Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Hot Dogs, Horseshoes & Hand Grenades"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(Added fancy-schmancy new media navigation box template)
 
(490 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
[[Image:H3vr.jpg|thumb|right|300px|''Hot Dogs, Horseshoes & Hand Grenades'' (2016)]]
 
[[Image:H3vr.jpg|thumb|right|300px|''Hot Dogs, Horseshoes & Hand Grenades'' (2016)]]
'''''Hot Dogs, Horseshoes & Hand Grenades''''', also known as H3VR, is a virtual-reality shooting gallery game with an emphasis on realistic weapon operation. Using the HTC Vive's motion controllers players can manipulate individual rounds in a magazine, pull the cocking lever, flip safeties, deploy a bipod, fold or collapse the stock, dry-fire, and even adjust the zeroing on sights and scopes. The axis of the motion controller even conforms to the angle of each individual weapon's grip.
+
'''''Hot Dogs, Horseshoes & Hand Grenades''''', also known as '''''H3VR''''', is a virtual-reality shooting gallery sandbox game with an emphasis on realistic weapon operation across all eras, from flintlocks to modern day firearms. Using VR motion controllers players can manipulate individual rounds in a magazine, pull cocking levers, flip safeties, deploy bipods, fold or collapse stocks, dry-fire, and even adjust the zeroing on sights and scopes. The axis of the motion controller even conforms to the angle of each individual weapon's grip.
  
{{Game Title}}
+
'''Note 1:''' Seeing as ''H3VR'' currently contains over 500 firearms, keeping all of them on a single page could cause those with slower internet connections to have difficulties loading it. As such, this page has been split into a series of category-based subpages. This page serves as an index, through which the various subpages can be reached.
__TOC__<br clear=all>
 
  
=Pistols=
+
'''Note 2:''' Due to difficulties with VR screenshots, many screenshots on this page's subpages are from devlog videos by game director Anton Hand, with the remainder being provided by members of the game's Reddit page, [https://www.reddit.com/r/H3VR r/H3VR]; these users will be noted in the respective weapons' sections.
==Beretta 92FS (modified)==
 
Replicas of the modified Grammaton Cleric pistol from the movie [[Equilibrium]] are in the game. The Grammaton Cleric comes in full-auto, and boasts the same interesting muzzle flash as the movie gun.
 
[[Image:Screen used equilibrium gun 05.jpg|thumb|none|300px|Screen-used rubber stunt gun. Note that this weapon lacks the selector switch of the detailed Hero gun.]]
 
[[File:H3vrequi.jpg|thumb|none|600px|While having fun in the gun-fu range, we get a reload and a good look at the Cleric model.]]
 
  
==Beretta 950BS Jetfire==
+
'''Note 3:''' Outside of custom models created for the game, a good portion of the game's weapon models come from either publicly-available 3D assets sold on asset stores and direct donations from freelance weapon artists to the game's lead Anton Hand. With some detailed research, it is even possible to identify the exact creators of individual models, either by researching in the asset stores or artist portfolios. For instance, many of the early weapons have made-up markings, a feature of weapons from the "Ultimate FPS Weapons Pack" by weapon artist ChamferZone, and a series of Mauser C96 variants added later in the game are all from the "Mauser Pistol Pack" by Stefan Engdahl. More info on weapon assets and artists can be found in the discussion page.
The [[Beretta 950 Jetfire]] is one of the available firearms in-game. It also comes in gold with pearl grips.
 
[[Image:Beretta950BSJetfire.jpg|thumb|none|300px|Beretta 950BS (Post 1968) Jetfire - .25 ACP. This has the thumb safety that the pre-1968 models do not.]]
 
[[File:H3vr9502.jpg|thumb|none|600px|Doing a little bit of posing with the Jetfire while using a 1911 as a scale to compare from.]]
 
[[File:H3vr950.jpg|thumb|none|600px|A nice touch, you can pop the barrel open and load it from there.]]
 
[[File:H3vr9503.jpg|thumb|none|600px|But what is a tiny pocket pistol without a gold-plated version?]]
 
  
==Beretta M9A1==
+
{{Spoilers}}
The [[Beretta M9A1]] is one of the available firearms in-game, and comes with a threaded barrel.
 
[[Image:BerettaM9A1.jpg|thumb|none|300px|Beretta M9A1 - 9x19mm]]
 
[[File:H3vrm9a1.jpg|thumb|none|600px|Sometimes you want to save your hearing, so use a suppressed M9A1.]]
 
  
==Beretta Px4 Storm==
+
{{Game Title}}
The [[Beretta Px4 Storm]] is one of the available firearms in-game.
+
__TOC__<br clear=all>
[[Image:Px4 Storm.jpg|thumb|none|300px|Beretta Px4 Storm - 9x19mm]]
 
[[File:H3vrpx4.jpg|thumb|none|600px|A little time at the range, and some fresh rounds for the Px4.]]
 
 
 
==Browning Hi-Power==
 
The [[Browning Hi-Power]] was added as a Christmas update.
 
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]
 
[[File:H3vrbrown.jpg|thumb|none|600px|The character reloads his Hi-Power while making the Winter Wonderland a whole less peaceful.]]
 
 
 
==Colt M1911A1==
 
The [[M1911A1]] is one of the available firearms in-game. Also comes in gold and nickel-plated versions. A unique gold-plated version with unlimited ammunition, full-automatic fire capability, and a length of about 1 meter is available in the Meatmas level, which is fittingly referred to as the "Floppy McLongflopper".
 
[[Image:Colt1911A1PreWar.jpg|thumb|none|300px|Pre-War Colt M1911A1 Pistol - Commercial Model known as the "Colt Government Model" - .45 ACP. This has a deep Colt factory blued finish, common for commercial variants before and after the war.]]
 
[[File:H3vr1911.jpg|thumb|none|600px|Preparing to shoot up some watermelons with an M1911A1.]]
 
[[File:H3VR M1911A1 Sights.jpg|thumb|none|600px|The M1911A1's sights; a set of nice, clear, aftermarket 3-dot illuminated irons.]]
 
[[File:H3VR M1911A1 Locked.jpg|thumb|none|600px|7 rounds later, the M1911A1 locks empty.]]
 
[[Image:NickelM1911.jpg|thumb|none|300px|Rock Island Armory M1911A1 Pistol that was '''bright nickel''' plated by the owner (with Pearl grips) - .45 ACP]]
 
[[File:H3vrcolt19112.jpg|thumb|none|600px|Here's the nickel-plated version...]]
 
[[File:H3vrcolt1911g.jpg|thumb|none|600px|...and here's the golden one. ]]
 
 
 
==CZ 75 SP-01 SHADOW==
 
The [[CZ 75 SP-01 SHADOW]] is one of the available firearms in-game.
 
[[Image:CZ 75 SP-01 SHADOW.jpg|thumb|none|300px|CZ 75 SP-01 SHADOW - 9x19mm]]
 
[[Image:H3vrcz75.jpg|thumb|none|600px|Racking the SHADOW while giving the viewers at home a good look at that model.]]
 
 
 
==Desert Eagle Mark VII==
 
The [[Desert Eagle Mark VII]] .44 is one of the available firearms in-game.
 
