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Battlefield 2

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons are used in the video game Battlefield 2:

Battlefield 2 (2005)

Beretta M9

The Beretta M9 is the main sidearm for the U.S. Marines and European Union (EU) in the game, a silenced version is used by the two factions' Spec-Ops and Sniper classes. It is listed in-game as the "92FS", instead of the military "M9" designation. A goof in the rendering of the pistol is present in that the hammer never moves and should be cocked back after being fired.

Beretta M9 9x19mm
An M9 Beretta in Battlefield 2
A silenced M9 Beretta in Battlefield 2

Norinco QSZ-92

The Norinco QSZ-92 is the sidearm of all Chinese classes in the game, the Chinese Spec-Ops and Sniper classes use it with a silencer. For unknown reasons, the in-game QSZ-92 appears with a red hammer and slide release, as seen below.

Norinco QSZ-92 9x19mm with magazine removed and unfired rounds
A Norinco QSZ-92 in Battlefield 2
A silenced Norinco QSZ-92 in Battlefield 2

MP-444 "Baghira"

The MP-444 "Baghira" pistol is the main sidearm for all MEC (Middle Eastern Coaliton) forces. Also used by the Russian Spetznaz, Rebels and Insurgents factions from the Special Forces pack. A silenced version is used by the above-mentioned factions' Spec-Ops and Sniper classes. The weapon also appears to be modeled with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide.

Izhmazh MP-444 "Baghira" 9x19mm with magazine removed
An MP-444 "Baghira" in Battlefield 2
A silenced MP-444 "Baghira" in Battlefield 2

Heckler & Koch MP5A3

The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the USMC Anti-Tank class. Accurate on short ranges and to a lesser extent, on medium ranges. It is a relatively weak weapon in the game and often takes a whole magazine to take down an enemy.

File:MP5A3N.jpg
Heckler & Koch MP5A3 9x19mm with Navy trigger group
A Heckler & Koch MP5A3 in Battlefield 2

Norinco Type 85

The Norinco Type 85 is the main weapon of the Chinese Anti-Tank class. It is one of the few submachine guns without an alternate fire mode, operating in full auto only.

File:Type85smg1.jpg
Norinco Type 85 7.62x25mm Tokarev
A Norinco Type 85 in Battlefield 2

PP-19 Bizon

The PP-19 Bizon is the main weapon for the MEC Anti-Tank class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Anti-Tank class from the Special Forces pack. Almost has the same stats with the USMC Anti-Tank's MP5, but with a 45-round magazine. One minor goof is the idle animation, which shows the character ejecting the magazine, throwing it up in the air, catching it, and then loading it back and during any point the player can move or fire the gun causing the magazine to return in an instant.

PP-19 Bizon 9x18mm Makarov
A PP-19 Bizon in Battlefield 2

FN P90

The FN P90 is the EU Anti-Tank class' main weapon and is the second weapon unlock for the other factions' Anti-Tank classes. Its stats are somewhat the same as of the MP7, but appears to have a slightly lesser rate of fire. Just like the same ammunition and damage complications of the MP7, the player can only carry 2 extra magazines and usually takes half and sometimes, the whole magazine, to take down another opponent. The P90 is actually from the Euro Force booster pack (which was merged with the main game in version 1.50), but it is not needed to get the P90, the only thing required is a DAO-12 shotgun.

FN P90 5.7x28mm
An FN P90 in Battlefield 2

Heckler & Koch MP7

The Heckler & Koch MP7 is the main weapon for the British SAS Engineer class from the Special Forces expansion and is the second weapon unlock for the Engineer class. Has a high rate of fire and a slightly higher damage and accuracy of a MP5. Since it has a large magazine of 40 rounds, the player can only carry a few extra magazines with them compared to 4 extra magazines of the medic and 6 with the assault classes, and to complicate things more, it usually takes half or nearly the whole magazine to take down an enemy, prompting the player to reload often. It is rarely seen, as most players rather not want to spend their hard-earned unlock points on the MK3A1.

