its heavy firepower.  
 
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]
 
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]
 +
[[File:QuantumBreakFiveSeven-1.jpeg|thumb|none|600px|A dropped Five-seveN. Note the unusable light.]]
 +
 +
==Beretta 92FS==
 +
A [[Beretta 92FS]] is seen on the cover of the [[Alan Wake]] novel ''The Sudden Stop''.
 +
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]
 +
[[File:QuanutmBreak92FSbookcover.jpeg|thumb|none|600px|The Beretta as seen on the cover of Wake's novel. A signed copy too, the blurb when interacted with explains.]]
  
 
== SIG-Sauer P226 ==
 
== SIG-Sauer P226 ==

Revision as of 04:39, 2 July 2019

Discussion

Aside from these weapons, others appear. I haven't been able to positively ID the Lightmachine gun, the carbine rifle and the full auto shotgun.--Bauer2121 (talk) 14:54, 11 January 2017 (EST)

Creating the page

I've recently got the game, and was just wondering if anyone could help me creating the actual page? I haven't seen all of the guns yet, but I know that theres a Glock variant as the full auto pistol, either a converted Glock 17 or a Glock 18, as well as a TDI Vector, a Kel-Tec KSG, what appears to be a Colt M4A1, and several other firearms.--Bauer2121 (talk) 09:08, 11 January 2017 (EST)

I Haven't played the game myself, but i seen what appears to be a MP7 and a Five Seven in some gameplay vids.--AnActualAK47 (talk) 10:54, 11 January 2017 (EST)
Yeah, the MP7 and Five Seven are featured, as well as what appears to be a Desert Tech Micro Dynamic Rifle. All of the guns are labelled with game names, and I'm not done with it yet, so not sure on the full amount of weapons. --Bauer2121 (talk) 12:28, 11 January 2017 (EST)
You can do a Work-In-Progress build here on the talk page, IMFDB Page Templates will get you started on all the typical code, formatting and layout. You can also reference the Style guide, linked from your user talk page. StanTheMan (talk) 13:53, 11 January 2017 (EST)

The Advanced SMG is a Magpul PDR. Details here including pick up icon. The LMG is a Stoner 96. Unsure on Carbine rifle although at a guess from memory i'd say some sort of DSR maybe?--Forrest1985 (talk) 16:19, 11 January 2017 (EST)

Thanks for the help so far. Aside from the Carbine Rifle and the Full Auto Shotgun, that's practically all of the firearms listed.--Bauer2121 (talk) 16:31, 11 January 2017 (EST)


Live action sections

So, since the game also has a number of live action sections with the actors who are motion captured, and theres a few guns featured in those sections too, we should document them as well. --Bauer2121 (talk) 18:27, 11 January 2017 (EST)

Well, is it live-action, or is it motion-captured? If it's live action, then whatever firearms usage should be documented on actor pages. If it's just mo-cap, it should not. --Funkychinaman (talk) 18:37, 11 January 2017 (EST)
It's both. Between each playable scene, theres a live action sequence. It goes from video game, to tv show, to video game. Like Command & Conquer: Red Alert 3 --Bauer2121 (talk) 19:00, 11 January 2017 (EST)
Usage in FMV needs to be recorded then. --Funkychinaman (talk) 20:31, 11 January 2017 (EST)

Finishing this page

So, I got the game and have been taking good screenshots of the various weapons that appear. I'd like to add names and descriptions and then publish this when all is said and done. Is that okay? PyramidHead (talk) 00:17, 25 December 2018 (EST)

Could it be possible for you to take some screenshots of the live-action weapons too? --Wuzh (talk) 00:30, 25 December 2018 (EST)
Yes, but the screenshots will be of pretty meh quality. On PC (which is where I'm playing), the live-action episodes are streamed in rather than being loaded into the game at 1080p, which results in the image quality being somewhat poor at times. Not terrible, just not crystal clear. But yeah, I could do that to. I haven't finished the game yet so I need to finish the game and get all the episodes unlocked first. PyramidHead (talk) 16:23, 25 December 2018 (EST)