[[Image:DesertEagle44Magnum.jpg|thumb|none|300px|IMI Desert Eagle Mark VII - .44 Magnum]]
 
[[File:H3vrdeagle.jpg|thumb|none|600px|Wrists? Who needs wrists?]]
 
 
 
==French UNION==
 
So far the only appearance of this fairly rare French machine pistol, the UNION was a version of the Ruby made in full auto with a large horseshoe magazine. Comes in full-auto only, but without the loading tool.
 
[[Image:Frenchunion.jpg|thumb|none|300px|French UNION - .32 ACP]]
 
[[File:H3vrunion.jpg|thumb|none|600px|When you have a game with Horseshoe in the name, you need some gun involving horseshoes.]]
 
 
 
==Glock 22==
 
The [[Glock 22]] is one of the available firearms in-game, available with a full-auto mode (possible in real life with a conversion kit). Update #46 gave SWB (Soldier Weinerbots) the ability to use these.
 
[[Image:Glock22.jpg|thumb|none|300px|Glock 22 3rd Generation - .40 S&W]]
 
[[File:H3vrg22.jpg|thumb|none|600px|Deciding that iron sights are for squares, the character tacks on his hip front rail.]]
 
 
 
==Luger P08==
 
The [[Luger P08]] is another handgun option in-game, added through Update #47.
 
[[File:LugerP08Pistol.jpg|thumb|none|300px|Luger P08 - 9x19mm Parabellum]]
 
[[File:H3VR Luger Render.jpg|thumb|none|600px|A pre-release render of the Luger, complete with magazine. This image was also used to tease several other weapons to come, including an [[MP40]], a [[Sturmgewehr 44]], and a [[Karabiner 98k]].]]
 
[[File:H3VR Luger.jpg|thumb|none|600px|The P08 steps up to the plate, determined to make a better score on the target than the M1911A1.]]
 
[[File:H3VR Luger Loading.jpg|thumb|none|600px|Loading a magazine into the Luger; the windowed magazines do, in fact, show the rounds inside of them, both in amount and in type.]]
 
[[File:H3VR Luger Toggle.jpg|thumb|none|600px|Chambering a fresh 9x19mm round. Another nice touch, the barrel and upper frame move slightly backwards as the toggle is pulled, correctly showing the weapon's short-recoil operation.]]
 
[[File:H3VR Luger Extractor.jpg|thumb|none|600px|The icing on this subtle-detail cake, however, is the Luger's external extractor, which pops up when a round is present in the chamber.]]
 
[[File:H3VR Luger Sights.jpg|thumb|none|600px|Aiming; the sights are typical of pistols of the era- that is to say, small.]]
 
[[File:H3VR Luger Firing.jpg|thumb|none|600px|Unbothered by this, the invisible pair of hands holding the P08 open fire.]]
 
 
 
==Mauser C96==
 
Update #43 introduced the [[Mauser C96]] to the game. The weapon holds 10 rounds of the 7.63x25mm Mauser cartridge (which, like some in the game, was added before there were any weapons that could use them), and can be reloaded round-by-round or with a 10-round stripper clip.[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.]]
 
 
 
==Moses Brothers Self-Defense Engine Frontier Model B==
 
Unlocked as a reward, the "Frontier Model B" is a precise replica of [[(Serenity) - Mal's Gun (dressed up Taurus Model 85)|Captain Malcom's gun]] from ''[[Serenity]]'' and ''[[Firefly]]''. While the original prop was actually a [[Taurus Model 85]] in a multi-part casing meant to make it look like a semi-automatic, magazine-fed handgun, in-game it is just that- a magazine-fed, semi-automatic handgun that holds 6 rounds (plus one in the chamber) of the proprietary .36 Moses cartridge.
 
[[File:Mal1.jpg|thumb|none|400px|The prop of Mal's handgun, as seen in ''Firefly''.]]
 
 
 
==Remington Rolling Block==
 
The [[Remington Rolling Block]] pistol is one of the available firearms in-game.
 
[[Image:Remrollingblockcavalary.jpg|thumb|none|300px|Remington Rolling Block Cavalry - .50]]
 
[[File:H3vrremrb.jpg|thumb|none|600px|Taking a good look at the Rolling Block while doing some target shooting.]]
 
 
 
==Ruger Mk III==
 
The [[Ruger Mk III]] is one of the available firearms in-game.
 
[[Image:RugerMkiiiStainless.jpg|thumb|none|300px|Ruger Mk III pistol stainless with standard weight barrel - .22 LR]]
 
[[File:H3vr22.jpg|thumb|none|600px|Loading in the mag...]]
 
[[File:H3vrmk7.jpg|thumb|none|600px|And later breathing in the sweet smell of spent gunpowder.]]
 
 
 
==SIG-Sauer P250 Compact==
 
The compact two-tone version of the [[SIG-Sauer P250]] is one of the available firearms in-game.
 
[[Image:P250-TT-detail-R.jpg|thumb|none|300px|Early Model SIG-Sauer P250 Compact with two-tone finish - 9x19mm]]
 
[[File:H3vrp250.jpg|thumb|none|600px|A good view of the P250 while in mid-reload.]]
 
 
 
==Tokarev TT-33==
 
The [[Tokarev TT-33]] is one of the available firearms in-game.
 
[[Image:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]
 
[[File:H3vrtt30.jpg|thumb|none|600px|While doing some warehouse plinking, a reload reveals the weirdly chunky TT-33 grip.]]
 
 
 
==Volcanic Repeater==
 
The [[Volcanic Repeater]] with functioning lever and loading gate is one of the available firearms in-game. It's based on an early Smith and Wesson produced Navy model, with iron frame over the later brass frame.
 
[[Image:Volcanic Navy Pistol.jpg|thumb|none|300px|Volcanic Repeating Arms "Navy" Pistol - .41]]
 
[[File:H3vrvolca.jpg|thumb|none|600px|While out in Wurstworld, you have to admire the detail in the Volcanic.]]
 
 
 
==Walther PPK==
 
The [[Walther PPK]] in .380 ACP is one of the available firearms in-game.
 
[[Image:Waltherppk32acp.jpg|thumb|none|300px|Walther PPK - 7.65x17mm Browning aka .32 ACP]]
 
[[File:H3vrppk.jpg|thumb|none|600px|While debuting a few new guns, you have to pause for one of the most famous pocket pistols.]]
 
 
 
=Revolvers=
 
==Chiappa Rhino==
 
All versions of the [[Chiappa Rhino]] are in the game, including the 20DS, 40DS, 50DS, and 60DS models.
 
[[Image:Chiappa Rhino 5".jpg|thumb|none|300px|Chiappa Rhino 50DS (5" barrel version), early model - .357 Magnum]]
 
[[File:H3vrrhino.jpg|thumb|none|600px|Papa Rhino comes forth to speak in front of the whole family reunion.]]
 
 
 
==Colt SAA==
 
An update made the [[Colt SAA]] available for use in game, specifically the 5.5" barreled model.
 
