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Just Cause 3

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 09:04, 7 December 2015 by Evil Tim (talk | contribs) (→‎"CS110 Archangel": I wouldn't think they could forget it on two different rifles, and QA would have spotted it if it was that, I'd have thought. Might be it glitched out and did something like hit Rico's hand hitbox and throw him on the ground.)
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Just Cause 3 for current discussions. Content is subject to change.



Just Cause 3
Just Cause 3
Release Date: 2015
Developer: Avalanche Studios
Publisher: Square Enix
Series: Just Cause
Platforms: PlayStation 4
Xbox One
PC
Genre: Action-adventure


Just Cause 3 is an open world action-adventure developed by Avalanche Studios and published by Square Enix. It is a sequel to 2010's Just Cause 2 and was released for Windows PC, Playstation 4 and Xbox One on December 1st 2015.

The story follows newly-bearded professional dictator-uninstaller Rico Rodriguez, now revealed to not be Mexican after all as he returns to his Mediterranean homeland of Medici to deal with the reign of the tyrannical Sebastiano di Ravello, who has built a powerful militaristic state following the discovery of the mysterious super-element Bavarium in his country. Once again, it is up to Rico to overthrow him, largely through the medium of explosions.

The following weapons appear in the video game Just Cause 3:

Overview

Just Cause 3 simplifies the inventory system of 2 somewhat and pares down the additional systems; there is now no currency, with all weapons being available as rebel drops for free as long as Rico has a beacon to summon them, and no weapon upgrade system. New weapons can be picked up from defeated enemies or supply closets, and are unlocked for rebel drops by destroying specific military bases. Certain "antique" weapons instead require hidden parts be collected from burial sites around Medici.

Unlike 2 where it was possible to have mixed weapon pairs, there is now only one slot for small weapons which are automatically paired. Rico instead has two back weapon slots, one for his primary weapon (an assault rifle, shotgun or machine gun) and the other for a special weapon such as a sniper rifle, launcher or one of the "FOW" superweapons. Rico now carries more ammunition than before and has regenerating health (which he has a lot of) rather than using medkits and body armour, making gunfights a more palatable solution to assaulting bases.

Pistols

All sidearms in-game are dual-wielded.

"U-55S Pozhar"

The Pozhar is the first available pistol in-game, and Rico starts with two of these in the very first mission. According to the Rebel Drop description, the Pozhar is a single-action, semi-automatic .45 pistol, hence it is based on the Colt M1911. Although, Pozhar (Пожар) is Russian for "housefire"

Rico eyeballs a rebel looting the corpse of a militia man Rico just killed, one "U-55S" in each hand.
A closer look at the pistols.
Rico reloads his pistols, flicking away the empty mags.

CS Spectre Mark V

Rico cringing at his own lack of trigger discipline.
After shooting away at nothing in particular, Rico reloads his CS Spectre's with new mags by slapping the guns against his tigh.

CS44 Peacebringer

The Peacebringer is the sole revolver in-game, and is classified as an exotic weapon. Its name and appearance are mainly based on the Colt Single Action Army, nicknamed the 'Peacemaker'. After finishing the story, the player is given two golden revolvers, called 'The Little General'.

2nd Generation Colt Single Action Army w/ 7.5" barrel known as the "Cavalry" model - Nickel plated model - .45 LC
Rico dual-wielding the Peacebringers.

Shotguns

"Automat U12"

The "Automat U12" shotgun is heavily based on the Pancor Jackhammer, with fictional "modern" furnishings and a straight magazine replacing the Jackhammer's cylinder like the Heckler & Koch CAWS. It can fire in fullauto and has a 14-shell magazine.

Pancor Jackhammer - proprietary 12 gauge
Heckler & Koch CAWS - 12 gauge

Mossberg 500

Rico is carrying a Mossberg 500A with sawed-off barrel and stock in a promotional picture.

Mossberg 500A with sawed-off barrel and stock - 12 gauge
Mossberg 500A in the hands of Rico and two other characters. Here the barrel seems to be a bit sawed-off.
Rico pumps his Mossberg 500A. Here the barrel appears to be even shorter.

Winchester Model 1887

Finding all the vintage weapon parts in Insula Forte allows Rico to dual-weild two"U-24 Zabijak's," which appear to be cut-down Winchester Model 1887s. The weapon works in a rather strange way in that they act like a double barrel shotgun, with Rico being able to fire of two shots from each and then reloading them with a fancy spin-cock. And Zabijaka (Забияка) is Russian for "troublemaker"

Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in Terminator 2: Judgment Day - (fake) 10 Gauge
Rico doing what he does best as he holds on to two Zabijak's.