Heckler & Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine

M16A2 Rifle

The M16A2 rifle is the main weapon for the USMC Assault and Medic classes, the Assault class' M16A2 comes equipped with an M203 grenade launcher, as described below. Excellent accuracy on single shot mode, while its 3-round burst is useful in short-medium range. Interestingly, all classes and all factions come with the M16A2's current-issue M9 bayonet as a last-ditch defensive weapon, but no weapons can mount a bayonet on them.

M16A2 5.56x45mm
An M16A2 in Battlefield 2

M4A1 Carbine

The M4A1 carbine (called the three-round burst M4 carbine in-game) is the main weapon of the USMC Spec-Ops class. Weaker than the M16A2 but has full auto capabilities, possibly has more accuracy, and lesser recoil. The M4A1 in the game is fitted with an M68 Aimpoint red dot scope and a flip-up rear sight which is only present for aesthetic purposes. A shorter-barreled version of the M4A1, the Colt Model 933 appears on promotional material for the game (such as the box art shown above), but is never seen in-game. A modeling error on the in-game weapon is seen in that the battery compartment for the M68 Aimpoint is on the wrong side; shown being on the left side instead of the right. Also, when looking through the Aimpoint, the M4A1's front sight dissapears.

M4A1 carbine 5.56x45mm with M68 Aimpoint scope and RIS foregrip
An M4A1 carbine in Battlefield 2

FN SCAR-H

The heavier calibered version of the SCAR-L, the FN SCAR-H is used by the US Navy SEALs Assault class from the Special Forces expansion as its main weapon. It has similiar stats to its lighter calibered version, like its accuracy and recoil. Since it uses heavier 7.62x51mm ammunition than the SCAR-L's 5.56x45mm, it has more stopping power. Comes configured in the game with an M68 Aimpoint scope, Grippod forgrip, and a shorter barrel. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

FN SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip

FN SCAR-L

The FN SCAR-L is the main weapon for the US Navy SEALs Spec-Ops class from the Special Forces expansion and is the second weapon unlock for the Spec-Ops class. The FN SCAR-L in the game is fitted with an M68 Aimpoint scope and a Grippod foregrip. The player doesn't need the Special Forces pack to get the weapon.

FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip

AK-47

The AK-47 is the main weapon of the Chinese Assault and Medic classes. The Assault class' AK-47 is fitted with a GP-25 grenade launcher as described below. The AK-47 is anachronistic for the real-life Chinese People's Liberation Army (PLA), as the standard issue weapon for modern Chinese forces is the Norinco QBZ-95.

AK-47 7.62x39mm
An AK-47 in Battlefield 2

Norinco QBZ-95B

The Norinco QBZ-95B is the main weapon for the Chinese Spec-Ops class. Extremly accurate and above average damage, it is incorrectly labeled as the "QBZ-97" in-game. It is somewhat slow to reload; the animation showing the character taking a moment to look at the magazine before loading it into the weapon.

Norinco QBZ-95B 5.8x42mm Chinese
A Norinco QBZ-95B in Battlefield 2

AK-101

The AK-101 is the main weapon of the MEC Assault and Medic classes, with two magazines taped together "jungle style". It is also used by the Russian Spetznaz, Rebels and Insurgents factions' Assault and Medic classes from the Special Forces pack. The Assault class' AK-101 in-game has a GP-30 grenade launcher. It combines the accuracy of the USMC's M16A2 and the full auto hitting power of the PLA's AK-47. An interesting thing to note is that the reloading animation shows the character flipping the taped magazines around and loading the second one, even if the player has already emptied both magazines.

File:RUS AK-101.jpg
AK-101 5.56x45mm
An AK-101 in Battlefield 2

AKS-74U

The AKS-74U is the main weapon for the MEC Spec-Ops class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Spec-Ops class from the Special Forces pack. It mostly has the same stats as it's USMC M4A1 counterpart. The AKS-74U in the game is colored in desert camouflage and it is fitted with a Kobra red dot sight. It is incorrectly labeled as the "AK-74U" in-game.