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army with 5.5" barrel known as the "Artillery" model- .45 Long Colt]]
 
 
 
==LAPD 2019 Blaster==
 
Update #43 introduced the [[(Blade Runner) - LAPD 2019 Blaster|LAPD 2019 Blaster]] from ''[[Blade Runner]]'', referring to it as the "LAPD 2019 Special" (another one of its common names). It is perhaps one of the most intricate depictions of the weapon in any piece of media (and most certainly the most complex weapon in the game): The weapon, at its core, is a 5-shot, swing-out cylinder DAO revolver, chambered for the proprietary (and fictional) 10mm DSM (Discarding Sabot Magnetic) cartridge. This cartridge has a variety of available ammo types, including: "Slugger" rounds (the weapon's default ammunition type; a hard-hitting, high-impact round), fragmentation rounds (yes, the weapon can fire grenades), "Swarm" rounds (multi-projectile, shotgun-like rounds), tracer rounds, "Turbo Penetrator" rounds (a high-velocity armor-piercing round that doesn't impart much energy, but can penetrate a variety of targets), and surface-adhering, low-velocity motion-sensitive proximity mine rounds (care must be taken while placing these down ''en masse'', as they can be detonated by ''any'' nearby moving objects, including other mines as they fly through the air). Furthermore, the hollow underneath the weapon's barrel is storage for the weapon's batteries (which bring the profile fully into line with the original prop, complete with LEDs that change color as the battery loses charge) used in the railgun-assisted mode, which dramatically increases muzzle velocity, at the cost of creating massive amounts of heat (as one would expect from a railgun). To help slow the weapon's overheating, heat sinks (called "thermal clips" in-game) are placed into what was the [[Steyr Mannlicher Model L|Steyr Mannlicher Model SL]]'s chamber on the original prop (the bolt handle is turned to expose the heat sink, and pulled back to eject it if necessary); these have to be replaced regularly to prevent the weapon from overheating critically. As the weapon overheats, its barrel will begin to put off steam, then glow progressively brighter and brighter, while the accuracy and battery efficiency suffer; eventually, if the weapon reaches its highest heat level, its barrel will be permanently damaged, causing a significant drop in accuracy even after the weapon cools down.
 
[[File:BladeRunner1982Blaster01.jpg|thumb|none|400px|The original prop from ''Blade Runner''.]]
 
 
 
==Nagant M1985==
 
The [[Nagant Revolver#Russian Nagant M1895|Nagant M1985]] was added through Update #47. It holds 7 rounds of 7.62x38mmR Nagant ammunition, of which only it uses. Notably, it is treated as single-action only, the reasons for this being twofold: the weapon was built to use the same code set as the [[Colt SAA]] and [[Reichsrevolver M1879]], and the Nagant has a notoriously heavy trigger pull in double-action due to its unique gas-seal mechanism (which is actually animated in-game); while it wasn't the original intended purpose, this also allows the weapon to be effectively suppressed, a capability that is emulated in-game. This single-action behavior could also be indicative of the so-called "Private's Model" variant of the Nagant, which was in fact SAO.
 
[[File:Nagant-1895.jpg|thumb|none|400px|Nagant M1895 - 7.62x38mmR Nagant]]
 
 
 
==Reichsrevolver M1879==
 
Added through the long-awaited Update #45, the [[Reichsrevolver M1879]] is available for use in-game, and is (understandably) the only weapon in-game to use the 10.6x25mmR cartridge.
 
[[File:Reichsrevolver m1879 Revolver.jpg|thumb|none|400px|Reichsrevolver M1879 - 10.6x25mmR German Ordnance]]
 
 
 
==Smith & Wesson Model 10==
 
The [[Smith & Wesson Model 10]] with 5" barrel is one of the available firearms in-game.
 
[[Image:S&W-Model-10.jpg|thumb|none|300px|Smith & Wesson Model 10 Revolver - .38 Special]]
 
[[File:H3vrm10.jpg|thumb|none|600px|Having realized that Wurstworld has other wheelgun options, always opt for the gun that cost the most to order from Montgomery Ward.]]
 
 
 
==Smith & Wesson Model 29==
 
The [[Smith & Wesson Model 29]] is one of the available firearms in-game.
 
[[Image:S&W M29 8 inch.jpg|thumb|none|300px|Smith & Wesson Model 29 revolver with 8 3/8" barrel - .44 Magnum]]
 
[[File:H3vr44.jpg|thumb|none|600px|Something Something [[Dirty Harry]] reference.]]
 
 
 
==Smith & Wesson Model 327==
 
The [[Smith & Wesson Model 327]] is one of the available firearms in-game.
 
[[Image:S&WModel327.jpg|thumb|none|300px|Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum]]
 
[[File:H3vr327.jpg|thumb|none|600px|While using his 327 to make the bells ring instead of jingle, the character finds out the in-game version is an interesting leftie version.]]
 
 
 
==Smith & Wesson Model 629 Stealth Hunter==
 
The [[Smith & Wesson Model 629 Stealth Hunter]] is one of the available firearms in-game.
 
[[Image:170323 large.jpg|thumb|none|400px|Smith & Wesson Model 629 Stealth Hunter - .44 Magnum‎]]
 
[[File:H3vr686.jpg|thumb|none|600px|Spinning the 629 around so you can better see how shiny it is.]]
 
 
 
==Webley Mk. VI==
 
The [[Webley Mk VI]] has been added with the release of Update #47. It is chambered for the ".454 Webley" round, which is presumably a mis-writing of .455 Webley. Notably, it is also the first top-break revolver in the game.
 
[[File:Webley Mk VI.jpg|thumb|none|400px|Webley Mk. VI - .455 Webley]]
 
 
 
=Shotguns=
 
==Benelli M4 Super 90==
 
The [[Benelli M4 Super 90]] is one of the available firearms in-game.
 
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]
 
[[File:H3vrm1014.jpg|thumb|none|600px|Hick-not45 tops off his Super 90 while on a woods walk.]]
 
 
 
==Beretta DT11==
 
The [[12_Gauge_Double_Barreled_Shotgun|Beretta DT11]] is one of the available firearms in-game. Following Update #46, 2 new variants were added- one with a shortened barrel, and one with a shortened barrel and cut-down stock.
 
[[Image:DT-11.jpg|thumb|none|450px|Beretta DT11 - 12 gauge]]
 
[[File:H3vrdt11.jpg|thumb|none|600px|At that moment in time, he realized that an indoor range is not a good place to bring a trap shooting shotgun.]]
 
 
 
==Fabarm Martial Pro Forces==
 
The [[Heckler & Koch FABARM FP6|Fabarm Martial Pro Forces]] is one of the available firearms in-game.
 
[[Image:Fabarmmartial.jpg|thumb|none|450px|Fabarm Martial Pro Forces 14" - 12 gauge]]
 
[[File:H3vrmartial.jpg|thumb|none|600px|Feeling unloved among other guns, the Fabarm shoves itself center-stage.]]
 
 
 
==Franchi SPAS-12==
 
The [[Franchi SPAS-12]] is one of the available firearms in-game. Comes in both stockless and folding-stock forms and can be decorated with whatever sights you want.
 
