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Beretta 92FS
The Beretta 92FS appears, holding 6 shots and be able to be loaded with subsonic (Quieter than normal rounds but still audible) and silent (Enemies can't hear them at all) rounds as well as regular ammo.
Shotgun
An unknown shotgun appears as the shotgun of the game.
IMI Uzi
The IMI Uzi appear as the "Machine Gun" and holds 18 bullets in a magazine.
Sniper Rifle
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Pistol
Desert Eagle
A Desert Eagle appears chambered inaccurately in 9mm as the sole handgun of Aftershock.
Submachine Guns
Micro Uzi
A Micro Uzi appears as one of the Submachine Guns available.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 appears as one of the two shotguns in Aftershock.
SPAS 15
The Franchi SPAS-15 appears as the second shotgun and is capable of burst fire.
Explosives
F-1 Grenade
A Grenade heavily based on the F-1 hand grenade appears as the "Fragmentation Grenade".
M26 Grenade
A Grenade heavily based on the M26 hand grenade appears as the "Phosphorus Grenade".
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Delta Force: Urban Warfare is a console spin-off in the Delta Force series developed by Rebellion.
Instead of large battles, the game is about solo infiltiration missions, with an in-depth stealth system, especially for the PS1. (The player can start leaving blood trails if hurt, allowing enemies to track the player and the player can drag bodies as well as throw their knife as an alternative attack.)
While the game gave the player more actions than even the PC titles, this came at a cost of an awkward control scheme. (For instance, pressing L2 leans left, double tapping it has the player do a short dodge-hop to the left and pressing it while holding Triangle changes fire mode, which the D-PAD can also be used for, even the relatively basic action of reloading, requires holding Triangle and then pressing R1 which is also the interact function.)
This also means it's one of the few PS1 games that requires a dualshock controller and cannot be played with a controller that lacks analog sticks.
The game also is the only Delta Force game to allow the player to pick-up enemy weapons "fully" as Delta Force: Land Warrior would only let the player pick up enemy primary weapons. (As the player is unable to drop submachine guns or pistols in that title.)
The game is also more plot driven, following Delta Force Operator John, who after a mission goes bad in Colombia, is sent in solo infilitration missions to discover who is the mole tipping off Terrorist groups to Delta Force's Operations.
Several of the game's weapons would be recycled for Rainbow Six: Lone Wolf.
The following weapons appear in the video game Delta Force: Urban Warfare:
Pistols
Para Ordance P-14
The Para Ordance P-14 appears as the game's main handgun, with the same controls as changing the fire mode on other weapons, the suppressor can be freely attached and detached from the weapon.
Submachine Guns
IMI Uzi
The IMI Uzi loaded with 25-round magazines appears as the most common weapon used by enemies.
Heckler & Koch MP5
An unknown model of the MP5 appears as one of the submachine guns.
Assault Rifles
Colt XM4 Carbine
The series mainstay Colt XM4 Carbine, it is called the "M4 " and is always equipped with an M203 as usual for the series.
Sniper Rifles
Barrett M82A1
The Barrett M82A1 appears with a suppressor and a night vision scope for Sniper Scope-style sniping sections.
Galil Sniper Rifle
The Galil Sniper Rifle appears as the weapon of enemy snipers in the sniping sections.
Explosives
C4
C4 appears as a placable explosive, the player must place a detonator near C4 to be able to detonate it. (Via pressing X to enter a special mode where the other face buttons are used to remotely detonate the C4 individually.)