AKS-74U, 5.45x39mm
An AKS-74U in Battlefield 2

L85A2

The L85A2 appears in the hand of the EU Assault class. It has higher accuracy capabilities on full automatic than its predecesor, the L85A1, and somewhat higher damage. It comes equipped in-game without a SUSAT scope, instead using the iron sight/carry handle assembly and an underslung L17A2 grenade launcher, as menioned below. It can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

L85A2 5.56x45mm with iron sights
An L85A2 in Battlefield 2

L85A1

The L85A1 is the first weapon unlock for the Medic class. It is a quite popular weapon because of it's damage and accuracy, but is becoming overshadowed by the G36E mentioned below. Single shot is recommended for medium-long range use. It's full automatic option can be annoying in long ranges, only use it in close quarters combat and to a lesser extent, on short-medium ranges. Comes equipped with it's usually common SUSAT 4x scope.

File:Sal8.jpg
L85A1 5.56x45mm with SUSAT scope

FAMAS

The assault rifle mainly used by the EU Medic class is the FAMAS. It has above average damage, high accuracy, and fire rate. It's magazine incorrectly holds 30 rounds, when the F1 version only holds 25. Equipped in-game with a scope. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

FAMAS 5.56x45mm
A FAMAS in Battlefield 2

FN F2000/FN EGLM

The FN F2000 is used by the British SAS (Special Air Service) Assault class from the Special Forces expansion as the main weapon and is the second weapon unlock for the Assault class. Excellent accuracy and damage. Has a somewhat annoying recoil, but it can be used to the player's advantage on standing targets. It comes equiped with the FN EGLM grenade launcher and it's standard configuration scope.

Fabrique Nationale F2000 5.56x45mm with FN EGLM grenade launcher 40mm
An FN F2000 with FN EGLM in Battlefield 2

Heckler & Koch G3A3

The Heckler & Koch G3A3 is the first weapon unlock for the Assault class. Extremely accurate and powerful, but its 20 round magazine reduces its ability for continuous fire in close quarters combat.

Heckler & Koch G3A3 7.62x51mm NATO
A Heckler & Koch G3A3 in Battlefield 2

Heckler & Koch G36E

The Heckler & Koch G36E is the British SAS Medic class' main weapon from the Special Forces expansion and is the second weapon unlock for the Medic class. In the game it has picatinny rails, G36C-style rail top/iron sights and vertical foregrip. It is extremely powerful and accurate in the burst mode, making it the most popular weapon in the game.

Heckler & Koch G36E with G36C-style rail top and vertical foregrip 5.56x45mm

Heckler & Koch G36KE

Another G36 variant in the game is the Heckler & Koch G36KE, referred to as the "G36K" in-game. This version is the carbine version of the G36 family, which is used by the British SAS Spec-Ops class. Basically has the same stats as the G36E, but has a full auto capability than the G36E's 3 round burst. Although it is included in the Special Forces Expansion pack, there are currently no ways to unlock the weapon and spawn with it while playing different factions. It has a rail top instead of the standard scope on normal G36KEs.

Heckler & Koch G36KE with rail top 5.56x45mm

Heckler & Koch G36C

The Heckler & Koch G36C is the first weapon unlock for the Spec-Ops class, fitted with a RIS foregrip. It has a somewhat average damage, but it's low recoil and high accuracy on both single and full automatic fire makes it a quite popular weapon on most game servers.

Heckler & Koch G36C 5.56x45mm with RIS foregrip
A Heckler & Koch G36C in Battlefield 2

Heckler & Koch HK53

The Heckler & Koch HK53 appears in the hands of the EU Spec-Ops class as the "Heckler & Koch 53A3". In-game it is equipped with a 40 round magazine and has full auto and 3-round burst capabilities. Has high damage and accuracy and average rate of fire. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

File:HK53A3left.jpg
Heckler & Koch HK53 5.56x45mm
A Heckler & Koch HK53 in Battlefield 2

M249 SAW

The M249 SAW is the main weapon of the USMC Support class. It can also be found as a stationary turret on some maps. Has an extreme rate of fire, good for close quarters combat, but unaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. It is also mounted as a secondary weapon on the DPV (Desert Patrol Vehicle) and the RIB (Rigid Inflatable Boat). It is also shown with the straight carry handle of the original FN Minimi instead of the M249's angled carry handle, and the older-style muzzle brake. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards.