[[Image:Franchi-SPAS12.jpg|thumb|none|450px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]
 
[[File:Hot Dogs Horseshoes & Hand Grenades spas12.jpg|thumb|none|600px|While wielding his shotgun of choice, our wannabe Terminator asks where Sarah Connor is.]]
 
[[Image:FSpas12orign.jpg‎|thumb|none|450px|Franchi SPAS-12 combat shotgun with stock removed – 12 gauge]]
 
[[File:H3vrspas12.jpg|thumb|none|600px|You might ask why someone would shove a magnifier on a shotgun. The answer? Because we can.]]
 
 
 
==Mossberg 590A1==
 
The [[Mossberg 590A1]] is one of the available firearms in-game.
 
[[Image:Mossberg 590 Special.jpg|thumb|none|450px|Mossberg 590 with ghost ring sights, bayonet lug, and speedfeed stock - 12 gauge]]
 
[[File:H3vr590a1.jpg|thumb|none|600px|The 590A1 attempts to back away from the horror that is the KWG1.]]
 
 
 
==MTs255==
 
The [[MTs255]] and a super shortened version are two of the available firearms in-game.
 
[[Image:MTs255.jpg|thumb|none|450px|MTs255 - 12 gauge]]
 
[[File:H3vrmts.jpg|thumb|none|600px|While doing some range shooting, we ran into MTs255 Senior...]]
 
[[File:H3vrmtss.jpg|thumb|none|600px|And his lovely son MTs255 Junior.]]
 
 
 
==Remington 870==
 
The [[Remington 870]] with a full stock but cut-down barrel is one of the available firearms in-game. Update #46 added a full-length version, and one with a cut-down barrel and stock, and made the latter one of the available weapons for SWBs.
 
[[Image:RemingtonModel870Wingmaster20''.JPG|thumb|none|450px|Remington 870 Wingmaster with 20" Home Defense barrel - 12 gauge]]
 
[[File:H3vr870.jpg|thumb|none|600px|While not the same sawn-off Remington of [[Army of Darkness|legend]], it is still fairly cool.]]
 
 
 
==Saiga 12==
 
A [[Saiga 12]] is one of the available firearms in-game.
 
[[Image:Saiga 12k-1.jpg|thumb|none|450px|Saiga-12K - 12 gauge]]
 
[[File:H3vrsaiga.jpg|thumb|none|600px|A beautiful piece of Russian engineering.]]
 
 
 
==Sawn-off Double Barreled Shotgun==
 
There are 3 main varieties of [[Sawed-off Double Barrel Shotgun]] in-game. The first (and also one of the first weapons added to the game) was the so-called "Cartoon 8 Gauge", which sounds downright painful, the second is a more reasonable 12-gauge version (seen below), and the 3rd is the same as the second, except sawn down to ''[[Killing Them Softly]]''-level absurdity (albeit unlike that movie's shotgun, this one also has the grip sawn down even further than the standard version), which, predictably, makes the spread somewhere between hilarious and pitiful. Wurstworld's Weinerbots also occasionally make use of these, alongside their generic revolvers and lever-action rifles.
 
[[Image:Remington_SBS.jpg|thumb|none|450px|Remington Spartan Sawed Off shotgun - 12 gauge]]
 
[[File:H3vrsawnoff.jpg|thumb|none|600px|While shooting at the range, the urge to rant to "primitive screw heads" is differed by the lack of other range patrons.]]
 
[[File:H3VR 8 Gauge.jpg|thumb|none|600px|The "Cartoon 8 Gauge", in all of its glory.]]
 
[[File:H3VR 8 Gauge Loading.jpg|thumb|none|600px|Loading some utterly massive shells into the weapon's breech...]]
 
[[File:H3VR 8 Gauge Firing.jpg|thumb|none|600px|...before annihilating everything in front of the weapon, along with the user's wrist.]]
 
[[File:H3VR 8 Gauge Smoke.jpg|thumb|none|600px|Given the amount of smoke this weapon produces, it wouldn't be a stretch to say its shells are loaded with black powder, rather than smokeless. This could also go some way to explaining how the weapon stays in the user's hand upon firing.]]
 
[[File:H3VR 8 Gauge Emptying.jpg|thumb|none|600px|Removing the spent shells from the shotgun, vowing never to do that again.]]
 
 
 
==Serbu Super Shorty==
 
A [[Serbu Super Shorty]] based on the [[Remington 870]] is one of the available firearms in-game. A "tacticool" version is also available, complete with door breacher muzzle brake, rails, and spare shell holders that exceed the weapon's total capacity.
 
[[Image:Super Shorty (870).jpg|thumb|none|450px|Serbu Super Shorty Shotgun made from a Remington 870 - 12 Gauge]]
 
[[File:H3vrserbu.jpg|thumb|none|600px|The clean, normal version...]]
 
[[File:H3vrserbu2.jpg|thumb|none|600px|...And the tactical version.]]
 
 
 
==Winchester Model 1887==
 
The [[Winchester Model 1887|Model 1887]] comes in both full length and sawn-off forms. And yes, it can be spin-cocked ''a la'' ''[[Terminator 2]]''. (In fact, one of Wurstworld's rewards is a T2-themed sawn-off 1887, complete with a darker finish, extended lever loop, and cut-back trigger guard.)
 
[[Image:Winchester1887shotgun.jpg|thumb|none|450px|Winchester 1887 shotgun - 12 gauge]]
 
[[File:H3vr1887.jpg|thumb|none|600px|The full size 1887, with an interesting finger groove in the grip.]]
 
[[Image:Norinco Winchester 1887.jpg|thumb|none|450px|Sawed off Winchester Model 1887 (Norinco Replica) - 12 gauge]]
 
[[File:H3vr18872.jpg|thumb|none|600px|And the T2 style sawn-off, complete with original lever that would break fingers if flip-cocked. But this is a game with Hot Dog in the name, so we'll let it slide.]]
 
 
 
=="KWG1"==
 
The "KWG1" is one of the available firearms in-game. It is a fictional magazine-fed full-auto shotgun, seemingly based on [http://ic.pics.livejournal.com/kutejnikov/31156678/109511/109511_original.jpg this] image.
 
[[File:H3vrkwg1.jpg|thumb|none|600px|The KWG1 firing confetti 12 gauge rounds, an ammo option for someone feeling particularly American.]]
 
 
 
=Submachine Guns=
 
==AEK-919K “Kashtan”==
 
The [[AEK-919K “Kashtan”]] is one of the available firearms in-game.
 
[[Image:AEK-919K-left.jpg|thumb|none|450px|AEK-919K “Kashtan” - 9x18 Makarov]]
 
[[File:H3vr919.jpg|thumb|none|600px|A good look at the AEK-919K, fairly detailed for a rare submachine gun.]]
 
 
 
==Beretta Cx4 Storm==
 
The [[Beretta Cx4 Storm]] semi-auto carbine is available in-game, and is permanently fitted with a foregrip.
 
[[Image:CX4 Storm .45ACP 20rd.jpg|thumb|none|450px|Beretta Cx4 Storm in .45 ACP with 20 round magazine and accessory (picatinny) rails]]
 
[[File:H3vrcx4.jpg|thumb|none|600px|Hick-not45 proceeds down range with his Cx4 Storm, determined to get a hit on the gong.]]
 