Submachine Guns

"CS9 PDW-K"

The "CS9 PDW-K" is a high-powered, slow-firing SMG seemingly based primarily on the PM-06 Glauberyt, with the grip of an ST Kinetics CPW.

PM-06 Glauberyt - 9x19mm
ST Kinetics CPW (Compact Personal Weapon) with EOTech holographic sight and RIS foregrip - 9x19mm

KRISS SDP

A promotional shot shows Rico holding the "CS Wraith 225R," which appears to be a KRISS SDP with a strange extension added to the back of the gun behind the grip, and no magazine well.

KRISS SDP - .45 ACP
Rico holds the mutant SDPs as he demonstrates trigger discipline so bad it caused him to spontaneously grow a beard.
Rico puts his SDPs to good use.

"Prizmak U4"

The "Prizmak U4" is a strange, hideous rapid-fire SMG which appears to be a cross between a Spectre M4 and a Remington 870.

Spectre M4 - 9x19mm
Remington 870 Police Magnum Riot Shotgun - 12 gauge

Assault & Battle Rifles

Bushmaster ACR

The "CS Predator" rifle appears to be based on Bushmaster ACR.

Bushmaster ACR with folding stock, tri-rail handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
File:JC3 Trailer Assault Rifle 02.jpg
Rico firing the ACR with one hand.
File:JC3 Submachine Gun 01.jpg
Rico carrying the assault rifle on his back.

Kel-Tec RFB

The "CS27 Misfortune" is a fictional lengthened version of the Kel-Tec RFB. It is fitted with a C-More optic and like the real RFB is semi-auto only. In the game it is more or less a designated marksman rifle that can be used in lieu of carrying a dedicated sniper rifle.

Kel-Tec RFB Carbine - 7.62x51mm NATO
Rico holds his embiggened RFB as he locates suitable transport.

"U-39 Plechovka"

"U-39 Plechovka" is seen in trailers. Its receiver is based on the AK's receiver. Plechovka also could be roughly translated as "Shoulderer" from Russian.

File:JC3 Trailer Assault Rifle 1.jpg
A soldier carrying a "U-39 Plechovka" weapon on his back.
Rico holding a "U-39 Plechovka". In this trailer, it appeared as "UP-39".
"U-39 Plechovka" on Rico's back.

SVU Dragunov

The "UPM61" is based on the SVU Dragunov, with a strange wooden addition below the handguard, a carry handle based on that of the Norinco Type 86S replacing the scope, and an AK-style pistol grip. Oddly, it is limited to burst fire only.

SVU Dragunov - 7.62x54mm R
Norinco Type 86S (Bullpup AK-47) - 7.62x39mm
Rico wingsuiting with a "UPM61" on his back.

Machine Guns

"Urga Vdova 89"

The "Urga Vdova 89" is a machine gun which appears to be a hybrid of the M60 and PKM. It is shown feeding from the right and has a wooden stock and pistol grip. Two are seen mounted on a buggy. Vdova (Вдова) means "Widow" in Russian.

M60 machine gun with bipod folded - 7.62x51mm NATO
PKM with classic (most seen) version of the flash hider - 7.62x54mm R
Soldiers firing their machine guns.
"Urga Vdova 89" on Rico's back. Note the wooden stock and pistol grip and PKM belt box.
Two machine guns mounted on a buggy.
Rico ponders whether to use bullets or explosives on his fishing trip.
Finding the former ineffective, Rico reloads his M60/PKM hybrid in a rather Interesting way, note that there isn't any ammo in the box, it's actually already modeled in the weapon, look just right of Rico's right hand.
The environmentally-concerned individual he is, Rico encourages the citizens of Medici to drive electric cars via blowing up all their gas stations. Here he puts the PKM/M60 hybrid on his back after a job well done.
The aforementioned buggy with two Vdova 89's mounted on it for any excessive drive by shooting.
note that there isn't any ammo belt going into the weapons.

Sniper Rifles

"USV 45 Sokol"

The basic sniper rifle, the "USV 45 Sokol," is a cross between the Zastava M76 and SVD Dragunov. And Sokol (Сокол) means "Falcon" in Russian.

Zastava M76 Sniper Rifle - 7.92x57mm Mauser
SVD Dragunov sniper rifle - 7.62x54mm R
Sniper rifle on Rico's back.
Rico decides that the best way to take on an enemy base is to snipe them while hanging upside down under a helicopter on autopilot.
Rico sighting up an enemy solider, showing off the reticle. Apparently hanging upside down doesn't effect the orientation of the sight.
Rico checks the chamber before reloading his "USV", showcasing a rare instance of trigger discipline.
Smacking in a new magazine.

"CS110 Archangel"

The "CS110 Archangel" appears to be the barrel of an Accuracy International AS50 on the body of a hybrid of the AS50 and Barrett Model 98 Bravo. It is the last sniper rifle unlocked. It is a bolt-action rifle, though curiously the gun is modelled with no bolt.