M249 SAW 5.56x45mm with 200-round ammo drum
An M249 SAW in Battlefield 2
An M249 SAW in a defensive position in Battlefield 2
An M29 SAW mounted on a Desert Patrol Vehicle in Battlefield 2
An M249 SAW mounted on a Rigid Inflatable Boat in Battlefield 2

M240C Machine Gun

In some maps, the player can control M1A2 Abrams tanks (an anachronism; the US Marines use the M1A1, not the M1A2) which use an M240C machine gun as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned below. The M240C also appears coaxially mounted on M6 Linebacker anti-aircraft vehicles but is not useable. The USMC & EU's LAV-25 APC's are erroneously shown as having their coaxial M240C's deleted.

M240C machine gun 7.62x51mm NATO
An M240C machine gun coaxially mounted on an M1A2 Abrams tank in Battlefield 2
An M240C machine gun coaxially mounted on an M6 Linebacker in Battlefield 2

Browning M2HB Heavy Machine Gun

The Browning M2HB heavy machine gun is mounted on most USMC land vehicles including the DPV (Desert Patrol Vehicle), M1A2 Abrams, the EU's Challenger 2 & Leopard 2A6 tanks (despite neither the Challenger nor the Leopard ever using this weapon in real life) and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire. The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. Also, the M2HB's on the EU tanks have no visible ammo belts or boxes.

Browning M2HB .50 BMG in vehicle mount
A Browning M2HB on a Desert Patrol Vehicle in Battlefield 2
A Browning M2HB on an M1A2 Abrams in Battlefield 2
A Browning M2HB on a Humvee in Battlefield 2
A Browning M2HB on a Challenger 2 in Battlefield 2
A Browning M2HB on a Leopard 2A6 in Battlefield 2

GE M134 Minigun

The GE M134 Minigun is mounted on UH-60 Blackhawk helicopters in the game (another inaccuracy; the Marine Corps does not use Blackhawk, instead using their own helicopters such as the CH-53, CH-46 or UH-1).

GE M134 Minigun with flash suppressor 7.62x51mm NATO
A GE M134 Minigun on an UH-60 Blackhawk in Battlefield 2

Norinco QBB-95

The Norinco QBB-95, referred to in-game as the "Type 95", is the main weapon for the Chinese Support class. It has average accuracy and damage. It can also be found as a stationary turret on some maps, and as a secondary weapon on Chinese Fast Attack Vehicles.

Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine
A Norinco QBB-95 in Battlefield 2
A Norinco QBB-95 in a defensive position in Battlefield 2
A Norinco QBB-95 mounted on a Fast Attack Vehicle in Battlefield 2

Type 85 Heavy Machine Gun

The Type 85 heavy machine gun appears as the Chinese answer to the American & EU M2HB and the MEC's Kord, mounted on Type 98 tanks, Fast Attack Vehicles, NJ2046 light trucks (with a gun shield) and the Changhe Z-8 helicopter.

File:Cn t85.jpg
Type 85 heavy machine gun 12.7x108mm with tripod and ammo box
A Type 85 heavy machine gun on a Chinese Type 98 tank in Battlefield 2
A Type 85 heavy machine gun on a Chinese Fast Attack Vehicle in Battlefield 2
A Type 85 heavy machine gun on a Chinese NJ2046 light truck in Battlefield 2
A Type 85 heavy machine gun door-mounted on a Changhe Z-8 helicopter in Battlefield 2

RPK-74 Light Machine Gun

The RPK-74 is the main weapon for the MEC Support class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Support class from the Special Forces pack. Can be found as a stationary turret on some maps. it is also mounted on some of the MEC vehicles such as the Fast Attack Vehicle. The RPK-74 in the game is inaccurately shown with an anachronistic 75-round drum magazine instead of a normal RPK-74's 45-round box magazine. More accurate and powerful than the USMC's M249 SAW, but slightly less rate of fire.