 
 
==Brügger & Thomet MP9==
 
The [[Brügger & Thomet MP9]] with folding stock but fixed suppressor was added as a Christmas update. Update #46 added a version without the fixed suppressor.
 
[[Image:B&T-MP9.jpg|thumb|none|450px|Brügger & Thomet MP9 with stock extended - 9x19mm]]
 
[[File:H3vrmp9.jpg|thumb|none|600px|Santa brought me the gift I wanted!]]
 
 
 
==FN P90 TR==
 
The [[FN P90 TR]] is one of the available firearms in-game.
 
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|450px|FN P90 TR - FN 5.7x28mm]]
 
[[File:H3vrp90.jpg|thumb|none|600px|A P90, complete with an Elcan SpecterDR scope (referred to in-game as the "GhostDR", for copyright reasons), browses the menu.]]
 
[[File:H3VR_P90_Loading.jpg|thumb|none|600px|Loading a magazine into the P90. This rather tricky process was made easier following Update #48.]]
 
[[File:H3VR_P90_Ejecting.jpg|thumb|none|600px|Demonstrating the interesting downward-ejection system of the P90, something some games seem to be unaware of.]]
 
 
 
==Gepard PDW==
 
The [[Gepard PDW]] is one of the available firearms in-game, and is also the only appearance of this rare Russian PDW in any media.
 
[[Image:GepardSMG.jpg|thumb|none|450px|GEPARD PDW with stock extended and silencer - 9x18mm Makarov]]
 
[[File:H3vrgep.jpg|thumb|none|600px|A pretty good looking model for a gun this rare.]]
 
 
 
==Heckler & Koch MP5A2==
 
The [[Heckler & Koch MP5A2]] is one of the available firearms in-game.
 
[[Image:SWATMP5.jpg|thumb|none|450px|Heckler & Koch MP5A2 with Surefire 628 dedicated forend weaponlight and Navy trigger group - 9x19mm]]
 
[[File:H3vrmp5a2.jpg|thumb|none|600px|No, sadly you can't flick the selector with psychic powers.]]
 
 
 
==Heckler & Koch MP5KA4==
 
The [[Heckler & Koch MP5KA4]] is one of the available firearms in-game. An earlier version of this model was an MP5K-PDW with the stock removed.
 
[[Image:MP5KA4.jpg|thumb|none|450px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
 
[[File:H3vrmp5k.jpg|thumb|none|600px|In a nice touch of realism, the KA4 has a 4 position selector over the A2's 3.]]
 
 
 
==Heckler & Koch MP7A1==
 
The [[Heckler & Koch MP7A1]] is one of the available firearms in-game.
 
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]
 
[[File:H3vrmp7.jpg|thumb|none|600px|While browsing the arsenal, always got to start small.]]
 
 
 
==Heckler & Koch UMP45==
 
The [[Heckler & Koch UMP45]] is one of the available firearms in-game.
 
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]]
 
[[File:H3vrump45.jpg|thumb|none|600px|Most people say it is a bad idea to fire two submachine guns at once; we call them weak.]]
 
 
 
==IMI Micro-Uzi==
 
While it doesn't make a physical appearance in-game, the icon for the "Spray & Pray" category in M.E.A.T.S. (Modular Environment Adaptive Target Simulation) features a [[Micro Uzi]] with a halo above it.
 
[[Image:MicroUzi-2.jpg‎|thumb|none|450px|IMI Micro Uzi with bent trigger guard - 9x19mm]]
 
 
 
==Intratec TEC-9==
 
The [[Intratec TEC-9]] is one of the available firearms in-game. Features a rather bizarre "tactical" orange-and-black paint job. 2 variants are available in-game: the standard semi-auto one, and a variant converted to full-auto fire.
 
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]
 
[[File:H3vrtec9.jpg|thumb|none|600px|Someone regrets lending his TEC-9 to those [[CS:GO]] boys down the street.]]
 
 
 
==Kedr PP-91==
 
The [[Kedr PP-91]] is one of the available firearms in-game.
 
[[Image:Kedrpp91.jpg|thumb|none|450px|Kedr PP-91 - 9x18mm Makarov]]
 
[[File:H3vrpp91.jpg|thumb|none|600px|While going through the new lineup, always have to look at the machine pistols on offer.]]
 
 
 
==MAC-11==
 
The [[MAC-11]] is one of the available firearms in-game. Following Update #46, SWBs can now make use of these.
 
[[Image:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP]]
 
[[File:H3vrmac11.jpg|thumb|none|600px|Having felt that his life was missing a bit of bees, a MAC-11 is a good way to dealing with such an issue.]]
 
 
 
==PP-19 Bizon==
 
The [[PP-19 Bizon]] is one of the available firearms in-game.
 
[[Image:Bizon1.jpg|thumb|none|450px|PP-19 Bizon-1 - 9x18mm Makarov]]
 
[[File:H3vrbizon.jpg|thumb|none|600px|Always have to take a close look at your Russian submachine guns to look for any communism that might get stuck in there.]]
 
 
 
==PP-2000==
 
The [[PP-2000]] is one of the available firearms in-game.
 
[[Image:Pp-2000 1.jpg|thumb|none|450px|PP-2000 - 9x19mm]]
 
[[File:H3vrpp2000.jpg|thumb|none|600px|Sadly, you can't use the PP-2000 mags as a stock, since it comes with one right off the bat.]]
 
 
 
=="QC9 PDW" (Custom 9mm AR-15)==
 
Added through Update #46, the "QC9 PDW" is an AR-15-patterned submachine gun chambered in 9x19mm. It appears to consist of a QC10 Colt-magazine-compatible 9mm lower, a VLTOR upper, and a Magpul MOE stock and pistol grip, among other things. In-game, it can take 3 types of magazines- a 32-round Colt-pattern stick magazine, a 32-round "waffle"-pattern polymer stick magazine, or an X-Products X-15 50-round drum magazine.
 
 
 
==Sa. Vz. 64 Skorpion==
 
The [[Sa. Vz. 61 Skorpion]] appears in game, but with an identity crisis. While it looks like the original Vz. 61, it's chambered in .380, like the Vz.64. But the real-world Vz. 64 feeds from straight mags over the original 61's curved mags.
 
[[Image:CZ Vz.61.jpg|thumb|none|450px|Sa. Vz. 61 Skorpion - .32 ACP]]
 
[[File:H3vrskorp.jpg|thumb|none|600px|Having grown bored of overly flashy modified Berettas, we switch over to 60's vintage machine pistols.]]
 
 
 
==TDI Vector==
 
The [[TDI Vector]] is one of the available firearms in-game. There are 2 variants of the weapon available in-game: a standard one, and one fitted with the barrel shroud and extended barrel of the CRB civilian carbine variant, though it still has the trigger and 120-degree safety of a Gen I version. It is also fitted with a non-removable vertical foregrip.
 
[[Image:KRISS VECTOR GEN-II CRB BL-PL.jpg|thumb|450px|none|Gen II KRISS USA Vector CRB Enhanced - .45 ACP]]
 
[[Image:ResidentEvilTDIVector 01.jpg|thumb|450px|none|TDI / KRISS USA Vector with stock removed - .45 ACP. Image provided to show the separate safety switch and selector of a military model; compare with the images above and below.]]
 