Accuracy International AS50 (Early Model) - .50 BMG
File:0129481.jpg
Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum
Rico striking a pose like no other with the "Archangel" in hand.
A closer look at the receiver of the "CS110". Presumably the bolt was not added for some technical reason, possibly related to the physics engine, since neither bolt-action rifle has one.
Rico cycling the bolt, trying to shoot some Militia out on a oil rig.
Reloading the sniper shows Rico checking the chamber, something that wouldn't really be necessary on a bolt-action weapon.
New mag in...
...and cycling the nothing to chamber a new round.

"Final Argument"

A sniper rifle based on the PGM Ultima Ratio is available as the Steam preorder reward, called the "Final Argument," which is simply the weapon's real name translated from Latin. For no obvious reason it uses a side-mounted box magazine inserted behind the action, and features several design cues from the Barrett M99 including the extended top rail and large muzzle brake. Like with the "CS110 Archangel", Rico will cycle an invisible bolt after each shot.

It should also be noted that the weapon, according to pre-order literature, was supposed to fire explosive rounds, something i actually doesn't do in game, if this is due to a bug or faulty information is not clear as of right now.

PGM Ultima Ratio Intervention with Leupold Mark 4 scope - 7.62x51mm NATO
Barrett M99 - .50 BMG / .416 Barrett
Rico holds the "Final Argument" as he ignores a helicopter's attempts to befriend him.

Launchers

Heckler & Koch XM25

The "CS Negotiator" is a magazine-fed grenade launcher which resembles a simplified Heckler & Koch XM25 with no foregrip.

Pre-2015 XM25 pre-production model - 25 x 40mm
File:JC3 CS Negotiator 01.jpg
Rico holds the modified XM25.

Pansarskott m/86

The Pansarskott m/86, a Swedish variant of the M136 AT4 with a folding front grip, returns from Just Cause 2 now called the "Capstone Bloodhound;" at present it is exclusive to players who preordered through certain outlets. It now also has an RPG-7-style pistol grip, presumably so it did not require its own set of hand poses.

Pansarskott m/86, Swedish Army version of the M136 AT4 with folding foregrip - 84mm

RPG-7

A shoulder-fired rocket launcher heavily based on the RPG-7 appears in the game as the "UVK-13".

RPG-7 - 40mm
Rico freefalling with the RPG-7 on his back.

"Capstone Hydra"

A five-barrel rocket launcher based very loosely on the M202 FLASH, the "Hydra" fires all five rockets at once in a ragged spread.

M202 FLASH - 66mm
Rico grappling onto a helicopter with a "Capstone Hydra" on his back.

"Urga Stupka-210"

Appearing to basically be a doubled-up Russian DP-64 grenade launcher, the "Urga Stupka-210" somehow fires six grenades at once.

DP-64 grenade launcher ("anti-saboteur weapon") - 45mm
Rico running and gunning with the launcher.

Mounted Weapons

Hybrid AA Gun

The game's "Capstone FH155" anti-aircraft guns, said to be 40mm, are actually the base of a Rheinmetall Flugabwehrkanone 20 mm Zwilling with four oversized ZU-23 barrels. They are deadly weapons found in fixed positions in military bases, and will be used by enemy soldiers if Rico is above the ground, even if he is only on his parachute.

Rheinmetall Flugabwehrkanone 20 mm Zwilling with two MK 20 Rh 202 cannons - 20x139mm
ZU-23-2 - 23x152mm
During a brief lull in the explosions, Rico poses heroically in front of an "FH155." Note the two ammunition feeds for four guns.
An experimental FH155 (with the barrels sawn-off for increased concealment) with hovering technology fails to impress Rico.

GE M134 Minigun

The ""Urga Vulkan"" is based on the M134 Minigun with a flash hider based on the muzzle of a GAU-8 (!). It appears on mounted positions and some vehicles. As in Just Cause 2, Rico can pick it up and use it himself; he now actually takes the ammunition box with him rather than leaving it behind. It is also now used by enemies; heavy soldiers with miniguns will appear in military bases on the Western and Northern islands. "Vulkan" (Вулкан) is also Russian for "Volcano"

General Electric M134 - 7.62x51mm NATO
Rico lets loose with the minigun.
Twin miniguns mounted on a boat.

Other

"Dionysus PLDS-H"

A fictional laser designator for summoning cluster bomb strikes called the "Dionysus PLDS-H" is one of the game's "FOW" superweapons; it is not at all clear what FOW actually stands for. It is unlocked when the mission sequence to destroy the first area command centre is complete.

File:JC3 Trailer LAW72.jpg
The Dionysus on Rico's back.

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