RPK-74 5.45x39mm
An RPK-74 in Battlefield 2
An RPK-74 in a defensive position in Battlefield 2
An RPK-74 mounted on a Fast Attack Vehicle in Battlefield 2

PKM Machine Gun

The PKM machine gun is the first weapon unlock for the Support class, it is accurate on long ranges, but its slow rate of fire reduces its ability in close quarters combat. The T-90 tank used by the MEC employs a PKT machine gun in a coaxial mounting next to the main gun.

PK machine gun 7.62x54mm R
PKT machine gun 7.62x54mm R with 250-round ammo box
A PKT machine gun mounted in a T-90 tank in Battlefield 2

Kord Heavy Machine Gun

The Kord heavy machine gun is mounted on all MEC vehicles such as the T-90 tank (despite the real T-90 using an NSV heavy machine gun), the GAZ-3937 "Vodnik" light truck (with a gun shield to protect the gunner), FAV (Fast Attack Vehicle) and the Mi-17 Hip-H helicopter.

Kord heavy machine gun 12.7x108mm with ammo box
A Kord heavy machine gun on a T-90 tank in Battlefield 2
A Kord heavy machine gun on a GAZ-3937 "Vodnik" in Battlefield 2
A Kord heavy machine gun on a Fast Attack Vehicle in Battlefield 2

Heckler & Koch HK21E

The Heckler & Koch HK21E is the general purpose machine gun used by the EU Support class, referred to as the "HK21" in-game, despite being the modernized HK21E version. It has high damage, range and great accuracy with a 200 round ammo drum. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

Heckler & Koch HK21E 7.62x51mm NATO
A Heckler & Koch HK21E in Battlefield 2

MG3A1 Machine Gun

In some of the Euro Force booster pack maps, the player can control Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, though it is not externally visible unless firing. One goof about the Leopard 2A6 tanks in the game is that they have no MG3A1 at the Loader's hatch, instead being inaccurately shown with a Browning M2HB heavy machine gun at the commander's hatch as mentioned below.

MG3 machine gun 7.62x51mm NATO

Heckler & Koch MG36E

The Heckler & Koch MG36E, referred to as the "MG36" in-game, is the main weapon for the British SAS Support class from the Special Forces expansion and is the second weapon unlock for the Support class. Can be considered a crossover of the M249 and the PKM, it has somewhat of the accuracy of the PKM and the fire rate of the M249. In the game, it can fire with either in full auto, or 3-round burst. The in-game MG36E is fitted with a G36C-esque rail sight and G36KE handguard. Requires the PKM to unlock.

Heckler & Koch MG36 5.56x45mm with Beta-C drum magazine

M24 Sniper Weapon System

The M24 Sniper Weapon System is the main weapon for the USMC Sniper class, equipped with a Harris bipod and heavy custom camo (despite the real-life Marine Corps using the M40 sniper rifle and the M24 being used by the U.S. Army). Mostly overshadowed by other sniper rifles like the M95. It is also inaccurately shown as having a removable box magazine, perhaps due to confusing it and the M25 sniper rifle.

M24 sniper rifle 7.62x51mm NATO
An M24 Sniper Weapon System in Battlefield 2

Norinco QBU-88

The Norinco QBU-88 with a camo paint scheme, referred to in-game as the "Type 88", is the main weapon for the Chinese Sniper class. Has almost the same stats as the MEC Sniper's SVD.

Norinco QBU-88 5.8x42mm Chinese
A Norinco QBU-88 in Battlefield 2

SVD Dragunov

The SVD Dragunov is the main weapon for the MEC Sniper. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Sniper class from the Special Forces pack. One of the weaker of the sniper rifles in the game, but it's semi automatic option compensates against other bolt action weapons.

Dragunov SVD 7.62x54mm R
An SVD Dragunov in Battlefield 2

Barrett M95

The Barrett M95, with a camouflage paint scheme, is the first weapon unlock for the Sniper class. Required if the player wants to unlock the L96A1. It has high damage, and a scope with a fuzzy crosshair making it a little harder to make headshots at long ranges where the view of the target is restricted from the weather (fog, etc). It may not the most accurate rifle, but it is definitely the weapon with the longest range.