Draft


Quantum Break
Quantum Break.jpg
PC Boxart
Release Date: 2016
Developer: Remedy Entertainment
Publisher: Microsoft Studios
Platforms: Xbox One, Microsoft Windows
Genre: Science fiction, action-adventure, third-person shooter


Quantum Break is a science fiction action-adventure third-person shooter by Remedy Entertainment. The game uniquely blends a TV show into its presentation: four live-action 25-minute episodes are placed between each of the game's five acts. The live-action segments stars:


The following weapons appear in the video game Quantum Break:


Handguns

Glock 17

The Glock 17 appears under the name 'Pistol' and is the most common handgun in the game. Despite the actual Glock 17 holding 17 rounds in the magazine, the 'Pistol' only holds 8 rounds. It is protagonist Jack Joyce's default weapon and uses it in many cutscenes, regardless of what pistol he is carrying.

3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.

In-Game

A frozen-in-time Liam Burke aims his Glock.
Beth Wilder, also frozen, aims her Glock. The Glock logo on the slide has been replaced with that of Monarch Solutions, the game's main antagonists.

Live-Action

The Glock 17 is found in "Monarch Solutions" (S01E01), used by Liam Burke (Patrick Heusinger) and Beth Wilder (Courtney Hope).

Liam Burke (Patrick Heusinger) holds his Glock 17.

Beretta 93R "Auto 9"

The Beretta 93R "Auto 9" appears as the 'Burst Fire Pistol'. Unlike an actual "Auto 9" which holds 20 rounds, it only holds 18 rounds.

Beretta 93R "Auto 9" - 9x19mm
Jack takes a look at the Auto-9 based Burst Fire Pistol that someone helpfully left sitting on a desk.

FN Five-seveN

The FN Five-seveN features as the 'Heavy Pistol' with a weaponlight attached, though the weaponlight is unusable. Despite the actual Five-SeveN holding 20 rounds in the magazine, the 'Heavy Pistol' only holds four, likely to counterbalance its heavy firepower.

FN Five-seveN USG - 5.7x28mm
A dropped Five-seveN. Note the unusable light.

Beretta 92FS

A Beretta 92FS is seen on the cover of the Alan Wake novel The Sudden Stop.

Beretta 92FS - 9x19mm
The Beretta as seen on the cover of Wake's novel. A signed copy too, the blurb when interacted with explains.

SIG-Sauer P226

What seems to be a SIG-Sauer P226 is found in "Monarch Solutions" (S01E01), used by a Monarch Solutions security agent.

Submachine Guns

TDI Vector

The TDI Vector appears as the 'Tactical SMG'. It fires in three round bursts, and holds 24 rounds in the magazine.

TDI Vector - .45 ACP

Heckler & Koch MP7

The Heckler & Koch MP7 appears as the 'SMG'. It fires in full auto, and holds 24 rounds in the magazine.

Heckler & Koch MP7 - 4.6x30mm

Assault rifles

Heckler & Koch HK416

The Heckler & Koch HK416 appears as the 'Assault Rifle' and is incorrectly listed as an SMG.

Heckler & Koch HK416 with 10 inch barrel - 5.56x45mm NATO

Live-Action

The HK416 is used by Monarch Solutions security agents in "Monarch Solutions" (S01E01).

Magpul PDR

The Magpul PDR appears as the 'Advanced SMG' and is incorrectly listed as an SMG.

Magpul PDR-C (Concept Art) - 5.56x45mm NATO

Shotguns

Kel-Tec KSG

The Kel-Tec KSG appears as the 'Semi-Auto Shotgun', incorrectly labelled and fired as a semi-automatic shotgun, when its a pump action shotgun. While a real KSG hold 14 rounds, 7 in each tube, the ingame shotgun only holds 5 rounds.

Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge

UTAS UTS-15

UTAS UTS-15

Gen 2 UTAS UTS-15 - 12 gauge

Machine Guns

Knight's Armament Stoner LMG

The Knight's Armament Stoner LMG appears as the 'Light Machine Gun'.

KAC Stoner LMG - 5.56x45mm NATO

Sniper Rifles

DSR-Precision DSR-50

DSR-Precision DSR-50

DSR-50 - .50 BMG

Do Not Sell My Personal Information