[[File:H3vrkriss.jpg|thumb|none|600px|After buying his CRB, it appears we're missing something...]]
 
 
 
=Assault Rifles & Carbines=
 
==AK-101==
 
An [[AK-101]] with railed upper receiver is one of the available firearms in-game.
 
[[Image:AK101.jpg|thumb|none|450px|AK-101 - 5.56x45mm]]
 
[[File:H3vrak101.jpg|thumb|none|600px|While showcasing some AK's, always make sure the other side of your rifle actually exists.]]
 
 
 
==AKM==
 
An [[AKM]] with a railed upper receiver is one of the available firearms in-game.
 
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]
 
[[File:H3vrakm.jpg|thumb|none|600px|Taking a good look at the AKM's wood furniture, ignoring the piddly results on the target.]]
 
 
 
==AKS-74U==
 
The [[AKS-74U]] is one of the available firearms in-game.
 
[[Image:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm]]
 
[[File:H3vraks74u.jpg|thumb|none|600px|While reloading, it appears our 5.45 rounds have some ''distinctive'' deforming.]]
 
 
 
==Colt Model 607==
 
The final weapon made available to the SWBs in Update #46 was most likely intended as a cartoonish [[M16A1]], with the resultant weapon resembling a Colt Model 607.
 
[[File:M16A1.jpg|thumb|none|450px|M16A1 with 20-round magazine - 5.56x45mm]]
 
[[File:Colt Model 607.jpg|thumb|none|450px|Colt Model 607 with 20-round magazine - 5.56x45mm]]
 
 
 
==FAMAS F1==
 
The [[FAMAS F1]] with deployable bipod and flip-up sights is one of the available firearms in-game.
 
[[Image:Famas.jpg|thumb|none|450px|FAMAS F1 - 5.56x45mm]]
 
[[File:H3vrfam.jpg|thumb|none|600px|As a nice touch, the F1 uses its proprietary magazines unlike other videogames that just shove a STANAG mag in its place and hoping it works.]]
 
 
 
==Heckler & Koch G36==
 
The [[Heckler & Koch G36]] is one of the available firearms in-game.
 
[[Image:HKG36.jpg|thumb|none|450px|Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm]]
 
[[File:H3vrg36.jpg|thumb|none|600px|Always have to enjoy a well-modeled full size G36.]]
 
 
 
==Heckler & Koch G36C==
 
The [[Heckler & Koch G36C]] is one of the available firearms in-game.
 
[[Image:Hkg36c.jpg|thumb|none|450px|Heckler & Koch G36C - 5.56x45mm]]
 
[[File:H3vrg36c.jpg|thumb|none|600px|Checking the range results while using the G36C.]]
 
 
 
==IMBEL IA2==
 
The [[FAL|IMBEL IA2]] is one of the available firearms in-game.
 
[[Image:Imbel ia2.jpg|thumb|none|450px|IMBEL IA2 - 5.56x45mm]]
 
[[File:H3vrimbel.jpg|thumb|none|600px|Sometimes, one must observe their Brazilian rifles due to their overall rarity in media.]]
 
 
 
==FN SCAR-L==
 
The [[FN SCAR-L]] is one of the available firearms in-game.
 
[[Image:FN SCAR-L (Standard).jpg|thumb|none|450px|Third Generation FN SCAR-L - 5.56x45mm NATO]]
 
[[File:H3vrscarl.jpg|thumb|none|600px|Rather oddly, the SCAR's lower and upper receivers are different colors.]]
 
 
 
==L85A2==
 
The [[L85A2]] is available in the game, complete with iron sights or SUSAT scope.
 
[[Image:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
 
[[File:H3vrl85.jpg|thumb|none|600px|A nice shot of a L85A2 with iron sights...]]
 
[[Image:Sa80-l85a2.jpg|thumb|none|450px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
 
[[File:H3vrl852.jpg|thumb|none|600px|...and another good shot of a L85A2 with a classic SUSAT scope.]]
 
 
 
==M16A1==
 
The [[M16A1]] is one of the available firearms in-game.
 
[[Image:M16A1.jpg|thumb|none|450px|M16A1 with 20 round magazine - 5.56x45mm]]
 
[[File:H3vrm16.jpg|thumb|none|600px|While he isn't a GI in 'Nam, he ponders why 2+2 is on his mind.]]
 
 
 
==M1/M2 Carbine==
 
Update #48 added both the [[M1 Carbine]], and its select-fire relative, the [[M2 Carbine]]. Both are late-war models (with bayonet lugs and adjustable aperture sights), and can accept either 15-round or 30-round magazines. The M2 Carbine also has a ventilated sheet-metal heat shield in place of the standard upper handguard; while this is not a feature exclusive to the M2, it was likely chosen both because of the increased amount of heat that the M2 is likely to produce, and to make the M2 more visually distinctive compared to the M1.
 
[[File:M1c.jpg|thumb|none|450px|M1 Carbine (late-war/post-war) - .30 Carbine]]
 
[[File:M2CarB1.jpg|thumb|none|450px|M2 Carbine (with sling and 30-round magazine) - .30 Carbine]]
 
[[File:M1_Carbine.jpg|thumb|none|450px|M1 Carbine with heat shield - .30 Carbine. Image provided to show the metal heat shield used on the in-game M2.]]
 
 
 
==Colt M4A1==
 
The [[M4A1]] is one of the available firearms in-game, and one of the first to be added. Update #48 changed the weapon's model, replacing it with a new one that lacks the previous model's folding foregrip, and has a railed handguard, a Crane stock, an extended charging handle tab, and an aftermarket folding BUIS. The update also included a "Left Hook" variant, which is completely mirrored, and meant for left-handed users.
 
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 SOPMOD with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
 
[[File:H3vrm4.jpg|thumb|none|600px|While out on the range, it seems we're missing something important on this rifle...]]
 
[[File:H3VR M4A1 Leftie For Real This Time.jpg|thumb|none|600px|The shiny new "Left Hook" version, fresh out of Update #48. [[Counter Strike: Source#Colt M4A1|Brings back good memories...]]]]
 
[[File:H3VR M4A1 Pair.jpg|thumb|none|600px|A beautiful pair of fraternal twins.]]
 
[[File:H3VR M4A1 Irons.jpg|thumb|none|600px|Looking through the carbine's aftermarket rear sight; lining up iron sights of 2-handed weapons in this game is somewhat complicated by the fact that there is no physical rifle holding the player's hands together. Note the aftermarket extended charging handle tab.]]
 
[[File:H3VR M4A1 Leftie Loaded.jpg|thumb|none|600px|Making sure that the other twin doesn't feel "left" out, a fresh magazine is loaded into it. This magazine, fitted with a Magpul handling loop, is another Update #48 addition.]]
 
 
 
==Mk. 18 Mod 1==
 
The [[Mk. 18 Mod 1]] is one of the available firearms in-game.
 