Barrett M95 .50 BMG
A Barrett M95 in Battlefield 2

Accuracy International L96A1

The Accuracy International L96A1 is used as the main weapon by the EU (European Union) Sniper, with strips of camouflage cloth material on the barrel. It is the second weapon unlock for the Sniper class. To unlock the weapon, you only need the Barrett M95, even though the weapon is from the Euro Force booster pack. Its high damage and extremely high accuracy and clear scope makes it one of the most popular weapons in the whole game.

Accuracy International L96A1 7.62x51mm NATO
An Accuracy International L96A1 in Battlefield 2

Remington M870

The Remington M870 shotgun is the main weapon for the USMC Engineer class and is fitted with ghost-ring sights and spare shotshell holders on the left side of the reciever. It is very accurate and powerful at close ranges, although relatively slow to fire and reload. It is listed in-game as the "M11-87", though the Remington M11-87 is semi-automatic and the weapon in the game is pump-action.

Custom Remington 870 combat shotgun with Mossberg ghost ring sights 12 gauge
A Remington 870 in Battlefield 2

Norinco 982

The Norinco 982 shotgun, referred to in-game as the "NOR982", is the main weapon of the Chinese Engineer. The Norinco 982 is a Chinese clone of the Remington 870 shotgun.

Norinco 982 12 Gauge
A Norinco 982 in Battlefield 2

Saiga-12K

The Saiga-12K semi-automatic shotgun, fitted with a side-folding stock and referred to in-game as the "S12K", is the main weapon of the MEC engineer. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Engineer class from the Special Forces pack. Relatively weaker than the pump-action shotguns used by the Chinese and U.S.M.C., but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy.

Saiga-12K 12 Gauge
A Saiga-12K in Battlefield 2

Benelli M4 Super 90

The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the EU Engineer class. It has high damage, low range, average accuracy and 6-round capacity. It's performance may be similiar to that of the Saiga-12. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.

Benelli M4 Super 90 12 Gauge
A Benelli M4 Super 90 in Battlefield 2

Armsel Protecta

Called the "DAO-12" shotgun in game, the Armsel Protecta is the first weapon unlock for the Anti-Tank class. While "DAO-12" is commonly mistaken for the weapon's actual name, "DAO" is only really used relative to the weapon's "Double Action Only" trigger, not the whole device. It has a 12-round drum magazine, but because of it's big magazine capacity, it has a relativly weaker damage compared to other shotguns, and has a time consuming reload process. Using the whole drum, the player can take down a helicopter if it is close enough.

Protecta 12 Gauge

Pancor Jackhammer MK3A1

The Pancor Jackhammer shotgun is the first weapon unlock for the Engineer class. It is rarely seen on online servers as most players choose more convinient and useful weapons like the G36 or SA80.

Pancor Jackhammer MK3A1 12 Gauge

FGM-172A SRAW

The FGM-172 SRAW is the main rocket launcher for the Anti-Tank class of the USMC, US Navy SEALs, British SAS, and EU. The missile can be steered towards the target by the player much better than the ERYX.

FGM-172A SRAW
An FGM-172 SRAW in Battlefield 2

ERYX

The ERYX is the man-portable missile launcher for the Anti-Tank class for the MEC, Russian Spetznaz and Chinese Army. The missile can be steered torwards the target by the player, but unlike the SRAW, the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with 2 missiles, depending on where the missiles hit.

Tripod-mounted ERYX launcher 137mm
An ERYX in Battlefield 2

RPG-7

The RPG-7 appears being used by Russian Rebels and Insurgents from the Special Forces pack. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target.

RPG-7 40mm

BGM-71 TOW

Another missile weapon available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on the USMC & EU's LAV-25 armored personnel carriers (despite the LAV-25 not having this weapon in real life). It too can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range.

BGM-71 TOW (tripod-mounted)
A tripod-mounted BGM-71 TOW in Battlefield 2
A pair of BGM-71 TOW launchers mounted on an LAV-25 in Battlefield 2

HJ-8 Red Arrow

Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch.

HJ-8 Red Arrow launcher and missile
A tripod-mounted HJ-8 Red Arrow in Battlefield 2
An HJ-8 mounted on a WZ551 in Battlefield 2

FIM-92A Stinger

One of two SAM (Surface to Air Missiles) available in the game is the FIM-92A Stinger, mounted in a twin turret at American-controlled bases as well as a secondary weapon on M6 Linebacker anti-aircraft vehicles, the M6 having a 4-tube launcher on the side of the turret.

File:-0976t.jpg
FIM-92A Stinger launcher and missile 70mm
A twin FIM-92A Stinger turret in Battlefield 2
A 4-tube FIM-92A Stinger launcher on an M6 Linebacker in Battlefield 2

SA-18 Igla

The second SAM missile seen in the game is the SA-18 Igla. Like the Stinger, the Igla is also mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.

SA-18 Igla launcher and missile
A pair of SA-18 Igla missiles in a twin turret in Battlefield 2

M203 Grenade Launcher

The M203 grenade launcher appears in the game mounted on the M16A2 as the main weapon for the USMC Assault class. A direct hit can destroy a Fast Attack Vehicle in one shot and a truck in two shots.

M203 grenade launcher 40mm mounted on M16A2 5.56x45mm
An M203 grenade launcher mounted on an M16A2 in Battlefield 2

GP-Series Grenade Launchers

Both the GP-25 and GP-30 grenade launchers appear in the game, the GP-25 being mounted on the AK-47 of the Chinese Assault class and the GP-30 being mounted on the AK-101 of the MEC Assault class.

GP-25 40mm mounted on AKM 7.62x39mm
A GP-25 grenade launcher mounted on an AK-47 in Battlefield 2
GP-30 40mm mounted on AK-101 5.56x45mm
A GP-30 grenade launcher mounted on an AK-101 in Battlefield 2

Heckler & Koch AG36 Grenade Launcher

The Heckler & Koch AG36 grenade launcher appears mounted on the L85A2 rifle. It is listed in-game as the "AG36", despite the British designation of "L17A2" when used with the L85A2 rifle.

Heckler & Koch AG36 grenade launcher 40mm
A Heckler & Koch AG36 grenade launcher mounted on an L85A2 in Battlefield 2

M67 Hand Grenade

The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade across almost all factions and can be used by several different classes, and has the same destructive abilities as the rifle-mounted grenade launchers.

M67 High-Explosive Fragmentation hand grenade
An M67 hand grenade in Battlefield 2

M18 Smoke Grenade

Another grenade available to the Assault class in the game is the M18 smoke grenade, though the player only gets one of these, so must use it wisely. When thrown, it generates a thick cloud of white smoke.

M18 smoke grenade
An M18 smoke grenade in Battlefield 2

M18A1 Claymore

An alternate weapon of the Sniper class is the M18A1 Claymore anti-personnel mine. Unlike the real Claymore which operates via a detonator or tripwires, the in-game Claymore detonates whenever it senses enemy movement in front of the mine. In some earlier patches of the game they were indiscriminate, but this lead to so much accidental teamkilling that the current version removes the ability for friendlies to set off mines.

M18A1 Claymore anti-personnel mine
An M18A1 Claymore in Battlefield 2

M15 Anti-Tank Mine

A secondary weapon of the Engineer class across almost all factions is the M15 anti-tank mine. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonate when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; As with the Claymores above, the M15 anti-tank mines have also been modified in newer versions of the game so as to only be triggered by enemy vehicles.

M15 Anti-Tank mine
An M15 anti-tank mine in Battlefield 2

Trivia: When a knife is a gun

As it turns out, this is "when it's a Battlefield 2 engine knife." The BF2 engine games include no hitscan weapons; in other words, every weapon works by firing some kind of modelled projectile that moves with a given velocity. This includes the knife; the animation of a knife sweeping has nothing to do with what the weapon actually does; instead, the knife is treated as a gun which fires an invisible, slow-moving projectile at the middle of the screen for the duration of the animation. The projectile is fixed to the middle of the screen and moves as the player turns, which is why sweeping the knife appears to work. Players who use the knife a lot will often place a mark such as a sticky label in the centre of their monitor to act as a crosshair for the projectile.


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