[[Image:MK18MOD1.jpg|thumb|none|450px|Mk 18 Mod 1 with Crane stock, RIS foregrip, and folding sights - 5.56x45mm]]
 
[[File:H3vrmk18.jpg|thumb|none|600px|A tactical operator observes his Mk. 18 before preparing for some high-intensity training. He's so tactical that sights aren't neccesary.]]
 
 
 
==SIG SG 552==
 
The [[SIG SG 552]] is one of the available firearms in-game. Update #46 added a version with additional rails for mounting attachments.
 
[[Image:SIG SG552.jpg|thumb|none|450px|SIG SG 552 - 5.56x45mm]]
 
[[File:H3vr552.jpg|thumb|none|600px|Wandering over to the side to look at the target and the details of the 552's receiver.]]
 
 
 
==Steyr AUG A3==
 
The [[Steyr AUG A3]] is one of the available firearms in-game.
 
[[Image:SteyrAUGA3.jpg|thumb|none|450px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
 
[[File:H3vraug.jpg|thumb|none|600px|A look at the left side of the AUG reveals a pretty well-done replica of the real steel.]]
 
 
 
==Sturmgewehr 44==
 
The famous [[Sturmgewehr 44|StG 44]] was added to the game in Update #48.
 
[[File:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 
 
 
=Battle Rifles=
 
==FN SCAR-H==
 
The [[FN SCAR-H]] is one of the available firearms in-game.
 
[[Image:SCAR-H Long Barrel.jpg|thumb|none|450px|Third Generation FN SCAR-H Long Barrel - 7.62x51mm NATO]]
 
[[File:H3vrscarh.jpg|thumb|none|600px|The SCAR-H is happy it is painted black over his mis-matched little brother. A later update added a rail extension that goes past the front sight.]]
 
 
 
==Galil 7.62==
 
The [[Galil 7.62]] with deployable bipod and after-market scope mount is one of the available firearms in-game.
 
[[Image:Galilarm-05.jpg|thumb|none|450px|IMI Galil ARM - 7.62x51mm NATO]]
 
[[File:H3vrgal.jpg|thumb|none|600px|The Galil sits on its magical perfectly balanced bipod it borrowed from Call of Duty.]]
 
 
 
==M14==
 
The [[M14 Rifle]] is one of the available firearms in-game. Following the [[Single Action Army]]'s update, the weapon can now use 10-round stripper clips.
 
[[Image:M14Rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]]
 
[[File:H3vrm14.jpg|thumb|none|600px|A look at the wooden M14...]]
 
 
 
==M14 DMR==
 
The [[M14]] in DMR configuration is one of the available firearms in-game.
 
[[Image:Us m14 dmr 02.jpg|thumb|none|450px|M14 Designated Marksman Rifle in McMillan M2A stock and with a Harris bipod - 7.62x51mm NATO]]
 
[[File:H3vrm39.jpg|thumb|none|600px|...and its modern descendant. Note the Vietnam-style 40-round mag, being just two 20-round mags welded together.]]
 
 
 
==M1 Garand==
 
Along with the [[Luger P08]], the [[Nagant M1895]], and the [[Webley Mk VI]], the [[M1 Garand]] was added to the game with Update #47.
 
[[File:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06 Springfield]]
 
[[File:H3VR M1 Garand Table.jpg|thumb|none|600px|An M1 Garand lying on a table, with an en-bloc clip next to it. The red beam coming from the controller is a grab-laser; the red color indicates that it is pointed at something that isn't grabbable, like, in this case, the table.]]
 
[[File:H3VR M1 Garand Left.jpg|thumb|none|600px|Admiring the left side of the Garand...]]
 
[[File:H3VR M1 Garand Right.jpg|thumb|none|600px|...and the left.]]
 
[[File:H3VR M1 Garand Locked.jpg|thumb|none|600px|Locking open the M1's action. Initially, this required a manual action, similar to some of the game's other firearms with manual bolt hold-opens; this was later corrected to reflect how the M1 simply locks open on its magazine follower whenever it isn't loaded.]]
 
[[File:H3VR M1 Garand Loading.jpg|thumb|none|600px|Loading an en-bloc clip into the M1. Due to engine limitations, the angle that the game allows for this action to be performed at is, shall we say, ''generous''.]]
 
[[File:H3VR M1 Garand Safety.jpg|thumb|none|600px|Turning off the M1's distinctive safety, with a satisfying '''*click*'''.]]
 
[[File:H3VR M1 Garand Sights.jpg|thumb|none|600px|Letting some .30-06 rounds fly. The iron sights are simple, clear, and easy to read.]]
 
 
 
==MAS-49/56==
 
The [[MAS-49]]/56 is one of the available firearms in-game. Following the update that introduced the [[Colt SAA]] and [[Remington Model 8]] into the game, it is capable of using 5-round stripper clips.
 
[[Image:MAS49RifleA.jpg|thumb|none|450px|MAS-49/56 - 7.5x54mm French. The MAS-49/56 is an improved version of the MAS-49 that was shorter, lighter and had a built-in muzzle brake/grenade launcher. The MAS-49/56 was the standard rifle of the French military between 1957 and 1979.]]
 
[[File:H3vrmas.jpg|thumb|none|600px|A good look at the MAS-49/56 and a host of accessories along side it.]]
 
 
 
==Remington Model 8==
 
The same update that added the [[Colt SAA]] into the game also added a [[Remington Model 8]] in .35 Remington, fitted with a rear tang-mounted peep sight. Notably, it is able to make use of stripper clips, which were added in this update. Update #46 added a short-barreled variant.
 
[[File:Remington8.jpg|thumb|none|500px|Remington Model 8 semiautomatic rifle - chambered in .25, .30, .32, and .35 Rem. ]]
 
 
 
==SKS==
 
The [[SKS]] is one of the available firearms in-game, and is fitted with a Tapco stock and converted to use 20-round detachable magazines. Following the [[Remington Model 8]]'s update, it was granted the ability to use 10-round stripper clips.
 
[[Image:Tapco Intrafuse SKS Rifle Stock Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]]
 
[[File:H3vrsks.jpg|thumb|none|600px|The Bayonet was sacrificed to the benign Tapco gods in the sky; may they spare our milsurps the same plasticky fate.]]
 
 
 
==Tokarev SVT-40==
 
Update #48 added an [[SVT-40]] to the game, complete with an optional PU scope.
 
[[File:SVT-40.jpg|thumb|none|450px|SVT-40 - 7.62x54mmR]]
 
 
 
=Sniper Rifles=
 
==Barrett M107A1==
 
The [[Barrett M107A1]] is one of the available firearms in-game.
 
[[Image:Barrett-M107A1 29 inch.jpg|thumb|none|450px|Barrett M107A1 with 29" barrel - .50 BMG]]
 
[[File:H3vrm107a1.jpg|thumb|none|600px|While a [[Archer - Season 4|famous man]] told us what Barretts can do, nobody said what would happen if you were ''inside'' said building.]]
 
 
 
==Kimber Model 8400 Advanced Tactical SRC==
 
The [[Kimber Model 84#Model 8400|Kimber Model 8400]] is one of the available firearms in-game. In keeping with Update #46's theme of shortened variants of existing guns, the Kimber received a rather strange short-barreled variant in this update.
 
[[Image:Model8400.jpg|thumb|none|450px|Kimber Model 8400 Advanced Tactical SRC - .308 Win.]]
 
[[File:H3vrmodel8400.jpg|thumb|none|600px|While out scouting in the winter wonderland, it appears we're missing an important piece to any scout rifle.]]
 
 
 
==Sako 85==
 
A .308 Winchester-chambered [[Sako 85]] is one of the available firearms in-game. Rounding out the update's collection of shortened firearms, Update #46 brought us an Obrez-esque sawn-off Sako.
 
[[Image:SAKO-Hunter.jpg|thumb|none|450px|SAKO 85 Hunter - long Mauser Action - Short action (308), Medium action (30-06), Long action (300,338 win mag/375 H&H Mag)]]
 
[[File:H3vrsako85.jpg|thumb|none|600px|Having successfully hit the gong, Hick-not45 prepares his Sako so he can hit that red plate over there.]]
 
 
 
==SVD Dragunov==
 
The [[SVD Dragunov]] is one of the available firearms in-game.
 
[[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov sniper rifle - 7.62x54mm R]]
 
[[File:H3vrsvd.jpg|thumb|none|600px|Having dealt the enemy of the revolution a 7.62x54 caliber lesson, the Red Sniper looks for more targets in need of "re-education".]]
 
 
 
=Machine Guns=
 
==General Dynamics GAU-17/A==
 
A handheld [[General Dynamics GAU-17/A]] is one of the available firearms in-game.
 
[[Image:GAU-17A HH60.jpg|thumb|none|450px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]
 
[[File:H3vrm134.jpg|thumb|none|600px|Just what I always wanted!]]
 
 
 
==RPK==
 
The [[RPK]] is one of the available firearms in-game.
 
[[Image:RPK lmg.jpg|thumb|none|450px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]
 
[[File:H3vrvepr.jpg|thumb|none|600px|Old LMGs, drum magazines, and modern rails mix rather well.]]
 
 
 
=Launchers=
 
==M79==
 
The [[M79 grenade launcher]] is one of the available firearms in-game.
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40x46mm]]
 
[[File:H3vrm79.jpg|thumb|none|600px|How about we ''send'' them hand grenades in another manner?]]
 
 
 
==RPG-7==
 
The [[RPG-7]] is one of the available firearms in-game.
 
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]
 
[[File:H3vrrpg7.jpg|thumb|none|600px|With this latest find, we have to wonder if Santa is running some illegal present dealings alongside his cheerful toy-giving.]]
 
 
 
=Other=
 
==M67 Hand Grenade==
 
The [[M67 hand grenade]] is available in-game. In-game, it is referred to as the "M219 Greaseweasel Fragmentation Grenade". The Meatmas update added a special "Jingler" variant.
 
[[Image:Baseball.jpg|thumb|none|300px|M67 fragmentation grenade]]
 
[[File:H3vrm219.jpg|thumb|none|600px|And no, we weren't lying about the name.]]
 
  
==Orion Flare Gun==
+
=Subpages=
The [[Orion Flare Gun]] is available in-game. Whilst it is capable of firing 12 gauge shells in-game, doing so will cause the barrel to explode, rendering it useless. However, a later update added a fictional steel-framed version capable of handling high-pressure loads.
+
*To view the game's automatic & machine pistols, visit [[Hot Dogs, Horseshoes & Hand Grenades/Self-Loading Pistols]].
[[Image:Orion Flare gun.jpg|thumb|none|300px|Orion flare gun - 12 gauge]]
+
*To view the game's non-automatic pistols, visit [[Hot Dogs, Horseshoes & Hand Grenades/Manual-Loading Pistols]].
[[File:H3vrorion.jpg|thumb|none|600px|Note the name change to Saiph, a joke on the original name as Saiph is one of the stars that makes up the Orion constellation.]]
+
*To view the game's revolvers, visit [[Hot Dogs, Horseshoes & Hand Grenades/Revolvers]].
 +
*To view the game's submachine guns, visit [[Hot Dogs, Horseshoes & Hand Grenades/Submachine Guns]].
 +
*To view the game's shotguns, visit [[Hot Dogs, Horseshoes & Hand Grenades/Shotguns]].
 +
*To view the game's assault rifles, visit [[Hot Dogs, Horseshoes & Hand Grenades/Assault Rifles]].
 +
*To view the game's battle rifles, visit [[Hot Dogs, Horseshoes & Hand Grenades/Battle Rifles]].
 +
*To view the game's rifles and carbines, visit [[Hot Dogs, Horseshoes & Hand Grenades/Rifles & Carbines]].
 +
*To view the game's sniper rifles, visit [[Hot Dogs, Horseshoes & Hand Grenades/Sniper Rifles]].
 +
*To view the game's machine guns, visit [[Hot Dogs, Horseshoes & Hand Grenades/Machine Guns]].
 +
*To view the game's launchers, visit [[Hot Dogs, Horseshoes & Hand Grenades/Launchers]].
 +
*To view the game's unusable/NPC weapons, visit [[Hot Dogs, Horseshoes & Hand Grenades/Unusable/NPC Weapons]].
 +
*To view the game's grenades and explosives, visit [[Hot Dogs, Horseshoes & Hand Grenades/Grenades & Explosives]].
  
 +
{{H3VR}}
  
[[Category:Action]]
 
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]
 +
[[Category:VR]]

Latest revision as of 00:17, 26 January 2024

Hot Dogs, Horseshoes & Hand Grenades (2016)

Hot Dogs, Horseshoes & Hand Grenades, also known as H3VR, is a virtual-reality shooting gallery sandbox game with an emphasis on realistic weapon operation across all eras, from flintlocks to modern day firearms. Using VR motion controllers players can manipulate individual rounds in a magazine, pull cocking levers, flip safeties, deploy bipods, fold or collapse stocks, dry-fire, and even adjust the zeroing on sights and scopes. The axis of the motion controller even conforms to the angle of each individual weapon's grip.

Note 1: Seeing as H3VR currently contains over 500 firearms, keeping all of them on a single page could cause those with slower internet connections to have difficulties loading it. As such, this page has been split into a series of category-based subpages. This page serves as an index, through which the various subpages can be reached.

Note 2: Due to difficulties with VR screenshots, many screenshots on this page's subpages are from devlog videos by game director Anton Hand, with the remainder being provided by members of the game's Reddit page, r/H3VR; these users will be noted in the respective weapons' sections.

Note 3: Outside of custom models created for the game, a good portion of the game's weapon models come from either publicly-available 3D assets sold on asset stores and direct donations from freelance weapon artists to the game's lead Anton Hand. With some detailed research, it is even possible to identify the exact creators of individual models, either by researching in the asset stores or artist portfolios. For instance, many of the early weapons have made-up markings, a feature of weapons from the "Ultimate FPS Weapons Pack" by weapon artist ChamferZone, and a series of Mauser C96 variants added later in the game are all from the "Mauser Pistol Pack" by Stefan Engdahl. More info on weapon assets and artists can be found in the discussion page.

SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


The following weapons appear in the video game Hot Dogs, Horseshoes & Hand Grenades:


Subpages


Do Not Sell My Personal Information